Blur an image?

How do I blur an image or part of a clip?

use the text tool "pull focus" and delete the text so it is blank.
So split the clip you want to blur on both sides to the correct places. Then highlight it, and go to the text tools. Drag "pull focus" on top of it. Delete any text there so it is blank.
By using the dissolve transitions and other things, you can make the ends neater if you mess with it. Be creative and clever. You can make it work.

Similar Messages

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    This is crucial because I do not want to see my crazy, abusive ex-wife every time I select a different user...even if it is a blurred image.
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    This seems to be a bug that goes away w/ 10.10.1
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  • Change the amount of blur an image??

    Hi everyone,
    I'm trying to write an application to blur an image. I've created a set of five option buttons and clicking on each option button should make the image increasingly more blurred without making the image brighter or darker. The code that is executed whenteh user clicks on the first option button works fine - this one uses a three by three kernel. I thought that if I used a larger kernel for the next image it would make it more blurred?
    The problem is the second one makes the image much darker.. How can I solve this? Am I right in thinking that bigger kernels will change the level of blur in the image?
    float ninth = 1.0f/9.0f;
    float[] kernelNinth = { ninth,ninth, ninth,
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                               ninth,ninth, ninth,};
    float twentyFifth = 1.0f/25.0f;
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                              twentyFifth,twentyFifth, twentyFifth,twentyFifth,twentyFifth,
                              twentyFifth,twentyFifth, twentyFifth,twentyFifth,twentyFifth,};
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         int i;
         float total=0f;
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         System.out.println("twentyFifth: "+twentyFifth);
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    Thanks very much for your help!

    I'm sorry, but I can't help you with blurring images.
    But I would propose to change the program a bit:
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    float f = 1.0f / (float)n;
    float[] kernelArray = new float[n * n];
    for(int i=0; i<kernelArray.length; i++){
      kernelArray[i] = f;
    return kernelArray;
    }That's all. Now you can try it with many more different kernels, without typing much.
    Good luck for your blurring.

  • "Blurring an image" in FCP.

    Hello,
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    Duplicate the clip you need to blur a part of and place it directly above the original in your timeline. Then add a garbage matte to it in FCP... blur the lower clip with a gaussian blur or other blur, and then use the garbage matte to cut in only what you want to be seen with the blur... if the shot moves, you can move the points of the garbage matte to move with the shot.
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  • Blur an image - it just draws a black box!!

    Hi,
    I'm trying to write a method to blur an image and draw it on a panel. It just draws a black box (at least its the right width and height though!)
    I'm not too familar with Graphics 2D so I've no idea what the problem is - I've looked at several examples and as far as I can see my code is the same..
    This is the main class:
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          int width=currentImage.getWidth(this);
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          BufferedImage srcBuffImg= new BufferedImage(width,height, BufferedImage.TYPE_INT_RGB);
          Graphics2D big = srcBuffImg.createGraphics();
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          processedImagePanel.setImage(srcBuffImg);
          processedImagePanel.repaint();
          processedImagePanel.revalidate();
    }processedImagePanel is a customised JPanel class that I created to display the image on. I think that the setImage() method works propperly - the buffered image is not null when I checked it in this method. This is the setImage() and paintComponent() methods of that class.
    public class ImagePanel extends JPanel
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    float[] elements = { .1111f,.1111f, .1111f,
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        super.paintComponent(g); //paint background
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          int bw = buffImg.getWidth(this);
          int bh = buffImg.getHeight(this);
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         BufferedImage destBuffImg = new BufferedImage(bw,bh,BufferedImage.TYPE_INT_RGB);
         Kernel kernel = new Kernel(3,3,elements);
         ConvolveOp cop = new ConvolveOp(kernel,ConvolveOp.EDGE_NO_OP,null);
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    }I would be very grateful if anyone could give me any suggestions..

    BufferedImage srcBuffImg = new BufferedImage(width,height, BufferedImage.TYPE_INT_RGB);
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    big.drawImage(srcBuffImg,0,0,processedImagePanel);
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    processedImagePanel.repaint();
    processedImagePanel.revalidate();I think the bug is here: why do you paint the (empty) buffered image in itself? I guess, you wanted to paint the currentImage to the bufferedImage.

  • How to blur an image?

    Could someone please provide an example of the easiest way to blur an image. I have googled for it but I haven´t find any examples that made me more clear over how it works.
    What classes do I need, except the Image class?
    Thanks in advance!
    EDIT: I have found this method:
    public void blur() {
        float data[] = { 0.0f, -1.0f, -1.0f, 1.0f, 0.0f, 0.0f,
            0.0f, 0.0f, 0.0f };
        Kernel kernel = new Kernel(3, 3, data);
        ConvolveOp convolve = new ConvolveOp(kernel, ConvolveOp.EDGE_NO_OP,
            null);
        convolve.filter(biSrc, biDest);
        bi = biDest;
      }I have tested changing the data[] array values and the image is getting blurred. But what kind of values are these 9 elements?

    If you change the data[] array to something like this
    float[] data = {1/9f,1/9f,1/9f,
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    Now as far as convolutions go, you can manipulate the values in the window or the dimensions of window to achieve various effects (median filter, primitive edge detection, sharpening, embossing, ect..). In fact, convolutions are so important to image processing that most computers have built in hardware to speed up the calculations. The ConvolveOp in core java tries to utilize this acceleration, but has certain annoying limitations.
    [Here's a good source on blurring|http://www.jhlabs.com/ip/blurring.html]

  • How can I blur a image with two variables : degree and radius?

    how can I blur a image with two variables : degree and radius?
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    What are the values of these variables supposed to represent?

  • Blurred print image

    Fix for blurred print image on HP photosmart 4780 using adobe reader 11.0.03 on iMac OS X 10.6.8?

    G.Hoffmann wrote:
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    Yes I understand that RIP stands for Raster Image Processor/Processing, but I thought it needed to meet certain credentials to merit the acronym. 

  • Blurring of images imported from photoshop?

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  • How do you blur an image in InDesign CS5.5 (wtihout Photoshop)?

    I'd like to apply a guassian blur to an image in InDesign CS5.5, but I don't have acces to Photoshop or any other real graphics program on my employers Windows laptop.  Is there any feature in InDesign that would result in a guassian blur look?

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  • Blurred preview image when dragging playhead in Animation Timeline

    Hi,
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  • PE6 & Outlook2003: Blurred embedded images when using Photo Mail function

    Images/photos embedded with PE6 Photo Mail in Outlook 2003
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    Meer10 wrote:
    > Images/photos embedded with PE6 Photo Mail in Outlook
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    > OS: Winxp Home, RAM 3Mb, Photo Elements, Nikon D70, NEF
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  • Blur an image...quickly!

    I want to blur an 800x600 image repeatedly to give the impression that it's "losing focus." I know this isn't a trivial operation CPU-wise, but I'd like to get roughly 30 frames a second while doing this. Am I dreaming, or is this possible?
    I'm running on a 2.8GHz (I think) PC with Java 1.4.2. I'm using ConvolveOp against a BufferedImage, and calling paintImmediately on the buffered image's graphics context after each successive ConvolveOp. Currently, I believe I'm getting something in the range of 5 frames a second.
    What can I do to ensure that my code runs as fast as possible in Java? Would going to Java 1.5 make a significant difference? Is there something I should do to ensure my graphics accelerator is involved?
    Thanks very much.

    image effects in java definitively isn't fast as far as i know- maybe try having 4-5 translucent layers each containing the image and have them move in different directions? i dunno

  • Question on how to blur an image

    I can't remember how to take a picture and use a tool (such as the eliptical tool) - make a circle around my image and then blur the edges of the image with a transparent background. Can someone please help me....thanks.

    It's here:
    <br />
    <br />
    <a href="http://www.pixentral.com/show.php?picture=1U8AbJidjQ0Weddpu4wqiVuammLRn0" /></a>
    <img alt="Picture hosted by Pixentral" src="http://www.pixentral.com/hosted/1U8AbJidjQ0Weddpu4wqiVuammLRn0_thumb.jpg" border="0" />
    <br />
    <br />Rob

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