Can Dream Weaver make this?
Hello im new in designing website, im intrested in learning. Just curios how this website is maid and can dream weaver make it
http://www.screenvader.com/root.html
35 Free Adobe Flash Site Tutorials:
http://www.acomment.net/35-amazing-free-adobe-flash-tutorials-to-start-building-full-flash -websites/526
FWIW I wouldn't use Flash for my first web project. I think it's better to learn basic web skills first. Then when you're ready to take on more advanced level work, move to Flash action scripts or other client-side scripting methods. Everyone here had to crawl before they could walk. Start with the links below:
HTML & CSS Tutorials - http://w3schools.com/
Creating your first website in DW -
http://www.adobe.com/devnet/dreamweaver/articles/first_cs4_website_pt1.html
Nancy O.
Alt-Web Design & Publishing
Web | Graphics | Print | Media Specialists
www.alt-web.com/
www.twitter.com/altweb
www.alt-web.blogspot.com
http://w3schools.com/
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i'm really a total beginner, and this is the race game code for my school assignment.
How can i possibly make this game to be over in 3 minutes?
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I want to make it say "you've made it!" or something when they survive for 3 minutes with less than 20 crashes.
please help! T.T
import java.awt.*;
import java.applet.*;
import java.awt.event.*;
import java.util.*;
import javax.swing.Timer;
public class BugRace extends Applet implements KeyListener, Runnable{
Image buff;
Canvas Panel;
Graphics2D gPanel;
Graphics2D gBuffer;
Bug redBug;
Bug[] rivals=new Bug[20];
Button StartButton;
//Button StopButton;
Thread game;
Timer time;
private boolean loop=true;
Dimension dim=new Dimension(200, 300);
private int road;
Random rnd=new Random();
private int crash = 0;
public void init(){
prepareResource();
setBackground(Color.gray);
setSize(400,400);
initPanel();
add(Panel);
// Start Button
StartButton=new Button("START");
add(StartButton);
StartButton.addActionListener(new ActionListener(){
public void actionPerformed(ActionEvent ae){
// request focus for Panel to get key event
Panel.requestFocus();
if(!game.isAlive()){
game.start();}else if(game.isAlive()){
game.start();}
/*StopButton=new Button("STOP");
add(StopButton);
//StopButton.addActionListener(new ActionListener(){
public void actionPerformed(ActionEvent ae){
//Panel.requestFocus();
if(game.isAlive())
game.stop();}
public void prepareResource(){ //load bug images
Image imgRed=getImage(getCodeBase(),"redbug.gif");
Image imgBlue=getImage(getCodeBase(),"bluebug.gif");
Image imgYellow=getImage(getCodeBase(),"yellowbug.gif");
Image imgPurple=getImage(getCodeBase(),"purplebug.gif");
MediaTracker mt=new MediaTracker(this);
try{
mt.addImage(imgRed, 0);
mt.addImage(imgBlue, 1);
mt.addImage(imgYellow, 2);
mt.addImage(imgPurple, 3);
mt.waitForAll();
}catch(Exception e){}
buff=createImage((int)dim.getWidth(), (int)dim.getHeight());
gBuffer=(Graphics2D)buff.getGraphics();
redBug=new Bug(imgRed, 80,250, dim); // user's bug
for(int i=0;i<10;i++){
rivals=new Bug(imgBlue, 0, 0); // rival blue bug
for(int i=5;i<rivals.length;i++){
rivals[i]=new Bug(imgYellow, 0, 0); // rival yellow bug
for(int i=10;i<rivals.length;i++){
rivals[i]=new Bug(imgPurple, 0, 0); // rival purple bug
for(int i=0;i<rivals.length;i++){ // set locations for rival bugs
setrivals(i);
game=new Thread(this); // game thread for controlling
public void stop(){
loop=false; // stop the thread
public void run(){
while(loop){
drawPanel(); // draw game screen
try{ Thread.sleep(50);}catch(Exception e){}
public void initPanel(){ // initialize the panel
Panel=new Canvas(){
public void paint(Graphics g){
if(gPanel==null){
gPanel=(Graphics2D)Panel.getGraphics();
drawPanel();
Panel.setSize(dim); // size of the panel
Panel.addKeyListener(this); //add keylistener for the game
// set rival bugs' location randomly, and make them not intersect each other
void setrivals(int en){
int x, y;
next:while(true){
x=rnd.nextInt((int)dim.getWidth()-rivals[en].getWidth());
y=-rnd.nextInt(5000)-200;
// if (x,y) intersect to each other, go to next
for(int j=0;j<rivals.length;j++){
if(j!=en && rivals[j].collision(x, y))continue next;
// set (x, y) as en rival bug's location and exit from while loop.
rivals[en].setLocation(x, y);
break;
void check(Bug en){ // check if bugs collides
if(redBug.collision(en)){ // if collide,
if(redBug.getX()>en.getX()){ // if rival bug is on the left side from user's,
en.move(-10, 0); // move rival bug in 10 to the left
redBug.move(10, 0); // move user's bug in 10 to the right
crash++; //add # of crash
else{ // if rival bug is on the right side from user's,
en.move(10,0); // move rival bug in 10 to the right
redBug.move(-10, 0); // move user's bug in 10 to the left
crash++; //add # of crash
synchronized void drawPanel(){ // draw panel
gBuffer.clearRect(0, 0, (int)dim.getWidth(), (int)dim.getHeight()); //clear buffer
gBuffer.setPaint(new Color(0, 150, 0)); //fill background in green
gBuffer.fillRect(0, 0, (int)dim.getWidth(), (int)dim.getHeight());
drawRoad(); // draw the road
// draw rival bugs moving down
for(int i=0;i<rivals.length;i++){
rivals[i].move(0, 15); // move rival bugs down
rivals[i].draw(gBuffer, Panel); // draw the bugs in panel
if(rivals[i].getY()>dim.getHeight()){ //if a rival bug is out of panel
setrivals(i);} // set it at initial position
check(rivals[i]); // check if they intersect
redBug.draw(gBuffer, Panel); // draw user's bug
gPanel.drawImage(buff, 0,0, Panel); // draw buffer in panel
if(crash<20){
gPanel.setFont(new Font(null,Font.BOLD,15));
gPanel.drawString("crash:"+crash,30, 30);}
else{
gPanel.setFont(new Font(null,Font.BOLD,15));
gPanel.drawString("crash:"+crash,30, 30);
gPanel.setFont(new Font(null,Font.BOLD,20));
gPanel.drawString("Game Over", 50, 100);
gPanel.dispose();
void drawRoad(){ // draw yellow center line
road+=80;
gBuffer.setPaint(Color.yellow);
gBuffer.fillRect((int)dim.getWidth()/2, road,10,150);
if(road>=dim.getHeight()){ //if the line goes lower than panel
road=-150; //move it up again
}else if(crash >20){
road=0;
public void keyPressed(KeyEvent ke){
if(ke.getKeyCode()==KeyEvent.VK_LEFT){ // if left arrow is pressed,
redBug.move(-20,0); // the bug moves to the left
else if(ke.getKeyCode()==KeyEvent.VK_RIGHT){ // if right arrow is pressed
redBug.move(20,0); // the bug moves to the right
public void keyReleased(KeyEvent ke){}
public void keyTyped(KeyEvent ke){}import java.util.Timer;
import java.util.TimerTask;
public class Test {
public static void main (String[] args) {
final Timer timer = new Timer ();
System.out.println ("I'm gonna do something in 5 seconds.");
timer.schedule (new TimerTask () {
public void run () {
System.out.println ("Time's up !");
timer.cancel ();
}, 5000);
}if you want to display the time left it's better to make your own Thread that updates a "timeleft variable:
{code}
public class Test {
//set the time Left to 3 mins.
private long secondsLeft = 3 * 60;
public Test () {
new Thread (new Runnable () {
public void run () {
try {
while (secondsLeft > 0) {
//Let's update the timer every second.
Thread.sleep (1000);
secondsLeft = secondsLeft - 1;
System.out.println ("Time left: " + (secondsLeft / 60) + ":" + (secondsLeft % 60));
System.out.println ("Grats !");
} catch (InterruptedException e) {}
}).start ();
public static void main (String[] args) {
new Test ();
{code} -
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We are having Dream Weaver manage the files on the Desktops of Users
Dream Weaver takes care of tracking the embedded image files in the HTML files.
questiona are
1. Does IF take care of the embedded Image
files (gif, jpgs etc..) and if NO
then
2. Can Dream Weaver do the file uploads
through IFS
Also when loading content into Database (IFS not in picture here), with only Intermedia in picture, how do we mange to maintain the links of the image files embedded in the HTML files which will be stored in the database?
Or is it that Oracle takes care of this implicitly?
Answers required ASAP
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jeff -
My name is Tess Loggins and I am a lover of Omnifocus for iphone. I
> love Omnifocus ,but it is lacking a feature for me. I don't really
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> piece of paper) pops up. Now we enter Trader Joes and as we walk down
> the aisle, we can check of the whole list because it's now on our
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> understand my point I am trying to get across. In your next Omnifocus
> update can you PLEASE implement this to your app. I want that whole
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http://forums.omnigroup.com -
Why Don't You Make This A Sticky??
Hi You can edit the name of my message to what ever you think is appropriate; but why can't you make this message a sticky and save advisiors the problem of having to repeat this message every day??
When creating your message and asking for help on the Toshiba forum, always post your model name so we can help you better. Your model number can be found on the bottom of your lap top. Thank You!
I Love my Satellite L775D-S7222 Laptop. Some days you're the windshield, Some days you're the bug. The Computer world is crazy. If you have answers to computer problems, pass them forward.
Attachments:
Capture40.JPG 419 KBThanks Peter. That's good news. That should really help. Thanks for all you do here. I know it's a lot of work and you are appreciated.
Dokie!!
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--> Adobe Certified Expert *ACE*
--> www.mudbubble.com
--> www.keyframer.com
Gertoes wrote:
> Hello,
>
> I have a problem with studio MX
> Recently I have installed the studio mx package as an
administrator.
>
> But when Users with lower privilidges try to open dream
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> 10 sec. Flash don't seems to open at all...
>
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import java.util.Scanner;
import java.io.File;
class Enrollment{
public static void main(String [] args)throws Exception{
Person [] name = new Person [30];
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a certain letter appears in the first and last names
of the class.I was asking about the particular code snippet you posted, not about the program.
....p.charCount is supposed to count the
number of times that character appears, or at least
that's what i want it to do, Does it do that? Did you test it? You should write a main method that just constructs a Person object and then call its charcount method for vairous characters--one that appears zero times, one time, and multiple times--and see if you get the right results.
i'm not too sure of the
rules aorund here and i don't know if this is taboo,
but would it be possible tot talk to you in real time
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