Converting freeze frame to jpeg

Needing to convert a frezze frame image to a jpeg....
How do I get it out of FCP and into Phootshop?

I hope you're not assuming you have to make a freeze frame first, and then make a still-- it's not necessary.
Park the playhead on the frame you want to export, then File>export>quicktime conversion>still image>pick your flavor.  I like Tiffs or psd's for photoshop.
Select those frames carefully-- try to have as little motion as possible in the frame so you don't have to de-interlace in photoshop.  you lose half the vertical resolution when you do that.

Similar Messages

  • How to use the frameaccess code to convert video frames to jpeg files

    Hello everyone. I am working on a project on video processing, and i need to be able to do image processing on individual video frames. However, to do this, I need to convert the frames to an appropriate format, namely jpeg. It is actually the conversion from buffer frame to BufferedImage that is important, as i already have an approximate knowledge of filewriter for the saving of already rendered file.
    The original frameaccess code can be found here: http://java.sun.com/products/java-media/jmf/2.1.1/solutions/FrameAccess.html
    there are several other threads tied to this topic, some of which do not work for me, or simply do not suit my needs, so please do not link me to them unless you are sure its the real solution.
    if any one could help me by showing me the way of doing it correctly, and maybe give a nice short explanation, i would be very grateful.
    Thanks you.
    P.s: i am only a beginner to intermediate student in java and programming in general so...

    Here is the code i am currently using.
    package Test;
    import java.io.*;
    import java.util.*;
    import java.awt.*;
    import javax.media.*;
    import javax.media.control.TrackControl;
    import javax.media.Format;
    import javax.media.format.*;
    import javax.media.bean.playerbean.MediaPlayer;
    import javax.media.util.*;
    import java.awt.image.BufferedImage;
    import java.awt.image.RenderedImage;
    import java.awt.image.*;
    import javax.imageio.ImageWriter;
    import javax.imageio.ImageIO;
    import javax.media.control.FrameGrabbingControl;
    * Sample program to access individual video frames by using a
    * "pass-thru" codec. The codec is inserted into the data flow
    * path. As data pass through this codec, a callback is invoked
    * for each frame of video data.
    public class FrameAccess extends Frame implements ControllerListener {
    Processor p;
    Object waitSync = new Object();
    boolean stateTransitionOK = true;
    * Given a media locator, create a processor and use that processor
    * as a player to playback the media.
    * During the processor's Configured state, two "pass-thru" codecs,
    * PreAccessCodec and PostAccessCodec, are set on the video track.
    * These codecs are used to get access to individual video frames
    * of the media.
    * Much of the code is just standard code to present media in JMF.
    public boolean open(MediaLocator ml) {
         try {
         p = Manager.createProcessor(ml);
         } catch (Exception e) {
         System.err.println("Failed to create a processor from the given url: " + e);
         return false;
         p.addControllerListener(this);
         // Put the Processor into configured state.
         p.configure();
         if (!waitForState(p.Configured)) {
         System.err.println("Failed to configure the processor.");
         return false;
         // So I can use it as a player.
         p.setContentDescriptor(null);
         // Obtain the track controls.
         TrackControl tc[] = p.getTrackControls();
         if (tc == null) {
         System.err.println("Failed to obtain track controls from the processor.");
         return false;
         // Search for the track control for the video track.
         TrackControl videoTrack = null;
         for (int i = 0; i < tc.length; i++) {
         if (tc.getFormat() instanceof VideoFormat) {
              videoTrack = tc[i];
              break;
         if (videoTrack == null) {
         System.err.println("The input media does not contain a video track.");
         return false;
         System.err.println("Video format: " + videoTrack.getFormat());
         // Instantiate and set the frame access codec to the data flow path.
         try {
         Codec codec[] = { new PreAccessCodec(),
                        new PostAccessCodec()};
         videoTrack.setCodecChain(codec);
         } catch (UnsupportedPlugInException e) {
         System.err.println("The process does not support effects.");
         // Realize the processor.
         p.prefetch();
         if (!waitForState(p.Prefetched)) {
         System.err.println("Failed to realize the processor.");
         return false;
         // Display the visual & control component if there's one.
         setLayout(new BorderLayout());
         Component cc;
         Component vc;
         if ((vc = p.getVisualComponent()) != null) {
         add("Center", vc);
         if ((cc = p.getControlPanelComponent()) != null) {
         add("South", cc);
         // Start the processor.
         p.start();
         setVisible(true);
         return true;
    public void addNotify() {
         super.addNotify();
         pack();
    * Block until the processor has transitioned to the given state.
    * Return false if the transition failed.
    boolean waitForState(int state) {
         synchronized (waitSync) {
         try {
              while (p.getState() != state && stateTransitionOK)
              waitSync.wait();
         } catch (Exception e) {}
         return stateTransitionOK;
    * Controller Listener.
    public void controllerUpdate(ControllerEvent evt) {
         if (evt instanceof ConfigureCompleteEvent ||
         evt instanceof RealizeCompleteEvent ||
         evt instanceof PrefetchCompleteEvent) {
         synchronized (waitSync) {
              stateTransitionOK = true;
              waitSync.notifyAll();
         } else if (evt instanceof ResourceUnavailableEvent) {
         synchronized (waitSync) {
              stateTransitionOK = false;
              waitSync.notifyAll();
         } else if (evt instanceof EndOfMediaEvent) {
         p.close();
         System.exit(0);
    * Main program
    public static void main(String [] args) throws IOException {
         /*if (args.length == 0) {
         prUsage();
         System.exit(0);
         //String url = args[0];
         String url = new String ("file:D:FiMs/avpr.avi");
         if (url.indexOf(":") < 0) {
         prUsage();
         System.exit(0);
         MediaLocator ml;
         //MediaPlayer mp1 = new javax.media.bean.playerbean.MediaPlayer();
         //mp1.setMediaLocation(new java.lang.String("file:D:/FiMs/299_01_hi.mpg"));
         //mp1.start();
         if ((ml = new MediaLocator(url)) == null) {
         System.err.println("Cannot build media locator from: " + url);
         System.exit(0);
         FrameAccess fa = new FrameAccess();
         if (!fa.open(ml))
         System.exit(0);
    static void prUsage() {
         System.err.println("Usage: java FrameAccess <url>");
    * Inner class.
    * A pass-through codec to access to individual frames.
    public class PreAccessCodec implements Codec {
    * Callback to access individual video frames.
         void accessFrame(Buffer frame) {
         // For demo, we'll just print out the frame #, time &
         // data length.
         long t = (long)(frame.getTimeStamp()/10000000f);
         System.err.println("Pre: frame #: " + frame.getSequenceNumber() +
                   ", time: " + ((float)t)/100f +
                   ", len: " + frame.getLength());
         * The code for a pass through codec.
         // We'll advertize as supporting all video formats.
         protected Format supportedIns[] = new Format [] {
         new VideoFormat(null)
         // We'll advertize as supporting all video formats.
         protected Format supportedOuts[] = new Format [] {
         new VideoFormat(null)
         Format input = null, output = null;
         public String getName() {
         return "Pre-Access Codec";
         // No op.
    public void open() {
         // No op.
         public void close() {
         // No op.
         public void reset() {
         public Format [] getSupportedInputFormats() {
         return supportedIns;
         public Format [] getSupportedOutputFormats(Format in) {
         if (in == null)
              return supportedOuts;
         else {
              // If an input format is given, we use that input format
              // as the output since we are not modifying the bit stream
              // at all.
              Format outs[] = new Format[1];
              outs[0] = in;
              return outs;
         public Format setInputFormat(Format format) {
         input = format;
         return input;
         public Format setOutputFormat(Format format) {
         output = format;
         return output;
         public int process(Buffer in, Buffer out) {
         // This is the "Callback" to access individual frames.
         accessFrame(in);
         // Swap the data between the input & output.
         Object data = in.getData();
         in.setData(out.getData());
         out.setData(data);
         // Copy the input attributes to the output
         out.setFormat(in.getFormat());
         out.setLength(in.getLength());
         out.setOffset(in.getOffset());
         return BUFFER_PROCESSED_OK;
         public Object[] getControls() {
         return new Object[0];
         public Object getControl(String type) {
         return null;
    public class PostAccessCodec extends PreAccessCodec {
         // We'll advertize as supporting all video formats.
         public PostAccessCodec() {
         supportedIns = new Format [] {
              new RGBFormat()
    * Callback to access individual video frames.
         void accessFrame(Buffer frame) {
         // For demo, we'll just print out the frame #, time &
         // data length.
         long t = (long)(frame.getTimeStamp()/10000000f);
         System.err.println("Post: frame #: " + frame.getSequenceNumber() +
                   ", time: " + ((float)t)/100f +
                   ", len: " + frame.getLength());
         public String getName() {
         return "Post-Access Codec";
    and here is what itprabhu5 proposed to use to convert and save the frames as .png(or .jpeg in the same way)
    import java.io.*;
    import java.util.*;
    import java.awt.*;
    import java.awt.image.*;
    import javax.imageio.*;
    import javax.media.*;
    import javax.media.control.*;
    import javax.media.format.*;
    import javax.media.util.*;
    * Grabs a frame from a Webcam, overlays the current date and time, and saves the frame as a PNG to c:\webcam.png
    * @author David
    * @version 1.0, 16/01/2004
    public class FrameGrab
         public static void main(String[] args) throws Exception
              // Create capture device
              CaptureDeviceInfo deviceInfo = CaptureDeviceManager.getDevice("vfw:Microsoft WDM Image Capture (Win32):0");
              Player player = Manager.createRealizedPlayer(deviceInfo.getLocator());
              player.start();
              // Wait a few seconds for camera to initialise (otherwise img==null)
              Thread.sleep(2500);
              // Grab a frame from the capture device
              FrameGrabbingControl frameGrabber = (FrameGrabbingControl)player.getControl("javax.media.control.FrameGrabbingControl");
              Buffer buf = frameGrabber.grabFrame();
              // Convert frame to an buffered image so it can be processed and saved
              Image img = (new BufferToImage((VideoFormat)buf.getFormat()).createImage(buf));
              BufferedImage buffImg = new BufferedImage(img.getWidth(null), img.getHeight(null), BufferedImage.TYPE_INT_RGB);
              Graphics2D g = buffImg.createGraphics();          
              g.drawImage(img, null, null);
              // Overlay curent time on image
              g.setColor(Color.RED);
              g.setFont(new Font("Verdana", Font.BOLD, 16));
              g.drawString((new Date()).toString(), 10, 25);
              // Save image to disk as PNG
              ImageIO.write(buffImg, "png", new File("c:\\webcam.png"));
              // Stop using webcam
              player.close();
              player.deallocate();
              System.exit(0);                    
    however, i am unable to use it together with my code... i m not even sure if im using it at the right place.. (note that u will have to discard some lines from the second code, because it is actually grabbing frames from a webcam in that example)
    if any1 can make it happen please help me. thx.

  • How do I convert a freeze frame clip in iMovie to a jpeg file for sharing as a still photo?

    How do I convert a freeze frame clip in iMovie to a jpeg file for sharing as a still photo?

    command-shift-3 will create a .png file on your desktop of your screen. You can also do command-shift 4 and crop the image.

  • Converting a freeze frame

    how do i convert a freeze frame to *bitmap, tiff, or jpeg* file in FC5, to use in illustrator or photoshop?

    You don't even have to start with a freeze frame, just park the playhead on the frame you want. Then go to File->Export->Using QuickTime Conversion. Choose "Still Image" from the Format menu and the file type from the Options menu.
    -DH

  • I wish to export several still images from iMovie as JPEG or TIFF. Is it possible to do this using iMovie, if so how? Any advice is greatly appreciated. I've already managed to add a freeze frame to extract the desired frame but I can't export it. Thanks.

    I wish to export several frames from iMovie as if they were images (like JPEGs or TIFFs). Is it possible to do this using iMovie, if so how? Any advice is greatly appreciated. I've already managed to 'add a freeze frame' to isolate the desired frames but I can't export it. Thanks.

    Ach... I found a solution thanks to previous posts which came to light after I'd posted what was obviously a question that had been asked before.

  • How do I save a freeze frame as a jpeg photo?

    How do I save a freeze frame as a jpeg photo? I tried right clicking it and copy but it won't paste to iPhoto.

    Skunkboat wrote:
    ...  I know people say that Apple doesn't even look at these posts (on THEIR website). I can't imagine that ...
    if you have a suggestion, contact Apple direct:
    http://www.apple.com/feedback/imovie.html
    This is meant as a user2user-board ... no use for a company to dig thru this pile of complains repetitive posts ...
    speaking of FAQ, there's a section for that either, User Tipps:
    How can I make a still frame from iMovie 11? (also works in iMovie 10)

  • How do I export a freeze frame in CS4?

    There's no longer an "Export/Frame" menu option in CS4 (as there was in CS3).
    How can I export a simple freeze frame from Premiere into another editing program, such as Photoshop?
    Thanks.

    I've torn out half my hair trying to answer the same question.  I think I have an answer and it had nothing to do with the many hours I've spent in Adobe's help and Forum to get an answer.  I had to figure it out myself.
    Here it is:  Because CS4 handles HD video, they don't export straight to JPEG.  They export to TIFF which is higher resolution than JPEG.  That's my guess, anyway.  To export a frame grab, go to FILE>EXPORT>MEDIA.  On the top right side of the window in the Format box, click the down arrow to open the list and select TIFF.  Click Okay.
    Another box will open up.  This is the Adobe Media Encoder window.  Yeah it's new to me too.
    The file you are trying to export should show up in the box with all it's wonderful detail including where you want it to go.  If you want to change the name of the exported frame, click on the 'Output File' portion of the detail and a 'Save As' window will pop up and you can rename the file.  Otherwise, CS4 will give it a generic name for you and you'll have to go find it.
    When you get done click 'Okay' and it takes you back to the Media Encoder window.  From there click on 'Start Que' and the file gets saved.  Click on the upper right X and the Media Encoder window closes.  There is no 'Done' or 'Close' button that I can find.
    Somehow I got my file to save as a JPEG the first time but I'm unable to duplicate my steps now, so just know that it can be done and be willing to experiment a little from here.  If you click on Add, it offers the JPEG format but it's trying to OPEN a file instead of SAVE.  I'll have to keep working on that part.
    I hope this helps.  These turkeys at Adobe should hire me as a troubleshooter and manual writer - I spend a lot of time trying to figure out things they don't document in the manual or help files.  As for the Forum - they can stuff that, it's useless.   This should be an exquisitely simple task - we all do frame grabs.  But they've made it into a monstrous chore.

  • How do I move a freeze frame from iMovie 11 as a photo into iPhoto?

    In prior versions of iMovie, I could isolate a freeze frame or still from the movie clip and then move it somewhere and it would become a regular photo to be manipulated in iPhoto.  How do I do that in iMovie 11?

    First, get an app called MPEG Streamclip, which is free. (google MPEG Streamclip from Squared 5)
    Open MPEG Streamclip.
    In iMovie, select the clip you need. Then, right-click/Reveal in Finder.
    Drag this clip into MPEG Streamclip
    In MPEG Streamclip, move the playhead to the frame you want.
    In MPEG Streamclip, click FILE/EXPORT FRAME.
    Choose JPEG, TIFF, or PNG and give it a name.
    You can then drag this photo into iPhoto.

  • 16:9 Freeze frame

    how to 16:9 Freeze Frame?
    It have 16:9 DV and resulting image as a PSD with QT Export is 4:3
    sure I can cmd-T > transform it in photoshop in a 16:9 template but isnt there a more elegant way.

    The simplest method to make a freeze frame from the Timeline (or from another video source in the Viewer) is to choose the frame and chose the menu item "Modify > Make Freeze Frame" (shortcut "Shift N") which will load the current fame into the Viewer as a freeze frame the duration of which is set in "User Preferences" and at the aspect ratio of the source. In Final Cut Pro it will be displayed at the correct aspect ratio so no need to convert.
    If you are talking about exporting a freeze frame out of Final Cut Pro as a still then it is a different thing.
    The PAL frame is 720 pixels x 576 pixels and this is the same for both 4x3 and 16x9. But the 16x9 image has an anamorphic horizontal squeeze on in it. To see it un-squeezed on a still image simply change the horizontal size from 720 to 1024 pixels in Photoshop and Bob's your uncle.
    Not 100% sure for NTSC but I think it is 720 pixels expanded to 853 pixels? No doubt someone can correct me here if this is wrong.

  • Excel to PDF conversion fails to preserve freeze-frame heading functionality

    Using Excel ver 13.3.4 on MAC OS 10.6.8 and Acrobat Pro 10.1.3.
    I want to convert a 2-page Excel spreadsheet to a PDF.
    The spreadsheet has a repeating header row, which has "Freeze-Frame" applied so that you can see the header when you scroll to the next screenload. But when I open the PDF, the Freeze-Frame doesn't work. I can't find any posts about this problem. Can anyone help me out?

    Dear Pallavi,
    Very useful post!
    I am looking for similar accelerators for
    Software Inventory Accelerator
    Hardware Inventory Accelerator
    Interfaces Inventory
    Customization Assessment Accelerator
    Sizing Tool
    Which helps us to come up with the relevant Bill of Matetials for every area mentioned above, and the ones which I dont know...
    Request help on such accelerators... Any clues?
    Any reply, help is highly appreciated.
    Regards
    Manish Madhav

  • Using QuickTime Pro to convert a series of JPEG images into a QT movie?

    Can I use QuickTime Pro to convert a series of JPEG images into a QT (uncompressed) movie? Thanks...
      Windows XP  

    Yes.
    One of the features of the QuickTime Pro upgrade is "Open Image Sequence". It imports your sequencially named (1.jpg, 2.jpg) liked sized images (any format that QT understands) and allows you to set a frame rate.
    http://www.apple.com/quicktime/tutorials/slideshow.html
    You can also adjust the frame rate by adding your image .mov file to any audio clip. Simply "copy" (Command-A to select all and then Command-C to copy) and switch to your audio track.
    Select all and "Add to Selection & Scale". Open the Movie Properties window and "Extract" your new (longer or shorter) file and Save As.
    As you've posted in the Mac Discussion pages but your profile says XP you'll need to subsitute Control key where I reference Command key.

  • Chroma Keyer and overlaying an object in FCE on a freeze frame.

    I seem to have lost my notes in a recent move, need help.  I shoot sports footage and I am using FCE.  I have a series of 2 second freeze frames that I nedd to overlay a green arrow (pdf imported from Pages.)   What are the steps using chroma keyer to 1. get rid of all the matter other then the green arrow (with the dropper) 2. anchor the arrow over a point and 3. rotate arrow to point at subject.   I vaguely remember it being fairly straight forward but I am missing something.
    Is there a way to get the pdf or jpg arrow removed from it background before importing into FCE......so I can just import the arrow shape and not the page?
    Many Thanks

    The easiest way to do this is to convert the graphic (the arrow) to  one with a transparent background, then you won't have to do any keying at all.
    Open you PDF file in Preview.app.
    Save the file as a .png file.
    Now you should have the arrow as a .png file loaded in Preview.
    In the toolbar, click on the triangle nest to the Select button, and choose "Instant Alpha"
    Click down and drag you mouse a slight bit on the background you wish to remove, and release the mouse button.
    The background should now be selected.
    Press the Delete key.
    The background should now disappear, leaving just the arrow.
    Now save your document again.
    If you now import your .png version of the arrow into FC, you can just place it above the video you want it to appear on and it will automatically be keyed correctly.
    MtD

  • How to edit a freeze frame in Photoshop?

    When making a freeze frame, the file that FCE creates is videofile AVI or MOV, the same as the source clip is. If I would like to edit the image in photoshop, it should be converted to still image?
    Is there any way to do that in FCE?

    OK. Thanks!
    Eventhough I use Quick Time almost daily to export and compress movies, I´ve never before noticed that pop up menu.
    I´ve been only wondering where all those formats disappeared from the main dialog box where all the other setting are done.
    So I got two answers at the same time.

  • Converting an MPEG to JPEG

    I downloaded a movie clip from my camera to the computer and the default format was .MPG with a file size of 37.8MB I want to share this file through email and when I compress it into a .zip file, it only reduces to about 34.7MB. Is there a way to change the format to the much smaller .JPG format?
    Thanks!

    MPG is short for MPEG (Motion Picture Experts Group). MPEG defines a set of standards for compression of low-to-moderate resolution full-motion video. In your specific case, it is probably video matching the MPEG-2 specification for video data compression. MPEG-2 (with some additional constraints) is the format used on DVDs. It's not very compressible. The zip file you created is only smaller because there's a little bit of redundancy in the beginning of each frame.
    JPG is short for JPEG (Joint Photographic Experts Group). It's a standard for compression of low to very-high resolution still images.
    You cannot turn a whole movie into a photograph, but you can turn individual frames of a movie into photographs. Note that if you convert every frame of a movie into a JPEG, the result will be several-times bigger than the movie itself.
    You can open your video in quicktime and use the export function to export to Picture or Image Sequence and use the Options... button to specify you want JPEG(s).
    Alternatively, if you Quicktime Pro, you can re-encode the video and scale it using the h.264 codec and make it quite smaller.

  • Freeze Frames in HDV to SD

    Just created a SD DVD. The Project was edited in FCP, in Native HDV (I know should have converted to ProRes!). Exported to Quicktime (Current Settings). Took Quicktime and ran through Compressor. Took Mpeg and used DVDSP to create .img. Then used Toast to create SD DVD. After all this, I am looking at the final project (DVD) and while the moving footage looks good, I am noticing that the freeze frames are jagged and "move" (almost like an interlace vs progressive issue). Anyone know I I can fix this in the future? Thanks

    Thanks John. That's an interesting post, but I'm already processing in Compressor for scaling and letterbox from the original HDV material with great results. What I really want to do is be able to output directly from the SD timeline with HDV clips scaled and letterboxed, avoiding the trip to Compressor. I think it's an issue with scaling in FCP that is not up to par with Compressor. It seems to me that Apple's claims about mixing resolutions may be a bit over stated at this time. At that is the result I'm getting.

Maybe you are looking for