Does Adobe Pixel Bender work with AE CS6/Premiere Pro CS6

Hello All,
I want to create a GPU accelerated video processing plugin for After Effects/Premiere.
I just came across Adobe "Pixel Bender" here:
http://www.adobe.com/devnet/pixelbender.html
It seems to Pixel Bender allows you to code for the GPU in a GLSL-like programming language.
Can I use Pixel Bender in an After Effects/Premiere Pro CS6 plugin?
If not, how do I go about using the GPU in an AE/Premiere plugin?
Thank you very much for any Help,
                                                                Sumo B.

I can't speak for Premiere Pro, but After Effects CS6 does not support Pixel Bender directly. However there is a plugin available from AEScripts.com, which allows you to compile and run Pixel Bender kernels from within AE CS6: http://aescripts.com/pixel-bender-kernel-accelerator/
Incidentally, even in CS4 - CS5.5, where PB plugins are supported, they don't use the GPU when run inside After Effects.
Otherwise you'll need to delve into the SDK using C++, which is much more complicated but a thousand times more flexible and powerful, and which allows you to code OpenGL for accessing the GPU.
Christian

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