Flash CC 2014 publisher for Flash player 8 or below?
I have Pro CC 2014 and need to publish for flash 8 or below.... when I tried to get the older player files, my newer computer can not even open them. Suggestions? Work arounds? The only think I can think of at this point is I THINK I have CS6 still installed on my older macbook pro....
TIA!!!!
Your best bet will be to fall back to using CS6 when you run into something that CC was not made to handle.
Similar Messages
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How do I publish for flash player 9? using macromedia mx
2004you simply cant until flash 9 (authoring tool) comes out. MX
2004 was developed in 2004 - we are
almost in 2007 and flash 9 player has been released - but for
now it is to penetrate the market and
insure backward compatability - none of us can author any
flash 9 content until the flash 9 tool is
released - what are you wanting to do in flash 9 that cant be
done in flash 8? nobody is developing
for flash 9 right now because it doesnt exist as a tool yet.
--> **Adobe Certified Expert**
--> www.mudbubble.com
--> www.keyframer.com
Z33 wrote:
> Ok, then how do I become able to publish for flash
player 9?
>
>
> -> is it possible to do with flash mx 2004 by
installing something?
> ->How can i do it? -
HELP: Flash CS5, can't publish for flash player 4
Hello!
I want to create a flash ad for google AdWords using Flash CS5.
according to the guidelines (http://adwords.google.com/support/aw/bin/static.py?hl=en&page=guide.cs&guide=1308145&topic =1310862&answer=176108&rd=2) I am required to publish for flash player 4:
Flash versions: All Flash ads must be published for Flash Player version 4-10.
Flash CS5 doesn't offer me to target flash player 4 in the publish settings!
how to resolve that issue?
Thanks!I googled it! A funny thing is:
http://www.google.com/support/forum/p/AdWords/thread?tid=262eb148dc312b92&hl=en
Flash versions: All Flash ads must be published for Flash Player version 4-10.
It include the version 10 too right? then why do you go for flash 4?
Anyway, I will reply you if I come across a solution. -
Dynamic text not displaying when publishing for flash 8
This dynamic text works fine when the movie is published for
flash 7, but when i export for the flash 8 player it seems to be
invisible. Is there any obvious reason for this happenning?
thanks
jonOk, thanks, looks like you've pointed me in the right
direction. I havent fixed it yet though. Heres where i am at:
eval(theTarget+".buttonPrime").tex.embedFonts = false;
now i can see my text. of course its using a default font.
var my_fmt:TextFormat = new TextFormat();
my_fmt.font = "arial14b";
eval(theTarget+".buttonPrime").tex.embedFonts = true;
eval(theTarget+".buttonPrime").tex.text = "wasssup?";
eval(theTarget+".buttonPrime").tex.setTextFormat = my_fmt;
this isnt working. I have added a font object to the library
and linked it for actionscript using the monkier "arial14b".
however my text is quite invisible. i have checcked, 'export in
first frame' for the font object i even tried it with this
deselected. i have deselected the embed font option on the text
feild itself. that doesnt work either (unless i dont try to set the
text format, so long as i accept a default font, its fine).
so err, help?
confused
jon
ps further to this is have discovered more about this strange
behaviour. i can set the text to a different string, provided i do
not try to embed the font in any way. if i set the font to embed, i
can have the text display with the correct font, until i change the
text. then it dissappears. also i cannot seem to affect properties
like font size by means of my TextFormat object. the textFormat
object also does not seem to affect the font of the text.
in short, when exporting for flash 8, i cannot seem to
successfully embed fonts for dynamic text. the only thigs i have
gotten to work are: static text (or a dynamic text feild with
unchanged text) with an embedded font, or dynamic text with a
default font. -
Open Flash CC 2014 file in Flash CS5 (was: hello)
is there anyway to open flash cc 2014 file in flash cs5 and work on the files
Flash CS5.5 lets you open any newer file. But you can save down to older versions (back to CS5) with CS6 if you have access to it. Flash CC does not give you the option to save down.
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Publish for Flash Player 11, video events not working
I have a Flash project that I'm publishing in Flash Player 11 in hopes having better animation results with Flash Player 11's better rendering capabilites.
However, my AS3 Video Events are now throwing errors. These two Event listeners throw the error.
"Access of possibly undefined property COMPLETE through a reference with static type Class"
"Access of possibly undefined property PLAYING_STATE_ENTERED through a reference with static type Class."
videoOverlay_mc.video_mc.addEventListener(VideoEvent.COMPLETE, fnc_endOfVideo)
videoOverlay_mc.video_mc.addEventListener(VideoEvent.PLAYING_STATE_ENTERED, fnc_videoStart);
If I publish as Flash Player 10.x the events & listeners work fine.
I've been trying to find documentation on Flash Player 11 and what video events to use. Does anyone know where I can find this?
The API's still shows the videoEvents, http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/fl/video/VideoEvent.htm l
Thanks in advance for your reply,
ZakKglad,
My apologies. I rushed my reply.
This worked:
videoOverlay_mc.video_mc.addEventListener(fl.video.VideoEvent.COMPLETE, fnc_endOfVideo);
videoOverlay_mc.video_mc.addEventListener(fl.video.VideoEvent.PLAYING_STATE_ENTERED, fnc_videoStart);
function fnc_videoStart(evt:fl.video.VideoEvent):void {
function fnc_endOfVideo(evt:fl.video.VideoEvent):void {
I had to put the full event path in the function parameter as well otherwise I got a "Ambiguous reference to VideoEvent compile error".
Thanks a lot for your help.
Zak -
Flash CC 2014 publishing Adobe AIR 17 - use captive or shared runtime?
I developed an app using Flash CC 2014, In IOS I had to upgrade to the builder and I got the function to work, but now I have the same app and need to develop for Android. I created a separate fla and did the following
Used Android 17.0.0.96
added the general info
created the p12 now I have the option to choose captive or shared runtime. I get warnings about each when I publish so I have to publish this app to GooglePlay and need to know the procedure as I'm on a Mac and I see procedures involving code when doing this on a windows machine.
Can someone help me out here?
RI would recommend to use "Captive".
Difference is pretty simple...
Shared Basically means that it compiles the "apk" without the Adobe AIR runtime, resulting in a smaller file size apk but REQUIRES users to have the "Adobe AIR App" installed.
Captive means that it compiles the "apk" with the Adobe AIR runtime, resulting in a larger file size apk but DOES NOT REQUIRE users to have the "Adobe AIR App" installed.
If you want to Guarantee everyone can run your app, use captive. If you want to rely on users to hope the have the correct version of AIR installed to view your app, use Shared. -
Flash cc 2014 publish iphone 5 apps in wrong screen solution
Hi, i am a new app developer. It is probably a beginer mistake, but how do i publish in the right screen size for my iphone 5? i have set the screen solution to 640w x 1136h.
when i open my app that i published through flash cc 2014, it resize my app into an iphone 4 screen solution.
this picture is a screenshot of my problem.. the screen solution of my app is 1136x640.I have the same issue trying to publish to iPhone 6.
Anyone solved this? -
Can Flash Pro CC publish to flash player 9??
Hi
It is possible to publish to flash player 9 in Flash CC. Most of the flash ads still require flash player 9 as the highest version to publish for.
thanks
AndrewSorry to harp on the same problem. Just upgraded to CC and finding this problem also. I've read thru everything and I am having the error too. It seems like I need to put the file into this path
/Applications/Adobe Flash CC/Adobe Flash CC.app/Contents/Common/Configuration/ActionScript 3.0/FP9/playerglobal.swc
But the problem is, I don't have this path!! Even when I view all of my hidden folders. I get to Adobe Flash CC.app and its not there.
The error I'm getting in Flash is
Warning: 5004: The file '/Applications/Adobe Flash CC/Adobe Flash CC.app/Contents/Common/Configuration/ActionScript 3.0/FP9/playerglobal.swc', which is required for typechecking ActionScript 3.0, could not be found. You may need to reinstall Flash.
Do I really need to reinstall?? -
Flash Professional Help | Publishing for Adobe AIR for desktop
This question was posted in response to the following article: http://helpx.adobe.com/flash/using/publishing-adobe-air-desktop.html
This page is extremely helpful. Thank you!
With the help of this page, I've managed to figure out how to do most of what I need to do, however, I'm having troubles creating a Mac and Linux installer for my application. So far, I have only been able to create a Windows installer (.exe). In the "general" tab, the only options I have in "output as" are "AIR package", "Windows Installer" and "Application with runtime embedded".
I am using Adobe Flash Professional CS 6 and am using a Windows 7 computer.
Thanks in advance. -
Help! need to make flash 5 script work for flash 8
hey guys,
I have a menu bar slider that was created in flash 5 - but of
course once I bring into flash 8 the action script ceases to work
correctly.
its probably very quick fix, but im a bit lost here, tried
everything.
anyone able to quickly skim over my code and tell me whats
wrong? and how to update it to flash 8?
heres the FLA
http://www.designedmemory.com/slide.fla
really have to figure this out ASAP -
best,
Matthewwell this is a mess, and I don't have the time like I thought
I would, sorry.. Here are the basics though that should get you
through it. You'll have to change some variable names, because
there are some names that are reserved, like, new.
/:variableName should be _root.variableName, ../variableName
should _parent.variableName, movieClip:property should be
movieClip.property and so on -
Swf increase size mystery publishing into Flash 8 and Flash CS4
Hello,
i discovered recently that a swf build with Flash 8 IDE, published for Flash Player 8 get a different size when published with Flash CS4 IDE.
You can reproduce that effect with all sort of swf.
I did a report for each publish (same .fla into Flash 8 IDE and Flash CS4 IDE)
The result was : all vector graphics, all fonts, all bitmaps, all actionscript code increased
From test.fla, i did one key frame with :
- a dynamic TextField with some simple chars in it = "Test Chars",
- a simple shape with brush tool
- and one movieclip with an ordinary circle
Size report from Flash 8 :
test.swf Rapport sur l'animation
Image # Image octets Total octets Séquence
1 14419 14419 Séquence 1 (Image d'exportation des classes AS 2.0)
Séquence Forme octets Texte octets ActionScript octets
Séquence 1 86 132 0
Symbole Forme octets Texte octets ActionScript octets
clip_circle 69 0 0
Nom de la police octets Caractères
Arial 14056 !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxy z{|}~ˆ˜–—‘’‚“”„†‡•…‰‹›€™
Size report from Flash CS4 :
test.swf Rapport sur l'animation
Image # Image octets Total octets Séquence
1 18932 18932 Séquence 1 (Image d'exportation des classes AS 2.0)
Séquence Forme octets Texte octets ActionScript octets
Séquence 1 103 174 0
Symbole Forme octets Texte octets ActionScript octets
clip_circle 91 0 0
Nom de la police octets Caractères
ArialMT 18467 !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxy z{|}~ˆ˜–—‘’‚“”„†‡•…‰‹›€™
Does somebody knows something about this strange phenomen ?Didn't look at the file size of the FLA, just the SWF as I didn't even necessarily resave the CS4 as CS6. No edits were made, I tried it with a simple open and publish just to make sure I wasn't doing anything to change the file and the resulting file was heavier (kb).
I looked through the size reports and saw that while image compression was better in the CS6 version, the fonts were all heavier than they were in the CS4 version and this put it over the 40kb limit. -
Why not support Flash CC 2014 player 10.01 and older?
Hello, why not support Flash CC 2014 player 10.01 It should count on the fact that it will also create banners for Google. Install old version of CS6 is not a good way. Do something about it.
Google say: Important
Currently only AdWords Supports Adobe Flash Player versions 4 through 1.10 If your ad uses any other version (such as 10.2), it can not be uploaded.
What to do?
BalkovskyHi,
You may want to add the older player targets by following the steps described at Adding Flash Player 11 support to Flash Pro CS5 and CS5.5
Here is the list of playerglobal.swc files Archived Flash Player versions
Similar thread Re: Can Flash Pro CC publish to flash player 9??
Thanks!
Mohan -
Saving a swf-file for flash player older than 10.3 in Flash CC
Hi,
I am working with Flash CC and need to save my swf-files for Flash Player older than 10.3.
Is there any chance to do so?
Besides working with CS6 again ;-)
Thanks for every help!In the meantime I found a very good answer myself.
For anyone who might need it, too:
Re: Can Flash Pro CC publish to flash player 9?? -
Cannot view Flash 8 file online with Flash 7 Player
I have content on the site made in both flash player 7 and 8
(simple text animation). The newer content which is just a text
animation is not showing up for my users who are using flash player
7 (it loads blank/white, and you can right click to play/loop etc -
but it doesnt do anything), while it shows up fine for those using
flash player 8. Im sure they could install player 8, but why would
this not work on player 7? Id rather it stay backward compatible.
Am I doing something wrong?
Any problems with this, fixes or advice?
Thanks!Well .. DERRRRRR
Of course Flash 8 content will not show in Flash Player 7.
If you want to support Flash Player 7, then you need to
publish for Flash
Player 7 (or earlier).
This is called common sense.
Jeckyl
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