Flash Builder 4 (Linux)

Is there a planned Linux version of Flash Builder? I've been using the FB3 alpha release for a long time now, and I'm hoping that FB4 will be released for Linux. I'm sure there are many out there who are more than willing to pay for it.
Flash Builder for Linux would be one more step toward making it possible to easily develop Flash Platform applications on any operating system. I know it's possible to do this via the Flex SDK, but IDE support speeds development time by a LOT.

hi,don't waiting....
this is a port version for linux:
a project to port the Adobe Flash Builder to Linux
Hmmmm, and how exactly do you 'port' commercial software, Flex SDK is open source so sure you could develop  a gumbo ide for the sdk but all those features beyond the sdk that actually are what Flashbuilder is about come out of Adobe you can't have a (one-long-dhonge) version of Flashbuilder with Adobe trade marks your post shouldn't even be here in the forums.
David.

Similar Messages

  • Flex Builder Linux A4 + Flash in Eclipse

    I installed Flex Builder Linux A4 successfully on a machine
    w/ properly working Flash 10 on Mozilla Firefox 3.01 (Iceweasel).
    When I fired up Flex in Eclipse (menu: Help > Flex Start Page),
    I get the error message below.
    " The Flex Start Page requires the Adobe Flash Player. Please
    use the installers in the Flex Builder 3/Player/ folder to install
    the Adobe Flash Player into your default browser. "
    I am running: Debian sid, Sun JRE1.6, Flash 10 (in
    Iceweasel), Eclipse 3.4.1. Many thanks for any tips to get Fx
    Builder working.

    Hi,
    Can you please change the web browser settings of Eclipse.
    From the menu select Window -> Preference -> General ->
    Web browser
    here, select external web browser and select Firefox or the
    browser in which you have Flash Player installed.
    Hope this helps.

  • Problem signing application to BlackBerry from Flash builder 4.6 premium

    Hi,
    I would like generate "BlackBerry" version of my application with Flash Builder, for this i'm using this guide.
    http://docs.blackberry.com/en/developers/deliverables/37176/BlackBerry_Tablet_OS_SDK_for_A dobe_AIR-Getting_Started_Guide_for_Windows_Developers--1943146-1206065540-001-2.0_Beta-US. pdf
    First, i have uninstalled older flash builder versions, and i have installed Flash builder 4.6 premium.
    After, I have installed the BlackBerry Tablet OS SDK for Adobe AIR.
    Next, I have updated the BlackBerry Tablet OS SDK plug-in.
    But, my problem is using the deployment setup wizard.
    I tried with the BlackBerry Tablet Simulator started, but when I click "Run the BlackBerry Tablet OS Deployment Setup Wizard" to configure your development environment, the wizard is not showing.
    I would like generate my application, ".bar" file, signed with the reals certificates of BlackBerry. But i don´t know what is the problem.
    Somebody have tested if this wizard is working to Flash builder 4.6.
    Furthermore, i have tried to setting the reals certificates of BlackBerry, with the preferences window:
    Flash Builder > Preferences > Flash Builder > Target Platforms > BlackBerry Tablet OS > Signing.
    Such as at this url:
    http://www.adobe.com/devnet/air/articles/packaging-air-apps-blackberry.html
    But when i click Register button, the dialog is not showing.
    Any idea is wellcome.
    Thanks

    Hi all,
    I have found the problem
    BlackBerry Tablet OS search a path that don´t exist in my spanish Windows X.
    As my system is at spanish, BlackBerry Tablet OS installer create this path:
    %HOMEPATH%\Configuraci¾n local\Datos de programa\Research In Motion
    To resolve the problem, you must to create the path in english and copy the content of spanish path:
    %HOMEPATH%\Local Settings\Application Data\Research In Motion
    By default, code signing keys are stored in a central location in your profile directory and used by all BlackBerry Tablet OS development tools. The default locations of these files vary based on operating system and  are outlined in the following table.  
    Note: In a Windows XP environment, the default  %HOMEPATH% is C:\Documents and Settings\<username>.  In a Windows Vista and Windows 7 environment, the default %HOMEPATH% is  C:\Users\<username>.
    Windows XP
    %HOMEPATH%\Local Settings\Application Data\Research In Motion
    Windows Vista  and  Windows 7
    %HOMEPATH%\AppData\Local\Research In Motion
    Mac OS
    ~/Library/Research In Motion
    UNIX and Linux
    ~/.rim

  • Flex Application Only Compiles in Flash Builder

    Hello,
        I am a newbie trying to become familiar with Flex.  I am starting by building and running some sample applications.  For some reason, the applications will execute inside of FlashBuilder, but I am getting a compile error when I compile them on my linux box. The I used the Flash Builder remote services finder to generate the code for the remote service.  The class that produces the error was generated by Flash Builder.  I have appended the class at the bottom of this post.  Any suggestions?  Thanks in advance.
    --Marco
    [mjmatch@mjmatch-linux flexsphi]$ ant
    Buildfile: build.xml
    compile-flex:
        [mxmlc] Loading configuration file /opt/tools/flex-sdk/4.1/frameworks/flex-config.xml
        [mxmlc] /opt/tools/blazeds/4.0.0/tomcat/webapps/flexsphi/src/client/services/_Super_Foo.as(20): col: 68 Error: The definition of base class RemoteObjectServiceWrapper was not found.
        [mxmlc] internal class _Super_Foo extends com.adobe.fiber.services.wrapper.RemoteObjectServiceWrapper
        [mxmlc]                                                                    ^
    BUILD FAILED
    /opt/tools/blazeds/4.0.0/tomcat/webapps/flexsphi/build.xml:16: mxmlc task failed
    Environment
    =========
    Flex SDK 4.1
    Flash Builder 4
    ant compile tasks
    ============
        <property name="FLEX_HOME" value="/opt/tools/flex-sdk/4.1"/>
        <property name="DEPLOY_DIR" value="/opt/tools/blazeds/4.0.0/tomcat/webapps/flexsphi"/>
        <property name="CONTEXT_ROOT" value="flexsphi"/>
        <taskdef resource="flexTasks.tasks" classpath="${FLEX_HOME}/ant/lib/flexTasks.jar"  />
        <target name="compile-flex">
            <mxmlc file="src/client/Main.mxml"
                    services="${DEPLOY_DIR}/WEB-INF/flex/services-config.xml"
                    context-root="${CONTEXT_ROOT}"
                    output="${DEPLOY_DIR}/flexsphi.swf"/>
        </target>
    _Super_Foo
    =========
    * This is a generated class and is not intended for modification.  To customize behavior
    * of this service wrapper you may modify the generated sub-class of this class - Foo.as.
    package services
    import com.adobe.fiber.core.model_internal;
    import com.adobe.fiber.services.wrapper.RemoteObjectServiceWrapper;
    import com.adobe.serializers.utility.TypeUtility;
    import mx.rpc.AbstractOperation;
    import mx.rpc.AsyncToken;
    import mx.rpc.remoting.Operation;
    import mx.rpc.remoting.RemoteObject;
    import valueObjects.Bar;
    import mx.collections.ItemResponder;
    import com.adobe.fiber.valueobjects.AvailablePropertyIterator;
    [ExcludeClass]
    internal class _Super_Foo extends com.adobe.fiber.services.wrapper.RemoteObjectServiceWrapper
        // Constructor
        public function _Super_Foo()
            // initialize service control
            _serviceControl = new mx.rpc.remoting.RemoteObject();
            // initialize RemoteClass alias for all entities returned by functions of this service
            valueObjects.Bar._initRemoteClassAlias();
            var operations:Object = new Object();
            var operation:mx.rpc.remoting.Operation;
            operation = new mx.rpc.remoting.Operation(null, "getBars");
             operation.resultElementType = valueObjects.Bar;
            operations["getBars"] = operation;
            operation = new mx.rpc.remoting.Operation(null, "addBar");
            operations["addBar"] = operation;
            _serviceControl.operations = operations;
            _serviceControl.convertResultHandler = com.adobe.serializers.utility.TypeUtility.convertResultHandler;
            destination = "foo";
             model_internal::initialize();
          * This method is a generated wrapper used to call the 'getBars' operation. It returns an mx.rpc.AsyncToken whose
          * result property will be populated with the result of the operation when the server response is received.
          * To use this result from MXML code, define a CallResponder component and assign its token property to this method's return value.
          * You can then bind to CallResponder.lastResult or listen for the CallResponder.result or fault events.
          * @see mx.rpc.AsyncToken
          * @see mx.rpc.CallResponder
          * @return an mx.rpc.AsyncToken whose result property will be populated with the result of the operation when the server response is received.
        public function getBars() : mx.rpc.AsyncToken
            var _internal_operation:mx.rpc.AbstractOperation = _serviceControl.getOperation("getBars");
            var _internal_token:mx.rpc.AsyncToken = _internal_operation.send() ;
            return _internal_token;
          * This method is a generated wrapper used to call the 'addBar' operation. It returns an mx.rpc.AsyncToken whose
          * result property will be populated with the result of the operation when the server response is received.
          * To use this result from MXML code, define a CallResponder component and assign its token property to this method's return value.
          * You can then bind to CallResponder.lastResult or listen for the CallResponder.result or fault events.
          * @see mx.rpc.AsyncToken
          * @see mx.rpc.CallResponder
          * @return an mx.rpc.AsyncToken whose result property will be populated with the result of the operation when the server response is received.
        public function addBar(arg0:String) : mx.rpc.AsyncToken
            var _internal_operation:mx.rpc.AbstractOperation = _serviceControl.getOperation("addBar");
            var _internal_token:mx.rpc.AsyncToken = _internal_operation.send(arg0) ;
            return _internal_token;

    The SWC files are within the resource directory of LCDS.
    For example:
    C:\lcds31\resources\lcds_swcs\FlexSDK4\frameworks\locale\en_US
    fiber_rb.swc
    C:\lcds31\resources\lcds_swcs\FlexSDK4\frameworks\libs
    fiber.swc and fds.swc
    You can use the following within ANT.
    <!-- Get default compiler options. -->
              <load-config filename="${FLEX_HOME}/frameworks/flex-config.xml"/>
                <!-- List of path elements that form the roots of ActionScript
                class hierarchies. -->
                <source-path path-element="${FLEX_HOME}/frameworks"/>
              <!-- List of SWC files or directories that contain SWC files. -->
                <compiler.library-path dir="${FLEX_HOME}/frameworks" append="true">
                    <include name="libs" />
                    <include name="../bundles/{locale}" />
                </compiler.library-path>

  • Flash Builder : managing multiple charts projects for one XHTML site

    Hello,
    I build several Charts that have to be integrated in some static web page.
    2 or 3 charts are integrated in the same page ...
    In Flash Builder
    - i have one project per chart
    - i must change the compilation options (option -services -locale etc) depending on wich platform i deploy (because i use an AMF Server and i have to configure the locale also) :
              - local windows machine
              - Linux pre-production server
    So it takes me a lot of time to build each project for the local host or for the pre-production one ...
    Is there a way to create a compilation profile to avoid re-typing each compilation option (like in netbeans per example) ?
    Is  there a way to build several projects at the same time ? maybe in  separate directories ? (in my case i would like to build 3 or 4 Charts  that will be available on the same HTML page even if they don't use the  same services ...)
    Thanks for your help
    Regards

    ok sorry for the mistake
    Have a nice day

  • Flash Builder : managing multiple charts pojects for one XHTML site

    Hello,
    I have to make several Charts dor a statistics site that is NOT in full flex.
    In Flash Builder
    - i have one project per chart
    - i must change the compilation options (option -services -locale etc) depending on wich platform i deploy :
              - local windows machine
              - Linux pre-production server
    So it takes me a lot of time to build each project for the local host or for the pre-production one ...
    Is there a way to create a compilation profile to avoid re-typing each compilation option (like in netbeans per example) ?
    Is there a way to build several projects at the same time ? maybe in separate directories ? (in my case i would like to build 3 or 4 Charts that will be available on the same HTML page even if they don't use the same services ...)
    Thanks for your help
    Regards

    ok sorry for the mistake
    Have a nice day

  • Adobe Flash Builder 4.6 broken download link

    Sad that there is no simple reporting mechanism avaialble to report simple problems like this nor appears to be proactive monitoring for problems like this.  The Adobe Flash Builder download button does nothing after making a selection from the combobox.  http://www.adobe.com/cfusion/tdrc/index.cfm?product=flash_builder&loc=en_gb
    The link was tried on FF13 and Chrome.

    Found to be platform specific.  Occurs on Linux only AFAIK.  Was able to download on a Windows machine with FF13.

  • Flash Builder fort All Devices

    hello
           Am new for flash builder i want to create games for pc,iphone,ipod etc. it is possible in single project Currently am flash game developer using cs5 and as2,as3

    In flash builder, you can export a mobile project (flex based or AS3 mobile) to targeted devices (iOS, Android, BB Playbook) and to Desktop (Windows, Mac and Linux) (it create a .air file). I didnt try to make a game, but I can't see why it wouldn't work.

  • Microsoft Virtual Academy - Building Linux-Based Solutions on Azure, Jump Start

    Building Linux-Based Solutions on Azure Jump StartJuly 14, 2015 9am‒1pm PDT4pm-8pm GMT (5pm-9pm UK BST)
    Do you run an open-source infrastructure? Want a public cloud solution that fits your environment? Join Senior Technical Evangelist Rick Claus and four engineers from the Azure Compute team for this live event, and see how easy and efficient it is to build Linux-based solutions on Microsoft Azure. (In fact, 20% of virtual machines that run on Azure run Linux!)
    Explore options you can use to build, deploy, and manage your Linux infrastructure on Azure. Learn how they work and how to support, build, and scale them, along with how to make them available to Devs. See technical demos, and examine open-source tools, such as Docker containers, to manage DevOps pipelines on Azure and to dramatically increase productivity. Plus, walk through...
    This topic first appeared in the Spiceworks Community

    This is the second Flash Player zero-day in a week and cyber-criminals are going to once again capitalize on it.Categories: ExploitsTags: 0dayFlash Playerhacking teamzero dayzeroday(Read more...)
    Read More

  • What is new in Flash Builder 4.7 Game Development beta 2

    I just installed it, I thought it would include some version of monocle.
    Are there any changes other than a support for a product not available yet through labs?
    If Not, when will we get monocle to test with it?

    In this build you can create SWFs that support profiling with Monocle, but you will need to download Monocle separately as it is not a part of Flash Builder.
    The telemetry API usage via monocle is possible only with the AIR SDK 3.4, so out of the box AS3 projects would support creating SWFs that can be used with monocle. To make it work with MXML (or rather Flex) would will need to overlay the Flex 4.6 SDK with the AIR 3.4 runtime.
    Thanks
    Arijit

  • Adobe creative cloud cc install has messed up my Flash Builder 4.6 serialization

    Hello,
    I have been a flash builder user for several years now. I have had FB 4.6 installed on my computer as a free upgrade from FB 4.5, which came with my copy of creative suite 5.5, which I purchased in 2011.
    FB 4.6 has been working fine - even when I moved to adobe creative cloud last May (2012).
    However, now that I have installed the new creative cloud (CC) applications (and uninstalled the creative cloud cs6 apps) - I am having problems with Flash Builder 4.6. I open it and get a message that my 'trial period' is up. Again, I own FB from my purchase of CS 5.5 - not to metion that it was included in creative cloud. I know that I can download FB 4.7 from creative cloud, but it doesn;t have the design view. So I want FB 4.6. I have seen some solutions to similar problems on the web that recommend reinstalling as a trial and then inputting the serial number once it launches. But I have FB 4.5 on my CS 5.5 installation disc - not FB 4.6 - and I'm not even sure how I could get FB 4.6 anymore. Not to mention that uninstalling - reinstalling 4.5 - and then upgrading from 4.5 to 4.6 - even if possible - would be a huge hassle.
    Can someone please help me to get my FB 4.6 working again? To reiterate - everything was fine until I installed Creative Cloud CC apps and uninstalled Creative Cloud CS6 apps
    Thanks

    Hi bobba1,
    I am experiencing the same problem. DId you ever get this solved?
    Regards

  • How do I use Embed with an environment variable in an Actionscript AIR project Flash Builder 4.7

    I am using Flash Builder 4.7 to build an Actionscript AIR project.  The project embeds a number of png files from my local directory and I have been using absolute paths which all works fine.
    I have a laptop with which I want to start developing the same project - I set up a git repository that both the laptop and main pc can pull from and so I can get the source where I need it and push it back to the central repository.
    My problem is that the absolute paths for the embed commands don't work on the laptop as it has a different filesystem setup (Windows 8 with one drive as opposed to Windows 7 with a SSD and a data drive).  I thought the solution would be as easy as using an environment variable to specify the path which could then point to a different physical directory on both machines, i.e:
    [Embed(source = "DEVELOPER_RESOURCES/graphics/are/here.png"]
    I did a bit of research and there was quite a lot mentioned about setting up resource directories using path variables which I worked through but I just can't get it to compile.  The Actionscript compiler just won't find the png files however I specify the path.  I tried something with a FLEX project and the compiler didn't complain but I think this is because the compiler for FLEX uses a different convention.
    [Embed(source ="/Project Name/DEVELOPER_RESOURCES/graphics/are/here.png"]  works with FLEX but not Actionscript.
    So does anyone have a recipe for using the Embed command referencing assets using an environment variable that works across multiple machines with different file structures?

    I managed to find a solution on Windows which was to use symlinks and absolute paths.  You an basically point one directory to another so I did something like:
    mklink c:\developer_resources c:/the/local/path/to/my/resources
    and then reference all resources as c:\developer_resources\...
    Now as long as a developer machine has the right link (from c:\developer_resources to the place where the resources are kept) then it seems to work. 
    This doesn't however work for Mac and certainly isn't a solution for passing files between Mac and windows

  • How do I update my Flash Debug Player for Flash Builder 4.6?

    Hey how do I update my copy of Flash Builder 4.6 to the latest flash debug Player?

    Go to flash player downloads and get the latest one for your browser.
    http://www.adobe.com/support/flashplayer/downloads.html

  • Having a problem with Flash Builder and Extension Builder - images not apearing on Mac system

    Have a panel created in Flash Builder 4.5 with Extension Builder 2.1. Everything is fine when installed on a PC but when installed on a Mac the images in the panel do not show.
    Mac and PC both using Adobe Photoshop CC . Both installed from same .ZXP file using Adobe Extension Manager CC.
    Any ideas?

    No I used relative path - the path is  images/image name
    example images/cRight.png
    tried downloading Extension Builder 2.1 and compiling on Mac but still have same results - images show up fine in design window , but not when running panel in Photoshop
    Created a new project: testImage
    added an image component to form
    answered yes to add asset to project
    ran project
    image did not show up in Photoshop
    went back to project
    checked item Embed under Common image properties
    ran project and image shows up
    Looks like it works if I add @Embed("assets/image name") on Mac to display images
    tried in my real project:
    Looks like it works if I add @Embed("images/image name") on Mac to display images
    When I change this on PC to @Embed("images/image name") images do not show Up
    Don't know if I need to create two versions one for Mac one for PC
    Don't know how this would affect product on Adobe Exchange

  • Problem with working in Flash Builder 4

    Hi there,
    I am working on the develepment of a new kind of website in 3D.
    For this I am using Flash Builder 4 AS3 Project and the 3D program Away3D.
    The problem is that I created a SWF in one AS3 project called PoloSWF.
    In another project I created a plane with the SWF as material.
    For this I copied PoloSWF from the original bin release directory and pasted it in the assets folder of the plane project.
    When running the plane project, the SWF is not visible.
    Any idea where the bug is?

    I tried it in Internet Explorer, Firefox, and Chrome. I was able to get the Akamai download manager but that was all I could download. Currently with firefox the download is stuck at waiting and will not continue any further.

Maybe you are looking for

  • 500 - internal server error in KM repository

    Hi all, I get the following error while trying to access any file I upload in /documents/. <b>500 Internal server error -- contact system administrator.</b> I am able to upload and view files in repositories other than \documents and its subfolders.

  • Goods receipt indicator is PO is not set for Stock -item

    Hi Gurus, I have created PO for a raw material but it is so strange that the Goods receipt indicator in Delivery tab is not set (it is greyed out also). Then, I cannot do Goods receipt for PO anymore. Normally, this Goods receipt indicator is set aut

  • Can we use exceptions and conditions at the same time?

    can we use exceptions and conditions at the same time? Are there any dependencies between exceptions an conditions?

  • Accepting Text Edits from Comment review Ver 7

    I have successfully sent a pdf document out for review by email and comments and edit markups have been inserted. How can I accept/reject these edits with out retyping into either the PDF or the original Indesign file that the PDF was created from. I

  • Aperture 3 on OS 10.6...?

    How to install Aperture 3 on my Mac OS 10.6? I tried to Download it from App-Store but it demands 10.7... System requirements from Aperture say it only needs 10.5 or higher. What's right? Could you tell me a ressource where to buy and download a Germ