Flash Builder Link Problem

Whenever I try to access links in Flash Builder such as those on the Start Page, Device Connection Help in Run Configurations or even Find and Download other versions of Flex SDK in the Flex Configuration window it opens up a blank Notepad window with an error "The filename, directory name, or volume label syntax is incorrect."
Anyone have any idea on how to fix this? I assume it is supposed to open up a web page.

Wow, problem solved. I thought it was weird when I installed Flash Builder 4.7 and it was still happening. Apparently at some point I set Notepad.exe as the default program to open HTML files and did not realize it.
I feel kind of dumb now but as every other program was working (heck, links even worked in Flash Professional) I was so sure it was a Flash Builder problem.
Anyway, I am just glad to have the mystery solved.

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  • Library Projects compiled using Flash Builder and ANT have different outputs

    Hi Guys.,
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    #1, If it compiles then you have no issue. There's no reason at this point not to use 4.6. You should bundle a captive runtime to assure the users computer won't need to have AIR installed at all.
    #2, Papervision is old. Use the Stage3D and/or a wrapper framework. As far as the generic "If I download lots of data will it take the user more time to load it", well, of course. Just don't make the loading experience painful. Entertain them while they way or find ways of displaying data sooner than later. If it's desirable on the web has more to do with the context of the app and the device displaying it. In other words, a phone user would find it easy but obviously not a desktop user.
    #3, Definitely referring you to Google on that one.
    #4, Size always matters, it's common sense. The more you process the harder it is. While I haven't done AR I've used the Microsoft Kinect SDK and ANE and tracking was extremely fast but limited. From what I've seen and your basic built in location and direction hardware on any mobile device you shouldn't have much trouble. Depends on what you're doing.
    #5, This discussion would be way too large for a forum. You'd need to consult a firm experienced in AR development.
    #6, "Applications using the commercial license do not have to provide source code, but must pay a licensing fee. Contact ARToolworks at [email protected] for more information." They will base your price on your product, there is no single price.
    #7, The models could be huge and elaborate or tiny and simple which changes the answer. Consult the answer in #4. Ultimately most people are getting on fast networks with mobile and excessively fast on desktop/wifi. Size matters a lot less than 3 years ago.
    #8, Depends on what you're doing. You have to explain it.

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    Sorry, if I went a little overboard. After re-reading your post, perhaps I should back up a little.
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