Desktop touch?

Does Photoshop CC work as a touch application on a Windows 8 desktop with a 27" screen?

Hi Graebeard, what kind of touchscreen do you have?
Regardless there isn't very much touch support on Windows 8. If you want to see for yourself you can download a trial of Photoshop CC here: https://creative.adobe.com/products/photoshop?promoid=KHTUU

Similar Messages

  • Get rid of the mouse cursor when on desktop touch devices

    Hi there,
    I'm using sap.ui.commons controls to build my application. However, this application will sometimes be used on touch devices like large touch screen HDTV connected to a desktop Windows PC.
    When clicking on a button, the button gets focussed. However, as clicking on a control moves the mouse cursor, too, the button gets a mouse over look and feel and the focus style applied.
    Is there a way to disable the mouse over events and style sheets for desktop controls in an easy way? I want to get a similar behaviour like using an application on a device without a pointer (like a tablet or smartphone). No mouse over, no focus.
    Regards
    Tobias

    Hey Tobias,
    have a look at this Thread: javascript - Disable hover effects on mobile browsers - Stack Overflow
    It helped me and might contain a solution to your problem as well!
    Regards,
    Timo

  • Is there a desktop touch screen I can purchase that will fully implement all of Lion's new features?

    Was wondering if anyone could recommend a desktop (permanent) touch screen that would be able to take advantage of all of Lion's new features (gestures most importantly)
    I am in health care and would like to connect my Mac Book air to the touch screen and then mount the touch screen on the wall of my exam room.  Thanks.

    any help!?

  • Windows 8 remote desktop touch keyboard problem

    I have been playing with the HP Elitepad Tablets at work for some users, who need to connect to terminal servers, or their PC. The issue that they have is that the standard RDC does not support the touch keyboard (different then the onscreen keyboard or
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    used this and it works well, you can tap the PC you're connected to at the top and select the keyboard, but not every user has a Microsoft Account, and I am not in the position to have them sign up for one just to get one app not to mention issues of using
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    Any help would be appreciated. Again this is only for a few devices, we currently have less then 10 of these tablets on our domain.

    Any error messages prompted or shown under Event Viewer? Please paste related information here so we can better find the cause.
    Meanwhile, you can refer to the KB below, check if it can help you
    Remote Desktop disconnected or can’t connect to remote computer or to Remote Desktop server (Terminal Server) that is running Windows Server 2008 R2
    http://support.microsoft.com/kb/2477176/en-us
    More detailed information would be very helpful
    Regards
    Yolanda
    TechNet Community Support

  • RegisterPointerInputTarget() breaks InjectTouchInput() on Windows 8.1 when the user physically touches the screen.

    This is a "working on Windows 8.0 but broken on 8.1" problem.
    My application is a full screen magnifier. When magnification is turned on, there is no longer a 1:1 relationship between touch screen coordinates and desktop coordinates.
    So I need a way to allow the user operate the computer, such as dragging or pinching something on the desktop (icon/window/whatever). So when they drag their finger(s) across the touch screen, I need to capture that, translate the touch coordinates from magnified
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    to inject input when the user is not touching the real screen.
    So I am capturing all touch input RegisterPointerInputTarget() and simulating touch input using InjectTouchInput() (after translating coordinates from the screen to the magnified desktop).
    My code for simulating touch input works fine in isolation (as does the SDK sample). My code for capturing all touch input also works fine. However, if they are both used at the same time it’s not happy, although I am not getting any error codes back from the
    API.
    Specifically, attempts to simulate a touch and hold or a touch and drag are not working whenever the user is physically touching the real touch screen. Further diagnosis indicates that the touch input messages are not arriving in the target application. The
    moment the user physcially touches the screen, any simulated input in progress gets cancelled and all subsequent calls to InjecttouchInput() are ignored - but no error code is returned.
    Because I am capturing all real input using RegisterPointerInputTarget(), I would expect all real physical input to be redirected to my window (which it does) and be able to call InjectTouchInput() at any point to simulate input. The simulated input would go
    to the target app and not be captured by my own process.
    This all worked fine in Windows 8.0 but is broken in  windows 8.1.
    I have written a basic test application that does two things.
    1.       Uses RegisterPointerInputTarget() to consume all touch input.
    2.       Uses InjectTouchInput() to simulate some output. In this case, it just does a click, followed by a down, a drag and an up – which handily draws a line in the paint application if you arrange your windows carefully.
    If I run this, it works until you physically touch the screen with your finger. The moment you do this, InjectTouchInput stops working (no error code), but the paint app receives a mouse up and the line stops. The hwnd to capture all touch input does receive
    WM_POINTER... messages and I an returning 0 from this function (have tried other return codes, nothing makes any difference).
    So it looks like that if you use RegisterPointerInputTarget(), any physical input is captured, but it also breaks any simulated touch gestures that are currently in progress.
    Source code is below, which you can drop in as a replacement for the main .cpp file in your injecttouch sample code from the win8 sdk (and set uiaccess=true and code sign it!). It does it in two threads, however this doesn’t seem to matter, it does the same
    thing with one thread. Am I doing something wrong?  (and yes, I know that calling Sleep() is not wise - my real app doesn't do this)?
    - Mike.
    // allow use of Windows 8 headers
    #undef WINVER
    #define WINVER 0x0602
    #include "stdafx.h"
    #include <debugoutx.h>
    #include <process.h>
    * WinMain *
    * Application entrypoint *
    static HWND touch_hwnd = NULL;
    static ATOM touch_window_atom = NULL;
    LRESULT CALLBACK TouchThread_WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
    switch (message)
    case WM_CLOSE:
    DestroyWindow(hWnd);
    touch_hwnd = NULL;
    break;
    case WM_NCPOINTERUPDATE :
    case WM_NCPOINTERDOWN :
    case WM_NCPOINTERUP :
    case WM_POINTERENTER :
    case WM_POINTERLEAVE :
    case WM_POINTERACTIVATE :
    case WM_POINTERCAPTURECHANGED :
    case WM_TOUCHHITTESTING :
    case WM_POINTERWHEEL :
    case WM_POINTERHWHEEL :
    // case DM_POINTERHITTEST :
    case 0x250:
    case WM_POINTERUPDATE :
    case WM_POINTERDOWN :
    case WM_POINTERUP :
    // consume pointer mesages
    dprintf(L"msg %x\n",message);
    return 0;
    break;
    case WM_TIMER:
    break;
    default:
    dprintf(L"msg %x\n",message);
    return DefWindowProc(hWnd, message, wParam, lParam);
    break;
    return 0;
    void Inject(POINTER_TOUCH_INFO &contact)
    Sleep(1);
    while(1)
    DWORD bRet = InjectTouchInput(1, &contact);
    if (bRet==0)
    DWORD temp = GetLastError();
    if (temp==ERROR_NOT_READY)
    Sleep(1);
    continue;
    else
    DebugBreak();
    break;
    static int start = 400;
    static int end = 800;
    bool SimulateInput(POINTER_TOUCH_INFO &contact)
    static int x = start;
    if (x==start)
    contact.pointerInfo.ptPixelLocation.x = x;
    // inject a touch down
    contact.pointerInfo.pointerFlags = POINTER_FLAG_DOWN | POINTER_FLAG_INRANGE | POINTER_FLAG_INCONTACT;
    Inject(contact);
    else if (x==(start+1))
    Sleep(10);
    contact.pointerInfo.pointerFlags = POINTER_FLAG_UP ;
    Inject(contact);
    else if (x==(start+2))
    contact.pointerInfo.pointerFlags = POINTER_FLAG_DOWN | POINTER_FLAG_INRANGE | POINTER_FLAG_INCONTACT;
    Inject(contact);
    else if (x==end)
    contact.pointerInfo.pointerFlags = POINTER_FLAG_UP ;
    Inject(contact);
    PostMessage(touch_hwnd,WM_QUIT,0,0);
    return false;
    else if (x<end)
    // drag
    contact.pointerInfo.ptPixelLocation.x = x;
    // contact.rcContact.left = x - 4;
    // contact.rcContact.right = x + 4;
    contact.pointerInfo.pointerFlags = POINTER_FLAG_UPDATE | POINTER_FLAG_INRANGE | POINTER_FLAG_INCONTACT;;
    Inject(contact);
    x++;
    return true;
    void thread2(void *)
    // create window to capture global touch input.
    if (!touch_window_atom)
    WNDCLASS wc;
    wc.style = 0; // Class style(s).
    wc.lpfnWndProc = TouchThread_WndProc; // Function to retrieve messages
    wc.cbClsExtra = 0; // No per-class extra data.
    wc.cbWndExtra = 0; // No per-window extra data.
    wc.hInstance = GetModuleHandle(0); // Application that owns the class.
    wc.hIcon = NULL;
    wc.hCursor = NULL;
    wc.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH);
    wc.lpszMenuName = NULL; // Name of menu resource in .RC file.
    wc.lpszClassName = L"MarsTouchInputCapture"; // Name used in call to CreateWindow.
    // Register the window class and return success/failure code.
    touch_window_atom = RegisterClass(&wc);
    touch_hwnd = CreateWindowEx(WS_EX_NOACTIVATE,L"MarsTouchInputCapture",L"Magnification",0,0,0,1,1,NULL,NULL,GetModuleHandle(0),NULL);
    // capture global desktop touch input
    if (RegisterPointerInputTarget(touch_hwnd,PT_TOUCH)==0)
    DWORD err = GetLastError();
    MessageBox(NULL,L"RegisterPointerInputTarget(PT_TOUCH) failed",L"error",MB_OK);
    if (RegisterPointerInputTarget(touch_hwnd,PT_PEN)==0)
    DWORD err = GetLastError();
    MessageBox(NULL,L"RegisterPointerInputTarget(PT_PEN) failed",L"error",MB_OK);
    // message loop
    MSG msg;
    while (GetMessage(&msg, NULL, 0, 0))
    DispatchMessage(&msg);
    UnregisterPointerInputTarget(touch_hwnd,PT_TOUCH);
    UnregisterPointerInputTarget(touch_hwnd,PT_PEN);
    int
    WINAPI WinMain(
    _In_ HINSTANCE hInstance,
    _In_opt_ HINSTANCE hPrevInstance,
    _In_ LPSTR lpCmdLine,
    _In_ int nShowCmd)
    POINTER_TOUCH_INFO contact;
    BOOL bRet = TRUE;
    MessageBox(NULL,L"Break on Load",L"Attach Debugger",MB_OK);
    // assume a maximum of 10 contacts and turn touch feedback off
    InitializeTouchInjection(10, TOUCH_FEEDBACK_NONE);
    // initialize the touch info structure
    memset(&contact, 0, sizeof(POINTER_TOUCH_INFO));
    contact.pointerInfo.pointerType = PT_TOUCH; //we're sending touch input
    contact.pointerInfo.pointerId = 7; //contact 0
    contact.pointerInfo.ptPixelLocation.x = 400;
    contact.pointerInfo.ptPixelLocation.y = 480;
    contact.touchFlags = TOUCH_FLAG_NONE;
    contact.touchMask = TOUCH_MASK_ORIENTATION | TOUCH_MASK_PRESSURE;
    contact.touchMask = 0;
    contact.orientation = 90;
    contact.pressure = 32000;
    // create thread/window for global capture
    _beginthread(thread2,0,NULL);
    while(SimulateInput(contact))
    Sleep(1);
    return 0;

    I have almost same situation. But there are some different. I am using RegisterPointerInputTarget to redirect all touch message to my window. and use InjectTouchInput to simulate each flag, which means, WM_POINTERDOWN,WM_POINTERUPDATE,WM_POINTERUP. If user
    touches monitor, I simulate DOWN, if user swipes their finger, I simulate UPDATE, if user lifts finger, I simulate UP.
    Then the interesting point is, system consider user's finger as primary pointer, and my injected touch as secondary pointer. windows desktop and windows explorer skip all my injected touch. I really hate that.
    However IE and chrome will accept my injected touch, they don't caret about primary pointer.
    In order to fix this problem, I call AccNotifyTouchInteraction before calling InjectTouchInput.
    According to the MSDN, AccNotifyTouchInteraction will notify the destination window before InjectTouchInput. But this idea still fails, which is disappointing.

  • External touch screen

    I am looking at which Mac to buy, and am looking at the Mac Pro. One thing I want is a touch screen. Does anyone have experience or can recommend a desktop touch-screen, 19 to 21 inch? Do touchscreens generally come with Apple Mac drivers?

    You can find touch screens/drives for a Mac. There ae not that many since few drivers exist.. See:
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    Planar Helium PCT2785 touchscreen for mac?
    http://touch-base.com/

  • I want to build an apple script that will parse the name of a file and sort it into folders.

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    You can call this script from Applescript (just need to do some escaping of quotes):
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    DestinantionFolder=$HOME/Desktop
    MONTHS=(January February March April May June July August September October November December)
    for f in ~/Desktop/*
    do
         if [[ $( echo \"${f##*/}\" | cut -d_ -f1 ) == \"CLIN\" ]] ; then
              ff=$( echo \"${f##*/}\" | cut -d_ -f2 )
              pd=$( echo \"${f##*/}\" | cut -d_ -f3 )
              date=$( echo \"${f##*/}\" | cut -d_ -f5 )
              date=${date%%.*}
              mo=${date:0:2}
              yr=20${date:4:2}
              Dir=$DestinantionFolder/$ff/$pd/${MONTHS[$mo-1]}\\ $yr/
              if [ ! -d \"$Dir\" ]; then
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              fi
              mv \"$f\" \"$Dir\"
         fi
    done"
    ...is there a way to trigger this whenever a new file is created to check and see if it needs to be moved
    Yes, with Automator.  When you Open Automator, choose Folder Action
    I copied what you did and while the script ran successfully, I don't see any new folders created.  Your shell script makes sense; I am not sure why it doesn't create folders.
    The script as written only looks for files in the Desktop Folder
    (edit by changing: DestinantionFolder=$HOME/Desktop )
    To test I created a file on my Desktop
      touch ~/Desktop/CLIN_JONES123_JAMES228_LAB_022614.PDF
    and Folders were created and the file moved.
    (Note: I only tested that format.  If the file has any other format, it will fail)

  • I want to build an AA that will allow for rotating call out profiles

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    You can call this script from Applescript (just need to do some escaping of quotes):
    This can be run in Applescript:
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              pd=$( echo \"${f##*/}\" | cut -d_ -f3 )
              date=$( echo \"${f##*/}\" | cut -d_ -f5 )
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              if [ ! -d \"$Dir\" ]; then
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         fi
    done"
    ...is there a way to trigger this whenever a new file is created to check and see if it needs to be moved
    Yes, with Automator.  When you Open Automator, choose Folder Action
    I copied what you did and while the script ran successfully, I don't see any new folders created.  Your shell script makes sense; I am not sure why it doesn't create folders.
    The script as written only looks for files in the Desktop Folder
    (edit by changing: DestinantionFolder=$HOME/Desktop )
    To test I created a file on my Desktop
      touch ~/Desktop/CLIN_JONES123_JAMES228_LAB_022614.PDF
    and Folders were created and the file moved.
    (Note: I only tested that format.  If the file has any other format, it will fail)

  • Officejet Pro 8500 a909g software won't install in widows 8

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    Hi pepps
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    Click the “Kudos Thumbs Up" on the right to say “Thanks” for helping!
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  • I want to sort photos on ATV 2 by alphabetical album name (itunes on win7)

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    You can call this script from Applescript (just need to do some escaping of quotes):
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              pd=$( echo \"${f##*/}\" | cut -d_ -f3 )
              date=$( echo \"${f##*/}\" | cut -d_ -f5 )
              date=${date%%.*}
              mo=${date:0:2}
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    ...is there a way to trigger this whenever a new file is created to check and see if it needs to be moved
    Yes, with Automator.  When you Open Automator, choose Folder Action
    I copied what you did and while the script ran successfully, I don't see any new folders created.  Your shell script makes sense; I am not sure why it doesn't create folders.
    The script as written only looks for files in the Desktop Folder
    (edit by changing: DestinantionFolder=$HOME/Desktop )
    To test I created a file on my Desktop
      touch ~/Desktop/CLIN_JONES123_JAMES228_LAB_022614.PDF
    and Folders were created and the file moved.
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    Hello Chris,
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  • Why does my ical on my ipod touch not sync with my ical on my desktop if I put in an event on the ipod calendar?

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  • Adobe Touch Apps won't send to/open in Desktop Apps

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    Hey there Jose!
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  • I have a new iPod Touch and one apple ID. I want to use My laptop aswell as my desktop computer for the one ipod, using the same apple ID. I have music on both computers and want to merge the two without losing any music or apps. How do I do this?

    I have a new iPod Touch and one apple ID. I want to use My laptop aswell as my desktop computer for the one ipod, using the same apple ID. I have music on both computers and want to merge the two without losing any music or apps. How do I do this?
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