Developing a chat server ...

Dear all
I am planning to develop a chat server to be used locally in my company. I want the members of this server to be able to connect to thier msn and yahoo messenger contacts.
Is it possible? How can I do it? detailed explaination, please.
even give any useful links...
Best Regards

do you mean some program like JBuddy Messenger,
you can try this, it is a good example.
currently it supports AIM, MSN, ICQ, Yahoo and JBuddy protocol.

Similar Messages

  • My simple chat server does not send messages to connected clients

    Hi!
    I´m developing a chat server. But I can not get it work. My client seems to make a connection to it, but my server does not send the welcome message it is supposed to send when a client connects. Why not?
    removedEdited by: Roxxor on Nov 24, 2008 10:36 AM

    Ok, I solved my previous problem and now I have got a new really annoying one.
    This is a broadcasting server which meand it can handle multiple clients and when one client sends a message to the server, the server should broadcast the message to all connected clients. It almost works, except that the server just sends the message back to the last connected client. The last connected client seems to steal the PrintStream() from the other clients. How can I solve that?
    import java.io.*;
    import javax.microedition.io.*;
    import javax.microedition.midlet.*;
    import javax.microedition.lcdui.*;
    import java.lang.Character;
    import java.io.OutputStream;
    import java.util.Vector;
    public class ChatServer extends MIDlet implements CommandListener, Runnable
         private Display disp;
         private Vector connection = new Vector();          
         private TextField tf_port = new TextField("Port: ", "", 32, 2);               
         private Form textForm = new Form("Messages");
         private Form start_serverForm = new Form("Start server", new Item[] {  tf_port });
         private Command mExit = new Command("Exit", Command.EXIT, 0);
         private Command mStart = new Command("Start", Command.SCREEN, 0);
         private Command mDisconnect = new Command("Halt server", Command.EXIT, 0);
         ServerSocketConnection ssc;
         SocketConnection sc;
         PrintStream out;
         public ChatServer()
              start_serverForm.addCommand(mExit);
              start_serverForm.addCommand(mStart);
              start_serverForm.setCommandListener(this);
              tf_port.setMaxSize(5);
              textForm.addCommand(mDisconnect);
              textForm.setCommandListener(this);
         public void startApp()
              disp = Display.getDisplay(this);
              disp.setCurrent(start_serverForm);
         public void pauseApp()
         public void destroyApp(boolean unconditional)
         public void commandAction(Command c, Displayable s)
              if(c == mExit)
                   destroyApp(false);
                   notifyDestroyed();
              else if(c == mStart)
                   Thread tr = new Thread(this);
                   tr.start();
              else if(c == mDisconnect)
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                        sc.close();                              
                   catch(IOException err) { System.out.println("IOException error: " + err.getMessage()); }
                   destroyApp(false);
                   notifyDestroyed();
         public void run()
              try
                   disp.setCurrent(textForm);
                   ssc = (ServerSocketConnection)Connector.open("socket://:2000");
                   while(true)               
                        sc = (SocketConnection) ssc.acceptAndOpen();     
                        connection.addElement(sc);                                                  
                        out = new PrintStream(sc.openOutputStream());
                        textForm.append(sc.getAddress() + " has connected\n");
                        ServerToClient stc = new ServerToClient(sc);
                        stc.start();
              catch(IOException err) { System.out.println("IOException error: " + err.getMessage()); }
              catch(NullPointerException err) { System.out.println("NullPointerException error: " + err.getMessage()); }
         class ServerToClient extends Thread
              String message;
              InputStream in;
              SocketConnection sc;
              ServerToClient(SocketConnection sc)
                   this.sc = sc;
              public void run()
                   try
                        in = sc.openInputStream();
                        int ch;
                        while((ch = in.read())!= -1)                         
                             System.out.print((char)ch);
                             char cha = (char)ch;                              
                             String str = String.valueOf(cha);                    
                             out.print(str);
                             //broadcast(str);
                             textForm.append(str);                              
                        in.close();
                        //out.close();
                           sc.close();
                   catch(IOException err) { System.out.println("IOException error: " + err.getMessage()); }
    }

  • Chat Server Help

    I'm developing a chat server and I am handling it with threads. I developed a executable class to handle all and I'm putting all the users in two Hashtables. There are two kinds of users. I need to know how many users do you gurus believe it can support? and how could I make it better. Thanks
    Ivan

    the way you do it is okay and the size of the hashtables is just limited by the space the jvm has and the kind of keys you are using.
    regards

  • Developing chat server

    hai,
    i am newbie in javapgms. I need to develop simple socket programmms for my lab including chat server.
    PLZ HELp.
    bye

    hai,
    i am newbie in javapgms. I need to develop simple
    socket programmms for my lab including chat server.
    PLZ HELp.
    byeHai Bon Jovi,
    I liked your hits, especially the one that goes:
    "Shot thru the heart, and you're to blame, you give programmers a bad name".

  • How do i develop a chat application using jms over web based

    I want to develop a chat application using jms with mailing,file transfer and audio facilities
    can anyone help me to how to go abt that

    There is a good article from Sun on a simple example of what you want - it could serve as a basis for you.
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  • Doubts over the Performance in Developing a Chat application

    We are developing a chat application which needs to update the chat content in the database for the duration of the chat (ie.,For the duration of a session).At the same time the page should refresh and show the current content on both ends.In addition to both these, the database tables has to be checked to detect the occurence of a Network error on both sides.
    We have developed it as a Browser based chat and we have used PHP with MySQL. The performance is slow.
    Can anyone give a suggestion as to whether we can develop the chat application completely from the scratch and if we do that which technology should we choose to boost the performance.
    If anyone is not clear about my problem just mail me.I'll explain it in more detail.
    Thanks in Advance

    Hi,
    I just wanted to know these following answers.
    2) Network failure -- Means (either browswer got killed or data did not arrived/Page Not refreshed)
    3) which WebSErver are U using?
    From java, it is very easy to develop chatting application for which you can use applet and servlets for the same (if you consider the performance is the utmost importance)
    Updating to the database should not be done for the duration levels rather should be done at the event levels(data change/keyboards/session -inf changes).
    Im not sure about PHPs running at client but I can suggest you to use two frames .One is for typing and other one is for displaying information which basically gets the staus from the server abt other users in the chat either from the session, which would be driven by other component which is static) .
    Any how, I just put my ideas (Im sure , you know all these things)
    with regards
    Lokesh T.c

  • Developing a Chat System

    Okay, so I want to develop a chat system much like AIM. I have a few problems: Even though I believe that Java is the best language for something like this, the server I am working on doesn't support it. I can only run PHP and CGI scripts. Is there a way to do this with only PHP or CGI?
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    Hi threre,
    I think that the only "problem" in a P2P chat system is the IP exchange. This is the only reason why a server is needed. You can create the program in java whithout problem. The program will accept the IP somehow and start. This "somehow" will depend on the server. So imho it shouldn't be intergrated in the main program.
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    I have no idea about php and cgi, so i can't help you on the IP-exchange system.
    CU

  • Need some help on JAVA CHAT SERVER

    i need some info about java chat server. Please any one who have developed give me the details about the logic and process flow.

    Have you read any of these?
    http://search.java.sun.com/search/java/index.jsp?qp=&nh=10&qt=%2B%22chat+server%22&col=javaforums

  • Chat server behind  Firewall

    Hi
    I have developed Chat Application. It's working good in Intranet. But it's not working in Internet. This is b'cause , Chat Server is behind the firewall. So how can I set in Firewall that if any request comes for the port(2004) , it can transfer to the System, where the Chat server is running.
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    Edited by: Sandeep Tudumu on Mar 26, 2008 7:41 PM

  • Trying to produce a java chat server

    Would like produce a working client/server chat system, as basic as possible but able to listen and talk to each other. Any chat servers how-to examples I've come across never seem to work.
    Would like to understand why applets don't work when I open the web page but do work when I view using the appletviewer. I use Internet Explorer 4 i think, java version 1.3.0_02
    would you understand at least part of this error which appears when I run a chat server
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    the following code is one of the programs I've been working on and I receive the above error, appletviewer doesn't work so i think that means something is wrong with the code, client side as the server side works well, it listens etc
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    import java.applet.*;
    import java.awt.*;
    import java.awt.event.*;
    import java.io.*;
    import java.net.*;
    public class Client extends Panel implements Runnable
    // Components for the visual display of the chat windows
    private TextField tf = new TextField();
    private TextArea ta = new TextArea();
    // The socket connecting us to the server
    private Socket socket;
    // The streams we communicate to the server; these come
    // from the socket
    private DataOutputStream dout;
    private DataInputStream din;
    // Constructor
    public Client( String host,int port ) {
    // Set up the screen
    setLayout( new BorderLayout() );
    add( "North", tf );
    add( "Center", ta );
    // Receive messages when someone types a line
    // and hits return, using an anonymous class as
    // a callback
    tf.addActionListener( new ActionListener() {
    public void actionPerformed( ActionEvent e ) {
    processMessage( e.getActionCommand() );
    // Connect to the server
    try {
    // Initiate the connection
    socket = new Socket( host, port );
    // Recieved a connection
    System.out.println( "connected to "+socket );
    // Create DataInput/Output streams
    din = new DataInputStream( socket.getInputStream() );
    dout = new DataOutputStream( socket.getOutputStream() );
    // Start a background thread for receiving messages
    new Thread( this ).start();
    } catch( IOException ie ) { System.out.println( ie ); }
    // Called when the user types something
    private void processMessage( String message ) {
    try {
    // Send it to the server
    dout.writeUTF( message );
    // Clear out text input field
    tf.setText( "" );
    } catch( IOException ie ) { System.out.println( ie ); }
    // Background thread runs this: show messages from other window
    public void run() {
    try {
    // Receive messages one-by-one, forever
    while (true) {
    // Get the next message
    String message = din.readUTF();
    // Print it to our text window
    ta.append( message+"\n" );
    } catch( IOException ie ) { System.out.println( ie ); }
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    import java.applet.*;
    import java.awt.*;
    import java.io.*;
    import java.net.*;
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    public void init() {
    //String host = getParameter( "host" );
         String host="194.81.104.26";
         //int port = Integer.parseInt( getParameter( "port" ) );
         int port =5660;
    setLayout( new BorderLayout() );
    add( "Center", new Client( host, port ) );
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    import java.net.*;
    import java.util.*;
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    private ServerSocket ss;
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    // help us avoid having to create a DataOutputStream each time
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    private Hashtable outputStreams = new Hashtable();
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    listen( port );
    private void listen( int port ) throws IOException {
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    ss = new ServerSocket( port);
    // ServerSocket is listening
    System.out.println( "Listening on "+ss );
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    while (true) {
    // The next incoming connection
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    outputStreams.put( s, dout );
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    // Send a message to all clients (utility routine)
    void sendToAll( String message ) {
    // We synchronise on this because another thread might be
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    // For each client ...
    for (Enumeration e = getOutputStreams(); e.hasMoreElements(); ) {
    // ... get the output stream ...
    DataOutputStream dout = (DataOutputStream)e.nextElement();
    // ... and send the message
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    dout.writeUTF( message );
    } catch( IOException ie ) { System.out.println( ie ); }
    // Remove a socket, and it's corresponding output stream, from our
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    // Synchronise so sendToAll() is okay while it walks
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    synchronized( outputStreams ) {
    // Removing connection
    System.out.println( "Removing connection to "+s );
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    outputStreams.remove( s );
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    s.close();
    } catch( IOException ie ) {
    System.out.println( "Error closing "+s );
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    // Usage: java Server <port>
    static public void main( String args[] ) throws Exception {
    // Get the port # from the command line
    int port = Integer.parseInt( args[0] );
         //int port = 5000;
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    new Server( port);
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    import java.io.*;
    import java.net.*;
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    private Server server;
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    private Socket socket;
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    public ServerThread( Server server, Socket socket ) {
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    try {
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    while (true) {
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    // ... sending printed to screen ...
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    } catch( EOFException ie ) {
    // This doesn't need an error message
    } catch( IOException ie ) {
    // This needs an error message
    ie.printStackTrace();
    } finally {
    // The connection is closed for one reason or another,
    // so have the server dealing with it
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    <body bgcolor="#FFFFFF">
    <applet code="ClientApplet" width=600 height=400>
    <param name=host value="127.0.0.1">
    <param name=port value="5660">
    [Chat applet]
    </applet>
    </body>

    Hi!
    Go to
    http://www.freecode.com/projects/jchat-java2clientserverchatmodule/
    probably u will het the answer..
    Jove

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