Flash CS5 can not handle custom-built components ?

Hi all,
A few days ago I decided I wanted to make my own drag&drop flash components, with inspectable properties. Since the documentation for flash components is so limited, I followed the workflow of some blogs I found around the web (mostly about CS3 components). In the end I managed to create a component that has a Live View, that gets a visual update whenever you change the properties (width, height, color..) ....in CS4 !
The problem in CS5 is that when I drag my component on the stage, the timeline of this movieclip starts playing in a loop. As you may or may not know, Components have 1 "Avatar" frame, and 1 "Assets" frame. So this looks kinda weird when that timeline plays.
There is always the possibility that I made a mistake, but when I download the source files from the blog post on the page  http://active.tutsplus.com/tutorials/actionscript/creating-flash-components-for-distributi on/comment-page-1/#comment-33865
the same thing happens.
When I then save my CS5 FLA as a CS4 FLA and try to use the downloaded component and my own, both of them work fine in CS4. So I think this might be a bug in CS5.. ? Which is pretty bad because I wanted to use these components in iphone development using the CS5 packager...I read somewhere that we actually use the UIComponent because it has no timeline, so I don't see how it's possible that it plays.
I uploaded my source files to http://www.janjorissen.be/source.zip if anybody would care to take a look. thanks in advance!
By  the way, where can I find the adobe bug report center ?
cheers !

anyone ?

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