Error Message HRESULT 0X8007007E

System.DllNotFoundException: Unable to load DLL 'hppatusg01.dll': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
   at Com.HP.App.HPToolkit.HPStreams.HBCDLLStreamsInterf​ace.IsDeviceConnected(String pPortName)
   at Com.HP.App.HPToolkit.HPDevice.ClientDevice.IsDevic​eConnected()
   at Com.HP.PLS.UsageTracking.ClientDeviceWrapper.get_I​sConnected()
   at Com.HP.PLS.UsageTracking.PE.MarsHost.IsOptedInAndC​onnected(OptInLoader loader, List`1 proxies)
   at Com.HP.PLS.UsageTracking.PE.MarsHost.ShouldExit(Op​tInLoader loader, List`1 proxies)
   at Com.HP.PLS.UsageTracking.PE.MarsHost.ShouldExit()
   at Com.HP.PLS.UsageTracking.PE.App.OnMainTimer(Object sender, EventArgs e)
   at System.Windows.Forms.Timer.OnTick(EventArgs e)
   at System.Windows.Forms.Timer.TimerNativeWindow.WndPr​oc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50​727/mscorlib.dll
hppusg
    Assembly Version: 1.1.0.1
    Win32 Version: 1.1.0.1
    CodeBase: file:///C:/Program%20Files%20(x86)/HP/HP%20UT/bin/​hppusg.exe
Microsoft.VisualBasic
    Assembly Version: 8.0.0.0
    Win32 Version: 8.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.Vis​ualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.Visua​lBasic.dll
System
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.​0__b77a5c561934e089/System.dll
HPTools
    Assembly Version: 5.1.0.1
    Win32 Version: 5.1.0.1
    CodeBase: file:///C:/Program%20Files%20(x86)/HP/HP%20UT/bin/​HPTools.DLL
System.Windows.Forms
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Window​s.Forms/2.0.0.0__b77a5c561934e089/System.Windows.F​orms.dll
System.Drawing
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawin​g/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
System.Runtime.Remoting
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtim​e.Remoting/2.0.0.0__b77a5c561934e089/System.Runtim​e.Remoting.dll
System.Configuration
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Config​uration/2.0.0.0__b03f5f7f11d50a3a/System.Configura​tion.dll
System.Xml
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.​0.0.0__b77a5c561934e089/System.Xml.dll
HPUsageTracking
    Assembly Version: 1.1.0.1
    Win32 Version: 1.1.0.1
    CodeBase: file:///C:/Program%20Files%20(x86)/HP/HP%20UT/bin/​HPUsageTracking.DLL
interop.hpqusg
    Assembly Version: 130.0.287.0
    Win32 Version: 130.0.287.0
    CodeBase: file:///C:/Program%20Files%20(x86)/HP/HP%20UT/bin/​interop.hpqusg.DLL
HPToolkit
    Assembly Version: 5.1.0.1
    Win32 Version: 5.1.0.1
    CodeBase: file:///C:/Program%20Files%20(x86)/HP/HP%20UT/bin/​HPToolkit.DLL
ngahazzp
    Assembly Version: 5.1.0.1
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.​0__b77a5c561934e089/System.dll
Enumeration
    Assembly Version: 5.1.0.1
    Win32 Version: 5.1.0.1
    CodeBase: file:///C:/Program%20Files%20(x86)/HP/HP%20UT/bin/​Enumeration.DLL
System.Runtime.Serialization.Formatters.Soap
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtim​e.Serialization.Formatters.Soap/2.0.0.0__b03f5f7f1​1d50a3a/System.Runtime.Serialization.Formatters.So​ap.dll
grz1cl0w
    Assembly Version: 5.1.0.1
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.​0__b77a5c561934e089/System.dll
voeta81p
    Assembly Version: 5.1.0.1
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.​0__b77a5c561934e089/System.dll
HPStreamsInterface
    Assembly Version: 5.1.0.1
    Win32 Version: 5.1.0.1
    CodeBase: file:///C:/Program%20Files%20(x86)/HP/HP%20UT/bin/​HPStreamsInterface.DLL
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Can anyone decipher this message?

Hi Mason,
It is a sort of Too Much Data too Quickly message.
As well as Tony's Suggestion of moving the TCP part of the use of port 5190 to 443 it may be worth looking at what your Status Message is doing.
This error can pop up if the iTunes items is running in iChat 3
Or in iChat 2 or 3 that you have a AppleScript that "Scrolls" a Text message in any way.
It can also appear if you or one of your Buddies is sending animated .gifs as the Buddy Pic.
Now iChat can not always see these so just looking at them is not all you have to do.
Chax will show Animated Pics that are being sent to you.
9:00 PM Tuesday; October 2, 2007

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            _keypad.Dispose();
            return 0;
        public static void KeyHandler(Object o, UI.Keypad.KeyEventArgs eventArgs)
            int keycode;
            keycode = eventArgs.KeyChar;
            if (keycode == 4)
                _isExitKeyPressed = true;
                return;
        public static void TimerHandler(Object obj, UI.Canvas.TimerEventArgs eventArgs)
            if (_isExitKeyPressed)
                UI.Canvas.Timer timer = (UI.Canvas.Timer)obj;
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                    FileStream fileStream = usbHost.GetStream();
                    try
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                        int i;
                        while (timeout < 5)
                            // Console.WriteLine("Exiting in {0} secs", 10 - timeout);
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                            if ((i = fileStream.Read(bytes, 0, bytes.Length)) > 0)
                                // string data = System.Text.Encoding.ASCII.GetString(bytes, 0, bytes.Length);
                                string data = System.Text.Encoding.ASCII.GetString(bytes, 0, i++);
                                _operatorCodeValue = data;
                                // _operatorCodeValue = _operatorCodeValue + data;
                                _operatorCodeDisplayText.Data = operatorCodeDisplayHeader + _operatorCodeValue.Substring(_operatorCodeValue.Length - 7, 7);
                                int leftCordinate = 40;
                                drawing.Clear();
                                Drawing.Text line1Text = new Drawing.Text();
                                line1Text.Point = new Point(leftCordinate + 30, 40);
                                line1Text.Data = _operatorCodeValue.Substring(_operatorCodeValue.Length - 7, 7);
                                line1Text.Height = 18;
                                line1Text.FontName = "CG Times Bold";
                                drawing += line1Text;
                                drawing.PartialRendering = true;
                                printControl.PrintFeed(drawing, 4);
                            else
                                Thread.Sleep(1000);
                                timeout++;
                    catch (Exception ex)
                        Console.WriteLine("Exception reading /dev/ttyUSB0: {0}", ex.Message);
                // Wait a short while
                Thread.Sleep(1000);
                // Clean up 
               // usbHost.Dispose();
            return;

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