Cue points with MP3 files

Can cue points be added to mp3 files to control the movie? I
have used them in director, but an unsure if they can be used in
flash.

yes.
myMedia.addCuePoint("name", 10);
where 10 is the time at which to add the cue point to the MP3
file.

Similar Messages

  • Read and use cue point in mp3 file

    Hallo,
    it's possible to handle cue point in mp3 file with as3.
    If yes, any hint?
    Thank you.

    Thank you Ned,
    I've seen several exemple, the best I've found at: http://www.adobe.com/devnet/actionscript/articles/cue_points_audio.html
    return this error:
    Scene 1, layer 'scripts', Frame 1, Line 33 1046: Type was not found or was not a compile-time constant: CuePointEvent.
    Thanks again.

  • How to play a cue point with mixer

    I know how to play a cue point of sound with the method:
    sound(1).queue([#member: ...  #startTime: ... EndTime: ... ])
    How can I transfer the method of cue point using  the mixer?
    I need to have any hint about this because I must use both cue
    point with playrate, at my begginer level of knowledge I know that:
    1) I can't use "playrate" with  "sound(1).play()" method.
    With this method I can use cue point;
    2) I'm trying to know If I can use cue point with   mixer method.
    With this method I can use "playrate" .
    It is also for me important to know if it is possible or
    impossible to solve this problem in director.
    Thanks.

    iPhone 3gs, 4 or 4s?
    With the former two, just drag the videos to the desktop iTunes and sycnhronize to your iPad. They will be synched to the stock Videos.
    With the latter, you can either resize the video to 720p (or less) OR use a third-party app (It's Playing, AVPlayerHD, GoodPlayer being the best choices) to play it back. I'd go with the latter to avoid quality degradation and long-lasting reencodings.

  • Error message: Unknown error 1771 when trying to burn a CD with mp3-files

    When I try to burn a CD with mp3-files, I get the following error message:
    The attempt to burn a disc has failed. An unknown error occurred (1771).
    Any solutions?

    Microsoft Windows XP Professional Service Pack 3 (Build 2600)
    LENOVO 1951CZ1
    iTunes 9.0.3.15
    QuickTime 7.6.5
    FairPlay 1.6.16
    Apple Application Support 1.3.2
    iPod Updater Library 9.0d11
    CD Driver 2.2.0.1
    CD Driver DLL 2.1.1.1
    Apple Mobile Device 3.2.0.47
    Apple Mobile Device Driver not found.
    Bonjour 2.0.3.0
    iTunes Serial Number A21C48CFC8794A15
    Current user is an administrator.
    The current local date and time is 2010-12-17 20:24:51.
    iTunes is not running in safe mode.
    Video Display Information
    Mobile Intel(R) 945 Express Chipset Family
    Mobile Intel(R) 945 Express Chipset Family
    ** External Plug-ins Information **
    No external plug-ins installed.
    iPodService 9.0.3.15 is currently running.
    iTunesHelper is currently not running.
    Apple Mobile Device service 3.2.0.0 is currently running.
    ** CD/DVD Drive Tests **
    LowerFilters: PxHelp20 (2.0.0.0),
    UpperFilters: GEARAspiWDM (2.2.0.1),
    D: MATSHITA DVD-RAM UJ-842, Rev RB01
    Audio CD in drive.
    Found 15 songs on CD, playing time 75:33 on Audio CD.
    Track 1, start time 00:02:00
    Track 2, start time 04:28:08
    Track 3, start time 10:17:66
    Track 4, start time 13:19:04
    Track 5, start time 18:19:58
    Track 6, start time 25:06:28
    Track 7, start time 29:25:20
    Track 8, start time 34:06:27
    Track 9, start time 39:52:26
    Track 10, start time 46:00:74
    Track 11, start time 50:33:37
    Track 12, start time 54:49:69
    Track 13, start time 60:07:29
    Track 14, start time 64:13:27
    Track 15, start time 69:51:47
    Audio CD reading succeeded.
    Get drive speed succeeded.
    The drive CDR speeds are: 4 8 12 16 24.
    The drive CDRW speeds are: 4.
    The drive DVDR speeds are: 4.
    The drive DVDRW speeds are: 4.
    Error Correction is turned on for importing audio CDs.
    Writing CD text is turned on in the preferences. If you’re having problems burning CDs, try turning this preference off.
    Force Optical Power Calibration before burn is turned on in the preferences.
    The last failed MP3 CD burn had error code 1771(0x000006eb). It happened on drive D: MATSHITA DVD-RAM UJ-842 on CDR media at speed 0X.

  • I need help with my event-based cue points with audio

    Im having trouble with my video game project for my action script 3 class at school. Here is what i did, i made a game called Tailgate toss up. I filmed my character and rendered it in Adobe Premiere. I than brought my .mov file into After Effects and I put event-based cue points-
    my first cue point at 0:00:03:13 called "loop"
    my second cue point at 00:00:03:27 called "draw"
    my third cue point at 00:00:05:24 called "bang"
    my fourth cue point at 00:00:13:29 called "dead"
    my fifth cue point at 00:00:14:29 called "You Lose"
    my last cue point at 00:00:19:14 called "End"
    Here is my action script 3 code
    ///first frame:
    start_btn.addEventListener(MouseEvent.CLICK, startGame);
    function startGame(event:MouseEvent){
    gotoAndStop(2);
    SoundMixer.stopAll()
    stop();
    ///second frame:
    stop();
    var loopTime
    var hitHim:Boolean = false;
    var vConnection:NetConnection = new NetConnection();
    vConnection.connect(null);
    var vStream:NetStream = new NetStream(vConnection);
    var client:Object = new Object();
    client.onCuePoint = onCuePoint;
    vStream.client = client;
    var myVideo:Video = new Video(418, 480);
    myVideo.y = 0;  ///this adjusts where the video is, right now it is the size of the canvas which is 418,480
    addChild(myVideo);
    myVideo.attachNetStream(vStream);
    vStream.play("michelle.flv");
    var throw_bottle:Sound
    throw_bottle = new Sound(new URLRequest("audio/throw_bottle.mp3")); //change to button noise, will add sound into ae file
    target_mc.addEventListener(MouseEvent.CLICK, shoot);
    target_mc.buttonMode = true;
    target_mc.visible = false;
    draw_mc.visible = false;
    function onCuePoint(cuePoint:Object):void {
       if(cuePoint.name == "loop"){
    loopTime = cuePoint.time;
        if(cuePoint.name == "draw"){
    var randomLoop:Number = Math.random()*10;
    if(randomLoop > 2){
    vStream.seek(loopTime);
    }else{
    setChildIndex(target_mc, numChildren - 1);  
    setChildIndex(draw_mc, numChildren - 1);    
    target_mc.visible = true;
    draw_mc.visible = true;
    if(cuePoint.time == "5:24"){
    draw_mc.visible = false;
    target_mc.visible = false;
    if(!hitHim){
    vStream.seek(15);    
    if(cuePoint.name == "dead"){
    vStream.close();
    myVideo.clear();
    gotoAndStop(3);
    if(cuePoint.name == "end"){
    gotoAndStop(3);
    function shoot(event:MouseEvent){
    throw_bottle.play();
    hitHim = true;
    ///my third and last frame
    playAgain_btn.addEventListener(MouseEvent.CLICK, playAgain);
    function playAgain(event:MouseEvent){
    gotoAndStop(2);
    SoundMixer.stopAll()
    stop();
    When I have no audio it works perfectly, no problems. When I bring audio in i re-render it as a .mov file and bring it back into After Effects and add the cue points to it. Than i re-render it out again as a flv file. When i bring it into my flash project it will work when the looping variable does just one loop and my target will appear so you can click on it or not. But when the looping variable makes it loop 2 to 10 times it skips over the catching (the part of the clip if you clip the button) and goes directly to the dropping of the can, not giving you the option of clicking the button. So basically it skips the "draw" or second cue point of my game and goes to "You Lose" cue point.
    Any suggestions?

    Hi,
    The latest audio driver for your machine is on the following link.
    http://ftp.hp.com/pub/softpaq/sp59501-60000/sp59649.exe
    Regards,
    DP-K
    ****Click the White thumb to say thanks****
    ****Please mark Accept As Solution if it solves your problem****
    ****I don't work for HP****
    Microsoft MVP - Windows Experience

  • Cue points with Sound Forge 9.0a?

    Just upgraded from SF 6 to 9 … I haven’t needed
    cue points in a long time but it used to be as simple as saving a
    WAV file with markers in it. With SF 9 I have an option to save
    WAVs with and without meta data. Saving without meta data strips
    out the cue points (logical enough, reading the sound file back
    into SF 9 confirms the markers are gone) … saving with meta
    data creates a file Director 10.1 won’t read (“Having
    trouble reading file, Continue?) Has something changed? I’ve
    searched here and on the web at large and not seen any mention of
    issues between SF 9 and Director. I’ve tried two machines
    with the same result.

    Fixed it, sort of… Apparently by default Sound Forge
    doesn’t name the cue points at all and Director doesn’t
    like this (at least up to MX04, don’t know about 11). To
    create wav files with metadata that Director will read:
    In Sound Forge navigate to Options > Preferences >
    Labels.
    Check the box “label markers”, I also used the
    prefix and leading zero options
    Any new markers will now have labels
    For my present project I already had 83 cue points accurately
    positioned that I didn’t want to remake. In this case I
    renamed each cue point by hand, one at a time. Insanely tedious but
    better than marking the file again.

  • Problem with mp3 files after upgrading to iTunes 8.0

    I have the following problem in iTunes after installing the 8.0 version:
    I have noticed that certain (mp3 in this case) files do not play or download Album Cover from iTMS.
    These files were in normal condition at least 1 day ago, before the update and I can still find them in my iPhone which has not been sync since the iTunes update.
    Things I've done before posting:
    1. Checked the files that they still exist in their original location as they are set in iTunes preferences.
    2. Those files can be played either in Quick Time or in Finder Quick View (and Real Player and VLC).
    3. I have restored the mp3 files from Time Machine but no solution found.
    4. I have backed up and erased and created a new iTunes Library and tried to import them again on an empty library but nothing happened.
    5. The files existed in iTunes (without Artwork which they did have previously) but I could not play them (double-click etc). Then I removed them, I cannot add them again (either by 'Add to Library' or by drag-drop)
    6. Of course, I did a volume repair and permissions repair by booting from the OSX install DVD.
    (edit) 7. I moved the files on my MacBook Pro and tried to add them in the iTunes there (completely empty and different library). This also had no result...
    So after all these, the files are still not accepted in the iTunes but they still exist (and are playable) in my iPhone after yesterday's sync.
    Any ideas? because i'm running short atm
    Message was edited by: Periclesm

    Had the same problem with the new update. I finally got back to my previous version by using system restore. After the restore I had to go to the "All Programs" list and click on Quicktime and iTunes individually to allow them to re-configure, then had to restart the computer again. After that all's well. My lbrary was intact.
    I tried everything to get the newest version to work, including completely uninstalling my current versions of QT and iTunes, then downloading the latest directly from the Apple website, but, after 3 attempts, nothing worked. Guess I'll have to wait for the next update and try again.
    By the way, your library is not actually stored in iTunes--it is stored in your Music folder, so you should not lose anything by uninstalling iTunes if you need to.

  • Trouble with mp3 files on iWeb '08

    Hi, I'm new to iWeb, I'm trying to add several mp3 files (each no longer than 2 minutes) on several different pages using the drag and drop method from the media browser. I have no problem adding one or two to a page, but if I try to add more, I run into a problem. When I view the published page and try to press play on the iWeb quicktime player for the last mp3 added to the bottom of the page, nothing happens (the other mp3s on the page work fine). When I delete the file from the page and try to add it again, the published site now shows a little question mark with a circle around it. If I try and move it to a different part of the page and then view the published site, the question mark will still appear in the same place as it was before I moved the player. I've checked the mp3 files and they work just fine if they're on their own page. Am I having this problem because there's a limit to the amount you can add per page, or is it something else?
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    -Damon

    See my tutorial Toad's TutorialsManaging an iWeb site from multiple Macs with Dropbox. It's all automatic once you have Dropbox installed on both computers. The only caveat is you can be working on the site from both computers at the same time.
    OT

  • Two problems with MP3 files for interactive PDFs

    1. I'm putting in two interview excerpts for an interactive pdf. Last week when I tried to import the first MP3, I got the "cannot place this file. No filter found for requested operation" error message. I don't know anything about sound files, so I just tried To MP3 from the App store, which converted my MP3 file to another MP3 file, I guess. The new file worked fine.
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    Chris

    OK, I should have thought more  before I answered.
    So I see that Media Encounter does import audio files but it only exports video. However, I did a test with making a video file from the MP3, importing that video into InDesign, reducing the video, using the multi-function buttons, and everything worked fine. I got the warning message that the "interactive elements are clipped in ways that PDF files cannot reproduce" but it didn't interfere with playing it back. Still, I feel as if I'm cheating and something is going to come back and haunt me.
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    Chris

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    Thank you for posting your solution; this may be very helpful for other users experiencing the same problem.

  • Cue Points with netstream

    I've created a custom object without the FlvPlayback
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    I can access them easily if I were using the FlvPlayback component,
    but I don't think the cue points are getting through the netstream.
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    use the ns.onCuePoint event handler.

  • Rendering with MP3 files

    Hello everyone.
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    Mr. Pointer wrote:
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    Hey RyRyGat
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