Do games store high scores?

Do the new games that can be purchased save high scores? Or is everything lost when you close the game like the free games that come with the ipod.

I'm pretty sure that they're saved. At least in Mahjong it saves the games so that you can come back to it later. Not sure if it shows the scores though.

Similar Messages

  • Game app high scores

    Morning all.
    I have a game app called Blitz.  (It is a version of Bejewelled.)  Every week, my high score sets reset to zero.  Fair enough ... except no-one else's does.  The same other high scores are there week after week, month after month.  Now, I think it unlikely that on every reset Splork gets exactly 365,050 again and Wall-nut gets exactly 151,350, etc, etc, so I can only assume they are not being reset.
    And my question is ... why would this be?  I am mystified.

    I'm not near the top score, so I can't think they think I'm cheating.
    I am connected up properly.  My scores get recorded fine.  Then, once a week, it says "time for a new high score" or something similar and the next game I play gets shown as my highest.  Then, through the week, I improve on this (or not, depending), and then it all happens again.  But everyone else's scores just stay there.
    The only explanation I can think of is that none of the others on the leader board have played again since recording their last score.  Maybe as soon as they do, their old score will go. 

  • Saving High Scores

    Hi,
    I have a written a small game as a Java applet. I would like to add the ability to store high scores in a database on my webserver. I was thinking of calling some PHP script which I have written which would handle the server side task of adding the score to the database. But I'm having difficulty calling the script and passing some basic parameters such as username, score from the applet. Can anyone please point me in the right direction. Some code examples would be great.
    Thanks in advance for any help,
    Raz

    <applet
       code="Game.class"
       archive="game.jar"
       codebase="/games/Game/"
       name="Game Name"
       width="300"
       height="400">
       <param name="username" value="Bob">
       <param name="game" value="GameName">
    </applet>You can pass data like that, which you can easly set up with your database. That's how I manage saved games and scores on my games. If you pass "-1" for the username if the person hasn't signed in, you can use this code:
    public Score(Applet applet, boolean isDebugging) {
         DEBUG = isDebugging;
         user = applet.getParameter("u");
         game = applet.getParameter("g");
         if (user == null || user.equals("-1"))
              canScore = false;
         else     canScore = true;
    }That's the constructor I use for my score class.
    url = new URL("http",v"www.siteaddress.com", "/dbcodefilename.php");
    URLConnection connection = url.openConnection();
    connection.setDoOutput(true);
    PrintWriter out = new PrintWriter(connection.getOutputStream());
    out.println("u=" + user + "&g=" + game + "&s=" + score);
    out.close();
    InputStream in = connection.getInputStream();
    byte[] b = new byte[in.available()];
    in.read(b);
    response = new String(b);And you can use that code to pass the info you're wanting to pass.

  • Online high score list

    Hi guys,
    I was wondering how I could implement a high score list into a java applet game i wrote. The logic isnt what im worried about, its writing to a file that is on a server that i dont own. It's my school's webspace...do i have access to do this?
    If I dont have access, how would I do this, there are tons of online games with high score lists, so how do they do it?
    Appreciate the help,
    Brian

    Only you would know if you have the permission to do this!. BTW you cannot write to a file from an Applet unless it is signed.
    What I would do if I wanted to do this is, Create a webpage that has access to write to a file or database, then inside my applet use a HttpURLConnection to call this webpage with the paramaters passed along the query line:
    http://www.yourHost.com/TopScores?name=Gary&score=12345

  • Hosting a server for simple game related info, rankings, high scores, etc.

    I have a quick question about servers. I want to implement a ranking system for one of my games, the server would store player high scores and world rankings based on their score and perhaps other fairly easy stuff. Writing the server and communicating from
    it with the app is the easy part in my mind, ive done it numerious times for personal projects (Like a Raspberry PI based quadrocopter i wrote). My question is this. If i wrote the server where do i host it? How do people typically host their servers that
    are simple like this? Do they get a static ip address and host it from a extra computer in there homes? Im not talking about big corporations like microsoft that have large server centers, just individual developers like me.  Any thoughts?
    thank you for your time.

    Yes, the server  app runs on the machine it is hosted on.
    See http://azure.microsoft.com/en-us/documentation/services/mobile-services/ to get started with Azure Mobile Services.
    If you want to write a web service yourself from scratch you'll need to pick your technology and look for documentation there. It's off topic in this forum, but check out http://www.asp.net/get-started and the http://forums.asp.net/ forums for asp.net.
    --Rob

  • I bought a new Iphone 4s and when I sync my apps over I lost all of my high scores. How can I get back my high scores as I do not want to start all over on some of the games

    I bought the new Iphone 4s. I backed up my old 3gs on Itunes store before trading in my old Iphone. I sync my new phone and I have all of my apps but non of the high scores. For example I played all of the angry birds and had three stars on all levels. Now I have the app on my Iphone but I am back no levels completed. How do I fix this problem. My Itunes store is on a PC running Windows 7

    Under the answer you want to mark as correct you should see a box that says Correct with a green symbol to the left and a box with Helpful with an orange star to the left. Click on the one you want.
    And thanks for thinking about that, it is appreciated.

  • Flash Game High Scores Board

    Hello everyone,
    I know this is a subject that gets covered a lot as i have found a ton of tutorials that show a million dfferent ways to create a high scores board on a flash game.  So i decided to go out on a limb and pick a tutorial out to try.  Well I have now tried 3 different ones and have yet to get a working high scores board with my game.
    http://www.flashkit.com/tutorials/Games/How_to_c-Nick_Kuh-771/index.php
    That is the link to the most recent attempts to creat my high scores board.  When i finished everything the way the tutorial said it seemed like everything would work and then it just didnt.  After spending oh about 40 plus hours trying to make a high scores board i am getting very frustrated.  My game is scripted in AS2 and i have access to mysql and can set up unlimited databases.
    Can anyone please help me by sending an easy to follow tutorial that will work with AS2?  I would just like any kind of help right now as I feel ALL of my valid ideas have been ehausted.  Thanks in advance to anyone that can help!
    kapelskic

    Okay not a problem.
    This is my code on the very first frame of the game that initializes the the highscores.php script
    command = "init";
    _root.loadVariables("highscores.php?"+int(Math.random()*100000), "POST");
    This is the code that I have on a submit button, next to the input text box where the user enters their name for the scoreboard.
    on (release) {
    if(name ne ""){
    command = "update";
    _root.loadVariables("highscores.php?"+int(Math.random()*100000), "POST");
    gotoAndStop ("highScores");
    In every place the code says _root. I have also tried this. and neither of them work.  I have also tried a million other things.  So far the game plays through, goes to the game over screen where it asks for a user name and tells them their score.  Then once they press submit the game goes to the highScores screen but the name and score are not there.  The high scores screen cosists of 2 dynamic text fields one named "players" and one named "scores".  I hope this helps because I spent another 5 or so hours after my initial posts trying more tutorials with still no luck.  (the problem i am having is that i am new to flash, however not to PHP)
    kapelskic

  • I have a really high score on a game app on the ipad 2 ... Can I sync or transfer ONLY that game to my ipad 3 somehow ???

    I have a really high score on a game app on my ipad 2 ... I want to sync, or transfer, or move somehow,  the app with the high score to my ipad 3... Can I do it without syncing the whole ipad?? Or is there another way to get the game app to my "3" ???

    You would need to backup your data to iTunes or iCloud and then restore from backup on the iPad 3. Content should reside on your computer or you can reload apps from the cloud. I don't believe you can just restore one app
    http://support.apple.com/kb/HT1766?viewlocale=en_US&locale=en_US

  • Username to submit high scores for games?

    Hey, so I don't know what my username or password is so I can submit my high scores for games like brickbreaker and wordmole.
    Tbh I don't even know if I have a username lol or how to set it up.
    Any help would be greatly appreciated.
    Solved!
    Go to Solution.

    Hello StarBlue03,
    If you aren't sure if or what your user name is, you can create a new one.
    KB17723 will show you how to do this.
    Thanks! And have a great day
    -HMthePirate
    Come follow your BlackBerry Technical Team on twitter! @BlackBerryHelp
    Be sure to click Kudos! for those who have helped you.Click Solution? for posts that have solved your issue(s)!

  • HT4314 Temple Run 2, high score of 156 mil deleted from Game Center

    As the title describes, I last night got a high score of 156 million in Temple Run 2 and when I checked Game Center today, the game listed me as never having made a single run, and that I didn't have any score at all (my previous high score was 115 million which was on Game Center but is now also gone). I have played the game quite a bit and have completed all achievements except for the 10 million meter one.
    Does anyone have some thoughts on this?

    Yes, it's still listed within the app. It's only on Game Center that my scores are missing.

  • Help with online high scores

    I'm working on a marathon runner game ( http://www.locopuyo.com/MarathonRunnerBeta1.zip ) just for the fun of it. What I am wondering is what the best way to make a high scores list would be.
    I have mySQL on my server, I don't know if that is the best way to do it though.
    I don't know at all how to connect files on the internet with java.
    I was thinking it might be easier if I just had a plain html web site that I could edit in my java program using ftp, but I don't know how to do that and dont' even know if it is possible.
    Any help would be much appretiated.

    since you have MySQL on your server, I'm going to go ahead and assume you have PHP installed also. If so, you can do the highscore work in PHP and just have the game query that script. Basically (if you know anything about PHP and web queries in general) you just query the URL of the PHP script with a few GETVARS. In the simplest (and most easily hacked) way is something like:
    http://yourserver.com/game/highscore.php?action=submit&name=bob&score=5000highscore.php (your script) would then use MySQL to store the data of the GETVARS ($action,$name, and $score).
    All you need in Java to query this script is the URL class.
    URL url = new URL("http://yourserver.com/game/highscore.php?action=submit&name=bob&score=5000");
    url.openConnection(); // this is where it is queriedhighscore.php is where you need to do your database work. If you don't know anything about PHP or if this sounds too easily hacked, you might look into connecting to MySQL via JDBC (see tutorial)
    If I find the time I can make a simple template for you to build off of

  • High Score Table: Writing a Simple Text File with Flash and PHP

    I am having a problem getting Flash to work with PHP as I need Flash to read and write to a text file on a server to store simple name/score data for a games hi score table. I can read from the text file into Flash easily enough but also need to write to the file when a new high score is reached, so I need to use PHP to do that. I can send the data from flash to the php file via POST but so far it is not working. The PHP file is confirmed as working as I added an echo to the file which displayed a message so I  could check that the server was running PHP - the files were also uploaded to a remote server so I  could test them properly. Flash code is as follows:
    //php filewriter
    var myLV = new LoadVars();
    function sendData() {
    //sets up variable 'hsdata' to send to php
    myLV.hsdata = myText;
    myLV.send("hiscores.php");
    I believe this sends the variable 'myText' to the php file as a variable called 'hsdata' which I want the php file to write into a text file. The mytext variable is just a long string that has all the scores and names in the hiscore. OK, XML would be better way of doing this but for speed I just want to get basic functionality working, so storing a simple text sting is adequate for now. The PHP code that reads the Flash 'hsdata' variable and writes it to the text file 'scores.txt' follows:
    <?php
    //assigns to variable the data POSTed from flash
    $flashdata = $_POST["hsdata"];
    //file handler opens file and erases all contents with w arg
    $fh = fopen("scores.txt","w");
    //adds data to file
    fwrite ($fh,$flashdata);
    //closes file
    fclose ($fh);
    echo 'php file is working';
    ?>
    Any help with this would be greatly appreciated - once I can get php to write simple text files I should be ok. Thanks.

    Thanks for your help.
    I have got Flash working to a certain extent with PHP using loadVars but have been unable to get flash to receive a variable declared in PHP. Here's my Flash code:
    var outLV = new LoadVars();
    var inLV = new LoadVars();
    function sendData() {
    outLV.hsdata = "Hello from Flash";
    outLV.sendAndLoad("http://www.mysite.com/hiscores/test23.php",inLV,"post");
    inLV.onLoad = function(success) {
    if (success) {
      //sets dynamic text box to show variable sent from php
      statusTxt.text = phpmess;
    } else {
      statusTxt.text = "No Data Received";
    This works ok and the inLV.onLoad function reports that it is receiving data but does not display the variable received from PHP. The PHP file is like this:
    <?php
    $mytxt =$_POST['hsdata'];
    $myfile = "test23.txt";
    $fh = fopen($myfile,'w');
    //adds data to file
    fwrite($fh, $mytxt);
    //closes file
    fclose ($fh);
    $mess = "hello there from php";
    echo ("&phpmess=$mess&");
    ?>
    The PHP file is correctly receiving the hsdata from flash and writing it to a text file, but there seems to be a problem with the final part of the code which is intended to send a variable called 'phpmess' back to Flash, this is the string "hello there from php". How do I set up Flash and PHP so that PHP can send a variable back to Flash using echo? Really have tried everything but am totally baffled. Online tutorials have given numerous different syntax configurations for how the PHP file should be written which has really confused me - any help would be greatly appreciated.

  • High Scores

    Hi can anyone help please -
    I'm currently making a game for an assignment, which is
    pretty much finished however I have to include a score recording
    system which will record name, score and number of hits for the top
    10 players. The scores should be held in an external text file . I
    was wondering if anyone could explain a simple way to do this, i
    know i should use getpref and setpref to create and load the text
    file, and also use some sort of list. If i use a property list i
    can have a property 'name' and its value 'score' but how would i
    add a third element, the hits. Alternatively if i use a linear
    list, one for each of name, hits and score, how would i link them
    and sort them so that the correct name hits and score display
    together. Also i should probably mention that the game currently
    has name, hits and score held in global variables.
    If anyone could point me in the right direction that would be
    great, I'd really like to understand how to get this working first
    instead of just the usual trial and error.
    thanks
    Mark

    The general tool for reading and writing text files is the
    fileIO xtra,
    implementing it involves some learning curve.
    The easy way to store user settings like high scores is the
    setPref,
    getPref functions which store text in a predefined location
    and works
    with shockwave, unlike fileIO xtra.
    The larger effort might be involved in getting the scores
    from the
    stored text version back to whatever variables scheme you
    store them in.
    value(somestring) converts a text representation of a number
    back to an
    integer or float.
    you can even store list variables as text
    x = [["bob", 123], ["Jim", 567], ["Sally", 778]]
    savePref "scoreFile", string(x)
    -- retrieved with
    x = value(getPref("scoreFile"))

  • How to manage high score file

    Hello,
    I have made i little game in CVI, in the end of the game user get a score base on the levels he passed and the level of difficulty.
    As this is a school assignment i have to have a score board. I've made score board using a table and i read arguments from a txt file.
    All I read is the name of the player and his score.
    The trouble that I'm having is to check the txt file and see if the new score of the user can be put in the score board.
    I need to known how I check if user's new score need to be put into the score txt file, and how to put it there.
    Thanks in advacne!

    Hello Slavik87!
    If I understand your question correctly, want to are asking is how to read the text file, retrieve the highest scores from it and update the file again.
    If you are asking about which functions to use, these are some functions you can use to perform the file operations:
    fopen, to open the file
    fputs, to write a string to the file
    fgets, to get a string from the file
    fseek, to navigate through the file
    fclose, to close the file
    Here are some suggestions about how you can manage the information in your text file:
    Insert each new entry (name, score) on a separate new row, optionally using separators:
    John Doe, 10
    Kelly Smith, 43
    Kevin Brown, 4
    After reading these lines from disk, you would have to store the entries in some data structures (e.g. lists, structures) for your application to manage.
    For optimization, you can also sort the rows based on the highest score, this way, when you want to retrieve the highest scores, these are already situated at the beginning of the file. However, when you update the rows, you would have to switch places of rows, when a person will have a higher score than the previous item(s).
    Best regards!
    - Johannes

  • High Score Lists

    I am new to Java--I started learning about 2 weeks ago. I have just programmed my first game in Java, but I don't know how to make a high score list. As of now, during gameplay, the game keeps track of the user's score like this:
    g.drawString("Score: " + GameState.cur.tailLength*10, 25, 30);GameState is a class. cur is an instance of GameState.
    tailLength is an integer variable that keeps track of how long the tail is (the game is a snake game, where you eat food and your tail grows & scoring is 10 pts per food eaten).
    If anyone has any ideas for how to make a high score list inside the java applet, I would greatly appreciate it.

    You're going to need to store previous game scores somewhere (start with an ArrayList) when each game has ended. Then, you can draw then whenever you want to. Later on you can store the scores in a file or even a database.

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