BI 7.0 Installation ( Urgent  Help required )

Hi BW experts,
We have installed SAP GUI 6.40 ,patch 27 and  WAD 3.5, BEx desiger 3.5
Now I have to upgrade it to 7.0 or higer version
please guide me how to do that and where I'll get update patch
Kindly give me step by step details
Thanks in advance
Regards,
Rakesh

Hi,
/thread/239946 [original link is broken]
https://websmp209.sap-ag.de/installnw2004s
https://websmp209.sap-ag.de/~sapidb/011000358700000360072006E
Check the note also:
Note 883948 gives information of the installation of an additional usage tye (like BI JAVA)
See also: the master guide at http://service.sap.com/instguidesNW2004s and the IT scenario info at http://service.sap.com/it-scenarios.
Frequently Asked Questions  in SAP NW 7.0 - Enterprise Data Warehousing, Reporting, Query & Analysis and Business Planning [original link is broken]
upgrading patches
Check the below blog is very useful:
/people/prakash.darji/blog/2006/07/26/troubleshoot-the-sap-netweaver-2004s-bi-frontend-installation
Reg
Pra

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    import java.io.*;
    import javax.swing.*;
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    import java.io.*;
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    import java.io.*;
    import javax.swing.*;
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    ConnectFourArray[cup5][5]=1;
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    System.out.print("Row " + row + ": ");
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    System.out.print( ConnectFourArray[row][col] + " ");
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    ConnectFourArray[cup4][4]=2;
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    System.out.println("Error with input");
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    BufferedReader reader = new BufferedReader (new InputStreamReader(System.in));
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    catch (Exception e){
    System.out.println("Error with input");
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    System.out.println(" playing done");
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    for (int col=0; col<4; col++)
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    }// end outer for loop
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    import java.util.*;
    import java.io.*;
    import javax.swing.*;
    public class ClassConnectFour
         //Player player1;
         //Player player2;
         public ClassConnectFour()
              //this.player1 = player1;
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    System.out.print("Row " + row + ": ");
    for ( int col=0; col < ConnectFourArray[row].length; col++ )
    System.out.print( ConnectFourArray[row][col] + " ");
    System.out.println();
    System.out.println();
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    import java.util.*;
    import java.io.*;
    import javax.swing.*;
    public class TestConnectFour
    public static void main(String[] args)
    ClassConnectFour cf = new ClassConnectFour();
    cf.DrawBoard();
    Player1 player1 = new Player1();
    Player2 player2 = new Player2();
    player1.move();
    player2.move();
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    System.out.println("Number 2 belongs to player " + player2.name());
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    //System.out.println(player.name());
    //System.out.println(player2.name());
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    }//end class
    I am sorry for all this junk code but I only understand it this way. Your urgent help is required. Looking forward to your reply.
    Thanks in advance.
    Koonda
    //

    Hi,
    Thanks for your help but I really don't understand the table lookup algorithm. Could you please send me some code to implement that.
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    Thanks for your help.
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    import java.io.*;
    import javax.swing.*;
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    int player1;
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    public void inform (int i)
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    import java.io.*;
    import javax.swing.*;
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    // BufferedReader stdin = new BufferedReader (new InputStreamReader(System.in));
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    public void inform (int i)
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    import java.io.*;
    import javax.swing.*;
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    //Player player2;
    int [][]ConnectFourArray;
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    System.out.println();
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    ConnectFourArray[cup1][1]=1;
    cup1=cup1-1;
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    ConnectFourArray[cup2][2]=1;
    cup2=cup2-1;
    else if (num1==3){
    ConnectFourArray[cup3][3]=1;
    cup3=cup3-1;
    else if (num1==4){
    ConnectFourArray[cup4][4]=1;
    cup4=cup4-1;
    else if (num1==5){
    ConnectFourArray[cup5][5]=1;
    cup5=cup5-1;
    else if (num1==6){
    ConnectFourArray[cup6][6]=1;
    cup6=cup6-1;
    System.out.println();
    BufferedReader selecter2 = new BufferedReader (new InputStreamReader(System.in));
    String column2;
    System.out.println();
    for ( int row=0; row < ConnectFourArray.length; row++ ){
    System.out.print("Row " + row + ": ");
    for ( int col=0; col < ConnectFourArray[row].length; col++ )
    System.out.print( ConnectFourArray[row][col] + " ");
    System.out.println();
    System.out.println();
    System.out.println ("Please Select a column of 0 through 6 ");
    column1 = selecter.readLine();
    num1= Integer.parseInt(column1);
    System.out.println();
    if (num1==0){
    ConnectFourArray[cup0][0]=2;
    cup0=cup0-1;
    else if (num1==1){
    ConnectFourArray[cup1][1]=2;
    cup1=cup1-1;
    else if (num1==2){
    ConnectFourArray[cup2][2]=2;
    cup2=cup2-1;
    else if (num1==3){
    ConnectFourArray[cup3][3]=2;
    cup3=cup3-1;
    else if (num1==4){
    ConnectFourArray[cup4][4]=2;
    cup4=cup4-1;
    else if (num1==5){
    ConnectFourArray[cup5][5]=2;
    cup5=cup5-1;
    else if (num1==6){
    ConnectFourArray[cup6][6]=2;
    cup6=cup6-1;
    System.out.println();
    System.out.println();
    catch (Exception E){
    System.out.println("Error with input");
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    String value;
    BufferedReader reader = new BufferedReader (new InputStreamReader(System.in));
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    // String value2;
    value = reader.readLine();
    //value2 = reader.readLine();
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    System.out.println("No more games to play");
    // System.exit(0);
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    System.exit(0);
    System.out.println();
    catch (Exception e){
    System.out.println("Error with input");
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    for (int col=0; col<4; col++)
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    import java.io.*;
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    import java.io.*;
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