Best way to convert audio to midi?

Hi.
I am in the process of layering/replacing drums and will need to create midi from some of my drum tracks.
Here is the ways I found so far:
Region to new sampler track:
- Pro: You can use transientmarkers as base for creating midi (which is the way I prefer)
- Con: All velocities gets the same (?)
Drum replacement / Audio to Score:
- Pro: Midi velocities based on the transients
- Con: You can not generate midi based on transientmarkers. You need to use a threshold setting,
which means you get a hard time if you have a lot of "spill" in the track.
So, is the above observations right?
In my dream world I would like to base the midi on transient markers and get velocities based on the transients. Is this possible?
All the best!

You're asking a bit much from automated processes there, I think - I  mean,  making a sampler instrument could well be a good idea, but you can't expect it to include how you're thinking about it with different velocities like you would with a set of drum samples versus a set of string samples, they're gonna be completely different - that's the bit you have to think about when you're building sampler instruments though, innit ?
There are a few different ways of translating audio to MIDI data - it might work for drums with Logic's own thing - it might need some editing, as well, not difficult but a bit tedious. To me, this is where Melodyne comes into its own.

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