CS3 debugging causes instability
I am a relatively new Flash CS3 user (3 months). I am
maintaining a large code base of ActionScript 2.0, and I am having
difficulties with instability which may be caused by debugging.
Debugging appears to cause some kind of instability in the
Flash compiler. It is very hard to characterize the actual
scenario, but I feel I cannot trust the swfs that I produce to be
the _real_ result of the code I am compiling, without testing them,
which is tricky because they run as clients to a server and are not
easily switched to local xml file input testing. I am debugging
inside the IDE and doing remote debugging as well.
I have found that exiting CS3,then deleting the aso folder in
here, helps: C:\Documents and Settings\<your.login>\Local
Settings\Application Data\Adobe\Flash CS3\en\Configuration\Classes
Some of the time the IDE just crashes (or takes so long to do
something that it may as well have crashed), but largely I seem to
get a previous version of the swf, or some of the classes/files
don't get properly recompiled. The output file appears to be
new...it has a new timestamp, but it exhibits old behaviour.
I am not sure that anything can be done about this, or if
anyone has advice. I would welcome some sort of reassurance that I
am somehow operating the IDE incorrectly! I am an experienced
programmer in other fields and this has been a horrible experience
- IMO CS3 is not a stable development platform and a poor tool.
All good now. I think it was that my pdb was still called getter.pdb not the name of my plugin.
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