Embedding fonts into applets

hi im making a applet game and it has a custom font
how can i embed the font so the user does not have to install it manually
i read on page u can do this by adding it to the jar and pointing to it some how but they dint explain how
is this possible or is there another way ? point to the font if i upload it or soming
thx :)

been playin with this for past few hours not getting any were just dont no java well enough to really understand whats going on
all going over my head
font is at http://www.auba18.dsl.pipex.com/fruitsim/AthleticTown.ttf
my applet class files r at
http://www.auba18.dsl.pipex.com/fruitsim/
so same place as my font
i just need the applet to some how load this font and display it were the other ones are grabbing "LCD"
iv got a few pieces of code no idea which one to use or how to get them to compile properlty
would some one be able to add the code in for me would really appreciate it thanks :)
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import java.applet.*;
import java.io.*;
import java.io.InputStream;
import java.net.URL;
public class drawTopbox {
     private Applet parrentapp;
     JLabel imageLabel;
     ImageIcon ImageIcon;
     JLabel bronze = new JLabel("000.00");
     JLabel silver = new JLabel("000.00");
     JLabel gold = new JLabel("000.00");
     //InputStream in = getClass().getResourceAsStream("AthleticTown.ttf");
     //public static Font createFont(int in);
     //Font     font = Font.createFont(Font.TRUETYPE_FONT, in);
     //InputStream fis = new FileInputStream("font.ttf");
     //Font f = Font.createFont(Font.TRUETYPE_FONT, fis);
     public drawTopbox(Applet parrent, int maxSlots) {
          parrentapp = parrent;          
     try {
     URL url = new URL("AthleticTown.ttf");
     InputStream is = url.openStream();
     Font font = Font.createFont(Font.TRUETYPE_FONT, is);
      } catch (Exception e) {
      e.printStackTrace();
          // bronze
          bronze.setBounds(((187*maxSlots)/2)-99, 14 ,100, 50); 
          bronze.setFont(new Font(font, Font.PLAIN, 25));
          bronze.setForeground(Color.red);
          parrentapp.add(bronze);
          // silver
          silver.setBounds(((187*maxSlots)/2)-54, 45 ,100, 50); 
          silver.setFont(new Font("LCD", Font.PLAIN, 25));
          silver.setForeground(Color.red);
          parrentapp.add(silver);
          // gold
          gold.setBounds(((187*maxSlots)/2)-20, 9 ,200, 50); 
          gold.setFont(new Font("LCD", Font.PLAIN, 35));
          gold.setForeground(Color.red);
          parrentapp.add(gold);
          // background
          ImageIcon = new ImageIcon(parrentapp.getImage(parrentapp.getCodeBase(), "Images/topbox.gif"));
          imageLabel = new JLabel(ImageIcon);
          imageLabel.setBounds(((187*maxSlots)/2)-135, 0, 271, 100);
          parrentapp.add(imageLabel);
          parrentapp.setLayout(null);
     *     displayBronze                              *
     public void displayBronze(double value) {
          bronze.setText(String.valueOf(value) + "0");     
     *     displaySilver                              *
     public void displaySilver(double value) {
          silver.setText(String.valueOf(value) + "0");     
     *     displayGold                                   *
     public void displayGold(double value) {
          gold.setText(String.valueOf(value) + "0");     
     *     clearValue                                   *
     public void clearValue(int value) {
          switch (value) {
         case 0:
                    gold.setText("");     
                    break;
           case 1:
                    silver.setText("");     
                    break;
           case 2:
                    bronze.setText("");     
                    break;
}silver and gold work fine (old way grabbing from pc)
trying to convert bronze to work by grabbing font from my server

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