Enter run time in hours / mins / secs on the front pannel
I am trying to get a pop up VI to run alongside my main program. While the measurment parts of my software run I want a VI to pop up and display the run time in hours / mins / secs. Once the main VI ends its sequence, I want the timer VI to close down again. It sounds easy and maybe it is, but can I get it to work ........... HELP !!
I have created an example program for you (in LV 6.0). Basically a time window will popup at the start and show the runtime (calculated, so starts at 0 hours), and when you stop the Main vi the time window will close. The time is updated at every loop of the Main vi. All of this is achieved through VI server as you will see.
I hope this helps you.
Kim
Attachments:
Runtime_indicator.llb 39 KB
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<div class=Section1>
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Little guidance will be helpful.I had checked on net as well as on social msdn site for this kind of error. Usually error is due to writing out of index.
As it is in your code.
strcpy_s(lcPacketPrefix+(sizeof(lcPacketPrefix)-strlen(lcPacketLen)),sizeof(lcPacketPrefix),lcPacketLen);
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I have found many answers about other instances of this error, but nothing that descibes how to diagnose this problem. All other problems were simple enough that the problem could be determined by looking at the code. I have looked at my code extensively and I don't see a problem. One of the previous answers I have found is Error: Stack corruption around the variable 'tm' but the current version of the program uses only default alignment.
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Holger Grund wrote:
Hey, these data breakpoints are really not that hard to use ;-)
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One of us does not understand. First, I must correct what I said before; the stack is used in reverse of what I was thinking. I knew that but I forgot. In other words, for each item local appearing in a function, the addresses decrease. The processor's stack pointer register is decreased for each item put into it, which makes sense, because then the processor knows there is a problem when the register gets to zero or less.
Yes, I certainly understand that the error message is referring to memory before and after LoggerThread.
There is an important difference between stack memory before a function's allocations and after.
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Code Snippet
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The script itself is something I found somewhere on the internet - it's for Sony Vegas.
I've highlighted the changes with bold underlined italics.
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