Flash crowd simulation

hai everyone
right now i'm working on crowd simulation on flash. i'm
wondering what achievement in this area, like how many characters
(agents), how smart it is, & so on. So if you have any
infos/links/etc, please let me know (by respond to this message or
i prefer if you send me email).
i use flash because i believe it is a great IDE for make
prototype, i like as3 and graphics capabilities of it.

It worked fine as long as you don't mind finding the process. I ended up just making my own custom C#.NET limiter because finding the process each time became a pain in my rapid testing world but pointing to a premade (free) product is easier in this case . At most, get used to making a stub that won't "start" your project until you click a button so you have time to latch on to the process.
Mind you it can limit an adaptors bandwidth so you can always do that. It's not real-world however. I have 20 windows open, half of which use the net, so I can't do that. 
To be honest I don't really know why anyone wants the simulator anymore anyhow. I typically use it to test the stability of apps downloading a large required asset over a long time. Otherwise a simple calculator will tell you how long the average person is going to wait via the filesize. I wouldn't mind having it back but it's not a priority to me.

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    CSS is a superset of LD. CSS does what LD does and much more. CSS strengths lay in L5-L7 ie. NBAR, Flash Crowd insurance with WebNS, Cookie and URL inspection, and TCP intercetpt & splicing of connections to the best server in the server farm. Yes it can do L2, L3, L4 but there are other Cisco products to do this.
    I agree the inclusion of LD in your new solution limits you to L4 functionality. My own opinion is that a solution is only as good as the "weakest" component. I would go independant of the LD. Perhaps you can redeploy the LD in another part of the LAN?

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