Audio too fast on locally streaming content.
I have an Apple TV 2 hard wired to my Airport Extreme and I'm streaming videos from iTunes on my Macbook and on some videos the audio is too fast. The characters sound high pitched and it goes off sync with the video. When I made the videos I ran them all through the same preset on handbrake. When watching them on my MacBook everything is prefect. But when I use the Apple TV to watch them using Home Sharing (not AirPlay) the audio speeds up. The funny thing is I re-downloaded one of the videos and re-encoded it and that same video gave me issues again. So far I'm only seeing the issues with two of the videos, but I'm not sure why it's only an issue when streamed. I tried AirPlay though iTunes and the same problem. However if I open it with Quicktime and mirror the display I don't have the problem.
Thoughts fixes?
how do you play it on the car stereo?
because if it's using the 3.5mm headset connector or even the analog out from the pin30 then it's
100% the same sound output from the phone as it provide a headset
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[Solved] Audio too fast?
I've got Arch running in a VM in vmware fusion on a mac. Everything is great, but the audio... i think. When I try to play an MP3, its like rythmbox is on fast-forward. The same thing happens on youtube. I'm assuming its an audio problem, but I may be wrong. Has anyone come across this before?
Last edited by murffatksig (2009-08-10 21:20:40)Fast forward audio is likely the case of having a lower samplerate input than the output frequency. This shouldn't normally happen, but it may happen if ALSA doesn't properly resamples the audio before it goes out of the soundcard. Can you try different sound files with different sample rate in them and see if there's a speed difference in them?
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Logfile switches too fast, but not much content inside..
hi guys,
Glad to be back.
I am having this problem at the moment.
I am on a development db, there isn't alot of actual users.
I have 5 redolog file of 128mb each.
However, they are filling up fast -> from v$archived_log
/rdsdbdata/db/SOCIALSG_A/arch/redolog-36159-1-781327165.arc 36159 28-AUG-12 05:13:57
/rdsdbdata/db/SOCIALSG_A/arch/redolog-36158-1-781327165.arc 36158 28-AUG-12 05:08:50
/rdsdbdata/db/SOCIALSG_A/arch/redolog-36157-1-781327165.arc 36157 28-AUG-12 05:03:52
Almost 5 minute per logswitch.
But i have no idea why is it filling up so fast, and thus i use logminer to go into the redolog and have a look.
Inside view v$logmnr_contents, I do not see plenty of transactions (about only 250 rows)..
so how do i know which is the rows that is actually filling up this 128mb ? 250 rows of data only, it can't be that big -> (128mb?)
I check individual archivelog file size (blocks * block_size) in v$archived_log and it isn't even 100mb yet.
Is there any other reason why my logfile are switching so fast ?
What should i do next?
Regards,
Noobhello,
5 minutes per logswitch is not that much. the recommended logswitch frequency is 3/hour.
I've seen dbs, with several logswitches per minute.
So that is not really that high. check:
General Guideline For Sizing The Online Redo Log Files [ID 781999.1]
as to 250 rows -> 128MB, that means that each row has +-500KB. depends on what is being loaded/updated/etc.
so you should just prepare for the number of archivelogs that will be generated on average on any given hour or day (space wise)
also, archivelogs are usually smaller than your redo logs.
BR,
Pinela. -
Streaming audio plays too fast on car stereo
Streaming audio plays too fast on car stereo with iPhone 4S
how do you play it on the car stereo?
because if it's using the 3.5mm headset connector or even the analog out from the pin30 then it's
100% the same sound output from the phone as it provide a headset -
hello,
i'm trying to stream audio byte[] data over multicast network (UDP). on the receiving end, the sample is played way too fast. CMIIW, this has nothing to do with networking stuff, but an audio playback problem. can someone give a hint?
here's the server code
* VoiceOverNetwork.java
* Created on July 6, 2006, 9:05 PM
package org.klorofil.test.app.voice;
import java.io.PipedInputStream;
import java.io.PipedOutputStream;
import java.util.HashMap;
import javax.sound.sampled.AudioInputStream;
import javax.sound.sampled.AudioSystem;
import javax.sound.sampled.SourceDataLine;
import org.jgroups.JChannel;
import org.jgroups.Message;
import org.klorofil.app.vchat.VChatGroupLogic;
import org.klorofil.test.util.Util;
* @author bungrudi
public class VoiceOverNetwork {
protected static volatile boolean stop = false;
public static void main(String[] args) throws Exception {
String props = "UDP(mcast_addr=224.10.10.10;mcast_port=54321;ip_ttl=32):"+
"PING(timeout=2000;num_initial_members=1):" +
"MERGE2(min_interval=5000;max_interval=10000):" +
"FD_SOCK:" +
"VERIFY_SUSPECT(timeout=1000):" +
"pbcast.NAKACK(max_xmit_size=8096;gc_lag=50;retransmit_timeout=600,1200,2400,4800):" +
"UNICAST(timeout=600,1200,2400,4800):" +
"pbcast.STABLE(desired_avg_gossip=20000):" +
"FRAG(frag_size=8096;down_thread=false;up_thread=false):" +
"pbcast.GMS(join_timeout=5000;join_retry_timeout=2000;" +
"shun=false;print_local_addr=true):"+
"VIEW_ENFORCER:"+
"pbcast.STATE_TRANSFER";
final JChannel channel = new JChannel(props);
channel.connect("voicetest");
final SourceDataLine line = (SourceDataLine) AudioSystem.getLine(VChatGroupLogic.sourceLineInfo);
line.open(VChatGroupLogic.audioFormat);
line.start();
final PipedInputStream pis = new PipedInputStream();
final PipedOutputStream pos = new PipedOutputStream(pis);
Runnable run = new Runnable() {
public void run() {
try {
Object obj = null;
while(!stop) {
obj = channel.receive(0);
if(obj != null && obj instanceof Message) {
//System.out.println("data...");
Message m = (Message) obj;
byte[] buffer = m.getBuffer();
pos.write(buffer,0,buffer.length);
} catch (Exception ex) {
ex.printStackTrace();
Thread t = new Thread(run);
t.start();
Runnable run2 = new Runnable() {
public void run() {
try {
AudioInputStream ais = new AudioInputStream(pis,VChatGroupLogic.audioFormat,-1);
AudioInputStream ais2 = AudioSystem.getAudioInputStream(VChatGroupLogic.audioFormat,ais);
byte[] buffer = new byte[21120];
int nBytesRead = 0;
while(!stop && nBytesRead!=-1) {
nBytesRead = ais2.read(buffer,0,buffer.length);
line.write(buffer,0,nBytesRead);
} catch (Exception ex) {
ex.printStackTrace();
Thread t2 = new Thread(run2);
t2.start();
// dispatch client thread.
String[] ars = new String[] {"java",
"-Djava.net.preferIPv4Stack=true",
"-Dlog4j.configuration=META-INF/log4j.properties",
"org.klorofil.test.app.voice.VoiceOverNetworkClient",
"parto"};
HashMap env = new HashMap();
env.put("CLASSPATH",System.getProperty("java.class.path"));
Util.ProcessDescriptor d1 = Util.runner(ars,env,"OUTPUT parto","ERROR parto");
d1.process.waitFor();
Thread.currentThread().sleep(5000);
// done
stop = true;
t.interrupt();
t2.interrupt();
}and heres the client
* VoiceOverNetworkClient.java
* Created on July 6, 2006, 9:16 PM
package org.klorofil.test.app.voice;
import java.io.File;
import java.io.IOException;
import javax.sound.sampled.AudioInputStream;
import javax.sound.sampled.AudioSystem;
import org.apache.commons.logging.Log;
import org.apache.commons.logging.LogFactory;
import org.jgroups.ChannelClosedException;
import org.jgroups.ChannelNotConnectedException;
import org.jgroups.JChannel;
import org.jgroups.Message;
import org.klorofil.unstable.BytesWrapper;
* @author bungrudi
public class VoiceOverNetworkClient {
private static final Log log = LogFactory.getLog(VoiceOverNetworkClient.class);
public static void main(String[] args) throws Exception {
log.info("Client started...");
String props = "UDP(mcast_addr=224.10.10.10;mcast_port=54321;ip_ttl=32):"+
"PING(timeout=2000;num_initial_members=1):" +
"MERGE2(min_interval=5000;max_interval=10000):" +
"FD_SOCK:" +
"VERIFY_SUSPECT(timeout=1000):" +
"pbcast.NAKACK(max_xmit_size=8096;gc_lag=50;retransmit_timeout=600,1200,2400,4800):" +
"UNICAST(timeout=600,1200,2400,4800):" +
"pbcast.STABLE(desired_avg_gossip=20000):" +
"FRAG(frag_size=8096;down_thread=false;up_thread=false):" +
"pbcast.GMS(join_timeout=5000;join_retry_timeout=2000;" +
"shun=false;print_local_addr=true):"+
"VIEW_ENFORCER:"+
"pbcast.STATE_TRANSFER";
final JChannel channel = new JChannel(props);
channel.connect("voicetest");
File file = new File("/windows/C/WINDOWS/Media/Windows XP Shutdown.wav");
final AudioInputStream audioInput = AudioSystem.getAudioInputStream(file);
Runnable run = new Runnable() {
public void run() {
try {
log.info("sending audio data...");
byte[] buffer = new byte[24000];
int nBytesRead = 0;
int totalRead = 0;
while(nBytesRead != -1) {
nBytesRead = audioInput.read(buffer,0,buffer.length);
if(nBytesRead > 0) {
System.out.println("sending...");
//BytesWrapper bw = new BytesWrapper();
//bw.bytes = buffer;
//bw.amount = nBytesRead;
//Streamable m = Util.streamableFromByteBuffer(Streamable.class,buffer);
Message m = new Message(null,null,buffer,0,nBytesRead);
channel.send(m);
totalRead += nBytesRead;
log.info("Total data read "+totalRead+" bytes.");
} catch (Exception ex) {
ex.printStackTrace();
Thread t = new Thread(run);
t.start();
while(t.isAlive());
}any help appreciatedI found a workaround. Start the game outside of steam, and all is well. You do have to have steam running, but start the game from the command line like this:
cd ~/.steam/root/SteamApps/common/Half-Life
LD_LIBRARY_PATH=$LD_LIBRARY_PATH:. ./hl_linux -game valve
Also, to use alsa insteam of pulse, before the above, do:
export SDL_AUDIODRIVER=alsa -
I have an ipad2 and I'm having problems with the audio. The playback of audio files saved on the ipad is too fast. The same files playback perfectly on my pc. This is not the case for audio streams playing directly over internet radio - no problems there.
Any suggestions of what can be done?Try quitting the iPod app. First go to the home screen. You cannot quit an app if you are in the app itself that you want to quit.
Quit the app by double tapping the home button to bring up the multitasking/recents tray at the bottom, hold down on any of the app icons in the tray until all the icons wiggle, then tap the minus sign in the corner to quit the offending app or apps. Restart the iPad and try again.
Restart the iPad by holding down on the sleep button at the top of the iPad until the red slider appears, then slide to the right to power off the iPad. Turn the iPad on again by pressing the sleep button until the Apple logo appears. Once the iPad has fully rebooted, find your app, and tap the icon to relaunch. -
Audio book plays too fast on the ipad - how do i fix it?
audio book plays too fast on the ipad - how do i fix it?
While I don't listen to audiobooks on myh iPad, the following might apply in your case:
When you navigate to the player controls in the iPod app, in older OS's, and perhaps still in the Music app in iOS 5, you will see a variable speed control on the right hand side of the scrubber bar. Sequential taps on that change the speeds.
This does appear in spoken content only, I think, as I see it in podcasts all the time. It's not there for video or music content, so I'd expect it to appear for Audiobooks as well. -
Spry accordion open on mouseover with extra content if too fast
So I already did this and got the spry to open with a hover,
Go to line 213 (or thereabouts) to find
Spry.Widget.Accordion.prototype.onPanelTabClick = function(e, panel)
and change that to
Spry.Widget.Accordion.prototype.onPanelTabMouseOver = function(e, panel)
but if you move too fast up and down the menu it opens the other contents and leaves it there see webpage: move your mouse fast up and down the menu to see. How do I make sure it is completely closed. I noticed this does happen to on a Click if you switch too fast between tabs.
http://www.abbottsportslincoln.com/index.php
Thanks for any help!
Jaceyso is there really no way to fix it? My client already has that, and it's not practical, we want to be able to see all the options for the sub-menus open when we are in one of the tabs.
Let me know if there is really no way around it. I'm actually pretty sure that the background for the next tab is stuck behind the content. Take a look at this site and see how they have a delay in there accordion.
http://www.targetcenter.com/
Thanks, Jacey -
Video too fast, Audio correct speed
I have just returned from a location shoot. I used Panasonic Pro Cameras. Have just captured the footage and itruns much too fast, the audio runs at a normal speed. Do not understand the problem, everything was standard settings. When I play the AVI in Windows Media Player it plays just fine. Any ideas anyone?
ChrisWhat model cameras?
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Audio on audiobooks is distorted (too fast). Any way to slow it down?)
After installin iOS5.0 I downloaded several audiobooks from Audible.com and noted that the audio was too fast. Previously installed books were fine. The distorted books play fine on my iPhone 3GS and on the iTunes on my laptop. Deleted the "bad"audiobooks and reinstalled - same problem. Restored the software - no change. Updated the iOS to 5.0.1 and no change. Any ideas?
This post is duplicated.
Click
here to view the other thread. -
Music/audio plays too fast
using a new laptop (this compaq) and installed itunes. All music/audio, whether from a CD, or itunes or the audio from a website, plays too fast. I've tried lots of things -found a page in the support section (tried all except the driver thing) -- ANY THOUGHTS?? THis is driving me crazy and can't do anything w/ my ipod except listen to what's already on there!
You may want to check your soundcard output in QuickTime. See this post for directions on the process: http://discussions.apple.com/message.jspa;jsessionid=aXxb7IZbMDPmI_4E?messageID=814726&ft=y&#814726
And this Article: iTunes and QuickTime for Windows: Songs and other audio don't play correctly
And before you do any of the above, make sure that you have all the recent Windows Updates from windowsupdate.com. Make sure you have the latest drivers for your particular sound card, and make sure you have the latest DirectX installed. Any of these could also cause this problem without QuickTime being the culprit. -
.mov files - video too fast, audio ok
HI!
I have a problem with .mov files. They play and the sound is ok, but video plays too fast and i ahead of audio. I'm sure the video is too fast, because i can see when someone is talking that it's way too fast. I've tried reinstalling quictime, installing older versions, reinstalling direct x and graphics drivers. I even tried quictime alternative. Nothing helps. This happens to files that i have on my disc.And it only happens on my computer, on my brothers it plays just fine, so the files are ok.
Can anyone help?
thnx, Blaz
Windows XP Pro
Windows XP Prosame here 39sec video is imported as 20 sec video... any help?
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pulseaudio seems to be playing my sound way too fast
Is there any way to slow it down?nevermind, fixed with the help of someone on the pulseaudio irc channel
fixed by disable multirate locking and decreasing the multitrack internal clock samplerate to 48000
by the way, does anyone know how to change the samplerate of the output stream? -
IPod Shuffle has started playing audio books and podcasts too fast.
iPod Shuffle has started playing audio books and podcasts too fast. What can be done?
Some other iPods (that are not shuffles) have an onboard setting to change the playback speed for some types of iTunes media, such as audiobooks. But a shuffle has no screen, to change such settings.
First, do this to reset the shuffle, if you have not already
http://support.apple.com/kb/HT1655
If that does not help, you may want to do a Restore on the shuffle. The Restore button is on the shuffle's Summary screen in iTunes. This will erase the shuffle, reinstall its software, and set it to default settings. The shuffle will be like it was when new, so this problem should be fixed. -
H264/ACC Stream plays back too fast on some computers
Hi all,
we got some feedback from some of our customers (about 1%) that the QuickTime streams we provide (H.264/ACC) play back too fast, about double the original rate and sound is dropping out.
I have not seen this problem myself and there is no particular movie, which does not work. It seems to be the client setup (QT settings, video card whatever).
Does anybody know what happens?
Thanks
NikWestHi T-MACK,
This may not be much help but I had the same problem. Inspection showed that I'd inadvertantly set the camera on long play when shooting the footage. It seemed fine when importing into imovie but playback appeared to be double speed. I posted a question on this forum but couldn't get a satisfactory solution. Re-setting the camera and reimporting didn't help. However, I borrowed a friends camcorder and reimported the same video from that. It worked. I can't see why but it did.
Perhaps sommeone will come up with a better answer.
Regards
Rob
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