Apache Flex 4.9 + Adobe Air 3.6 + Flash Builder 4.6

The new Flex and Air versions are released.
Is it possible to combine them and import the Flex + Air sdk combination on Flash Builder 4.6?

Where are these releases available to view, details etc. ??? could you give some more details e.g. Link. regards aktell2007

Similar Messages

  • Overlaying adobe air sdk in flash builder 4.6

    After overlaying adobe air sdk in flash builder 4.6 i am getting this error in my flex mobile project "Could not resolve <s:ViewNavigatorApplication> to a component implementation.". I have followed the steps mentioned on this link "http://rubberduckygames.com/how-to-overlay-abode-air-sdk-over-flex-sdk/". Can anyone please suggest me what i need to do in order to get this work.

    Finally Figure it out..
    geo = new Geolocation();
    geo.addEventListener(GeolocationEvent.UPDATE, onLocationUpdate);
    has to be executed before checking if it is muted.
    geo.addEventListener(GeolocationEvent.UPDATE, onLocationUpdate);
    Is what requests permissions from the phone to use the gps.
    Hope this saves someone alot of time.
    Tested With Flex 4.9.0 Air 3.8 Beta.

  • Adobe AIR.dll_unloaded When Flash Builder 4.6 closed.

    I found nothing about Adobe AIR.dll_unloaded by Google.

    I've been seeing what sounds like a similar problem (Windows application "BEX" error when attempting to close Flash Builder via its [X] icon).
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    I tried the following:
    -- Launching Tour de Flex (from the task bar icon), and then updating AIR to the latest version
    -- Right-clicking on the Flash Builder task bar icon and then selecting "Run as Administrator"
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  • Tour de Flex Samples needed Adobe AIR plugin to PC to run ?

    Where I may find free/open-source sample autonomus Adobe AIR Apps?
    How I test if Adobe AIR success installed?
    Tour de Flex Samples needed Adobe AIR plugin to PC to run ?

    Hello,
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  • Error message generating Adobe Air output Unable to build a valid certificate chain for the signer

    error message generating Adobe Air Output: Unable to build a valid certificate chain for the signer.

    Are you talking about AIR Help produced by RoboHelp or an AIR application that you are creating?
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    See www.grainge.org for RoboHelp and Authoring tips
    @petergrainge

  • Adobe AIR update for Flash CS3

    Hi, i'm having some trouble installing the adobe air update
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  • Flex mobile 4.6 app works inside flash builder but not in android emulator

    Originally posted on stackoverflow: http://stackoverflow.com/questions/8663892/flex-mobile-4-6-app-works-inside-flash-builder- but-not-in-android-emulator
    I have a basic flex mobile 4.6 app and it works fully fine in the flash builder built-in emulator using an android device profile like aria...
    It also launches fine in the android emulator but one particular view shows blank (and this view works fine in flash builder).
    Before I get in to many details of the view are there any categorical gotchas that can be causing this?
    I can't seem to get the trace statements from the app to show in 'adb logcat'. It seems I need to compile a debug version of the apk but I don't know how to do this. I use the 'Export Release Build' from the Project menu in flash builder and it doesn't seem to have an option for debug=true.
    The problematic/blank view basically uses the stagewebview and iotashan's oauth library to call linkedin rest apis... A different (and working) view can make restful web service calls in the emulator fine, so it doesn't seem to be an internet permission.
    The source code contained in the problematic/blank view is almost identical to the tutorial found at:http://www.riagora.com/2011/01/air-and-linkedin/
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    I would appreciate it if someone can provide me with some pointers on how to troubleshoot this situation. Perhaps someone can tell me how to debug the app while running in the emulator (I think I need the correct adt command arguments for this which matches the 'Export Release Build' menu but adds the debug param?)
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    Comment Added:
    I suspect that this has to do with connections to https:// api.linkedin.com and https:// www.linkedin.com. The only reason I can think of that the same code is not having issues inside of Flex Builder but indeed having issues in the Android emulator is something to do with certificates. Any ideas?

    Thanks er453r,
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    <s:View xmlns:fx="http://ns.adobe.com/mxml/2009"
                        xmlns:s="library://ns.adobe.com/flex/spark"
                        xmlns:mx="library://ns.adobe.com/flex/mx"
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                        xmlns:local="*"
                        creationComplete="windowedapplication1_creationCompleteHandler(event) "
                        actionBarVisible="true" tabBarVisible="true">
              <fx:Script>
                        <![CDATA[
                                  import mx.events.FlexEvent;
                                  protected var requestTokenUrl:String = "https://www.google.com";
                                  protected function windowedapplication1_creationCompleteHandler(event:FlexEvent):void
                                            var loader:URLLoader = new URLLoader();
                                            loader.addEventListener(ErrorEvent.ERROR, onError);
                                            loader.addEventListener(AsyncErrorEvent.ASYNC_ERROR, onAsyncError);
                                            loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);
                                            loader.addEventListener(HTTPStatusEvent.HTTP_RESPONSE_STATUS, httpResponseStatusHandler);
                                            loader.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler);
                                            var urlRequest:URLRequest = new URLRequest(requestTokenUrl);
                                            loader.load(urlRequest);
                                  protected function requestTokenHandler(event:Event):void
                                  protected function httpResponse(event:HTTPStatusEvent):void
                                            label.text += event.status;
                                            // TODO Auto-generated method stub
                                  private function completeHandler(event:Event):void {
                                            label.text += event.toString();
                                            trace("completeHandler data: " + event.currentTarget.data);
                                  private function openHandler(event:Event):void {
                                            label.text +=  event.toString();
                                            trace("openHandler: " + event);
                                  private function onError(event:ErrorEvent):void {
                                            label.text +=  event.toString();
                                            trace("onError: " + event.type);
                                  private function onAsyncError(event:AsyncErrorEvent):void {
                                            label.text += event.toString();
                                            trace("onAsyncError: " + event);
                                  private function onNetStatus(event:NetStatusEvent):void {
                                            label.text += event.toString();
                                            trace("onNetStatus: " + event);
                                  private function progressHandler(event:ProgressEvent):void {
                                            label.text += event.toString();
                                            trace("progressHandler loaded:" + event.bytesLoaded + " total: " + event.bytesTotal);
                                  private function securityErrorHandler(event:SecurityErrorEvent):void {
                                            label.text +=  event.toString();
                                            trace("securityErrorHandler: " + event);
                                  private function httpStatusHandler(event:HTTPStatusEvent):void {
                                            label.text += event.toString();
                                            //label.text += event.responseHeaders.toString();
                                            trace("httpStatusHandler: " + event);
                                  private function httpResponseStatusHandler(event:HTTPStatusEvent):void {
                                            label.text +=  event.toString();
                                            trace("httpStatusHandler: " + event);
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                                            label.text +=  event.toString();
                                            label.text += event.text;
                                            trace("ioErrorHandler: " + event);
                        ]]>
              </fx:Script>
              <fx:Declarations>
                        <!-- Place non-visual elements (e.g., services, value objects) here -->
              </fx:Declarations>
              <s:Label id="label" y="185" width="100%" color="#0A0909" horizontalCenter="0" text=""/>
    </s:View>

  • Intellisense not working after update adobe air sdk on Flash CS6

    I updated the Flash Professional CS6 Adobe AIR SDK to 15.0.0.249, but when i start a .FLA file that uses the new SDK, the Intellisense not work! So i need use AIR SDK 3.4 (native) to work with Intellisense... This is a real waste of time! Can i fix it?

    Hello
    > Is there anybody from toshiba following the thread
    I dont think so because it s an user to user forum only and nobody from Toshiba is here.
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    I would recommend reinstalling Adobe Flash from Android market. This should help.

  • Adobe Air Update for Flash

    I installed the AIR update for flash cs3, when I boot flash
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    Is there a way to atleast get the welcome screen to show up
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    without having to close every other open file???
    Thanks!

    You can, instead, create a new standard Flash document then
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  • Air 3.7 Flash Builder 4.6

    I am trying to get the GeoLocation to work on an iPhone 5
    This current Config is working under Android
    On  IPhone I keep getting Muted
    Here is my app.xml
    Can you let me know where i am going wrong..
    Thanks for your time..
    <?xml version="1.0" encoding="utf-8" standalone="no"?>
    <application xmlns="http://ns.adobe.com/air/application/3.7">
              <id>com.xxxx.xxxxxx.xxxxxxx</id>
    <filename>Waypoints</filename>
    <name><text xml:lang="en">Waypoints SE</text></name>
    <versionNumber>2.2.0</versionNumber>
    <versionLabel>Pre Release 2.24</versionLabel>
    <autoOrients>false</autoOrients>
            <fullScreen>true</fullScreen>
            <visible>true</visible>
            <softKeyboardBehavior>none</softKeyboardBehavior>
    <….
    ….>
    <iPhone>
    <InfoAdditions>
    <![CDATA[
              <key>UIDeviceFamily</key>
                        <string>1</string>
              <key>UIRequiredDeviceCapabilities</key>
                   <string>location-services</string>
            <key>UIRequiredDeviceCapabilities</key>
                          <string>gps</string>   
             <key>UIBackgroundModes</key>
                           <string>location</string>
             <key>UIApplicationExitsOnSuspend</key>
                               <true/>
      ]]>
    </InfoAdditions>
    <requestedDisplayResolution>high</requestedDisplayResolution>
    </iPhone>
    public function start_gps():void
                                  geo = new Geolocation();
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      //Initialize the location sensor.
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      // the Device is give you the GPS Coord
      // from the network carrier
      // if the GPS is on the Polling is Much faster
      // than coming from the network carrier.
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    Finally Figure it out..
    geo = new Geolocation();
    geo.addEventListener(GeolocationEvent.UPDATE, onLocationUpdate);
    has to be executed before checking if it is muted.
    geo.addEventListener(GeolocationEvent.UPDATE, onLocationUpdate);
    Is what requests permissions from the phone to use the gps.
    Hope this saves someone alot of time.
    Tested With Flex 4.9.0 Air 3.8 Beta.

  • Adl quits unexpectedly - while debugging AIR app in Flash Builder 4.5

    the crash scenario:
         - i'm debugging an AIR app, things are running fine
         - my app is a media rotator and i've set it up to load in images, videos, sounds, and swfs (all good no problems there)
         - the original was built for AIR 2.6 and used the old halo components
          - however, now that i've done the conversions, targeted all spark and mx, and also setup my new AIR 3 SDK (following these instructions http://jeffwinder.blogspot.com/2011/09/installing-adobe-air-3-sdk-in-flash.html)
           when I go from loading a BitmapImage to loading a VideoDisplay element, the adl debugger simply crashes w/ 'adl quit unexpectedly' msg and a massive crash report.
         - it never did this in AIR 2.6 and Flex 4.0 SDK
         - i can load videos in sequence no problem, but the error only occurs when going from bitmap to video.
    Any ideas? It's frustrating because after the crash there's not even an error message in the Console.
    Also, is this really the best practice Adobe approved way of targeting AIR 3?
    http://jeffwinder.blogspot.com/2011/09/installing-adobe-air-3-sdk-in-flash.html
    Mike Delucchi

    For example in the runtimes\player\win folder I would suggest downloading and renaming...
    1. http://fpdownload.macromedia.com/pub/flashplayer/updaters/11/flashplayer_11_ax_debug_32bit .exe ===> FlashPlayerDebugger.exe
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    3. http://fpdownload.macromedia.com/pub/flashplayer/updaters/11/flashplayer_11_ax_debug_32bit .exe   ===> InstallAX.exe

  • How to update the AIR included in Flash Builder SDK?

    So, the Flash Builder SDK comes with a version of AIR, which it uses when you package a mobile app for iOS (Android mobile apps are run with the AIR that's downloaded from the Marketplace)...  On my Windows machine, this "built-in" copy of AIR is located in "C:\Program Files (x86)\Adobe\Adobe Flash Builder 4.6\sdks\4.6.0\runtimes\" unless I'm mistaken.
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    Thanks,
    Laurence MacNeill
    Mableton, Georgia, USA

    Oops -- never mind...  Didn't realize there was a separate AIR SDK that you could download -- I thought it was integrated into the Flex SDK, and since there hasn't been a new Flex SDK since 4.6, I thought I had to somehow grab pieces and parts of AIR to update this manually...
    But grabbing the AIR SDK from http://www.adobe.com/devnet/air/air-sdk-download.html did the trick...  Just unzipped that into the sdks\4.6.0 folder and was done...  Sweet...
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  • Air app in Flash Builder w/ lastest OSMF 1.6 s5

    I am trying to build and air app with an osmf player in it. I need to use the lastest version. The challenge is the newest version requires the use of flex sdk 4.5 which doesn't compile to Air. I did find some instrustion on how to use inplement and use the new Air sdk 2.6 to allow flex to compile Air with the 4.5 sdk but it doesn't seem to work for me. Has anyone else had to install the Air 2.6 sdk for this reason? If so could you share how you got it to work?
    I was attempting it with the following instrunction. http://blogs.adobe.com/cantrell/archives/2011/03/how-to-use-air-2-6-with-flash-builder-4.h tml

    I used that : http://learn.adobe.com/wiki/display/airquestions/AIR+for+TV?focusedCommentId=79464085&#com ment-79464085
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  • Flex components not working after upgrade to Flash Builder 4

    I just purchased Flash Builder 4 and imported my project from Flex Builder 3. Everything worked except my Flex components that were created in Flash Professional using the Flex Compoent Kit are not showing up at all in my Flex app. The components were created in Flash CS3 and published to an SWC. I even tried upgrading to Flash Professional CS5 and re-publishing but that didn't help. These components work fine in Flex Builder 3 with Flex SDK 3.2. Does anyone know why they aren't showing up in Flash Builder 4 using Flex SDK 4.1 and AIR 2.5 SDK? I need this to work with AIR SDK 2.5 so I can compile for Android. Thanks, Ryan.

    P.S. when I say they aren't showing up I mean they aren't visible in the running application. Flash Builder is finding them in the SWC though because I instantiate the components in my mxml file and it compiles without errors. - Ryan

  • Incorrect ADT version when compiling using updated AIR SDK in Flash Builder

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    OK, not the best solution (hopefully someone will be able to tell me where to update Flash Builder to point to the AIRSDK directory instead of {FB install dir}/sdks/4.6.0/lib, but until then, here's a work around.
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