Expression Encoder Won't Screen Capture Sims 4

The program works, because my recording shows everything happening on my screen until I hit the icon to start Sims 4.  After that point, I just have a large, blank, white window, with a white cursor moving around through the blankness.  What's
going on?  Why won't it record what I am doing in Sims 4?

Noondaywitch, I created a test account and screen capture of windows worked correctly in it. Thank you!
So now I need to look for something about my account. I'm going to try disabling all startup items and see what happens.
UPDATE: Disabling all startup items and rebooting fixed the problem. The window capture function now works in my user account. Now I can put startup items back one by one to see which one might have caused the issue.
Thanks to all who gave advice.

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    Noondaywitch, I created a test account and screen capture of windows worked correctly in it. Thank you!
    So now I need to look for something about my account. I'm going to try disabling all startup items and see what happens.
    UPDATE: Disabling all startup items and rebooting fixed the problem. The window capture function now works in my user account. Now I can put startup items back one by one to see which one might have caused the issue.
    Thanks to all who gave advice.

  • Trying to increase the sound of recorded screen captures

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  • Expression Encoder crashes when connecing to live source video device under Server 2012

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  • Error Message When Importing Quicktime Screen Capture to FCE

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  • Poor quality export from imported mp4 screen capture

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  • Screen capture of the front panel automatically

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    No sure why you couldn't find a reference to it but there is the VI method Get Panel Image.
    Message Edited by Dennis Knutson on 03-16-2007 07:42 AM
    Attachments:
    Get Panel Image.PNG ‏4 KB

  • Advice on compressing screen capture movies for web ?

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  • Imported screen capture avi looks pixely in pp2 cs3

    Okay this is my first post on here so please bear with me, I will try to make this any easy one.
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    So I have been doing some more homework and I took Harm's suggestion to get Camtasia. Thank you for that, I love it. It is quite versatile and looks great(It should for $300). So now I am able to produce a screen captured video that is workable though I am having a couple of issues still. The Dv/NTSC standard of 720x480 PAR .9 is not the easiest to match up. I have output my camtasia video as an AVI, 640x480 with a PAR of 1 and set it to 30fps, I also set my premiere project to 30 fps. The AVI file I created is about 14 gigs as the movie is 9 minutes long. I tried importing it but only the first 2 minutes of the video come into the project which makes no sense to me. I am getting low on Hard Drive Space ~30 gigs left of 320, so maybe there are safeguards in the machine or program which won't let me use the whole file as it would bring me too close to the limit(don't worry, I'm getting a 1TB external drive later today). So now I am pondering my options and again asking for help.
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  • Screen Capture avi - HELP!!!!!!!!

    Hello All.
    Please someone out there must know the best answer to my
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    So I have been doing some more homework and I took Harm's suggestion to get Camtasia. Thank you for that, I love it. It is quite versatile and looks great(It should for $300). So now I am able to produce a screen captured video that is workable though I am having a couple of issues still. The Dv/NTSC standard of 720x480 PAR .9 is not the easiest to match up. I have output my camtasia video as an AVI, 640x480 with a PAR of 1 and set it to 30fps, I also set my premiere project to 30 fps. The AVI file I created is about 14 gigs as the movie is 9 minutes long. I tried importing it but only the first 2 minutes of the video come into the project which makes no sense to me. I am getting low on Hard Drive Space ~30 gigs left of 320, so maybe there are safeguards in the machine or program which won't let me use the whole file as it would bring me too close to the limit(don't worry, I'm getting a 1TB external drive later today). So now I am pondering my options and again asking for help.
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  • Restore screen captures from Preview app

    I have had to wipe my drive clean and re-install the OS. Before it was re-installed, I had quite a few Preview screen captures that I forgot to save to the drive. When I would quit the app, they would re-appear, so they were being retained somewhere. Is there any way to restore those images from my backup? I can't restore the app as the software won't allow it, and I can't open the backup in Time Machine. Is there any way to get those images back?  TIA,

    Launch the Console application in any of the following ways:
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  • Screen Captures Exposed

    This thread attempts to tackle the issue of screen captures in FrameMaker.
    Please post questions about screen captures to the FrameMaker forum outside the FAQ thread using Add Topic. http://www.adobeforums.com/cgi-bin/webx?14@@.ee6b312
    Please, post corrections and suggestions to the FAQ Corrections and Suggestions thread:
    DorothyK "FAQ Suggestions and Corrections" 5/9/01 7:12am.
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    <b>Dov Isaacs on Screen Captures</b><br /><br />Dov Isaacs had this to write about screen captures:<br /><br />***************<br /><br />Date: Wed, 23 May 2001 10:23:22 -0700<br />From: "Dov Isaacs" <[email protected]><br />Subject: Imported / Placed Images - MORE (You Asked for It!)<br /><br />All:<br /><br />Some additional issues were raised yesterday both on-list and in some private emails to me about me postings with regards to screen capture images specifically and images in general.<br /><br />Issue #1 - UNIX<br />===============<br /><br />UNIX is not my specialty and Adobe no longer provides a version of Photoshop for any flavour of UNIX. Thus, my advice for UNIX users of FrameMaker are effectively to capture the raw image as TIFF, process the image on Windows or Macintosh to obtain the EPS file with the image interpolation option, and then move the resultant EPS file back to your UNIX-based system for use with FrameMaker.<br /><br />Issue #2 - File Size - Screen Captures<br />======================================<br /><br />There is no question that the binary EPS files that result from the procedures I outlined yesterday are somewhat bloated compared to other files holding the same content. The resultant PDF files at the end of the process, though, are exceptionally compact.<br /><br />To show what is going on, I captured an image showing one of the PSCRIPT driver dialog windows. I saved the resultant RGB image in a number of different formats. The following are the files, sizes, and explanations:<br /><br />Printer Properties.bmp - 899 KBytes<br /><br />        RGB and K only, no CMYK option, no compression option,<br />        no display/print-time interpolation,<br />        limited cross-platform interoperability,<br />        application/driver resampling problems<br /><br />Printer Properties.gif - 20 KBytes<br /><br />        RGB only, no CMYK option, 24 bit color reduced to 8 bit color,<br />        no display/print-time interpolation,<br />        application/driver resampling problems<br /><br />Printer Properties.tif - 61 KBytes<br /><br />        no display/print-time interpolation,<br />        application/driver resampling problems<br /><br />Printer Properties Direct ASCII.eps - 2735 KBytes<br /><br />        no compression, enormous size (includes TIFF preview)<br /><br />Printer Properties Direct Binary.eps - 1462 KBytes<br /><br />        no compression, large size (includes TIFF preview)<br />        care must be taken in setting Windows PostScript printer driver<br />        to correct binary option (most often TBCP if not AppleTalk printer)<br /><br />Clearly, you are indeed paying an on-host penalty in file size by using<br />the EPS approach that I outlined. The resultant PDF generated from this<br />content most often is SMALLER than the PDF generated from TIFF equivalents<br />and has higher quality, but you will pay in terms file size of the on-host<br />"content" files with the images.<br /><br />(You may ask "why are the EPS files from Photoshop so bloated?" The answer<br />is two-fold. Part of the problem comes from the fact that Photoshop does<br />not have a compression option for non-JPEG EPS export, although it has a<br />ZIP compression option for non-JPEG PDF export. The other part of the problem is the TIFF preview header, which surprising enough, takes at least as much space as the "base" uncompressed image in PostScript. Yucck!)<br /><br />But alas, I did find a way of fixing this problem enough to be quite a<br />bit more tolerable. (If local disk space is not a problem, then you need<br />not worry about trying this stuff out!)<br /><br />Instead of saving the image as EPS with the interpolation option in either<br />Photoshop 6 or Photoshop Elements 1, save the image as Photoshop PDF with<br />the interpolation option and ZIP compression (not JPEG!!) using either<br />one of those programs. THEN, in Acrobat 5, save the PDF file as binary EPS, <br />TIFF header, language level 3. (In Acrobat 4.05a, export the PDF file <br />similarly!)<br /><br />Resultant files (both ASCII and binary flavours):<br /><br />Printer Properties.pdf - 23 KBytes<br /><br />        Most compact format for this image type<br />        Not appropriate for FrameMaker import/placement.<br /><br />Printer Properties from Acro5 ASCII.eps - 400 KBytes<br /><br />        Slightly larger than binary equivalent,<br />                much larger in the general case, though<br />        (includes TIFF preview)<br /><br />Printer Properties from Acro5 Binary.eps - 396 KBytes<br /><br />        Slightly smaller than ASCII equivalent,<br />                much smaller in the general case, though<br />        (includes TIFF preview)<br />        care must be taken in setting Windows PostScript printer driver<br />        to correct binary option (most often TBCP if not AppleTalk printer)<br /><br />With the replacement step of generating PDF instead of EPS and then the extra steps of running Acrobat and saving/exporting PDF, you save over two thirds of the disk space for the EPS files.<br /><br />There is no quality loss in this process. The savings in disk space is<br />due to the fact that unlike non-JPEG EPS export from Photoshop/Photoshop<br />Elements, PDF export from the same program can ZIP compress images as<br />well. Screen captures do exceptionally well with non-lossy ZIP compression.<br />The EPS save/export from Acrobat maintains the images' ZIP<br />compression. The remaining "bloat" in these Acrobat-generated EPS files is the<br />result of Acrobat's PostScript procedures in the EPS file as well as the TIFF header.<br /><br />Bottom line is that I think the extra steps are worth it if you want to<br />conserve disk space. If you want to re-edit THESE EPS files in Photoshop,<br />unlike the EPS files directly saved from Photoshop, extreme care must<br />be taken in opening them to avoid weird resampling.<br /><br />Issue #3 - Non-Screen Capture Images<br />====================================<br /><br />I would still recommend EPS as a better means of importing/placing images<br />into FrameMaker such that resampling does not occur in the application or driver.<br /><br />Likewise, I would not recommend ever resampling any such images to a higher resolution. Turn on the image interpolation option and let either<br />Acrobat or the ultimate PostScript printing device do the hard lifting<br />for you. You gain nothing by carrying around the extra data which really<br />contains no real new data.<br /><br />This is most likely contrary to what your service bureaus and printers<br />will tell you as gospel and what their pre-flight software will advise you to "correct," but resampling here buys nothing at all. (If they still don't believe you, have them contact me!)<br /><br />I have revised the recommendations from yesterday based on the above ...<br /><br />        - Dov<br /><br />========================================================================<br /><br />Based on our experience at Adobe, there is one way that easily yields the highest quality computer screen shots for both display and printing.<br /><br />(1) Grab the image with whatever your favorite tool is. Under Windows, the easiest thing to do is Alt-PrintScrn which puts the RGB bits onto the pasteboard. 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