Apple Pro Res use in PRemiere for expanded color specturm

I heard that using Apple Pro Res in Premiere and AE is good for being able to use the expanded color specturm of the clips.  Is this true and and necessary.
Thanks
On a Mac, CS5.5 , os 10.6.8

Perform the following test:
1. Transcode your footage into ProRes (measure transcoding time) and import both of them into AE
2. Set project to 32 bit colour space and tick Linearize Working Space checkbox
3. Drop both source footage and the transcoded one into a composition and set upper layer blending mode to 'Difference' - you'll notice artifacts, which indicate there are some data shift (i.e. loss in quality) happened during transcodung (visually unnoticeable though; uncheck Linearize Working Space, and you'll get solid black screen)
4. Temporarily disable eyeball for your transcoded footage layer, pull a key or/and apply some significant colour correction and/or a retiming effect onto your source footage. Measure the time for rendering RAM preview.
5. Copy effects and paste them onto your transcoded footage, enable the layer eyeball - you'll notice artifacts, probably, worser than you had had before you started your grading work.
6. Disable your source footage layer eyeball and measure how much does it take to render RAM preview for your graded transcoded footage. In my particular spec the difference between rendering RAM preview for graded AVCHD source footage and the transcoded one is about 16%.
7. Render lossless (or about lossless) intermediates out of your graded source footage and the transcoded one in turn, measure the render time. In my particular spec the difference between a single render is about 25-30%. If I take into account time for transcoding, the difference decreases to about 16%. Bear in mind that influence of transcoding time diminishes if one needs more than a single render.
8. Reimport your rendered intermediates into AE project and drop them into the same composition above existing layers. Set blending modes of both layers to 'Difference'.
9. Enable eyeballs just for your rendered intermediates layers - you'll notice artifacts.
10. Now compare like with like: enable eyeballs of your graded source footage and the intermediate rendered out of your graded source footage, then disable them and enable eyeballs of graded transcoded footage and the intermediate rendered out of it - you'll probably notice similar slite artifacts in both cases.
What does all the above mean?
1. Transcoding a source footage doesn't give one any advantages in terms of quality for colour grading. Resulting quality is consistent in both cases, but some quality loss happen during transcoding.
2. Transcoding yields savings on render time, which may be important in some workflows.

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