Cool preloader in as3 to as3

Hi to everyone ....
I use this preloader in several of my professional works and it's cool ... but in futures works i'll need't in AS23. ¿Is there a way to converted (or make it) in AS3?.
Otherwise is there a web site where i can find cool flash preloaders ???
Thanks ...

It's more likely you'll get help when you don't require people to do research.  If you can describe how your current preloader is designed and show the code it uses you'll be helping others to help you.

Similar Messages

  • Preloader in AS3

    hi,
    Can u give  me any idea how to creat preloader in as3..
    Plz help me guys m new in as3
    Thanks,
    JaxNa

    on first Key frame the following code
    loader is a movie Clip
    percent is a text field
    stop();
    addEventListener(Event.ENTER_FRAME, preloader);
    function preloader(evet:Event){   
        var load_value:Number = this.loaderInfo.bytesLoaded / this.loaderInfo.bytesTotal;
        loader.scaleX = load_value;
        if (this.loaderInfo.bytesLoaded == this.loaderInfo.bytesTotal){
            this.gotoAndStop(2);
            removeEventListener(Event.ENTER_FRAME, preloader);

  • Simple preloader in AS3 - HELP

    Hi,
    Could anyone please point me in the direction or tell me how
    to build a simple preloader in AS3/PlashPlayer 9.
    I'd just like to have a movie clip in frame one which
    animates until the rest of the timeline has loaded, then once
    loaded go to frame 2.
    I've had a look in the doucumentation and around the web to
    find something but can't find anything that works and I'm finding
    it quite hard.
    Thanks in advance

    These screen captures show the library of the movie. As you can see I export the most of them. However I have doubts about if I must convert to symbol the graphics. I have the preloader in the "presentación" folder without any exportation.
    Please, Could you correct the website?. Please, tell me an e-mail address and I send you the website via WeTransfer.

  • Flash skip preloader in AS3

    Hi, I searched the internet but I couldn't find a solution to skip the preloader in AS3. All I found was for AS2 (Maybe I didn't search well )
    When I visit my page again and the flash has already been loaded, I get stuck on frame 1 and the movie does not continue to where it supposed to be. Is there a way to skip the preloader if the swf has already been preloaded or cached?
    Here is my actionscript:
    //Import the required assets
    import flash.display.*;
    //Stop the playhead while loading occurs
    this.stop();
    //Create a listener to call the loading function as the movie loads
    this.loaderInfo.addEventListener (ProgressEvent.PROGRESS, PL_LOADING);
    /*This is the main function, basically it grabs the total and loaded bytes,
    calculates a percentage, and displays it by stretching the bar and adjusting
    the textfield display. If your bar/textbox instancenames are NOT lbar/lpc,
    you'll need to adjust this code to match your instance names*/
    function PL_LOADING(event:ProgressEvent):void {
    var pcent:Number=event.bytesLoaded/event.bytesTotal*100;
    //Stretch the bar
    lbar.scaleX=pcent/100;
    //Display the % loaded in textfield
    lpc.text=int(pcent)+"%";
    //If the movie is fully loaded, kick to the next frame on the main timeline
    //You may wish to change the gotoAndStop(2) to a gotoAndPlay(2)
    if(pcent==100){
    this.gotoAndStop(2);
    Thanks to anyone who helps.

    use:
    //Import the required assets
    import flash.display.*;
    //Stop the playhead while loading occurs
    this.stop();
    //Create a listener to call the loading function as the movie loads
    this.loaderInfo.addEventListener (ProgressEvent.PROGRESS, PL_LOADING);
    this.loaderInfo.addEventListener(Event.COMPLETE,loadCompleteF);
    function loadCompleteF(e:Event){
    this.gotoAndStop(2);
    /*This is the main function, basically it grabs the total and loaded bytes,
    calculates a percentage, and displays it by stretching the bar and adjusting
    the textfield display. If your bar/textbox instancenames are NOT lbar/lpc,
    you'll need to adjust this code to match your instance names*/
    function PL_LOADING(event:ProgressEvent):void {
    var pcent:Number=event.bytesLoaded/event.bytesTotal*100;
    //Stretch the bar
    lbar.scaleX=pcent/100;
    //Display the % loaded in textfield
    lpc.text=int(pcent)+"%";
    //If the movie is fully loaded, kick to the next frame on the main timeline
    //You may wish to change the gotoAndStop(2) to a gotoAndPlay(2)
    if(pcent==100){
    this.gotoAndStop(2);

  • Help with a preloader in AS3

    Hi,
    I upload a website and I have problems with the preloader did it in AS3. It starts after two or three minutes. I have a MC with an animation of 100 frames and the dynamic text of the percent. The preloader is located in the 1 frame to the 10, I mean, first frame with the actions and the other three layers (text, MC and background) with a lenght of 10. The movie has 525 frames. Here is the code:
    stop();
    addEventListener(Event.ENTER_FRAME, lodeando);
    function lodeando(event:Event):void
              var bytesTotales = stage.loaderInfo.bytesTotal;
              var bytesCargados = stage.loaderInfo.bytesLoaded;
              var porcentaje = Math.round(bytesCargados * 100 / bytesTotales);
              textoPorcentaje.text = porcentaje + "% Cargados";
              cargaAnimada_mc.gotoAndStop(porcentaje);
              if (bytesCargados == bytesTotales)
                        removeEventListener(Event.ENTER_FRAME, lodeando);
                        gotoAndPlay(2);
                        textoPorcentaje.text = "";
                        removeChild(textoPorcentaje);
                        removeChild(cargaAnimada_mc);
    Please, Could you help me?.

    These screen captures show the library of the movie. As you can see I export the most of them. However I have doubts about if I must convert to symbol the graphics. I have the preloader in the "presentación" folder without any exportation.
    Please, Could you correct the website?. Please, tell me an e-mail address and I send you the website via WeTransfer.

  • Create cool preloader without flash?

    Hi all,
    Is there a way I can graphically design a preloader with just AI en Flex?
    I've found tutorials online using Flash and pure AS3 to create preloaders, but it'd be very convenient if I could use Flash Builder and create a Preloader.mxml with some simple .FXG graphs.
    Or maybe there's a way to generate a standard PreloaderSkin.mxml with FlashBuilder which I can use as a template?
    Thanks!

    Hi,
    I had a bit of a play with preloaders, this is what I found.
    1. A flex based preloader is no value as it won't work until the framework components are loaded, even if you start to add the needed libraries into a flex swc the file size becomes very large very quickly which defeats the whole purpose of a preloader.
    2. Preloaders are happy to be constructed with any elements available in the flashplayer so you don't need a preformed flash based swc or swf as a preloader.
    3. Its Easy to write actionscript preloader's in flex.
    4. A preloader generator wouldn't be that hard to make maybe an air app with a visual designer that generates the requires actionscript file.
    I am going to play with the visual designer idea after experimenting with preloaders that use a config file for 'skinning'.
    for a basic as preloader (no flash needed )
    http://ezflex.net/  view source enabled
    David

  • Cs4 as3 preloader

    Hi,
    Is there a surestarter preloader in AS3 with CS4? Meaning here, showing a progress bar or percentage value before loading the main swf, right away at the start of the  loading.
    I tried 3 different versions:
    1- I used the code from a video (and accompanying files), and simply changed the content.swf to my own swf file (rename my swf content.swf), so that the original code would load my swf instead of the original content.swf. (original content.swf was too small to see anything before loading, because my loading speed is too fast).
    Here is the code from the original preloader (loads a small swf which then loads the main swf file):
    var l:Loader = new Loader();
    l.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, loop);
    l.contentLoaderInfo.addEventListener(Event.COMPLETE, done);
    l.load(new URLRequest("content.swf"));
    function loop(e:ProgressEvent):void
    var perc:Number = e.bytesLoaded / e.bytesTotal;
    percent.text = Math.ceil(perc*100).toString();
    function done(e:Event):void
    removeChildAt(0);
    percent = null;
    addChild(l);
    and here is the link to the file:
    http://www.raidcanada.com/preloader-org-test.html
    2- used the code suggested, which does the preloading directly in the main swf file:
    stop(); 
    //Import the required assets
    import flash.display.*;
    //Stop the playhead while loading occurs
    this.stop();
    //Create a listener to call the loading function as the movie loads
    this.loaderInfo.addEventListener (ProgressEvent.PROGRESS, PL_LOADING);
    /*This is the main function, basically it grabs the total and loaded bytes,
    calculates a percentage, and displays it by stretching the bar and adjusting
    the textfield display. If your bar/textbox instancenames are NOT lbar/lpc,
    you'll need to adjust this code to match your instance names*/
    function PL_LOADING(event:ProgressEvent):void {
    var pcent:Number=event.bytesLoaded/event.bytesTotal*100;
    //Stretch the bar
    lbar.scaleX=pcent/100;
    //Display the % loaded in textfield
    lpc.text=int(pcent)+"%";
    //If the movie is fully loaded, kick to the next frame on the main timeline
    //You may wish to change the gotoAndStop(2) to a gotoAndPlay(2)
    if(pcent==100){
    this.gotoAndPlay(2);
    This one doesn't work either, and if you refresh the page, you get only the bar, instead of refreshing the main swf.
    http://www.raidcanada.com/test/test-2.html
    3- use the code suggested to replace the preceding version:
    stop();
    addEventListener(Event.ENTER_FRAME,checkLoad);
    function checkLoad(e:Event):void {
    var pcent:Number=this.loaderInfo.bytesLoaded /this.loaderInfo.bytesTotal*100;
    lbar.scaleX=pcent/100;
    lpc.text=int(pcent)+"%";
    if (pcent==100) {
    removeEventListener(Event.ENTER_FRAME,checkLoad);
    this.gotoAndPlay(2);
    This one loads correctly (without the percentage or progress bar) and the refresh is OK.
    http://www.raidcanada.com/test/test-1.html
    The idea is to have this page load correctly showing a percentage sign and a progress bar until the loading is complete for this page:
    http://www.raidcanada.com/entete-multi-hiver-1-test.html
    Every time I test the swf directly in Flash CS4 with the simulated download, I get the progress bar and percentage correctly.
    I also tried with Firefox and get the same results.
    FLAs are at:
    http://www.raidcanada.com/test/test-1.fla
    http://www.raidcanada.com/test/test-2.fla
    and screenshots of FLASH (showing the progress bar in "test movie" with simulated download):
    http://www.raidcanada.com/test/screenshot-test-1.jpg
    http://www.raidcanada.com/test/screenshot-test-2.jpg
    Am I missing something?
    THank you in advance

    Hi,
    I am using Internet Explorer 8, version 8.0.7600.16385 with Windows 7 Ultimate or Firefox 3 version 3.5.9
    If I flush the cache and load the page:
    http://www.raidcanada.com/entete-multi-hiver-1-test.html
    It takes about 5 seconds with a blank screen before I get the main swf displayed.
    If I load the page: http://www.raidcanada.com/test/test-1.html
    It takes about 1 second with a blank screen before I get the main swf displayed. The main swf file is much smaller.
    I also did a lot of tests, and still the same problem. Temporarely, on the production site, I ended up installing a static Image saying "Loading", without the code, which then loads the large swf. But some customers are seeing the "Loading" for 14 sec to 24 seconds, depending of the swf file.
    I know the code suggested is probably working with CS3 and AS2, but I need to make it work with CS4 and AS3, because my other code is all in AS3, built with CS4. As I said before, if I make a simulation, the simulation is perfect.
    Thanks

  • AS3 Preloader matching stage.stageWidth (simple)

    Hello,
    Experimenting with Flash as usual.
    Preloader's are always something that have caused me trouble.
    Here's what I typically use for a timeline based preloader in AS3:
    this.addEventListener(Event.ENTER_FRAME, loading);
    function loading(e:Event):void {
    var total:Number = this.stage.loaderInfo.bytesTotal;
    var loaded:Number = this.stage.loaderInfo.bytesLoaded;
    loadBar.scaleX = loaded/total;
    loaderText.text = Math.floor((loaded/total)*100)+ "%"; (if percentage text is wanted)
    if (total == loaded) {
    gotoAndPlay(3);
    this.removeEventListener(Event.ENTER_FRAME, loading);
    This works perfectly well, but isn't that pleasing aesthetically.
    I'm really interested in a preloader that loads right across the stage however - regardless of if the stage is resized.
    I should imagine it'll involve implementing = Math.round(stage.stageWidth); at some point?
    If anybody knows how this is achieved, through actionscript, in the timeline, I'd really appreciate the support
    Thanks a lot!

    I haven't been able to make this work straight away with this code:
    var lbW:Number
    var stageW:Number
    var ratioNum:Number
    resizeF(null);
    stage.addEventListener(Event.RESIZE,resizeF);
    function resizeF(e:Event){
    lbW = loadBar.width
    stageW = stage.stageWidth
    ratioNum = stageW/lbW;
    this.addEventListener(Event.ENTER_FRAME, loading);
    function loading(e:Event):void {
    var total:Number = this.stage.loaderInfo.bytesTotal;
    var loaded:Number = this.stage.loaderInfo.bytesLoaded;
    loadBar.scaleX = ratioNum*loaded/total;
    if (total == loaded) {
    gotoAndPlay(2);
    this.removeEventListener(Event.ENTER_FRAME, loading);
    But I shall explore and try and fix it.
    Thanks so much for your time and expertise!
    Really do appreciate it!

  • Preloader not working in AS3 when viewing in a browser

    Hi there, It's me again Ysong.
    I have a problem regarding PRELOADING.
    MY TIMELINE:
    • First frame -- dynamic text which is my preloader with AS3 in it. NO MORE OBJECT in the frame only text which is dynamic.
         stop();
         loaderInfo.addEventListener(ProgressEvent.PROGRESS, updatePreloader);
         function updatePreloader(evtObj:ProgressEvent):void
              var percent:Number = Math.floor((evtObj.bytesLoaded*100)/evtObj.bytesTotal);
              myLoadText.text = "Loading..." + percent+"%";
              if (percent==100){
                        nextFrame();
    • Second frame -- the whole site in MOVIE CLIP which will be loaded after the preloading ends.
    ***The whole SWF file is only 600KB when publishing.
    ***When simulating download the preloader is working.
    MY PROBLEM:
    Whenever I uploaded these two files: (1) index.swf and (2) index.html, the preloader doesn't work. When viewed in browser it apprears to be white screen. After a couple of minutes, the index.swf appears and the preloader is not appearing as it should be. With (2), I didn't change anything on Dreamweaver just upload the file published by Flash Professional CS4.
    WHAT IS THE PROBLEM? Can anyone help me with this. I've uploaded (PUT) the files through Dreamweaver with a testing server configured.
    Thank you & Regards,
    YSONG

    hi Ned,
    I currently downloading the tutorial link you posted.
    Do you have any idea what is really happening? Because I really wanted to have a loading text only before the whole site is loaded. The SIMULATED DOWNLOAD in Flash CS4 is working great but whenever copy it in my hosting server and view it in my browser the preloader is not working.
    Thank you for your immediate response.
    Regards,
    YSONG

  • Please help with this script, AS3 to AS2(preloader)

    Hi. Ive made a flash banner for my client. It have two scenes, preloader (with percentage and animation (in 100 frame)) and the main scene. Preloader uses AS3. I need this convert to AS2. How to do this? The code:
    import flash.events.ProgressEvent;
    function update(e:ProgressEvent):void
    var percent:Number = Math.floor( (e.bytesLoaded*100)/e.bytesTotal );
    if(preloaderMC is MovieClip){
    preloaderMC.gotoAndStop(percent);
    preload_txt.text = String(percent) + "%";
    if(percent == 100){
    play();
    loaderInfo.addEventListener(ProgressEvent.PROGRESS, update);
    // Extra test for IE
    var percent:Number = Math.floor( (this.loaderInfo.bytesLoaded*100)/this.loaderInfo.bytesTotal );
    if(percent == 100){
    nextFrame();
    stop();
    The full FLA: http://www.agroinvent.eu/briklis.fla, if someone can repair(make) it, pls send me the corrected fla file.
    BIG THANKS. BEST REGARDS. Zolee

    use:
    var tl:MovieClip=this;
    function update():Void
    var percent:Number = Math.floor( (tl.getBytesLoaded()*100)/tl.getBytesTotal() );
    preloaderMC.gotoAndStop(percent);
    preload_txt.text = String(percent) + "%";
    if(percent == 100){
    clearInterval(preloadI);
    tl.play();
    clearInterval(preloadI);
    preloadI = setInterval(update,100);
    stop();

  • Flash CS5 preloading before frame 1

    Hi all
    Im having a nightmare with a preloader in as3 and cs5. No matter what happens, flash displays its own preloader (ie 5 little circles at centre stage) and loads the whole flash file before it gets to frame 1. does anyone know how to stop flash doing this so i can use my own preloader. Im hoping that its an easy fix
    Kind Regards Dave

    Thanks for the quick response, one thing I dont understand though, if I remove all functions with duplicate names, what do I replace them with? or what do I do to get the same results? All I want to do is get 3 contact forms up and running, what other function names could be used? Please help, thanks...

  • Tacking this preloader on almost working - what's missing?

    Hi
    I found a cool preloader tutorial with a free preloader which I added onto my flash project.  I did it by creating a new scene before my project scene, and adding the preloader to it.
    The pre loader works fine, and my project all worked fine before I put the preloader on, but now after the preloader finishes, my site's buttons won't work and in Flash CS4 there is a compiler error:
    TypeError: Error #1009: Cannot access a property or method of a null object reference.
        at website_fla::MainTimeline/frame2()
    Take the preloader scene away, and my site works fine again.
    Any idea what I need to do to make them work together?
    Cheers
    Shaun

    Sorry - here it is:
    01.import flash.events.ProgressEvent;
    02.function update(e:ProgressEvent):void
    03.{
    04. var percent:Number = Math.floor( (e.bytesLoaded*100)/e.bytesTotal );
    05. if(preloaderMC is MovieClip){
    06. preloaderMC.gotoAndStop(percent);
    07. }
    08. if(percent == 100){
    09. play();
    10. }
    11.}
    12.loaderInfo.addEventListener(ProgressEvent.PROGRESS, update);
    13.// Extra test for IE
    14.var percent:Number = Math.floor( (this.loaderInfo.bytesLoaded*100)/this.loaderInfo.bytesTotal );
    15.if(percent == 100){
    16. nextFrame();
    17.}
    18.stop();
    and here's the page it came from:
    http://www.flashmagazine.com/tutorials/detail/how_to_make_a_custom_as3_preloader/
    Cheers

  • When opening the website, the Flash movie is so slow to upload.

    Why is it that the flash animation is so slow to upload to the site...Is this something I need to do or something to discuss with the server folks at Godaddy?

    If you just have one SWF file, then you might want to try this tutorial http://www.republicofcode.com/tutorials/flash/as3preloader/
    Basically, you will be monitoring the bytesLoaded of bytesTotal
    var total:Number = this.stage.loaderInfo.bytesTotal;
    var loaded:Number = this.stage.loaderInfo.bytesLoaded;
    Or try to search other tutorials with keywords "preloader" and "AS3". If you encounter any problems, feel free to ask.

  • Apple store retail computer files

    Hey guys I went to an Apple store the other day and was looking at all the cool preloaded content they have on their computers. I was wondering if anyone knew a place where I could download all that content. I’d like to look at all of it in more detail. Thanks.

    I think the best approach would be to visit the store and write down what is installed. I would believe they follow a required list of apps but it probably varies a bit depending on the model. For example they would probably have Final Cut Pro loaded on a Mac Pro or high end iMac but would shy away from loading that app on a MacBook Air.
    As for specific documents they probably don't add any that are already on every Mac shipped with the exception of what customers add inside the store. The documents you see in the store are probably samples found as part the app's tutorials.
    BTW this is just my theory. When you visit a store this would be an intelligent question to ask.
    Roger

  • Flash CS4/AS3 - How to use a preloader with FLVs?

    Somehow I've had a really hard time finding a straightforward forum answer or tutorial for this--maybe someone can help?
    I have an SWF file that references/loads an external FLV file (www.44designs.com/promo_video.php), but since the FLV file is about 9MB and can take time to load on a slower connection, I think a preloader (something simple like "LOADING...100%") would be a good idea as the FLV loads.
    Anyone have a simple way to do this??  I've had no success in finding what I need--just scripts for loading SWFs.  You can see an example of this on www.44designs.com where a preloader script I've got seems to be referencing the SWF (thus loading almost immediately) instead of the much larger external FLV.  Make sense?  I'm not super AS3 savvy, but I can follow logic and cut and paste

    Great info, thanks for the post!

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