Apache Flex SDK 4.14.0

Apache Flex 4.14 Released! : Apache Flex
Apache Flex 4.14 is a update to Apache Flex 4.13.0 and follows the trend of compatibility of Adobe Flex 4.6. Apache Flex 4.14 adds support for the latest Flash Player and AIR runtimes, promises, native support for tables in TLF, the Spark RichTextEditor component, FlatSpark skins and components, and iOS7 and Android 4.x mobile themes.
Apache Flex is available in source form from the following download page:
http://flex.apache.org/download-source.html
You can read the release notes from the following page to find out what has changed from the last version:
http://www.apache.org/dist/flex/4.14.0/RELEASE_NOTES
It's recommended you install Apache Flex by using the Apache Flex IDE installer:
http://flex.apache.org/installer.html
When downloading from a mirror site, please remember to verify the downloads using signatures or MD5 hashes.
For more information on Apache Flex, visit the project home page:
http://flex.apache.org

Apache Flex 4.14.1 Released! : Apache Flex
The Apache Flex community is pleased to announce the release of Apache Flex 4.14.1.
Apache Flex is a highly productive, open source application framework for building and maintaining expressive applications that deploy consistently on all major browsers, desktops and devices (including smartphones, tablets and tv).
Apache Flex 4.14.1 is a minor update to Apache Flex 4.14.0 and follows the trend of compatibility of Adobe Flex 4.6. Apache Flex 4.14.1 fixes over a dozen bugs and and adds minor new features.
Apache Flex is available in source form from the following download page:
http://flex.apache.org/download-source.html
You can read the release notes from the following page to find out what has changed from the last version:
http://www.apache.org/dist/flex/4.14.1/RELEASE_NOTES
It's recommended you install Apache Flex by using the Apache Flex IDE installer:
http://flex.apache.org/installer.html
When downloading from a mirror site, please remember to verify the downloads using signatures or MD5 hashes.
For more information on Apache Flex, visit the project home page:
http://flex.apache.org
FB team, please integrate some sort of auto-notification of updated Apache Flex SDK versions, like there is a News entry about 4.12.0.

Similar Messages

  • Tracing references in the Flex SDK

    I work with Flash Builder on a daily basis and I find great value in  "Find reference (Ctrl+Shift+G)" and "Open declaration (F3)". In Flex SDK 4.6.0 I was able to find references and open declarations not only in my own projects but also in the SDK files which I find valuable for various reasons. Using Apache Flex SDK 4.11.0 Flash Builder seems to have lost this ability: Open declaration works half the time and most often navigates to the wrong place in the file, and Find references does not work with SDK files at all. I have tried with both Flash Builder 4.6 and 4.7.
    By tracing references in the SDK I mean working with the files accompanying the compiled Flex SDK (ie. C:\sdk_location\framework\projects\project\src\).
    Any ideas how I can make Flash Builder help me browsing the SDK again?
    Details:
    My project compiles with both
    Apache Flex SDK 4.11.0
    Flex SDK 4.6.0
    I can use Find references in my own project.
    I can use Find references in Flex SDK 4.6.0.
    I can't use Find references in Apache Flex SDK 4.11.0.

    Change to the Flex bin directory and use mxmlc like this:
    mxmlc path/to/my/App.mxml
    This should create a SWF file that you can then run. If you
    plan on posting the app somewhere, you'll probably want to create
    an HTML wrapper. You can use the wrappers in the html-templates
    directory.
    For more info on using mxmlc, see the online help (type
    "mxmlc -help list") or look in the Compilers chapter of the
    Building and Deploying book. For more on using the wrappers, look
    in the wrappers chapter of the same book.
    hth,
    matt horn
    flex docs

  • License of Flex SDK

    Hello Everyone,
    Can you please help me with clarification about licensing of Flex SDK. Is it a freeware? What if I am developing some flex components and selling them? Is it legal on that path or I need to sign some agreement for that too?
    Also please share details about costing and agreement (if any).
    Regards,
    Minakshi Soni.

    The Adobe Flex SDK 4.6 and earlier is released under the Mozilla Public License.  The Adobe Flex SDK is free.  I am not a lawyer and you may wish to consult one before determining the licensing of code you write based on the Flex SDK, but in general, you can pretty much do anything you want.
    The Apache Flex SDK (4.8 and later) is released under the Apache License V2.0.  It is also free.  Again, you may wish to consult a lawyer, but in general, you can do pretty much what you want here as well.

  • Problems with mobile projects with apache flex 4.8 and an overlay of the latest air sdk

    Using flash builder 4.7 beta, apache flex 4.8 and an overlay of the latest air sdk, i got resolution problems while testing the mobile app (windows version on windows 7) with the air (ipad)emulator. That means the emulator is much bigger than my screen (logicaly seen the resolution of my screen and also like this in earlier version), but the app is much smaller than the emulator. As I have no design view with apache flex 4.8, I don't know where to start searching. Can anyone give me some input?
    Gert

    Hi Crill,
    I don't see any error on creating new projects and running the same.
    Where did you get the installer from?
    What is the framework linkage type? You can check this in project properties -> flex build path. It should be Merged into code for Apache SDK.
    thanks,
    Sudhir

  • How to setup Flex SDK with latest AIR SDK?

    Now the latest AIRSDK web page has a small link at the bottom for Flex users and it states that Flex users should take the SDK version without the compiler. BUT....
    the http://helpx.adobe.com/flash-builder/kb/overlay-air-sdk-flash-builder.html page says to download the SDK from
    http://labs.adobe.com/downloads/asc2.html
    but this page now redirects to:
    http://helpx.adobe.com/air/kb/archived-air-sdk-version.html
    which contains a large list of archived SDK's. So that help page never really says which version of the SDK to use - with or without the compiler. But other forum posts have implied its suppose to be the one with the compiler.
    Now since we're overlaying the ...plugins\com.adobe.flash.compiler_4.7.0.349722\AIRSDK folder that would make sense.
    But now there's a second overlay instructions page at:
    http://helpx.adobe.com/x-productkb/multi/how-overlay-air-sdk-flex-sdk.html
    with different instructions.
    So my questions are:
       Which overlay instructions are we really suppose to use?
       Which version of the AIR SDK (with or with-out compiler) are we suppose to use?
       What does the Flex Library Project properties -> Flex Library Compiler -> 'Include Adobe AIR libraries' checkbox really do?
            If I've followed the (first) overlay instructions above, does this checkbox now mean I'm using the overlaid AIR SDK 3.6
            with the current Flex SDK I've chosen?
            What if I'm using the Apache Flex 4.9.1 SDK? Will the AIR SDK 3.6 overlay that?
                (Doesn't Apache Flex have AIR 3.4 embedded - will this confuse Flash Builder 4.7 ?)
    Is it just me, or is this just getting more and more confusing? Can we perhaps get a AIR SDK combo box to go beside the Flex combo box and when we check the 'Include Adobe AIR libraries' then we can select the AIR SDK we want? And get a 'configure AIR SDKs...' link too? Then perhaps we can get completely away from overlays and all this merged SDK nonsense. I've had nothing but problems with it.
    The real reason I need all this info is because I'm trying to use Flash Builder 4.7 to build an Android ANE and I'm having a devil of a time just trying to find my resources. When I use context.getResourceID() I'm not getting the correct resources - and after reviewing other posts here I came to the conclusion that it might be due to bugs in older AIR SDK's. So really, at the moment I could care less about the latest Flex SDK, I just need to know I'm working from the latest AIR SDK.
    Thanks in advance.

    If you are not using Flash Builder go here: http://www.adobe.com/devnet/air/air-sdk-download.html
    At the bottom it says:
    Note : Flex users will need to download the original AIR SDK without the new compiler. Mac Windows.
    Download the proper one for your OS and then extract it over your existing Flex SDK directory.
    EDIT: Just read your post again and noticed you mentioned Flash Builder. In that case you want to follow these directions: http://helpx.adobe.com/flash-builder/kb/overlay-air-sdk-flash-builder.html and grab the version with the compiler at http://www.adobe.com/devnet/air/air-sdk-download.html

  • Installing Flex SDK into Flash Builder 4.7 problems

    Hi,
    Im completely new to Flash Builder, today I have installed Flash Builder 4.7 & Flash CS6 from Creative Cloud for my son to start to learn game programming (with my help), I have used simple coding in web design however this terminology is new to me.
    I bought my son the latest 'Foundation Game Design with ActionScript 3.0' book on recommendation but it was written when FB was version 4.5 so im guessing this might be the problem.
    The book is very easy to follow but have hit problems at the beginning of the tutorials, the book talks about Flex SDK but it seems that FB 4.7 uses AIR SDK ?
    So the first project called HelloWorld, we got up to:
    Got an exclamation mark which said
    'The import flash.display.Sprite is not used
    locally'
    Continuing with the rest of the project the exclamation mark disappeared:
    However on selecting run- Debug we got a blank Flash Player window  ('generate HTML wrapper file' was deselected)
    So either we've done something wrong, or the book and FB version are not compatible?
    Any advice would be great!
    Thank you
    Latest ...
    I thought that installing Flex SDK may solve the problem but after following instructions I have the error message, see image below. Really stumped now!

    Sorry, if I went a little overboard. After re-reading your post, perhaps I should back up a little.
    First, there are little things that Flash Builder (FB) will complain about. Having extra import statements in your code doesn't hurt anything. If I'm trying different solutions and then commenting out the code, the import statements will hang around, FB will complain, but just ignore it. If you see a little icon on the left edge of your code editor and its a red circle with an X in it, then that is something that will have to be fixed.
    When you create an app in FB or Flash you can choose to create a web app which means it will run in a browser window. The project can optionally create an HTML wrapper, or web page that will load your app. In Flash Pro you can choose File->Publish Settings and there will be a checkbox on the left to publish a HTML wrapper. In FB, you can right click your project in the Package Explorer, select Properties at the bottom, select the ActionScript Compiler, and down at the bottom there will be a checkbox to create a HTML wrapper.
    If you're just learning Flash Builder, then the FlexSDK 4.6 and the AIR SDK 3.1 that comes with it should be fine. You mentioned Apache SDK and I'd recently been working with that so I ended up getting side-tracked.
    Getting an AIRSDK to work with when build ActionScript projects is easy. Just go to the adobe site, type AIR SDK in the search box, and you should find a page that will let you downloaded the latest version. There's also a page to let you download the latest AIR runtime, and if you were just going to run AIR apps and not build them, then that's all you would need. As a developer you'll want to install the runtime from the downloaded .exe file. With the SDK, after downloading it, installing it is easy. Just create a new folder an unzip the SDK into it, then place it somewhere easy to find. I put all my SDK's in their own directory right off the c: drive. So I have c:\AIRSDK_3.5.0.880 and c:\AIRSDK_3.7.0.1530. I use very descriptive folder names so I always know which SDK's I have to work from.
    To use the SDK in Flash Pro select Help -> Manage AIR SDK, hit the plus button and add the folder you created. Now when you've opened a Flash project, you go to File->Publish Settings and select the combo box at the top, you'll see options like 'AIR 3.7.0.1530 for Android' in the list that reflect the SDK's you've added.
    Generally with FB you'll be using a FlexSDK, or perhaps a FlexSDK overlaid with a newer version of AIRSDK. Overlaid basically means you copied the contents of the AIR SDK into the Flex Folder. The article I mentioned above will give you all the details on creating those. For instance, I downloaded the Apache Flex installer, installed it, then created an empty folder called c:\ApacheFlexSDK_4.9.1, launched the Apache installer, gave it the new empty folder I'd created, selected all the download options, and let it all download. If it launches a popup box or a security warning, you can allow it, and it will continue. Once you have the SDK and you want to use it with a project in FB, just right click the project, select Properties, selected that Compiler tab again, and up in the right corner you'll see 'Manage SDK's...'. Hit that link, add your new SDK to the list and give it a descriptive name, then selected the checkbox beside it to set it up as your default. If you do this, then all your projects set to use the default will automatically switch to it and rebuild. So if you want a project to stay with a specific SDK then select that option in your Compiler tab, and then you could use the combo box to select your new added SDK.
    When I started with FB I think I spent the first 2 days going round and round with project settings and options until I got them all figured out.
    When I develop, I usually have my browser open and I have bookmarks and favorites to let me quickly get to all the pages I use most often. Here are a few of them:
    http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/index.html  <---- The API reference. In the packages window check out 'Top Level' at the top and Language Elements near the bottom. I think I have this page open in one or more tabs almost every day.
    http://www.adobe.com/devnet.html
    http://www.adobe.com/devnet/actionscript/learning.html
    http://help.adobe.com/en_US/as3/learn/index.html
    http://helpx.adobe.com/flash.html
    http://help.adobe.com/en_US/flashbuilder/using/index.html
    Free videos to help you learn Flash Pro:
    http://tv.adobe.com/show/learn-flash-professional-cs6-/
    http://tv.adobe.com/show/learn-flash-professional-cs5/
    And you've already found the forums! But if you don't find an answer here, many times you can find your question already answered on www.stackoverflow.com forums.
    Ok, I think I went a little overboard again.

  • Incompatible version of the Flex SDK 4.6 in Flash Builder 4.5

    First: I just upgraded the whole CS to 5.5 last week, including Flash builder 4.5.3 Premium.
    To make that possible I had to use the Adobe cleaner, which resulted in manually resetting prefs in several apps.
    I imported Flex Projects which use the SDK 4.6, so I got the latest (4.6.0.23201B) from the adobe site today.
    In the trial version of Flash Ubilder 4.6, there's no problem, but in the FB4.5 Premium you can't use Design View.
    Trying to uninstall FB4.5 and then installing 4.6 trial doesn't work because even then, the installer says it has found an older version.
    So that's not an option!
    I just can' tbelieve that the official release CS5.5 just doesn't support the 4.6 SDK.
    It seems I'm not the only one with the problem, according to other posts, so Adobe:
    Please, solve this right away, because as a prof.user, this costs me and I do not appreciate that!

    Anything regarding Flex is pretty much at Apache these days.  There is no plan to distribute a Maven compatible Flex 4.6.  I hope Apache will make future Apache Flex builds work with Maven.

  • Flex SDK 3.5 support

    Hello,
    I would like to know if there is any due date to which the Adobe Flex SDK 3.5 will continue to be supported by the adobe flash player.
    I dont know if this is the right way of asking this question, but we have a very large Adobe Flex app. In the past few years we have been discussing to move it to a newer SDK or to directly change technology (HTML5) but it has been really hard, and find us in a position where with a reduced team we are just maintaining that app.
    So wanted to know if someone knows if there is a due date in which the compiled swf will no longer continue to work properly in the newer version of flash player.
    Thanks in advance.
    Fernando

    There is no due date.  Adobe wants all future players to run all existing content.  Extensive testing is done before each release to try to ensure that.  Adobe in general will only purposefully break content if required to fix a security issue.  I’m pretty sure you aren’t the only one maintaining a Flex 3 app for years to come.
    And don’t forget, there is continuing development on the Flex 4 code at Apache.  If enough folks showed up on the Apache Flex mailing lists wanting to make improvements to Flex 3, such a thing could happen there too.  At Apache, development is completely community-driven.
    And also, there is progress being made on FlexJS, a next-generation Flex SDK that cross-compiles to HTML/JS/CSS.  That could make your transition off of Flash much easier.  Volunteers are always welcome to help accelerate its development
    -Alex

  • Flex SDK or air sdk

    hi iam new to flex
    iam using Adobe flash builder 4.6 when i open the application.xml file i see this
      xmlns="http://ns.adobe.com/air/application/3.9"
    is the the final sdk version or not if not what should i dowanlod the air sdk or flex sdk and what version plz
    thanx

    You can overlay newer versions of the AIR SDK over most Flex SDKs.  Adobe's latest version of Flex is 4.6 which shipped back in 2011, IIRC.  Apache Flex just shipped 4.13.0 and folks have definitely used it with the most recent AIR SDKs.
    -Alex

  • Flex sdk 4.6 maven repo

    Hi
    there wasa blog post last October (http://justinjmoses.wordpress.com/2011/10/) saying that Adobe was getting invovled in
    getting the flex 4.6 sdk into a maven repository.
    There is still no mention of this either here or in the flexmojos google group.
    Anyone know what is happening?
    James

    Anything regarding Flex is pretty much at Apache these days.  There is no plan to distribute a Maven compatible Flex 4.6.  I hope Apache will make future Apache Flex builds work with Maven.

  • [svn:cairngorm3:] 14661: Migrate to Flex SDK 3.5

    Revision: 14661
    Revision: 14661
    Author:   [email protected]
    Date:     2010-03-10 04:58:46 -0800 (Wed, 10 Mar 2010)
    Log Message:
    Migrate to Flex SDK 3.5
    Modified Paths:
        cairngorm3/trunk/build-parent/pom.xml

    There is no due date.  Adobe wants all future players to run all existing content.  Extensive testing is done before each release to try to ensure that.  Adobe in general will only purposefully break content if required to fix a security issue.  I’m pretty sure you aren’t the only one maintaining a Flex 3 app for years to come.
    And don’t forget, there is continuing development on the Flex 4 code at Apache.  If enough folks showed up on the Apache Flex mailing lists wanting to make improvements to Flex 3, such a thing could happen there too.  At Apache, development is completely community-driven.
    And also, there is progress being made on FlexJS, a next-generation Flex SDK that cross-compiles to HTML/JS/CSS.  That could make your transition off of Flash much easier.  Volunteers are always welcome to help accelerate its development
    -Alex

  • Flex SDK Download server is down.

    Incase no one at Adobe is aware, none of the downloads work for any of the files found at:
    http://opensource.adobe.com/wiki/display/flexsdk/Download+Flex+4
    Select an item to download, click the checkbox and once you click on the "Download Zip" link you get an error everytime, regardless of which file you are trying to download.  I've tried off and on all morning and have had the same result each time.
    Here is the error message for the latest full nightly build:
    The requested URL /pub/flex/sdk/builds/Flex4/4.0.0.7573/flex_sdk_4.0.0.7573.zip was not found on this server.
    Apache/2.0.52 (Unix) Server at download.macromedia.com Port 8000

    Thanks!   I noticed the whole site was down for a bit and is now back up.    Just wanted to be clear that this was not my initial problem - it was just the flex sdk 3.1  - which is still not available, at least for me.

  • Apache Flex Module

    Window XP
    Apache Server 2.2.4
    Flex 3 Builder
    Java TM 6 update 6
    Java 2 RE SE 1.4.2.17
    After installing Flex SDK and Apache Flex Module during
    testing *.mxml file by
    http://localhost/etc. I obtained
    an error message as follows:"An error occured on server. Server
    error is:"Error occured in server thread;nested exception
    is:java.lang.NoSuchMethodError;flex.license.License.(Ljava/util/Map;Ljava/lang/String;Lfl ex/license/Logger;)V'
    "

    Hi,
    Do you have problems installing FlexModule on Apache? Can you
    tell us more details about your problem?
    Regards,
    Catalin Anastasoaie

  • [svn:fx-] 21423: Removed flex/sdk/trunk b/c history not preserved

    Revision: 21423
    Revision: 21423
    Author:   [email protected]
    Date:     2011-06-21 06:00:21 -0700 (Tue, 21 Jun 2011)
    Log Message:
    Removed flex/sdk/trunk b/c history not preserved
    Removed Paths:
        flex/sdk/trunk/

    Gordon, it looks like its been a while since you made this post.  Not sure how valid it is now...   I am particularly interested in the LigatureLevel.NONE value.  It seems that it is no longer supported.
    How do I turn of ligatures in the font rendering?
    My flex project involves trying to match the font rendering of Apache's Batik rendering of SVG and ligatures have been turned off in that codebase.  Is there any way (even roundabout) to turn ligatures off in flash?
    Thanks,
    Om

  • How does the ActionScript API, Eclipse IDE, Flex SDK, Cygwin & Flex Builder all communicate??

    Whats up Everyone! As you might've immediately recognized from the title of this thread I'm new to developing apps with Flex.....
    If I've succesfully set up my development environment (Flex SDK, Eclipse IDE, JAVA SDK, Apache Ant, Flash Player, etc.....) & checked out the source code using Subversion, can I start developing my app using the ActionScript 3 API using Eclipse? & how do those different SDK's & programs communicate? How should they be setup?

    If you're willing to buy into the FlexBuilder way of doing things, that's probably the way to go. In this case, you don't really need to worry about anything except FlexBuilder (at least for a while). I don't really have any experience in setting up a project with a server component (I always set 'server type' to 'None' and configure this manually), but other than that, the experience has been (fairly) smooth, and I'm someone who's pretty heavily biased towards the command line. FlexBuilder takes care of most of the Flex compiler options, tracking different SDK versions (I have three different ones installed), offers code completion and navigation tools, etc.
    To get some of the terms straight (I'm not sure how familiar you are with these, since you just threw them out there--pardon me if I'm being patronizing):
    * the ActionScript API: the function and class definitions built into Flash Player (fl.*) and the Flex standard library (mx.*)
    * Eclipse: a Java IDE, the core of FlexBuilder
    * Flex SDK: the Flex standard library, the mxml and compc flex compilers, some ant tasks for build automation, etc.
    * Cygwin: this does not really have anything to do with Flex specifically, as far as I'm aware--it's a *nix emulation layer for Windows
    * FlexBuilder: the Flex IDE from Adobe, built as a plug-in to Eclipse
    FlexBuilder is available in standalone (i.e., pre-bundled with Eclipse) and plug-in versions. Both versions include the SDK. If you're just starting out, I would suggest a FlexBuilder standalone trial, and follows some tutorials out there (or, really, just chose "new Flex project" and explore). In this case, you don't really have to worry about installing or configuring anything else to get started.
    Note also that for the upcoming Flex 4, FlexBuilder has been renamed Flash Builder (but I would stick with Flex 3.4 or 3.2 right now unless you really likethe bleeding edge).

Maybe you are looking for

  • Proper data download to excel

    hi all, i am getting right output.But while downloading iam not getting the data for name1 field from lfa1 table to be displayed & also while downloading the negative sign is not coming for the amount values. Modify the below code. REPORT zvenageing1

  • How to Debug an ABAP Program

    Hi Friends, I am new to ABAP. Can anyone of you let me how to debug an ABAP program in detail. I would like to know whether my logic is working properly and see the field values during debugging. If any one of you have an How to document which speaks

  • Business Components Programmatic Client Tutorial

    Does anyone know why I get a :- java.lang.NullPointerException      void bcbatch.Batch2.main(java.lang.String[])           Batch2.java:28 Exception in thread main in the tutorial on the command >> Row[] customersFound = vo.findByKey(custKey,1); The c

  • IPaaS with OSB

    do we have already an OSB based iPaaS, and if we can use it to build some showcases? Thanks Hamidi

  • Gift Card Run-Around....

    Hello- I bought my daughter a 25 dollar I-tunes gift card at Fred Meyer. When she tried to download the card..the system advised that it was "empty". I took it back to Fred's and they said to take it up with Apple. Apple says to take it up with Fred'