External movie loading at highest level

Hi.
I have two buttons loading two separate external .swf files
into a movie container. When they come in, they play over the
navigation. Do you know why this is happening? The navigation
buttons reside on layer 2 and layer 3 on the timeline on top of the
container. My "container" resides on layer 1 on the timeline. This
is the AS code on layer 4 of the timeline:

Maybe add the loader as a child of your container on layer1?
myContainer.addChild(IMGLoader).
Right now you are adding the IMGLoader to the document
classes display list (which would be the root mc in AS 2 terms,
since it is the last thing added, currently it will be on top of
the content you added via the authoring tool on layers 2 and 3.

Similar Messages

  • Need buttons on base movie to become inactive when external movie loaded

    Hi,
    I am working on a portfolio website and I have all my navigation with buttons linking to other pages, on the base level. All the buttons are  scattered around the stage and when one of these buttons is clicked an external movie is loaded in the centre of the page.
    The movie is a big white box with a slideshow of images from my portfolio in the centre of the stage.
    My problem is that the buttons on the base level are easily clicked by accident, even though you cant see them with the white box.
    Is there anyway I can stop the base movie clip working, once a button is clicked? When the user has finished looking at my slideshow images then they press a close button.
    Code used for button on main timeline:
    swfBtn.onRelease = function()
        loadMovieNum("graphicLayouts.swf", 1);
    Code used for Close button on external swf:
    on (release) {
         unloadMovieNum(1);

    In your case I'd recommend writing the said above two function on main timeline. It should go something like this:
    function enableBtns():Void
         BTN_1.enabled = true;
         BTN_2.enabled = true;
         // ... and so on
    function disableBtns():Void
         BTN_1.enabled = false;
         BTN_2.enabled = false;
         // ... and so on
    Now, in the function where you call the loadMovie method (it's on the main timeline, right) just write:
    disableBtns();
    And in the external swf file, where you unload your swf write:
    _level0.enableBtns();
    It should work if I didn't bug anything.

  • External Movie Loading

    I have the main movie with a button on it with the following
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    That works great - it loads the movie into the
    loadCentralCommand clip
    The problem if I load a different movie to a different
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    not exactly sure what you are after, but why create a clip on
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    I'd simply create one (unless you need multiple up at once) and
    just load my movies into that one container clip like this....
    on(release) {
    container_mc.loadMovie("loadCentralCommandSGUnload.swf", 1);
    Copy and paste the code above on all the buttons you need to
    load a movie. All you have to keep changing is the name of the swf
    file you want to load.

  • Movie inside of a loaded external movie

    Hi
    how to control a mc inside a loaded external movie?
    so I have a main.swf, loaded a ex.swf into it by using loadMovie, and inside ex.swf there is a mc called 'mc'
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    Hi Ned
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    for some reason, after I replace currentObjectColor to just currentObject, it work just fine, I don't know if the problem is from putting one object equal another one, but as far as I need this would work for me.
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  • Passing variables to loaded external movie

    Ok, this problem has beaten me for the last 2 days. It seems
    to be extremely simple, I am on main movie and I am using
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    holder called holder_MC, then from main using onLoadInit or
    onLoadProgress listeners I can target dynamic text inside
    callMe.swf as holder_MC.myTXT.text = "blablabla" or I can change
    frames in callMe.swf by holder_MC.gotoAndStop(5). But HOW TO PASS
    VARIABLE myVar to callMe.swf so it executes something there? Using
    holder_MC.myVar DOESN'T WORK!!!!!!!!!!!!!!
    Thanks for any help,
    Zbynek

    UPDATE... I copied the link to another page with my variables in the image attributes as I posted above. And it works using the values that are cached for those items. Is there any way to do this on the same page as my original link without my users having to change to a different page?

  • Loading external movies differently

    I am making a web site with several pages that the content
    will load as an external movie. Right now I have all loading with
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    blank clip and the rest in another. What I would like to do is have
    the first external page/clip content load with the main page and
    also reload with the nav button if someone wishes to return and
    leave the other buttons to remain loading each pages external
    content like they are now. So is there a way to get the first pages
    content to load both ways? This is what the code for the first
    button looks like now :
    on (release) {
    //load Movie Behavior
    if(this.aboutext == Number(this.aboutext)){
    loadMovieNum("aboutus.swf",this.aboutext);
    } else {
    this.aboutext.loadMovie("aboutus.swf");
    //End Behavior
    //unload Movie Behavior
    if(this.blk == Number(this.blk)){
    unloadMovieNum(this.blk);
    } else {
    this.blk.unloadMovie();
    //End Behavior
    Right now everything works I just don't have any content
    until a button is clicked.

    Hi,
    Take a look at this simple tutorial and you will find what
    you are looking for.
    Here
    Hope this helps
    Cheers
    Alan

  • Loading external movies

    I've created (with help) a series of buttons that scroll a
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    these buttons also cycle through their up and down state as the
    user clicks from one to the next. I'd like for them to also load an
    external flash movie into a "loader" movie clip. More precisely, a
    different external swf for each button.
    I don't know how to include the loadMovie script into the
    (beyond my skills) action script that controls my x-postion
    buttons. I've tried to write the bellow code for each button, but
    it stops my x-position scroll.
    I tried to use this code... but it stops my movieClip from
    scrolling.
    controller_mc.but1.onRelease = function() {
    loadMovie("chapterTest.swf", "_root.loader");
    Here is my complete code. I'd be happy to answer any question
    and I'll also attach my file for review. Thank you.
    click here for
    my files

    Hi,
    Ok, you mentioned that you had an issue when clicking on a
    button to load an external movie it would stop your x-position
    scroller. I downloaded your files and you have a button in the
    library that's found in the timeline called btnLink_01. You have an
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    timeline1.link01.onRelease = function() {
    When I opened your file and ran the movie, I click on the
    btnLink_01 at it did not load the external movie called test.swf,
    which I created, and didn't seem to affect your x-scroll
    functionality. I did some troubleshooting and set the color
    properties from Alpha to None on movieclip "loader" movie and it
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    Thanks,
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  • Loading in external movie

    hi all
    I have a problem loading in movies from a movie with a
    scrolling menu. the problem is the movie(load.swf, the movie trying
    to load into)is also loaded into main movie, so because of this
    needs the code;
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    heres the ln link
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    cheers for your help

    if you want the movies to simply load into your load.swf like
    this and when one finishes the next loads in, you'd be better off
    creating a container movie clip at (0,0) that you load your
    load.swf movie into. tell this movie to play through its timeline.
    at the end of that timeline, have it do a
    this.loadMovie("movie1_02.swf") and then add a line of AS on the
    end of movie1_02.swf that would
    this.loadMovie("movie1_03.swf"). not the best approach but it
    should work.

  • 'Load external movie clip' behavior

    I am currently working on a flash movie that loads with an
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    movie in Flash, when all the files are uploaded to my server, the
    external movie clip does not load, and the message in the bottom
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    www.panoramalotforsale.com...
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    When everything works fine locally, but fails to load live on
    your webserver, there is of course a pathing problem.
    So, in your flash, when you call loadMovie, try using a full
    path to the external file your trying to load.
    So for example, instead of "/movies'/myexample.swf", do "
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    Make sure you keep the
    http:// though.

  • Load \ unload external movie

    Hi!
    While a parent movie plays, I want to replace a movie with
    others.
    The movie to be replaced was attached with the following
    instruction (attachMovie):
    _root.attachMovie("ButtonsTest", "buttonsTest_mc", 6,
    {_x:400, _y:300});
    I am looking for a way to unload the above movie and load at
    the same coordinates the new external movie.
    Please help
    TIA
    Nanu

    use loadMovie into another MC ....
    u have a MC with 2 frames ... control
    1st frame - an empty mc, clip1
    stop();
    clip1.loadMovie("the_clip1.swf")
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  • Loading external movies in specific frames

    Here's what I'd like to have my project do: By clicking on a
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    and also load the movie, but the movie loads into all frames of my
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    Thanks
    Eric

    you could not load it into an empty movie clip located on
    frame 20 from frame 5, flash wouldn't know where to load it since
    the movie clip hasn't shown up... you could load it in on frame 5
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  • Loading two movies & loading entire current movie

    well, having a bit of problems with figuring out my preloader
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    Here's the code for the controls:
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    Prakash

  • Inventory load at WM level

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    Csaba

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