CS6: Ps 3D Rotation Z Axis Motion?

Hey guys, how do you add keyframes to 3D Rotation Z Axis on the Ps timeline?

Just did a test and it works.
Scroll down your animation panel unti you see 3D Meshes. Open it to display the name of your mesh.
Click the stopwatch icon to enable keyframing
Drag the timeline to the length of time desired.
Rotate your mesh along the z axis to create a new keyframe.
(To rotate along the z axis, make sure your mesh is selected in the 3d properties panel. Move your cursor over the green arrow on the mesh in the document. Continue to move your cursor downwards towars the arrow until you see a yellow circle display. At that point a tooltip should show the words rotate on z axis. Drag the circle in either direction to rotate your mesh.)

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