Can flash store files within itself?

Hi i have an SWF which plays mp3s from a remote server. The
mp3s are generated by the server and updated on an irregular basis.
What I'd like the SWF to do is play the mp3 from the server only
when the mp3 is new i.e. not updated. I've made a text file with a
timecode in it, when the mp3 is updated the timecode is updated
also, the SWF will check the text file if the timecode is different
to the previous timecode then i want it to go to the server and
play the new mp3 BUT if the timecode is the same I'd like it play a
cached version of the mp3 i.e. not go to the server at all hence
making the server do less work.
So really my question is can you play an mp3 from a server
and get the flash to store it so if you want to play it again you
dont play it from the server?
right i think that all makes sense, hope someone can help.
cheers
Greg

I am frequently confused. But I do understand what you want
to do even if I don't have the answer. I don't think Central will
help you as I'm pretty sure its a little different to flash and I
think its been superseded by Apollo very recently.
I can't understand why the URL request with the identical
parameter would not maximise use of local browser caches. This is
not from experience unfortunately.. just the observation that
people go to great (well maybe not great) lengths to provider
random parameters to avoid cacheing ... in other words ensuring
that they use different parameters each time to force a new load
from the server. Beyond that the individual browser settings of
different users of IE or firefox etc will always presumably have an
effect.
In the absence of a solution for you, all I can suggest is
trying something a little weird and maybe using LoadVars to "load"
your mp3 and see if it works differently. I have no idea if it
might help. I'd never heard of this before but read about it just
now here:
http://www.actionscript.com/Article/tabid/54/ArticleID/Preloading-Files-into-the-Browser-s -Cache/Default.aspx

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