CS5 not using all available memory/CPU

I'm sure this is the opposite complaint you usually get, but for some reason AME will only sometimes use all available memory/CPU power.  I'm on an 8 core Mac Pro, and while AME will sometimes register as using ~%1,000 CPU and just blitz through videos, other times it hovers around %100 and processes at regular speed.  Right now, for example, it's using about 600 MB of memory, leaving over 3.6 GB free.  Is there any way to assure that it always runs at max speed?

There's another thread with a similar set of issues. Other than the disk subsystem, there is another possibility for the bottleneck. That is, the codecs that are used to decode the input video files may not be efficiently multithreaded. Hence the codec responsible for creating the output file, the CPU and the disk subsystem all could be lightning fast and collectively they may all be waiting for frames to be served up by the decoder. You can check whether the disk subsystem is the bottleneck by creating a RAM disk (assuming that you have enough system RAM) and both putting all input files on and writing the output files to the RAM drive.

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