Best way to split 3D project with constantly moving cameras

I created a 1 minute project in which the camera travels between 3 sets, while there is an animated 2D background. The background consists of overlaying .psd files which move around. The camera sweeps each set and then zooms to the next. Within each set are .mov and .psd files with tons of keyframing (although not too many filters). I think I'm starting to hit the outer limits of my hardware. I have it set to render draft quality for now, and it's still functional. I'm wondering what would be the best way to split it into smaller files, yet retain smooth motion of the camera between sets? I still need to fine tune the duration of each set, so I'm a little hesitant to break it up a this point, but may need to do so anyway. Thanks in advance.

Ok, I did it. Project complete. It turned out that I did have enough RAM, just not enough to RAM preview it all. I did flatten quite a bit of it prior to the camera moves. And an additional challenge was when I wanted to add a 5 second clip at the beginning. I wound up adding a second camera because all my timing was thrown off.
Anyway, here's a link to the final video.
http://www.youtube.com/watch?v=McBqVzrejNw
Hey Bogie, I was thinking of starting a separate thread in the FCP or Compressor forums with recommended encodes for getting this monster of a file on the web. I tried several iterations and finally found one that both looked good, was big enough to watch, and small enough to load quickly. Does it make sense to start a new thread for which I already have the answer?

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