Animated gifs stop randomly... Why?

Hello:
I have an application where I have several animated GIFs in the front panel. Sometimes, randomly, some/all of them stop. The animation resumes for a moment when I pass the mouse over one of the halted GIFs, but then it stops again.
Why does this happen? Is there a limit in the amount of animated GIFs in the front panel?
How can I overcome this?
I've thinked about using an ActiveX container like it's said here:
http://forums.ni.com/ni/board/message?board.id=170&message.id=282221&query.id=857199#M282221
But I don't know if this is a good idea or not.
Any advice is appreciated.
Thanks in advance.
Robst - CLD
Using LabVIEW since version 7.0

Hi Coamin:
Thanks for answering...yes, I know it's a good idea to support the Spanish forums, most of the time I post there, I don't know what happened this time =), ok, switching to Spanish now...
Te comento que estuve realizando unas pruebas y parece ser un problema de repintado. Al principio pense que dado que los GIFs eran muy grandes y estaban reescalados para ser más pequeños, pense que el tamaño estaría evitando la animación. Entonces generé GIFs mas pequeños pero el problema persistió. Experimentando, me di cuenta que si colocaba los GIFs en una sección vacía del Front Panel, se mantenián animados, y si los colocaba en una sección ocupada, en mi caso, sobre una imagen grande, el corportamiento de la animación  a veces se volvía errático. Te adjunto un VI donde trato de ejemplificar esto, aunque lo acabo de probar y no ha fallado....siempre pasa, como el coche cuando lo llevas al mecánico o los niños cuando los llevas al doctor...nunca dan síntomas cuando deben de.
Además, encontré que otra cosa "rara" sucede, cuando tengo un GIF animado en un Front Panel, lo copio y pego (o lo clono con Ctrl + mouse drag), la nueva copia cambia de frame muy lento, o se queda estática.
Para mi aplicación, y para evitar cualquier problema de confiabilidad, realize las animaciones con un Picture Ring, y funciona muy bien. Por cierto, te agradezco el ejemplo de XControls, los conocía, pero no los he manejado a fondo, exploraré un poco al respecto, pero tambien me parece una excelente alternativa.
Espero puedas reproducir las situaciones que te comento y te agradezco como siempre tu tiempo y tu ayuda.
Saludos!
Robst - CLD
Using LabVIEW since version 7.0

Similar Messages

  • Why do animated GIFs stop animating

    I just upgraded to Muse CC Prerelease July 29, 2013 Version 6, Build 717.
    Some animated GIFs stopped animating. Should I go back to my May 31st version of Muse?
    Is there a released version of Muse?
    Animated GIFs have always had problems when an effect like a Shadow or a Glow is applied. Sometimes they animate, sometimes they don't.
    Usually I can get animated GIFs to work if they are not placed as text objects but it makes it more difficult if things reflow.

    Message was edited by: pennyschuler

  • Animated gif stops on submit

    I display an animated gif on form submit
    Chrome, safari and opera all continue to animate the gif while the new page is loading.
    I use the javascript window.location = 'http://...' to load the new page

    Here's a screenshot of the timeline.

  • Animated gif stops too soon. HELP!!

    I am making an animated gif and for some reason it ends early when I save it. Everything looks fine when viewing the animation i the timeline. I've provided the link below. The ticker-style logos at end of animation are supposed to keep going, then end with six logos remaining static. Any ideas what could be wrong? Any help is appreciated!
    Best,
    Jay
    http://www.jaybirddesign.com/images/SC_January_RecapEmail_JK_123015.gif

    Here's a screenshot of the timeline.

  • An Animated GIF displays, i.e. moves, for about 5 minutes, then freezes. Other GIFs from the site work indefinitely, and this GIF works indefinitely on IE. Why does it freeze in Firefox?

    An Animated Avatar GIF file moves as expected for about 5 minutes, and then freezes. Other animated avatars from the same site work fine, and move indefinitely. To confirm that the site had not exchanged the file for a non-animated version, I right-clicked and selected 'View Image Info' and when I did so, it moved for about half a second. (The image file was the one uploaded.) Loaded the page in IE, this avatar moves indefinitely.
    Any ideas why an animated GIF stops in Firefox?

    The answer is that Animated GIF files include a Loop Enable Flag as well as a Loop Limit Count. This GIF had a count which should have allowed it to loop for almost 2 hours. But in Firefox it only loops for about 5 minutes.
    It appears Firefox is misinterpreting this value to be a Frame Count rather than a Cycle Count.
    Is there any Firefox Employees reading this, and can acknowledge this has been added to their Opportunity (a.k.a. Bug) List?

  • GetURL Javascript Animated Gif and IE

    Do you know why when calling a JavaScript function
    from inside the Flash using the getURL(),
    the animated gifs stop looping ?
    for example:
    on (rollOver) {
    getURL("javascript: alert('after this the gifs will stop
    animate...');");
    }

    so no one else is having this problem?

  • Animated Gif won't stop looping!

    I'll try to format my question as best I can.
    I have created a Java chat applet, and for the Java chat, I have created a "ChatPane" class for displaying the chat. ChatPane is an extension of Canvas, and every time the paint() method is called, the program loops through visible lines of text drawing them on a buffer image, then draws the buffer on the screen.
    My problem lies in animated gifs. In my chatroom, chatters can type textual symbols that will be replaced with an image (or emoticon). I have created my animated icons in a popular animated gif editing program, and I have set particular icons to loop 3 times. The problem is that when the animated icon is displayed in my applet, the animation -doesn't stop- after 3 loops, it loops forever! I can't for the life of me figure out why! Can anyone provide any insight as to why the animations won't stop after 3 loops? The animations work just fine if displayed in a browser by themselves (they stop looping after 3 times)
    Thank you for any help!
    [email protected]
    Tony N.

    From what I understand of your problem;
    - You have made your own animated gifs
    - With the software to make these gifs you have set them to loop their animations 3 times
    - They loop continuously
    I don't see how java can be expected to interpret the animated gif software instructions to loop only 3 times and would assume that there are various proprietry ways of setting this (an assumption based on applets /javascript etc, that rely on the client-side browser interpreter). So, if you loop your animated gif or have any form of animated gif that you import into your program with getDocumentBase /getCodeBase as a (pre-animated) gif, then this is exactly what I would assume would happen.
    The answer is to seperate your images with eg;-
    smiley1[0];
    smiley1[1];
    smiley1[2];
    run a seperate thread, cycle through them as you wish and stop.
    I'm fairly sure that there is nothing in either the swing libraries or the jmf libraries that can resolve this any other way, so your choices are write extra code and have a pool of threads to control this, or leave it as is.

  • Why doesn't the "View image info" show how many frames are in animated gifs?

    When I right click on an image, then click "View Image Info" it used to show how many frames were included in an animated gif. This stopped working in Firefox 4. Why is that?

    I'm not too sure what I did but it works now.

  • Why are animated gifs not displaying animations in the preview?

    Why are animated gifs not displaying animations in the preview?
    My coworkers and I are not seeing a animation in the preview pane in Adobe Bridge CS6 even when clicking the play button in the preview window. However, we do see a graphic of the first frame and one person sees 1 frame when clicking play and one other frame and then the animation stops, however, that is not the complete animation.
    I'm using Windows 7 32 bit
    My coworkers are using a mac.
    One coworker has apple OS Mountain Lion with a Intel Quad-Core Xeon – 64 bit system.
    Is this fixable or in the works as a patch? Otherwise we have to open these docs in a browser in order to view them properly.

    I've just come to the realization that some animated gifs do play fine and others do not. A coworker of mine suggests that if it's an animation made via Adobe Photoshop, it'll work in bridge but will not if it's made using something else.

  • Running gif animation and a random image output from an html button, HELP!!

    Trying to click (onClick) an animated gif image of an on/off switch to start a second animation which is located on a different location on the web-page (a 7-frame animation of a generator with moving parts) immediately followed by a random image selection function placing an image in a 3rd location on the page (next to the generator image). The random images are supposed to look like the result of the generator animation---the item that “pops out” of the generator.
    We thought the process to achieve this would be an “OnClick” on the on/off switch-animated-gif to start two javascript functions (generato animation function & random image function).
    To further complicate matters, we are doing this website in iWeb. We’re using iWeb SEO Tool to add the javascript to the header and HTML snippet in iWeb to place the HTML code. Not sure we’re actually doing the snippet right though---is it supposed to relate to the images---or is it separate? When the gifs are place on the iweb page, they work in the browser upon page load---the “on-click” & the random image function are NOT working...so we know we’ve done something(s) wrong.
    We’re thinking that we’re probably missing some code that describes where the 3 different image-spots are on the page (image #1 is the on/off switch gif, image#2 is the generator gif, image#3 is the generator output.png)....or just aren’t coding the string of functions correctly---or maybe our strategy for achieving this is just no correct (?).
    Here is the code we have tried that didn’t work. We desperately need a solution quickly and are open to any/other ideas for how to accomplish this. THANKS YOU in advance for your help!!!:
    script language = JAVASCRIPT>
    <!-- Hide script from old browsers
    function gif_animation(){
    if (document.images)
    generator = new Image
    generator_on = new Image
    generator.src = "christmassweatergenerator-offswitch.gif"
    generator_on.src = "christmassweater_generatoron-offswitch.gif"
    // Stop hiding script from older browsers -->
    Random Image Link Script
    By Website Abstraction (http://www.wsabstract.com)
    and Java-scripts.net (http://www.java-scripts.net)
    function random_imglink(){
    var myimages=new Array()
    //specify random images below. You can have as many as you wish
    myimages[1]="christmassweater_GENERATOR_files/cotton_candy_christmassweater.png"
    myimages[2]="christmassweater_GENERATOR_files/eiffel_tower_christmassweater.png"
    myimages[3]="christmassweater_GENERATOR_files/kitty_litter_christmassweater.png"
    myimages[4]="christmassweater_GENERATOR_files/spatula_christmassweater.png"
    <!--//specify corresponding links below
    var imagelinks=new Array()
    imagelinks[1]="#<a class="jive-link-external-small" href="http://www.christmassweaterfun.com/christmassweater_GENERATOR">http://www.christmassweaterfun.com/christmas_sweaterGENERATOR</a>"
    imagelinks[2]="#<a class="jive-link-external-small" href="http://www.christmassweaterfun.com/christmassweater_GENERATOR">http://www.christmassweaterfun.com/christmas_sweaterGENERATOR</a>"
    imagelinks[3]="#<a class="jive-link-external-small" href="http://www.christmassweaterfun.com/christmassweater_GENERATOR">http://www.christmassweaterfun.com/christmas_sweaterGENERATOR</a>"
    imagelinks[4]="#<a class="jive-link-external-small" href="http://www.christmassweaterfun.com/christmassweater_GENERATOR">http://www.christmassweaterfun.com/christmas_sweaterGENERATOR</a>"
    -->
    var ry=Math.floor(Math.random()*myimages.length)
    if (ry==0)
    ry=1
    document.write('<a href=''"'+imagelinks[ry]+'"''>')
    random_imglink()
    //-->
    </script>
    <!--the HTML:
    <a href="#" onclick="function gif_animation(); function random_imglink();">

    What's the URL of your site so we can examine it first hand? When you added the code to your post the servers messed it up and tried to render it on the page. We can get the code if we can get to your site.
    OT

  • Animated GIFs are ridiculously large - why?

    Hi all,
    I cannot figure out why the animated GIFs I am exporting are
    so massive in file size. For example, I import a small 5-frame
    650Byte GIF. I edit the size of the canvas to pad it to a square
    (from 54x40 to 54x54, or something like that), then I save it with
    the following settings:
    Animated GIF
    Exact Palette
    0 Loss
    4 Colours (5 including alpha channel)
    No dither
    And it comes out as 64.4KB. How can the file size increase by
    100 times with barely any change? Even if I import it, change
    nothing and save the file with the same settings as above, it's
    still 64.4KB. Is Fireworks padding the file with unnecessary
    information or something?
    Thanks for any help,
    John.

    > But the original image is an animated GIF and it's less
    than 1KB big! So
    > how
    > does it increase in size 100 times when I save it
    even if I don't
    > change
    > anything about the image before saving? There is no
    PNG file but I can
    > link
    > you to the original 650 Byte Animated GIF:
    I'm confused. What is this I am looking at. What have you
    done to it to
    make it increase in weight?
    Murray --- ICQ 71997575
    Adobe Community Expert
    (If you *MUST* email me, don't LAUGH when you do so!)
    ==================
    http://www.projectseven.com/go
    - DW FAQs, Tutorials & Resources
    http://www.dwfaq.com - DW FAQs,
    Tutorials & Resources
    ==================
    "Quircus" <[email protected]> wrote in
    message
    news:g6fohk$mip$[email protected]..
    > But the original image is an animated GIF and it's less
    than 1KB big! So
    > how
    > does it increase in size 100 times when I save it
    even if I don't
    > change
    > anything about the image before saving? There is no
    PNG file but I can
    > link
    > you to the original 650 Byte Animated GIF:
    >
    >
    http://www.aotplaza.com/Prod.gif
    >
    > Is it something to do with my settings perhaps? Like
    telling it to save
    > extra
    > information in the file?
    >

  • Animated gif will not stop when placed in director

    I have an animated gif I am trying to place into a director
    file.
    When its placed and I press play it will play the animated
    gif over
    and over. I also took the gif and saved it as a swf file
    placed it in
    director it does the same thing. Please tell me what I am
    missing.
    Also I will show the dir file if you need to see it.

    Oops - wrong button - didn't mean to send that yet...
    anyway...
    You don't have much control over Animated Gif members in
    Director. You
    can use
    sprite(animGifSprite).pause()
    to stop the animation and
    sprite(animGifSprite).resume()
    to restart it. The tricky bit is knowing when to do those
    things.
    There is no way I know of to find out if the sprite is at the
    end of
    it's image sequence.
    Perhaps a better way of going about it would be to take the
    animation
    apart into individual frames and load them into a swf member
    (in Flash)
    or a Film Loop in Director. You may have more control over
    the
    animation that way.
    The fact that it keeps repeating over and over again is sort
    of the
    point of an animated gif... though I believe that you can
    make an
    animated gif that specifically does not loop back to the
    start using
    ImageReady or the newer version of Photoshop. Though I have
    not tried
    this...

  • Why animated gif not working in webpage designed in fireworks?

    Hi,
    I have 2 questions. Pl. consider me a novice in this field, started just 2 days ago.
    1. I have designed a website page in fireworks cs5, I have added an animated gif in the page and when I preview in browser or export the webpage.png the animated gif's background color is only shown and no animation takes place.  Where as when I run the gif file only in web browser it shows animation. Why the animation doesn't show in the website. However, when i change the selection to "animated gif websnap128" at the bottom of the screen, then every element of the whole webpage alongwith the animated gif start doing animation, that is everyelement changes (animate) from state 1 to state 2 contineously. 
    other question is in new thread.
    thanks for your help.

    The animation needs to be in a seperate slice.

  • Why is an animated GIF not appearing on my webpage?

    I have succesfully built a site that is ready for publication. The client submitted an ad for one of his suppliers that he wants to promote. It is an animated GIF from AVG.
    I placed it on the home page. It looks great. It shows up in previews. When I publish the site online, the GIF does not display. If I export the site as HTML and view the files locally, the file appears as it should.
    When I view the online version on Firefox, there is no GIF file visible. When I use Chrome to view the site, the GIF is there. The client says for him it's vice versa. Firefox shows the GIF, but Chrome does not.
    I did not apply ANY styling to the GIF. It is only placed on the page as is.
    I cannot figure this one out. HELP.
    The site is located at: http://72.29.127.6/~pcbasics/
    I will submit the muse file upon request.

    I was wrong, it is not NTFS. According to a 700 mHz eMac running 10.3.9, it is Format: Mac OS Extended (Journaled). And it mounts the desktop on the eMac as well as reading and writing. I can copy files to it and remove them on the eMac.
    My powerbook 1.5 gHz on the other hand, still not mounting.
    Given this error I will repost this problem under a new subject.
    Why would a drive mount an eMac desktop but not a Powerbook?

  • Why does the iPhone convert animated .GIF images?

    I saved a bunch of animated .GIF files on my iPhone.
    When I imported them onto my computer, they were all single framed .JPG files.
    Why does the iPhone convert the images, and is there any way to prevent this?
    Thanks!

    you can play gif in webView ,just the same way you load a jpeg or png..
    NSString *path = [[NSBundle mainBundle] pathForResource:@"santa" ofType:@"gif"];
    NSURL *url = [NSURL fileURLWithPath:path isDirectory:NO];
    /* Load the request. */
    [myWebView loadRequest:[NSURLRequest requestWithURL:url]];
    the gif that is locally saved will be loaded.

Maybe you are looking for

  • Error while creating external operation in Routing

    Hi Freinds, I am creating an external operation in a routing and I enter the purchasing info record which is created for the material. But when I try to enter this info record in the external operation then I get the Error: "Enter info record without

  • C309a (Duplex Printing): the first two pages don't "duplex"

    Hi, I've got a little annoyance here: I love the duplex printing feature, but the first two pages don't "duplex!" The first page prints fine but doesn't get retracted back inside, and then the second page prints upside-down on a new sheet of paper. 

  • Oracle Data Modeler query

    Hi All, I am using Oracle SQL Developer Data modeler tool. Find it a very good tool for database designing and its free. Here I can connect to Oracle database and get complete ER diagram, but I didn't see any place through which I can Reverse Enginee

  • Business Scenario on EBP,ROS and SUS

    Hi friends can any one send me a business scenario document so that EBP, ROS and SUS exist Please mail to vinaykrishna007 at gmail Regards Krishna

  • Current Dir path

    I want to be able to load Images into my Swing app from a standard directory. Is there such a thing as relative paths in Java ImageIcon class? Basically I don't want to hard code the path names. For obvious reasons. What is the starting path?