Flash CS6 requires trace from main timeline to embed flex assets

I've been repeatedly advised on twitter by the @CreativeCloud account to make a thread on this subject.
This only occurs with large projects that use a lot of memory. I have tried to recreate the problem with the minimum amount of code but it is not possible. This issue does not occur with only the flex.swc, a class file and a .fla project. Changing the value in jvm.ini makes no difference. Importing other swcs makes no difference. Please re-read this line before responding.
The issue: If I include flex.swc to use the [Embed] tag feature in a class file with Flash CS6, the feature will silently fail. The assets will return the value of null.This issue has existed since Flash CS5 dropped support for flex and has caused our company to lose hundreds of hours in programming workarounds for the problem. We are exceptionally disappointed in Adobe for encouraging use of [Embed] tags and then leaving us with scores of broken projects that cannot be compiled in the latest version of the Flash IDE.
However: this week I discovered that the problem disappears if I import the class on the timeline and trace() the value of any asset in the class. Importing the class is not the part that solves the problem. If I have the "omit trace" checkbox ticked, the assets still return null. It is only when the assets are fed to trace() that they begin to exist.
Think this through for a second.
The workaround for a critical bug in Flash is solved by trace(). "Hello World!" is the solution to the Flash IDE's ongoing mismanagement of memory.
I can't even begin to wrap my head around how stupid this situation is. Or even how much money has been lost trying to deal with the situation.
I don't even expect a workaround or solution in response to this because we already have a workaround - even though it is insane.

I've been repeatedly advised on twitter by the @CreativeCloud account to make a thread on this subject.
This only occurs with large projects that use a lot of memory. I have tried to recreate the problem with the minimum amount of code but it is not possible. This issue does not occur with only the flex.swc, a class file and a .fla project. Changing the value in jvm.ini makes no difference. Importing other swcs makes no difference. Please re-read this line before responding.
The issue: If I include flex.swc to use the [Embed] tag feature in a class file with Flash CS6, the feature will silently fail. The assets will return the value of null.This issue has existed since Flash CS5 dropped support for flex and has caused our company to lose hundreds of hours in programming workarounds for the problem. We are exceptionally disappointed in Adobe for encouraging use of [Embed] tags and then leaving us with scores of broken projects that cannot be compiled in the latest version of the Flash IDE.
However: this week I discovered that the problem disappears if I import the class on the timeline and trace() the value of any asset in the class. Importing the class is not the part that solves the problem. If I have the "omit trace" checkbox ticked, the assets still return null. It is only when the assets are fed to trace() that they begin to exist.
Think this through for a second.
The workaround for a critical bug in Flash is solved by trace(). "Hello World!" is the solution to the Flash IDE's ongoing mismanagement of memory.
I can't even begin to wrap my head around how stupid this situation is. Or even how much money has been lost trying to deal with the situation.
I don't even expect a workaround or solution in response to this because we already have a workaround - even though it is insane.

Similar Messages

  • Accessing class var from main timeline

    Hi all! Well I've been working on this for a couple of days
    now and just can't seem to get it to work right...... I'm still
    getting my feet wet with as3 and like it more and more everytime I
    use it.... almost.
    Anyways, here's where I'm running into trouble.
    Here's a dumbed down version of my project with all the other
    usless drivel excluded. Basically what I'm trying to do is declare
    a var and give it a value in my class. Then I want to be able to
    display that value on the stage and use it in the main timeline.
    Seems simple enough....
    I need to be able to pass the var from the class to the main
    timeline for use.... Any help on this would be GREATLY appreciated.
    Thanks.

    kglad, worked like a charm in my short test file... however
    in my real world flash file the class takes a short time to
    actually compute the value of the variable. If I fire the trace
    from the main timeline it will display NaN b/c at the moment it
    fires the value of the var doesn't exist b/c it has yet to be
    calculated......
    I don't really know the best way to delay this... would the
    best way be to somehow add an event listener to listen to the var
    to see when it is assigned a value?.... I'm open to suggestions.
    btw, good catch on the assignment of a string value!!
    Thanks!

  • Controlling multiple external swfs from main timeline

    Hi, I've been trying to combine the features of two tutorials I found, one that deals with controlling external swf's from the main timeline and the other that explains how to load and unload multiple external swf's.  I'd like to be able to load and unload multiple external swf's, and control these swf's buttons from the main timeline. 
    I asked this same question on the forum of the site where I found these tutorials, and receive only one reply saying that "it should'nt be hard to do." but they did not elaborate any further.  This left me think that I was missing something very obvious and I've spent too much time now trying to work what it is now.  I understand pretty much how both pieces of code work, but just can't work out how to combine them.
    If someone could explain it to me, I'd much appreciate it.
    Tutorial One code - controlling an external swf from the main timeline.
    var ldr:Loader = new Loader();
    var urlReq:URLRequest = new URLRequest("swfs/balls.swf");
    ldr.load(urlReq);
    function loadHandler (event:Event) {
    var myClip:MovieClip = event.target.content;
    addChild(myClip);
    function myClipOver(event:MouseEvent):void {
    myClip.myBlueBalls.stop();
    function myClipOut(event:MouseEvent):void {
    myClip.myBlueBalls.play();
    // set listeners
    myClip.addEventListener(MouseEvent.ROLL_OVER, myClipOver);
    myClip.addEventListener(MouseEvent.ROLL_OUT, myClipOut);
    // listener
    ldr.contentLoaderInfo.addEventListener(Event.COMPLETE, loadHandler);
    Tutorial Two code - loading and unloading multiple external swfs.
    var Xpos:Number = 110;
    var Ypos:Number = 180;
    var swf:MovieClip;
    var loader:Loader = new Loader();
    var defaultSWF:URLRequest = new URLRequest("swfs/eyesClosed.swf");
    loader.load(defaultSWF);
    loader.x = Xpos;
    loader.y = Ypos;
    addChild(loader);
    // Btns Universal function
    function btnClick(event:MouseEvent):void {
    removeChild(loader);
    var newSWFRequest:URLRequest = new URLRequest("swfs/" + event.target.name + ".swf");
    loader.load(newSWFRequest);
    loader.x = Xpos;
        loader.y = Ypos;
    addChild(loader);
    // Btn listeners
    eyesClosed.addEventListener(MouseEvent.CLICK, btnClick);
    stingray.addEventListener(MouseEvent.CLICK, btnClick);
    demon.addEventListener(MouseEvent.CLICK, btnClick);
    strongman.addEventListener(MouseEvent.CLICK, btnClick);

    I will not be able to help you with whatever relaxatraja provided though it is purported by relaxatraja to be clearly explaining what I was explaining (???).
    Your loadHandler function appears a bit confused.  For the code you show I don't see you assigning any event listeners for the events that will be dispatched in the loaded file.  As I showed earlier, your loadHandler function should be assigning a listener for the event that will be dispatched (modified slightly below). and if you have three different events being dispatched in the loaded file, then you'll do better to have three different listeners.  I show only one below for one of the events you dispatch...
    function loadHandler (event:Event) {
      // assign a listener for the loaded file's goExit function's event
       MovieClip(event.currentTarget.content).addEventListener("close", event1Handler);
    // I can't make sense of what you have here
        removeChild(myClip); // why ?? - it hasn't been added yet as far as I can see - error 2007?
        var newSWFRequest:URLRequest = new URLRequest("swfs/" + event.target.name + ".swf"); // the event.target is the Loader
        ldr.load(newSWFRequest); // this will load over the file you just finished loading??
        ldr.x = Xpos;
        ldr.y = Ypos;
        addChild(myClip);  // why?? it has nothing in it
    function event1Handler(e:Event):void {
        // do whatever is involved with what the "close" event is supposed to do
        trace("goExit function executed");
    As far as what you have in the loaded file, you appear to be trying to pass the files names as if they were parameters.  The file naming should be done at the receiving side for the event handler function for the event listener.  While you could create a custom event that include parameters that you can pass, that's another level of coding that is better left for a future experience.
    Study the following - understand it before you try to use it.
    Below is a link to some files I made for another posting that demonstrates what I have been explaining.  The neurope file is the main file.  Publish the netherlands file so that you have an swf to load for it, and then run the neurope file.  The file that gets loaded (netherlands) only has a button in it that when clicked dispatches an event for which the main file (neurope) has assigned a listener.  The main file displays a message when the button gets clicked in the loaded file.
    http://www.nedwebs.com/Flash/neurope.zip

  • Controlling movieclip from main timeline & Child

    Hi,
    This code is currently contained within my "mc_1" movieclip. I want to be able to have this code on my main timeline, however no matter what I try I constantly get errors, multiple different versions. I've tried adding mc_1 infront of everything, but that just gives an output error about a Sprite.
    Also, I'm currently using visible to control whether the back image to the textbox should show - What I'd really like to do is control it using a child, but they're movieclips not buttons, so when I try to addChild within the function it errors saying I'm trying to control a movieclip within a simplebutton function.
    import flash.events.MouseEvent;
    stop();
    mc_textbox.visible = false;
    for(var i:uint=1; i<8; i++){
        this["line"+String(i)].addEventListener(MouseEvent.ROLL_OVER, line_in, false, 0, true);
        this["line"+String(i)].addEventListener(MouseEvent.ROLL_OUT, line_out, false, 0, true);
    function line_in(e:MouseEvent):void // Defineing the function as line_in
        var lineTarget:SimpleButton = SimpleButton(e.currentTarget); // The variable is lineTarget
        switch(lineTarget) // Each case should swap the lineTarget
            case line1: // line 1 is the first button
            line_output.text = "1"; // This text should display
            mc_textbox.visible = true; // The textbox should display
            break; // If this is not the case, break and check next
            case line2:
            line_output.text = "2";
            mc_textbox.visible = true;
            break;
            case line3:
            line_output.text = "3";
            mc_textbox.visible = true;
            break;
            case line4:
            line_output.text = "4";
            mc_textbox.visible = true;
            break;
    /* This case has much more text than the rest, as such the textbox is enlarged for this case only
    and changed in position. The line_output dynamic text field is also moved on the Y axis for this.
    This is reset to default using the line_out function.
            case line5:
            line_output.text = "55";
            line_output.y = 427.65;
            mc_textbox.visible = true;
            mc_textbox.height = 100;
            mc_textbox.y = 417;
            break;
            case line6:
            line_output.text = "6";
            mc_textbox.visible = true;
            break;
            case line7:
            line_output.text = "7";
            mc_textbox.visible = true;
            break;
            default: // If none of the cases are true, this should display
            line_output.text = ""; // line_output should be blank
            mc_textbox.visible = false; // mc_textbox should be invisible by default
    function line_out(e:MouseEvent):void
            line_output.text = "";
            line_output.y = 474.65;
            mc_textbox.visible = false;
            mc_textbox.height = 61.95;
            mc_textbox.y = 454;

    I've resolved the timeline issue. Now my only issue is the Child not working.
    What I'm trying to do:
    addChild(mc_1.mc_textbox) to appear upon rollover of a button. On rolloff, for the child to be removed.
    Add mc_textbox inside mc_1 on rollover, at a specific XY and height. On rolloff, for the child to be removed.
    I have also been told that I should not have a dynamic textbox on the scene and should call that in using AS3 - If you have time, could you inform me how this would be done?
    Thanks alot for the help,
    ERROR:
    TypeError: Error #2007: Parameter child must be non-null.
        at flash.display::DisplayObjectContainer/addChild()
        at Main_new_fla::MainTimeline/line_in()
    TypeError: Error #2007: Parameter child must be non-null.
        at flash.display::DisplayObjectContainer/removeChild()
        at Main_new_fla::MainTimeline/line_out()
    import flash.events.MouseEvent;
    stop();
    for(var i:uint=1; i<8; i++){
        this.mc_1["line"+String(i)].addEventListener(MouseEvent.ROLL_OVER, line_in, false, 0, true);
        this.mc_1["line"+String(i)].addEventListener(MouseEvent.ROLL_OUT, line_out, false, 0, true);
    function line_in(e:MouseEvent):void // Defineing the function as line_in
        var lineTarget:SimpleButton = SimpleButton(e.currentTarget); // The variable is lineTarget
        switch(lineTarget) // Each case should swap the lineTarget
            case mc_1.line1: // line 1 is the first button
            mc_1.line_output.text = "1"; // This text should display
            addChild(mc_1.mc_textbox); // The textbox should display
            break; // If this is not the case, break and check next
            case mc_1.line2:
            mc_1.line_output.text = "2";
            addChild(mc_1.mc_textbox);
            break;
            case mc_1.line3:
            mc_1.line_output.text = "3";
            addChild(mc_1.mc_textbox);
            break;
            case mc_1.line4:
            mc_1.line_output.text = "4";
            addChild(mc_1.mc_textbox);
            break;
    /* This case has much more text than the rest, as such the textbox is enlarged for this case only
    and changed in position. The line_output dynamic text field is also moved on the Y axis for this.
    This is reset to default using the line_out function.
            case mc_1.line5:
            mc_1.line_output.text = "55";
            mc_1.line_output.y = 427.65;
            addChild(mc_1.mc_textbox);
            mc_1.mc_textbox.height = 100;
            mc_1.mc_textbox.y = 417;
            break;
            case mc_1.line6:
            mc_1.line_output.text = "6";
            addChild(mc_1.mc_textbox);
            break;
            case mc_1.line7:
            mc_1.line_output.text = "7";
            addChild(mc_1.mc_textbox);
            break;
            default: // If none of the cases are true, this should display
            mc_1.line_output.text = ""; // line_output should be blank
            addChild(mc_1.mc_textbox); // mc_textbox should be invisible by default
    // Removes any text that has been displayed from the Dynamic text box, also resetting the sizes to default.
    function line_out(e:MouseEvent):void
            mc_1.line_output.text = "";
            mc_1.line_output.y = 474.65;
            removeChild(mc_1.mc_textbox)
            mc_1.mc_textbox.height = 61.95;
            mc_1.mc_textbox.y = 454;

  • Control swf from main timeline

    i know i've done this before! i have a swf. 4 labels. a stop
    at frame 1. i embedd this into my main timeline. i have 4 butons in
    an MC in my main project, going to specific labels in my main
    timeline, where i have the following code, attempting to load the
    swf and jump to that label:
    this.container_shell.loadMovie("interact01.swf");
    interact_shellb.gotoAndStop("label1");
    its not working. the swf loads, but i can't jump to the
    label.
    any ideas? appologize for the basic question, i'm a designer,
    not a programmer!

    If you have a question to ask, you should start a new posting and include the code/info pertinent to your problem.  The one you are trying to catch a ride from is flawed and requires some questions to be answered.  Being that the posting is over 4 years old, it is unlikely the original poster is going to be answering any.

  • Jumping from Main Timeline to a specific frame of a MovieClip

    Hello there!
    I'm a begginer with Flash... and I am attending a course of fundamentals of Flash... so I apologize if my doubt is a too obvious answer to some of you.
    The situation is as follows:
      I'm using Action Script 2.0 --- I'm obligated to in the course I'm attending.
      I have a main timeline that has 3 frames. On the 2nd frame I have a movieclip named mc_nbr. On the 3rd frame I have a button "voltar" that when pressed I want it to "Go and Stop/Play" at frame 3 of the movieclip (that is embedded on frame 2 of the main timeline).
    I used the folowing code for the button btn_voltar:
    on (press)
        _root.mc_nbr.gotoAndStop("3");
    I tried as well with
    on (press)
       this.mc_nbr.gotoAndStop("3");
    None of them works!
    I tried to see wheather the button even works and it does.
    I included a input text box and the stament before the code shown above  like the one that follows:
    feedback.text = "Pressionei o botão!";
    So the part missing (and the important one) is jumping to the movieclip. I can't figure out how to do it !!!
    I uploaded the "project" at http://www.megaupload.com/?d=A6M581US
    Could anyone, please help me.
    Thank You for your feedback.

    Ron ron,
    Thank you for your help... but either I'm not following You or I'm doing something really wrong.
    I tried what you suggested but it doesn't solve my problem...
    Were we talking about the same button ? (btn_voltar, from the 3rd frame)
    Could you take a look at my file in http://www.megaupload.com/?d=A6M581US   ??

  • How to add button inside move clip and call it from main timeline?

    Hi,
    On the main timeline I  have a movie clip called clock_mc and playBtn
    playBtn is  placed in the center of clock_mc
    When you press playBtn clock_mc starts playing
    playBtn.addEventListener(MouseEvent.CLICK, playClock);
    function playClock(event:MouseEvent):void
        if (event.target == playBtn)
            clock_mc.play();
            playBtn.visible = false;
            trace ("play button was clicked");
    This is working fine for me.
    But I want to add replayBtn to the last frame of clock_mc and set up the function on main Timeline.
    Another words when the clock_mc rich last frame you see replayBtn.
    code example:
    replayBtn.addEventListener(MouseEvent.CLICK, playClock);
        if (event.target == replayBtn)
            clock_mc.play();
            replayBtn.visible = false;
            trace ("replay button was clicked");
    I've tryed to placed the replayBtn on the stage on the main timeline and I've set it up to replayBtn.visible = false;
    And then I add replayBtn.visible = true; to last AS frame of clock_mc but it wont work
    Even when I put the button physically to the last frame of clock_mc it will not work either.
    Please help

    I've solved the problem:-)
    I've set replayBtn.visible = false; on first frame of clock_mc
    and  replayBtn.visible = true; at the last frame
    and than as you sugested I'v add:
    clock_mc.replayBtn.addEventListener(MouseEvent.CLICK, replayClock);
    function replayClock(event:MouseEvent):void
            clock_mc.play();
            trace ("replay button was clicked");
    I couldn't see replayBtn at the firs stage because I have clockTween assosiated with clock:
    clockTween = new Tween(clock_mc, "x", Regular.easeOut, -469,438, .5, true);
    and I had replyBtn in the wrong place so when clock_mc was coming up on the stage replayBtn was on the left side of the stage :/
    Now I have to solve only one thing.
    Maybe you would have any suggestions please.
    I've set up stop(); in a first frame of clock_mc
    that when you see clock_mc sliding in it has to wait for playBtn to be clicked
    because I have two tween:
            clockTween = new Tween(clock_mc, "x", Regular.easeOut, -469,438, .5, true);
            playTween = new Tween(playBtn, "x", Regular.easeOut, -720,514, .5, true);
            playBtn.visible = true;
    so when you click on playBtn:
    function playClock(event:MouseEvent):void
        if (event.target == playBtn)
            clock_mc.play();
            playBtn.visible = false;
            trace ("play button was clicked");
    everythink is working fine except when I clik on replayBtn it play for I sec because there is stop(); on the first frame of clock_mc

  • Controlling loaded swf from main timeline

    Hello,
    I'm working on loading external swf files for ios. I am able to load the swf files and set them to visible or invisible in different frames. I am having trouble controlling the loaded swf files from the main timeline. Specifically, I would like to have a button on the main timeline, that when clicked will move a loaded swf to frame 1.
    Here is a code that loads one swf file:
    var myLoader1:Loader;
    var loaderContext1:LoaderContext = new LoaderContext(false, ApplicationDomain.currentDomain, null);
    if(myLoader1 == null)
              myLoader1 = new Loader();
              addChild(myLoader1);
    myLoader1.load(new URLRequest("folder/file1.swf"),loaderContext1);
    myLoader1.visible = true;
    backbutton.addEventListener(MouseEvent.MOUSE_DOWN, backbutton1);
    function backbutton1(myEvent:MouseEvent):void {???????????? myLoader1.gotoAndStop(1);}  (this line does not work)
    (Once I load file1.swf, within the file1.swf I click a forward button to move to different frames. My question is: how do I code the 'backbutton' on the main timeline so that it causes the loaded file1.swf to go to frame 1?)
    Thank you for your help.

    sure.
    if the movieclip on the loaded swf's main timeline has reference mc, you would use:
    MovieClip(myLoader.content).mc.gotoAndStop(1);
    p.s.  you might find the following helpful,  http://kb2.adobe.com/community/publishing/918/cpsid_91887.html

  • Goto next frame in a movieclip from main timeline button

    So what I have is a button (named Next) on the main timeline. I have a movie clip on that frame (on the main timeline) and the movie clip has 3 frames that I want to be able to cycle through using the "Next" button that is on the main timeline. How can I go about doing this?
    Thank you,

    Thanks kglad! Works like a charm. :-)
    I had already named the instance of the movieclip and button so I just needed to change the code to match and it's working great.
    One other issue I've come up with now is that when it goes to the 3rd frame of the movieclip and I click next, it doesn't do anything. shouldn't it go back to frame 1 of the movieclip?

  • Navigating to Frame Label in mc from main timeline

    Lets say that in my main timeline, I have a number of frame
    labels. On stage I have a movie clip (let's call it bg_mc) which
    contains a tweened animation that has been looping repeatedly (so
    it has its own timeline with its own frame labels).
    I would like this to happen:
    - On the main timeline, the playhead enters a specific frame
    called "newBackground."
    - When that happens, I want the playhead in bg_mc to jump to
    the first frame in its timeline, "beginLoop."
    How do I accomplish this?
    Thanks so much for your help!
    David

    Now, this brings on another question... that is, what if the
    opposite is true?
    For instance:
    The main timeline plays to a stop(); at frame 10.
    At frame 10, a movie clip (countdown_mc) which contains a
    countdown timer, begins.
    When the timer reaches 00:00, I want to trigger the main
    timeline to continue and play the next frame (11).
    Thanks again for the great advice,
    David

  • Help me Create gotoAndPlay from Main Timeline to a MovieClip frame

    Sounds stupid, but I'm barely stepping up from AS 1.0, and
    3.0 is super cool, but also making my head spin. I'm knee deep in
    learning C# and AS 2.0 as it is, as well as working in VS 2005 for
    the first time, and I'm working very hard to get all of my asp.NET
    software to be running data driven Flash AS 3.0 UIs.
    So this stupid noob question when answered, is going to help
    a ton, and I've searched for hours so far, and finally resorted to
    just tuckin the tail and asking for help. HELP! :) Thanks,
    Chris

    Hi, you can set an instance name( for example mcClip ). Then
    you can access everything in this clip ( including gotoAndPlay
    using dot: mcClip.gotoAndPlay

  • Flash CS6 crashes when compiling iOS app

    Hi there,
    I'm stumped. I built an app in Flash CS6. The app has 70 swfs in its asset folder. When I test on the desktop, all is good. Unfortunately, Flash crashes when I try to publish via Ad hoc deployment with AIR 3.2 (also 3.4). The weird thing I noticed was the app publishes fine if I only have 45 swfs in the folder. As soon as I go to 46 swfs...crash. I tested to see if it mattered which 46, but the results were the same...crash. None of the swfs have code – just images and some movieclips. I even tried to increase my disk space...still crashed. Any help would be greatly appreciated.
    If it will help, here is my crash report:
    Process:         Adobe Flash CS6 [1000]
    Path:            /Applications/Adobe Flash CS6/Adobe Flash CS6.app/Contents/MacOS/Adobe Flash CS6
    Identifier:      com.adobe.flash
    Version:         12.0.2.529 (12.0.2)
    Code Type:       X86 (Native)
    Parent Process:  launchd [221]
    Date/Time:       2013-05-23 15:18:48.658 -0400
    OS Version:      Mac OS X 10.6.8 (10K549)
    Report Version:  6
    Interval Since Last Report:          1837378 sec
    Crashes Since Last Report:           29
    Per-App Interval Since Last Report:  723103 sec
    Per-App Crashes Since Last Report:   29
    Anonymous UUID:                      7C99DDC5-2FF1-4A09-9890-4FE5F0A52A52
    Exception Type:  EXC_CRASH (SIGABRT)
    Exception Codes: 0x0000000000000000, 0x0000000000000000
    Crashed Thread:  26
    Application Specific Information:
    __abort() called
    Thread 0:  Dispatch queue: com.apple.main-thread
    0   libSystem.B.dylib                       0x90cc7afa mach_msg_trap + 10
    1   libSystem.B.dylib                       0x90cc8267 mach_msg + 68
    2   com.apple.CoreFoundation                0x983162df __CFRunLoopRun + 2079
    3   com.apple.CoreFoundation                0x983153c4 CFRunLoopRunSpecific + 452
    4   com.apple.CoreFoundation                0x983151f1 CFRunLoopRunInMode + 97
    5   com.apple.AppKit                        0x95ae1b21 -[NSMoveHelper _doAnimation] + 1008
    6   com.apple.AppKit                        0x95adf3a2 -[NSMoveHelper(NSSheets) _moveParent:andOpenSheet:] + 1666
    7   com.apple.AppKit                        0x95adecf3 -[NSWindow(NSSheets) _orderFrontRelativeToWindow:] + 206
    8   com.apple.AppKit                        0x958fe6ea -[NSWindow _reallyDoOrderWindow:relativeTo:findKey:forCounter:force:isModal:] + 1320
    9   com.apple.AppKit                        0x95ad9ccb -[NSApplication _orderFrontModalWindow:relativeToWindow:] + 773
    10  com.apple.AppKit                        0x95ad969e -[NSApplication _commonBeginModalSessionForWindow:relativeToWindow:modalDelegate:didEndSelector:contextIn fo:] + 826
    11  com.adobe.flash.cs6.air                 0x19703793 -[SettingsControllerMustard startPublishProgressBar] + 104
    12  com.adobe.flash.cs6.air                 0x197054d7 -[SettingsControllerMustard publishAirFile:] + 1450
    13  com.apple.AppKit                        0x95945a26 -[NSApplication sendAction:to:from:] + 112
    14  com.apple.AppKit                        0x95a25255 -[NSControl sendAction:to:] + 108
    15  com.apple.AppKit                        0x95a20d02 -[NSCell _sendActionFrom:] + 169
    16  com.apple.AppKit                        0x95a1fff9 -[NSCell trackMouse:inRect:ofView:untilMouseUp:] + 1808
    17  com.apple.AppKit                        0x95a756ed -[NSButtonCell trackMouse:inRect:ofView:untilMouseUp:] + 524
    18  com.apple.AppKit                        0x95a1ea4f -[NSControl mouseDown:] + 812
    19  com.apple.AppKit                        0x95a1ca58 -[NSWindow sendEvent:] + 5549
    20  com.apple.AppKit                        0x95f91ad2 carbonAppWindowMouseHandler + 261
    21  com.apple.AppKit                        0x95f92ea8 carbonAppWindowHandler + 131
    22  com.apple.HIToolbox                     0x98af6c2f DispatchEventToHandlers(EventTargetRec*, OpaqueEventRef*, HandlerCallRec*) + 1567
    23  com.apple.HIToolbox                     0x98af5ef6 SendEventToEventTargetInternal(OpaqueEventRef*, OpaqueEventTargetRef*, HandlerCallRec*) + 411
    24  com.apple.HIToolbox                     0x98b187f3 SendEventToEventTarget + 52
    25  com.apple.HIToolbox                     0x98b2a34f ToolboxEventDispatcherHandler(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*) + 1257
    26  com.apple.HIToolbox                     0x98af7080 DispatchEventToHandlers(EventTargetRec*, OpaqueEventRef*, HandlerCallRec*) + 2672
    27  com.apple.HIToolbox                     0x98af5ef6 SendEventToEventTargetInternal(OpaqueEventRef*, OpaqueEventTargetRef*, HandlerCallRec*) + 411
    28  com.apple.HIToolbox                     0x98b187f3 SendEventToEventTarget + 52
    29  com.apple.HIToolbox                     0x98ca1c17 ToolboxEventDispatcher + 86
    30  com.apple.HIToolbox                     0x98ca1c52 HLTBEventDispatcher + 17
    31  com.apple.HIToolbox                     0x98ca2190 _RunAppModalLoop + 158
    32  com.apple.HIToolbox                     0x98ca25eb RunAppModalLoopForWindow + 194
    33  com.apple.AppKit                        0x95b802ba -[NSApplication _realDoModalLoop:peek:] + 961
    34  com.apple.AppKit                        0x95b7f945 -[NSApplication runModalForWindow:] + 273
    35  com.adobe.flash.cs6.air                 0x197117f8 -[AppControllerMustard showSettingsPanel:] + 199
    36  com.adobe.flash.cs6.air                 0x196f92e3 OpenSettingDialog + 604
    37  com.adobe.flash                         0x01099455 LStream::operator>>(unsigned long&) + 208937
    38  com.adobe.flash                         0x010931e9 LStream::operator>>(unsigned long&) + 183741
    39  com.adobe.flash                         0x01098dac LStream::operator>>(unsigned long&) + 207232
    40  com.adobe.flash                         0x01067af8 LStream::operator>>(unsigned long&) + 5836
    41  com.adobe.flash                         0x01067b73 LStream::operator>>(unsigned long&) + 5959
    42  com.adobe.flash                         0x006dfeb4 JSInterp::EvaluateScript(JSContext*, JSObject*, unsigned short const*, unsigned int, unsigned short const*, unsigned int, long*) + 293
    43  com.adobe.flash                         0x006dc1c0 std::vector<CSwfPanel*, std::allocator<CSwfPanel*> >::push_back(CSwfPanel* const&) + 10170
    44  com.adobe.flash                         0x006df65e std::vector<CSwfPanel*, std::allocator<CSwfPanel*> >::push_back(CSwfPanel* const&) + 23640
    45  com.adobe.flash                         0x00e4e374 FArray<CExportProfile*, FArrayLessThanFunction<CExportProfile*> >::Insert(int, CExportProfile*) + 2982
    46  com.adobe.flash                         0x0031f572 std::vector<CLibraryItemRef*, std::allocator<CLibraryItemRef*> >::vector(std::vector<CLibraryItemRef*, std::allocator<CLibraryItemRef*> > const&) + 21664
    47  com.adobe.flash                         0x009c0eff boost::function1<void, dvaui::controls::UI_ControlChangedMessage*>::operator()(dvaui::controls::UI_ControlChange dMessage*) const + 77
    48  com.adobe.flash                         0x00bc38a9 boost::function1<void, dvaui::ui::MessageT<dvaui::ui::UI_Node>*>::operator()(dvaui::ui::MessageT<dvaui::ui::UI_N ode>*) const + 77
    49  com.adobe.flash                         0x00bc38dd void dvaui::ui::SendMessagesT<dvacore::utility::SharedFunctions<boost::shared_ptr<boost::funct ion<void ()(dvaui::ui::MessageT<dvaui::ui::UI_Node>*)> > >, dvaui::ui::MessageT<dvaui::ui::UI_Node> >(dvacore::utility::SharedFunctions<boost::shared_ptr<boost::function<void ()(dvaui::ui::MessageT<dvaui::ui::UI_Node>*)> > > const&, dvaui::ui::MessageT<dvaui::ui::UI_Node>*) + 44
    50  com.adobe.dvaui.framework               0x09bac783 dvaui::controls::UI_Button::SendButtonChangedMessage(dvacore::utility::Flags<unsigned char>) + 83
    51  com.adobe.dvaui.framework               0x09bac838 dvaui::controls::UI_Button::PerformAction(bool, dvacore::utility::Flags<unsigned char>, bool) + 136
    52  com.adobe.dvaui.framework               0x09bb0c01 dvaui::controls::ButtonInputCapture::End() + 97
    53  com.adobe.dvaui.framework               0x09dea7dc dvaui::ui::InputCapture::InvokeEnd(bool) + 172
    54  com.adobe.dvaui.framework               0x09decf1e dvaui::ui::UI_NodeManager::EndInputCapture(bool) + 94
    55  com.adobe.dvaui.framework               0x09bb09b6 dvaui::controls::ButtonInputCapture::DoMouseEvent(dvaui::ui::MouseEvent const&) + 294
    56  com.adobe.dvaui.framework               0x09def8b1 dvaui::ui::UI_Node::UI_DispatchCapturedMouseEvent(dvaui::ui::MouseEvent const&) + 465
    57  com.adobe.dvaui.framework               0x09df1d35 dvaui::ui::UI_Node::UI_DispatchMouseEventToTarget(dvaui::ui::UI_Node*, dvaui::ui::MouseEvent const&, bool) + 101
    58  com.adobe.dvaui.framework               0x09df1e3a dvaui::ui::UI_Node::UI_DispatchMouseEvent(dvaui::ui::MouseEvent const&, bool) + 74
    59  com.adobe.dvaui.framework               0x09e74db5 dvaui::ui::OS_Window::UI_DispatchMouseEventFromOS(dvaui::ui::OS_Event*) + 2021
    60  com.adobe.dvaui.framework               0x09e70caf dvaui::ui::OS_Window::UI_DispatchEvent(dvaui::ui::OS_Event*) + 943
    61  com.adobe.dvaui.framework               0x09e6bc61 dvaui::ui::OS_Window::UI_HandleOSEvent(dvaui::ui::OS_Event*) + 33
    62  com.adobe.dvaui.framework               0x09e6ec00 dvaui::ui::OS_Window::CallCarbonEventHandler(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*) + 112
    63  com.adobe.dvaui.framework               0x09e75ce1 boost::detail::function::function_obj_invoker0<boost::_bi::bind_t<int, int (*)(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*), boost::_bi::list3<boost::_bi::value<OpaqueEventHandlerCallRef*>, boost::_bi::value<OpaqueEventRef*>, boost::_bi::value<void*> > >, int>::invoke(boost::detail::function::function_buffer&) + 33
    64  com.adobe.dvacore.framework             0x0a3eacae dvacore::config::ErrorManager::ExecuteFunctionWithTopLevelExceptionHandler(boost::functio n0<int>) + 126
    65  com.adobe.dvaui.framework               0x09e6d0f7 dvaui::ui::OS_Window::CarbonEventHandlerProc(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*) + 119
    66  com.apple.HIToolbox                     0x98af6c2f DispatchEventToHandlers(EventTargetRec*, OpaqueEventRef*, HandlerCallRec*) + 1567
    67  com.apple.HIToolbox                     0x98af5ef6 SendEventToEventTargetInternal(OpaqueEventRef*, OpaqueEventTargetRef*, HandlerCallRec*) + 411
    68  com.apple.HIToolbox                     0x98b187f3 SendEventToEventTarget + 52
    69  com.apple.HIToolbox                     0x98b2a34f ToolboxEventDispatcherHandler(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*) + 1257
    70  com.apple.HIToolbox                     0x98af7080 DispatchEventToHandlers(EventTargetRec*, OpaqueEventRef*, HandlerCallRec*) + 2672
    71  com.apple.HIToolbox                     0x98af5ef6 SendEventToEventTargetInternal(OpaqueEventRef*, OpaqueEventTargetRef*, HandlerCallRec*) + 411
    72  com.apple.HIToolbox                     0x98b187f3 SendEventToEventTarget + 52
    73  com.apple.HIToolbox                     0x98ca1c17 ToolboxEventDispatcher + 86
    74  com.apple.HIToolbox                     0x98ca1d4f RunApplicationEventLoop + 243
    75  com.adobe.flash                         0x00fcd77b CArray<MACFTYPES*, MACFTYPES*>::SetSize(int, int) + 5271
    76  com.adobe.flash                         0x00fa619d CTimerImpl::~CTimerImpl() + 1293
    77  com.adobe.flash                         0x00fa6380 CTimerImpl::~CTimerImpl() + 1776
    78  com.adobe.flash                         0x0020f46d std::vector<Symmetry*, std::allocator<Symmetry*> >::vector(std::allocator<Symmetry*> const&) + 6295
    Thread 1:  Dispatch queue: com.apple.libdispatch-manager
    0   libSystem.B.dylib                       0x90cee382 kevent + 10
    1   libSystem.B.dylib                       0x90ceea9c _dispatch_mgr_invoke + 215
    2   libSystem.B.dylib                       0x90cedf59 _dispatch_queue_invoke + 163
    3   libSystem.B.dylib                       0x90cedcfe _dispatch_worker_thread2 + 240
    4   libSystem.B.dylib                       0x90ced781 _pthread_wqthread + 390
    5   libSystem.B.dylib                       0x90ced5c6 start_wqthread + 30
    Thread 2:
    0   libSystem.B.dylib                       0x90cf5aa2 __semwait_signal + 10
    1   libSystem.B.dylib                       0x90cf575e _pthread_cond_wait + 1191
    2   libSystem.B.dylib                       0x90cf73f8 pthread_cond_wait$UNIX2003 + 73
    3   ...ple.CoreServices.CarbonCore          0x9021d21e TSWaitOnCondition + 126
    4   ...ple.CoreServices.CarbonCore          0x90208b68 TSWaitOnConditionTimedRelative + 202
    5   ...ple.CoreServices.CarbonCore          0x90204533 MPWaitOnQueue + 250
    6   com.adobe.ACE                           0x069b1a69 0x6972000 + 260713
    7   com.adobe.ACE                           0x069b0d99 0x6972000 + 257433
    8   ...ple.CoreServices.CarbonCore          0x901e854a PrivateMPEntryPoint + 68
    9   libSystem.B.dylib                       0x90cf5259 _pthread_start + 345
    10  libSystem.B.dylib                       0x90cf50de thread_start + 34
    Thread 3:
    0   libSystem.B.dylib                       0x90cf5aa2 __semwait_signal + 10
    1   libSystem.B.dylib                       0x90cf575e _pthread_cond_wait + 1191
    2   libSystem.B.dylib                       0x90cf73f8 pthread_cond_wait$UNIX2003 + 73
    3   com.adobe.AFlame                        0x0bb91439 Flame_Terminate + 1281926
    4   com.adobe.AFlame                        0x0bbdb950 Flame_Terminate + 1586333
    5   com.adobe.AFlame                        0x0bb8fa35 Flame_Terminate + 1275266
    6   libSystem.B.dylib                       0x90cf5259 _pthread_start + 345
    7   libSystem.B.dylib                       0x90cf50de thread_start + 34
    Thread 4:
    0   libSystem.B.dylib                       0x90cc7afa mach_msg_trap + 10
    1   libSystem.B.dylib                       0x90cc8267 mach_msg + 68
    2   com.apple.CoreFoundation                0x983162df __CFRunLoopRun + 2079
    3   com.apple.CoreFoundation                0x983153c4 CFRunLoopRunSpecific + 452
    4   com.apple.CoreFoundation                0x983151f1 CFRunLoopRunInMode + 97
    5   com.apple.Foundation                    0x918a1224 +[NSURLConnection(NSURLConnectionReallyInternal) _resourceLoadLoop:] + 329
    6   com.apple.Foundation                    0x918684c4 -[NSThread main] + 45
    7   com.apple.Foundation                    0x91868474 __NSThread__main__ + 1499
    8   libSystem.B.dylib                       0x90cf5259 _pthread_start + 345
    9   libSystem.B.dylib                       0x90cf50de thread_start + 34
    Thread 5:
    0   libSystem.B.dylib                       0x90d050d6 recvfrom$UNIX2003 + 10
    1   libSystem.B.dylib                       0x90d24eab recv$UNIX2003 + 54
    2   ServiceManager-Launcher.dylib           0x195fb733 Invoke + 47867
    3   ServiceManager-Launcher.dylib           0x195fa846 Invoke + 44046
    4   ServiceManager-Launcher.dylib           0x195f9988 Invoke + 40272
    5   ServiceManager-Launcher.dylib           0x195f9a0f Invoke + 40407
    6   ServiceManager-Launcher.dylib           0x195f4baf Invoke + 20343
    7   ServiceManager-Launcher.dylib           0x195f4ea7 Invoke + 21103
    8   ServiceManager-Launcher.dylib           0x195f5685 Invoke + 23117
    9   ServiceManager-Launcher.dylib           0x195f58f9 Invoke + 23745
    10  ServiceManager-Launcher.dylib           0x195f82a0 Invoke + 34408
    11  ServiceManager-Launcher.dylib           0x195f83fd Invoke + 34757
    12  ServiceManager-Launcher.dylib           0x195f8c91 Invoke + 36953
    13  ServiceManager-Launcher.dylib           0x195f8db2 Invoke + 37242
    14  ServiceManager-Launcher.dylib           0x195eb656 Login + 461
    15  ServiceManager-Launcher.dylib           0x195ef09a Login + 15377
    16  ServiceManager-Launcher.dylib           0x195f9165 Invoke + 38189
    17  ServiceManager-Launcher.dylib           0x195fb2eb Invoke + 46771
    18  libSystem.B.dylib                       0x90cf5259 _pthread_start + 345
    19  libSystem.B.dylib                       0x90cf50de thread_start + 34
    Thread 6:  Java: Exception Handler Thread
    0   libSystem.B.dylib                       0x90cc7afa mach_msg_trap + 10
    1   libSystem.B.dylib                       0x90cc8267 mach_msg + 68
    2   libSystem.B.dylib                       0x90d33c78 mach_msg_server + 520
    3   libjvm.dylib                            0x23c0fcd0 jio_snprintf + 45191
    4   libjvm.dylib                            0x23c0fb57 jio_snprintf + 44814
    5   libjvm.dylib                            0x23c0e5e0 jio_snprintf + 39319
    6   libSystem.B.dylib                       0x90cf5259 _pthread_start + 345
    7   libSystem.B.dylib                       0x90cf50de thread_start + 34
    Thread 7:  Java: VM Thread
    0   libSystem.B.dylib                       0x90cc7afa mach_msg_trap + 10
    1   libSystem.B.dylib                       0x90cc8267 mach_msg + 68
    2   libjvm.dylib                            0x23c0ee0a jio_snprintf + 41409
    3   libjvm.dylib                            0x23c2c9ca jio_vsnprintf + 27386
    4   libjvm.dylib                            0x23c0eb58 jio_snprintf + 40719
    5   libjvm.dylib                            0x23c0e681 jio_snprintf + 39480
    6   libjvm.dylib                            0x23c0e50b jio_snprintf + 39106
    7   libjvm.dylib                            0x23ca6eb6 JVM_Lseek + 200687
    8   libjvm.dylib                            0x23ca6b5f JVM_Lseek + 199832
    9   libjvm.dylib                            0x23c0e5e0 jio_snprintf + 39319
    10  libSystem.B.dylib                       0x90cf5259 _pthread_start + 345
    11  libSystem.B.dylib                       0x90cf50de thread_start + 34
    Thread 8:  Java: Reference Handler
    0   libSystem.B.dylib                       0x90cc7afa mach_msg_trap + 10
    1   libSystem.B.dylib                       0x90cc8267 mach_msg + 68
    2   libjvm.dylib                            0x23c0ed3a jio_snprintf + 41201
    3   libjvm.dylib                            0x23c0ec76 jio_snprintf + 41005
    4   libjvm.dylib                            0x23cb5a90 JVM_MonitorWait + 3799
    5   libjvm.dylib                            0x23cb4f92 JVM_MonitorWait + 985
    6   libjvm.dylib                            0x23cb4c84 JVM_MonitorWait + 203
    7   libjvmlinkage.dylib                     0x1b28ee75 JVM_MonitorWait + 69
    8   ???                                     0x5d00b9d9 0 + 1560328665
    9   ???                                     0x5d003e31 0 + 1560297009
    10  ???                                     0x5d003e31 0 + 1560297009
    11  ???                                     0x5d001374 0 + 1560286068
    12  libjvm.dylib                            0x23ca81ef JVM_Lseek + 205608
    13  libjvm.dylib                            0x23ca7f63 JVM_Lseek + 204956
    14  libjvm.dylib                            0x23cb4935 JVM_StartThread + 3022
    15  libjvm.dylib                            0x23cb47c5 JVM_StartThread + 2654
    16  libjvm.dylib                            0x23cb4743 JVM_StartThread + 2524
    17  libjvm.dylib                            0x23cb459d JVM_StartThread + 2102
    18  libjvm.dylib                            0x23cb43db JVM_StartThread + 1652
    19  libjvm.dylib                            0x23c0e5e0 jio_snprintf + 39319
    20  libSystem.B.dylib                       0x90cf5259 _pthread_start + 345
    21  libSystem.B.dylib                       0x90cf50de thread_start + 34
    Thread 9:  Java: Finalizer
    0   libSystem.B.dylib                       0x90cc7afa mach_msg_trap + 10
    1   libSystem.B.dylib                       0x90cc8267 mach_msg + 68
    2   libjvm.dylib                            0x23c0ed3a jio_snprintf + 41201
    3   libjvm.dylib                            0x23c0ec76 jio_snprintf + 41005
    4   libjvm.dylib                            0x23cb5a90 JVM_MonitorWait + 3799
    5   libjvm.dylib                            0x23cb4f92 JVM_MonitorWait + 985
    6   libjvm.dylib                            0x23cb4c84 JVM_MonitorWait + 203
    7   libjvmlinkage.dylib                     0x1b28ee75 JVM_MonitorWait + 69
    8   ???                                     0x5d00b9d9 0 + 1560328665
    9   ???                                     0x5d2a0f40 0 + 1563037504
    10  ???                                     0x5d001374 0 + 1560286068
    11  libjvm.dylib                            0x23ca81ef JVM_Lseek + 205608
    12  libjvm.dylib                            0x23ca7f63 JVM_Lseek + 204956
    13  libjvm.dylib                            0x23cb4935 JVM_StartThread + 3022
    14  libjvm.dylib                            0x23cb47c5 JVM_StartThread + 2654
    15  libjvm.dylib                            0x23cb4743 JVM_StartThread + 2524
    16  libjvm.dylib                            0x23cb459d JVM_StartThread + 2102
    17  libjvm.dylib                            0x23cb43db JVM_StartThread + 1652
    18  libjvm.dylib                            0x23c0e5e0 jio_snprintf + 39319
    19  libSystem.B.dylib                       0x90cf5259 _pthread_start + 345
    20  libSystem.B.dylib                       0x90cf50de thread_start + 34
    Thread 10:  Java: Signal Dispatcher
    0   libSystem.B.dylib                       0x90cc7b36 semaphore_wait_trap + 10
    1   libjvm.dylib                            0x23cc6b16 JVM_IsPrimitiveClass + 5546
    2   libjvm.dylib                            0x23cc64f4 JVM_IsPrimitiveClass + 3976
    3   libjvm.dylib                            0x23cb459d JVM_StartThread + 2102
    4   libjvm.dylib                            0x23cb43db JVM_StartThread + 1652
    5   libjvm.dylib                            0x23c0e5e0 jio_snprintf + 39319
    6   libSystem.B.dylib                       0x90cf5259 _pthread_start + 345
    7   libSystem.B.dylib                       0x90cf50de thread_start + 34
    Thread 11:  Java: C1 CompilerThread0
    0   libSystem.B.dylib                       0x90cc7afa mach_msg_trap + 10
    1   libSystem.B.dylib                       0x90cc8267 mach_msg + 68
    2   libjvm.dylib                            0x23c0ed3a jio_snprintf + 41201
    3   libjvm.dylib                            0x23c0ec76 jio_snprintf + 41005
    4   libjvm.dylib                            0x23c0eb3c jio_snprintf + 40691
    5   libjvm.dylib                            0x23c0e681 jio_snprintf + 39480
    6   libjvm.dylib                            0x23c0e44e jio_snprintf + 38917
    7   libjvm.dylib                            0x23cce3ca JVM_Write + 426
    8   libjvm.dylib                            0x23cc7cec JVM_IsPrimitiveClass + 10112
    9   libjvm.dylib                            0x23cc7a96 JVM_IsPrimitiveClass + 9514
    10  libjvm.dylib                            0x23cb459d JVM_StartThread + 2102
    11  libjvm.dylib                            0x23cb43db JVM_StartThread + 1652
    12  libjvm.dylib                            0x23c0e5e0 jio_snprintf + 39319
    13  libSystem.B.dylib                       0x90cf5259 _pthread_start + 345
    14  libSystem.B.dylib                       0x90cf50de thread_start + 34
    Thread 12:  Java: Low Memory Detector
    0   libSystem.B.dylib                       0x90cc7afa mach_msg_trap + 10
    1   libSystem.B.dylib                       0x90cc8267 mach_msg + 68
    2   libjvm.dylib                            0x23c0ed3a jio_snprintf + 41201
    3   libjvm.dylib                            0x23c0ec76 jio_snprintf + 41005
    4   libjvm.dylib                            0x23c0eb3c jio_snprintf + 40691
    5   libjvm.dylib                            0x23c0e681 jio_snprintf + 39480
    6   libjvm.dylib                            0x23c0e50b jio_snprintf + 39106
    7   libjvm.dylib                            0x23cc89d4 JVM_IsPrimitiveClass + 13416
    8   libjvm.dylib                            0x23cb459d JVM_StartThread + 2102
    9   libjvm.dylib                            0x23cb43db JVM_StartThread + 1652
    10  libjvm.dylib                            0x23c0e5e0 jio_snprintf + 39319
    11  libSystem.B.dylib                       0x90cf5259 _pthread_start + 345
    12  libSystem.B.dylib                       0x90cf50de thread_start + 34
    Thread 13:  Java: VM Periodic Task Thread
    0   libSystem.B.dylib                       0x90cc7afa mach_msg_trap + 10
    1   libSystem.B.dylib                       0x90cc8267 mach_msg + 68
    2   libjvm.dylib                            0x23c0ee0a jio_snprintf + 41409
    3   libjvm.dylib                            0x23c2c9ca jio_vsnprintf + 27386
    4   libjvm.dylib                            0x23ccb479 JVM_IsPrimitiveClass + 24333
    5   libjvm.dylib                            0x23c0e5e0 jio_snprintf + 39319
    6   libSystem.B.dylib                       0x90cf5259 _pthread_start + 345
    7   libSystem.B.dylib                       0x90cf50de thread_start + 34
    Thread 14:  Java: FelixDispatchQueue
    0   libSystem.B.dylib                       0x90cc7afa mach_msg_trap + 10
    1   libSystem.B.dylib                       0x90cc8267 mach_msg + 68
    2   libjvm.dylib                            0x23c0ed3a jio_snprintf + 41201
    3   libjvm.dylib                            0x23c0ec76 jio_snprintf + 41005
    4   libjvm.dylib                            0x23cb5a90 JVM_MonitorWait + 3799
    5   libjvm.dylib                            0x23cb4f92 JVM_MonitorWait + 985
    6   libjvm.dylib                            0x23cb4c84 JVM_MonitorWait + 203
    7   libjvmlinkage.dylib                     0x1b28ee75 JVM_MonitorWait + 69
    8   ???                                     0x5d00b9d9 0 + 1560328665
    9   ???                                     0x5d003e31 0 + 1560297009
    10  ???                                     0x5d003e31 0 + 1560297009
    11  ???                                     0x5d003e31 0 + 1560297009
    12  ???                                     0x5d003e31 0 + 1560297009
    13  ???                                     0x5d00430d 0 + 1560298253
    14  ???                                     0x5d001374 0 + 1560286068
    15  libjvm.dylib                            0x23ca81ef JVM_Lseek + 205608
    16  libjvm.dylib                            0x23ca7f63 JVM_Lseek + 204956
    17  libjvm.dylib                            0x23cb4935 JVM_StartThread + 3022
    18  libjvm.dylib                            0x23cb47c5 JVM_StartThread + 2654
    19  libjvm.dylib                            0x23cb4743 JVM_StartThread + 2524
    20  libjvm.dylib                            0x23cb459d JVM_StartThread + 2102
    21  libjvm.dylib                            0x23cb43db JVM_StartThread + 1652
    22  libjvm.dylib                            0x23c0e5e0 jio_snprintf + 39319
    23  libSystem.B.dylib                       0x90cf5259 _pthread_start + 345
    24  libSystem.B.dylib                       0x90cf50de thread_start + 34
    Thread 15:  Java: FelixStartLevel
    0   libSystem.B.dylib                       0x90cc7afa mach_msg_trap + 10
    1   libSystem.B.dylib                       0x90cc8267 mach_msg + 68
    2   libjvm.dylib                            0x23c0ed3a jio_snprintf + 41201
    3   libjvm.dylib                            0x23c0ec76 jio_snprintf + 41005
    4   libjvm.dylib                            0x23cb5a90 JVM_MonitorWait + 3799
    5   libjvm.dylib                            0x23cb4f92 JVM_MonitorWait + 985
    6   libjvm.dylib                            0x23cb4c84 JVM_MonitorWait + 203
    7   libjvmlinkage.dylib                     0x1b28ee75 JVM_MonitorWait + 69
    8   ???                                     0x5d00b9d9 0 + 1560328665
    9   ???                                     0x5d003e31 0 + 1560297009
    10  ???                                     0x5d003e31 0 + 1560297009
    11  ???                                     0x5d00430d 0 + 1560298253
    12  ???                                     0x5d001374 0 + 1560286068
    13  libjvm.dylib                            0x23ca81ef JVM_Lseek + 205608
    14  libjvm.dylib                            0x23ca7f63 JVM_Lseek + 204956
    15  libjvm.dylib                            0x23cb4935 JVM_StartThread + 3022
    16  libjvm.dylib                            0x23cb47c5 JVM_StartThread + 2654
    17  libjvm.dylib                            0x23cb4743 JVM_StartThread + 2524
    18  libjvm.dylib                            0x23cb459d JVM_StartThread + 2102
    19  libjvm.dylib                            0x23cb43db JVM_StartThread + 1652
    20  libjvm.dylib                            0x23c0e5e0 jio_snprintf + 39319
    21  libSystem.B.dylib                       0x90cf5259 _pthread_start + 345
    22  libSystem.B.dylib                       0x90cf50de thread_start + 34
    Thread 16:  Java: FelixPackageAdmin
    0   libSystem.B.dylib                       0x90cc7afa mach_msg_trap + 10
    1   libSystem.B.dylib                       0x90cc8267 mach_msg + 68
    2   libjvm.dylib                            0x23c0ed3a jio_snprintf + 41201
    3   libjvm.dylib                            0x23c0ec76 jio_snprintf + 41005
    4   libjvm.dylib                            0x23cb5a90 JVM_MonitorWait + 3799
    5   libjvm.dylib                            0x23cb4f92 JVM_MonitorWait + 985
    6   libjvm.dylib                            0x23cb4c84 JVM_MonitorWait + 203
    7   libjvmlinkage.dylib                     0x1b28ee75 JVM_MonitorWait + 69
    8   ???                                     0x5d00b9d9 0 + 1560328665
    9   ???                                     0x5d003e31 0 + 1560297009
    10  ???                                     0x5d003e31 0 + 1560297009
    11  ???                                     0x5d00430d 0 + 1560298253
    12  ???                                     0x5d001374 0 + 1560286068
    13  libjvm.dylib                            0x23ca81ef JVM_Lseek + 205608
    14  libjvm.dylib                            0x23ca7f63 JVM_Lseek + 204956
    15  libjvm.dylib                            0x23cb4935 JVM_StartThread + 3022
    16  libjvm.dylib                            0x23cb47c5 JVM_StartThread + 2654
    17  libjvm.dylib                            0x23cb4743 JVM_StartThread + 2524
    18  libjvm.dylib                            0x23cb459d JVM_StartThread + 2102
    19  libjvm.dylib                            0x23cb43db JVM_StartThread + 1652
    20  libjvm.dylib                            0x23c0e5e0 jio_snprintf + 39319
    21  libSystem.B.dylib                       0x90cf5259 _pthread_start + 345
    22  libSystem.B.dylib                       0x90cf50de thread_start + 34
    Thread 17:  Java: Code Model Worker
    0   libSystem.B.dylib                       0x90cc7afa mach_msg_trap + 10
    1   libSystem.B.dylib                       0x90cc8267 mach_msg + 68
    2   libjvm.dylib                            0x23c0ed3a jio_snprintf + 41201
    3   libjvm.dylib                            0x23eb256d JVM_RaiseSignal + 393445
    4   libjvm.dylib                            0x23ef2ea2 JVM_RaiseSignal + 657946
    5   ???                                     0x5d00b9d9 0 + 1560328665
    6   ???                                     0x5d003e31 0 + 1560297009
    7   ???                                     0x5d003e31 0 + 1560297009
    8   ???                                     0x5d00430d 0 + 1560298253
    9   ???                                     0x5d004473 0 + 1560298611
    10  ???                                     0x5d003f97 0 + 1560297367
    11  ???                                     0x5d00430d 0 + 1560298253
    12  ???                                     0x5d001374 0 + 1560286068
    13  libjvm.dylib                            0x23ca81ef JVM_Lseek + 205608
    14  libjvm.dylib                            0x23ca7f63 JVM_Lseek + 204956
    15  libjvm.dylib                            0x23cb4935 JVM_StartThread + 3022
    16  libjvm.dylib                            0x23cb47c5 JVM_StartThread + 2654
    17  libjvm.dylib                            0x23cb4743 JVM_StartThread + 2524
    18  libjvm.dylib                            0x23cb459d JVM_StartThread + 2102
    19  libjvm.dylib                            0x23cb43db JVM_StartThread + 1652
    20  libjvm.dylib                            0x23c0e5e0 jio_snprintf + 39319
    21  libSystem.B.dylib                       0x90cf5259 _pthread_start + 345
    22  libSystem.B.dylib                       0x90cf50de thread_start + 34
    Thread 18:  Java: Code Model Worker
    0   libSystem.B.dylib                       0x90cc7afa mach_msg_trap + 10
    1   libSystem.B.dylib                       0x90cc8267 mach_msg + 68
    2   libjvm.dylib                            0x23c0ed3a jio_snprintf + 41201
    3   libjvm.dylib                            0x23eb256d JVM_RaiseSignal + 393445
    4   libjvm.dylib                            0x23ef2ea2 JVM_RaiseSignal + 657946
    5   ???                                     0x5d00b9d9 0 + 1560328665
    6   ???                                     0x5d003e31 0 + 1560297009
    7   ???                                     0x5d003e31 0 + 1560297009
    8   ???                                     0x5d00430d 0 + 1560298253
    9   ???                                     0x5d004473 0 + 1560298611
    10  ???                                     0x5d003f97 0 + 1560297367
    11  ???                                     0x5d00430d 0 + 1560298253
    12  ???                                     0x5d001374 0 + 1560286068
    13  libjvm.dylib                            0x23ca81ef JVM_Lseek + 205608
    14  libjvm.dylib                            0x23ca7f63 JVM_Lseek + 204956
    15  libjvm.dylib                            0x23cb4935 JVM_StartThread + 3022
    16  libjvm.dylib                            0x23cb47c5 JVM_StartThread + 2654
    17  libjvm.dylib                            0x23cb4743 JVM_StartThread + 2524
    18  libjvm.dylib                            0x23cb459d JVM_StartThread + 2102
    19  libjvm.dylib                            0x23cb43db JVM_StartThread + 1652
    20  libjvm.dylib                            0x23c0e5e0 jio_snprintf + 39319
    21  libSystem.B.dylib                       0x90cf5259 _pthread_start + 345
    22  libSystem.B.dylib                       0x90cf50de thread_start + 34
    Thread 19:
    0   libSystem.B.dylib                       0x90cf5aa2 __semwait_signal + 10
    1   libSystem.B.dylib                       0x90d219c5 nanosleep$UNIX2003 + 188
    2   com.adobe.flash.flbridge                0x198d493b ScObjects::Thread::sleep(unsigned int) + 59
    3   com.adobe.flash.flbridge                0x198d0799 ScObjects::BridgeTalkThread::run() + 185
    4   com.adobe.flash.flbridge                0x198d4ca8 ScObjects::Thread::go(void*) + 168
    5   libSystem.B.dylib                       0x90cf5259 _pthread_start + 345
    6   libSystem.B.dylib                       0x90cf50de thread_start + 34
    Thread 20:
    0   libSystem.B.dylib                       0x90cc7b42 semaphore_wait_signal_trap + 10
    1   libSystem.B.dylib                       0x90cf56f8 _pthread_cond_wait + 1089
    2   libSystem.B.dylib                       0x90d3e05f pthread_cond_wait + 48
    3   ...ia.Flash Player.authplaylib          0x1a29f11f 0x19e4f000 + 4522271
    4   ...ia.Flash Player.authplaylib          0x19e6925f 0x19e4f000 + 107103
    5   ...ia.Flash Player.authplaylib          0x1a29f20c 0x19e4f000 + 4522508
    6   ...ia.Flash Player.authplaylib          0x1a29f250 0x19e4f000 + 4522576
    7   ...ia.Flash Player.authplaylib          0x1a29f376 0x19e4f000 + 4522870
    8   libSystem.B.dylib                       0x90cf5259 _pthread_start + 345
    9   libSystem.B.dylib                       0x90cf50de thread_start + 34
    Thread 21:
    0   libSystem.B.dylib                       0x90cc7b42 semaphore_wait_signal_trap + 10
    1   libSystem.B.dylib                       0x90cf56f8 _pthread_cond_wait + 1089
    2   libSystem.B.dylib                       0x90d3e05f pthread_cond_wait + 48
    3   ...ia.Flash Player.authplaylib          0x1a29f11f 0x19e4f000 + 4522271
    4   ...ia.Flash Player.authplaylib          0x19e6925f 0x19e4f000 + 107103
    5   ...ia.Flash Player.authplaylib          0x1a29f20c 0x19e4f000 + 4522508
    6   ...ia.Flash Player.authplaylib          0x1a29f250 0x19e4f000 + 4522576
    7   ...ia.Flash Player.authplaylib          0x1a29f376 0x19e4f000 + 4522870
    8   libSystem.B.dylib                       0x90cf5259 _pthread_start + 345
    9   libSystem.B.dylib                       0x90cf50de thread_start + 34
    Thread 22:  com.apple.CFSocket.private
    0   libSystem.B.dylib                       0x90ce6ac6 select$DARWIN_EXTSN + 10
    1   com.apple.CoreFoundation                0x98355c53 __CFSocketManager + 1091
    2   libSystem.B.dylib                       0x90cf5259 _pthread_start + 345
    3   libSystem.B.dylib                       0x90cf50de thread_start + 34
    Thread 23:  Java: Thread-4
    0   libSystem.B.dylib                       0x90cc7afa mach_msg_trap + 10
    1   libSystem.B.dylib                       0x90cc8267 mach_msg + 68
    2   libjvm.dylib                            0x23c0ee0a jio_snprintf + 41409
    3   libjvm.dylib                            0x23d42eb1 JVM_MonitorNotify + 916
    4   libjvm.dylib                            0x23d463d1 JVM_Sleep + 254
    5   libjvmlinkage.dylib                     0x1b28fa68 JVM_Sleep + 72
    6   ???                                     0x5d00b9d9 0 + 1560328665
    7   ???                                     0x5d003e31 0 + 1560297009
    8   ???                                     0x5d00430d 0 + 1560298253
    9   ???                                     0x5d001374 0 + 1560286068
    10  libjvm.dylib                            0x23ca81ef JVM_Lseek + 205608
    11  libjvm.dylib                            0x23ca7f63 JVM_Lseek + 204956
    12  libjvm.dylib                            0x23cb4935 JVM_StartThread + 3022
    13  libjvm.dylib                            0x23cb47c5 JVM_StartThread + 2654
    14  libjvm.dylib                            0x23cb4743 JVM_StartThread + 2524
    15  libjvm.dylib                            0x23cb459d JVM_StartThread + 2102
    16  libjvm.dylib                            0x23cb43db JVM_StartThread + 1652
    17  libjvm.dylib                            0x23c0e5e0 jio_snprintf + 39319
    18  libSystem.B.dylib                       0x90cf5259 _pthread_start + 345
    19  libSystem.B.dylib                       0x90cf50de thread_start + 34
    Thread 24:
    0   libSystem.B.dylib                       0x90cc7b5a semaphore_timedwait_signal_trap + 10
    1   libSystem.B.dylib                       0x90cf56e1 _pthread_cond_wait + 1066
    2   libSystem.B.dylib                       0x90d245a8 pthread_cond_timedwait_relative_np + 47
    3   ...ia.Flash Player.authplaylib          0x1a29f0e7 0x19e4f000 + 4522215
    4   ...ia.Flash Player.authplaylib          0x1a02f9de 0x19e4f000 + 1968606
    5   ...ia.Flash Player.authplaylib          0x1a29f20c 0x19e4f000 + 4522508
    6   ...ia.Flash Player.authplaylib          0x1a29f250 0x19e4f000 + 4522576
    7   ...ia.Flash Player.authplaylib          0x1a29f376 0x19e4f000 + 4522870
    8   libSystem.B.dylib                       0x90cf5259 _pthread_start + 345
    9   libSystem.B.dylib                       0x90cf50de thread_start + 34
    Thread 25:
    0   libSystem.B.dylib                       0x90ced412 __workq_kernreturn + 10
    1   libSystem.B.dylib                       0x90ced9a8 _pthread_wqthread + 941
    2   libSystem.B.dylib                       0x90ced5c6 start_wqthread + 30
    Thread 26 Crashed:
    0   libSystem.B.dylib                       0x90d350ee __semwait_signal_nocancel + 10
    1   libSystem.B.dylib                       0x90d34fd2 nanosleep$NOCANCEL$UNIX2003 + 166
    2   libSystem.B.dylib                       0x90daffb2 usleep$NOCANCEL$UNIX2003 + 61
    3   libSystem.B.dylib                       0x90dd1685 __abort + 136
    4   libSystem.B.dylib                       0x90dc5d22 __chk_fail + 118
    5   libSystem.B.dylib                       0x90d24fe0 __strcat_chk + 41
    6   com.adobe.flash.cs6.air                 0x197146a8 CreateAIRFile + 9009
    7   com.adobe.flash.cs6.air                 0x19704eee -[SettingsControllerMustard generateFileThd] + 88
    8   com.apple.Foundation                    0x918684c4 -[NSThread main] + 45
    9   com.apple.Foundation                    0x91868474 __NSThread__main__ + 1499
    10  libSystem.B.dylib                       0x90cf5259 _pthread_start + 345
    11  libSystem.B.dylib                       0x90cf50de thread_start + 34
    Thread 26 crashed with X86 Thread State (32-bit):
      eax: 0x0000003c  ebx: 0x90d34f39  ecx: 0xb04b357c  edx: 0x90d350ee
      edi: 0x20929b50  esi: 0xb04b35d8  ebp: 0xb04b35b8  esp: 0xb04b357c
       ss: 0x0000001f  efl: 0x00000247  eip: 0x90d350ee   cs: 0x00000007
       ds: 0x0000001f   es: 0x0000001f   fs: 0x0000001f   gs: 0x00000037
      cr2: 0x1dab1000
    Binary Images:
        0x1000 -  0x1b82fff +com.adobe.flash 12.0.2.529 (12.0.2) <05566898-067F-CC57-6272-EF851BBF7BDD> /Applications/Adobe Flash CS6/Adobe Flash CS6.app/Contents/MacOS/Adobe Flash CS6
    0x272b000 -  0x28bffff +com.adobe.PlugPlug 3.0.0.383 (3.0.0.383) <2205B6E1-7C9E-1892-EC68-C1B326C727A8> /Applications/Adobe Flash CS6/Adobe Flash CS6.app/Contents/Frameworks/PlugPlug.framework/Versions/A/PlugPlug
    0x2967000 -  0x2a4ffe3 +com.adobe.AXEDOMCore AdobeAXEDOMCore 3.7.101.18636 (3.7.101.18636) <2540764B-C2F2-61D7-EFBA-6663171FD19A> /Applications/Adobe Flash CS6/Adobe Flash CS6.app/Contents/Frameworks/AdobeAXEDOMCore.framework/Versions/A/AdobeAXEDOMCore
    0x2ae0000 -  0x2b7efe3 +libicucnv.40.0.dylib 40.0.0 (compatibility 40.0.0) <D11DC46F-D58E-B17C-9356-46F593D5A7CF> /Applications/Adobe Flash CS6/Adobe Flash CS6.app/Contents/Frameworks/ICUConverter.framework/Versions/4.0/libicucnv.40.0.dylib
    0x2ba0000 -  0x2cd5fe7 +libicui18n.40.0.dylib 40.0.0 (compatibility 40.0.0) <8BE3FE71-0CE6-2B93-B5F2-B4F0DD274B91> /Applications/Adobe Flash CS6/Adobe Flash CS6.app/Contents/Frameworks/ICUInternationalization.framework/Versions/4.0/libicui18n.40. 0.dylib
    0x2d49000 -  0x2e3afef +libicuuc.40.0.dylib 40.0.0 (compatibility 40.0.0) <4CF7066A-6E82-FF80-93E6-6849149FBB98> /Applications/Adobe Flash CS6/Adobe Flash CS6.app/Contents/Frameworks/ICUUnicode.framework/Versions/4.0/libicuuc.40.0.dylib
    0x2e77000 -  0x3bbcff7 +libicudata.40.0.dylib 40.0.0 (compatibility 40.0.0) <015E6351-4F42-00C1-2096-BEE385B275B1> /Applications/Adobe Flash CS6/Adobe Flash CS6.app/Contents/Frameworks/ICUData.framework/Versions/4.0/libicudata.40.0.dylib
    0x3bcf000 -  0x3bdaff7 +libChar16.dylib ??? (???) <5E278E11-8234-CB11-AAC9-090FBD037DB7> /Applications/Adobe Flash CS6/Adobe Flash CS6.app/Contents/MacOS/libChar16.dylib
    0x3be3000 -  0x3c05fff +libCoreTypes.dylib ??? (???) <5799BD8C-B334-518F-3F6F-EAA503B43831> /Applications/Adobe Flash CS6/Adobe Flash CS6.app/Contents/MacOS/libCoreTypes.dylib
    0x3c1d000 -  0x3e4bfff  com.apple.carbonframeworktemplate 1.0 (1.0) <9F3FE9F2-8834-4654-C0D0-F4F356E6A906> /Applications/Adobe Flash CS6/Adobe Flash CS6.app/Contents/frameworks/Xerces.framework/Versions/A/Xerces
    0x4102000 -  0x4106ff7  com.apple.JavaVM 13.9.5 (13.9.5) <ABFD54D4-8E4E-BBD1-DE88-DE62E56FD383> /System/Library/Frameworks/JavaVM.framework/Versions/A/JavaVM
    0x410e000 -  0x5778fff +com.adobe.AILib AILib version 16.0.0 (16.0.0.646) <317A871E-E0A5-8C5E-B60F-7448ADEBEDBD> /Applications/Adobe Flash CS6/Adobe Flash CS6.app/Contents/Frameworks/AILib.framework/Versions/A/AILib
    0x67f1000 -  0x684cfff +com.adobe.aiport aiport version 16.0.0 (16.0.0.646) <59612576-B2F2-BF25-B09D-6120A3B1462C> /Applications/Adobe Flash CS6/Adobe Flash CS6.app/Contents/Frameworks/aiport.framework/Versions/A/aiport
    0x688c000 -  0x68ecfff +com.adobe.filterport filterport version 16.0.0 (16.0.0.646) <AF193FFA-F555-2379-81B3-7DA07698E466> /Applications/Adobe Flash CS6/Adobe Flash CS6.app/Contents/Frameworks/filterport.framework/Versions/A/filterport
    0x6937000 -  0x6937ffb +com.adobe.SPBasic SPBasic version 16.0.0 (16.0.0.646) <936C3F3E-8DDD-50EC-D247-C1F242633914> /Applications/Adobe Flash CS6/Adobe Flash CS6.app/Contents/Frameworks/SPBasic.framework/Versions/A/SPBasic
    0x693c000 -  0x6958ff9 +AdobePDFSettings ??? (???) /Applications/Adobe Flash CS6/Adobe Flash CS6.app/Contents/Frameworks/AdobePDFSettings.framework/Versions/A/AdobePDFSettings
    0x6972000 -  0x6aeeff3 +com.adobe.ACE AdobeACE 2.19.18.19822 (2.19.18.19822) <2EC89B0E-6B51-4F7F-314A-FB6E18BFC36D> /Applications/Adobe Flash CS6/Adobe Flash CS6.app/Contents/Frameworks/AdobeACE.framework/Versions/A/AdobeACE
    0x6afd000 -  0x7098fef +com.adobe.AGM AdobeAGM 4.26.20.19822 (4.26.20.19822) <F394945E-943B-B99F-9B45-07E96C293C05> /Applications/Adobe Flash CS6/Adobe Flash CS6.app/Contents/Frameworks/AdobeAGM.framework/Versions/A/AdobeAGM
    0x7108000 -  0x7142fef +com.adobe.ARE AdobeARE 1.5.02.19822 (1.5.02.19822) <2A3CBF43-F63E-B5B6-19EA-A2C392CA92F4> /Applications/Adobe Flash CS6/Adobe Flash CS6.app/Contents/Frameworks/AdobeARE.framework/Versions/A/AdobeARE
    0x7148000 -  0x7163fff +com.adobe.BIB AdobeBIB 1.2.02.19822 (1.2.02.19822) <CD35337B-CA58-50D9-5AAE-74E720CCE415> /Applications/Adobe Flash CS6/Adobe Flash CS6.app/Contents/Frameworks/AdobeBIB.framework/Versions/A/AdobeBIB
    0x7169000 -  0x718ffff +com.adobe.BIBUtils AdobeBIBUtils 1.1.01 (1.1.01) <606DA5E0-CCB3-90B2-3971-A48349DA046A> /Applications/Adobe Flash CS6/Adobe Flash CS6.app/Contents/Frameworks/AdobeBIBUtils.framework/Versions/A/AdobeBIBUtils
    0x7195000 -  0x74bcffb +com.adobe.CoolType AdobeCoolType 5.10.31.19822 (5.10.31.19822) <A5344CC0-BD71-A071-A001-EDB3A28B9A8D> /Applications/Adobe Flash CS6/Adobe Flash CS6.app/Contents/Frameworks/AdobeCoolType.framework/Versions/A/AdobeCoolType
    0x74f4000 -  0x78effe7 +com.adobe.MPS AdobeMPS 5.8.0.19673 (5.8.0.19673) <D65ABA15-80D2-3F1C-2500-EEF873019149> /Applications/Adobe Flash CS6/Adobe Flash CS6.app/Contents/Frameworks/AdobeMPS.framework/Versions/A/AdobeMPS
    0x794c000 -  0x7a50fef +com.adobe.PDFPort AdobePDFPort 2.1.0.19734 (2.1.0.19734) <71232DFD-06FB-837B-8246-BD20F862B5E3> /Applications/Adobe Flash CS6/Adobe Flash CS6.app/Contents/Frameworks/AdobePDFPort.framework/Versions/A/AdobePDFPort
    0x7a69000 -  0x8261ffb +com.adobe.PDFL PROD_MAJOR.PROD_MINOR.PROD_STEP (10.0.1.18562) <F24575DF-1B4D-B13E-1525-3C7F5CB88B3E> /Applications/Adobe Flash CS6/Adobe Flash CS6.app/Contents/Frameworks/AdobePDFL.framework/Versions/A/AdobePDFL
    0x82ec000 -  0x8314feb +com.adobe.AXE8SharedExpat AdobeAXE8SharedExpat 3.7.101.18636 (3.7.101.18636) <C38ACBCE-04AA-DF40-FF79-29377F25CDAF> /Applications/Adobe Flash CS6/Adobe Flash CS6.app/Contents/Frameworks/AdobeAXE8SharedExpat.framework/Versions/A/AdobeAXE8SharedExpa t
    0x8333000 -  0x835bff3 +com.adobe.AXE16SharedExpat AdobeAXE16SharedExpat 3.7.101.18636 (3.7.101.18636) <AD333DEF-C5AC-1F75-0486-DF86F89433CD> /Applications/Adobe Flash CS6/Adobe Flash CS6.app/Contents/Frameworks/AdobeAXE16SharedExpat.framework/Versions/A/AdobeAXE16SharedEx pat
    0x837a000 -  0x83d6fef +com.adobe.AdobeXMPCore Adobe XMP Core 5.3 -c 11 (66.145661) <123A0829-A85B-6E67-0E48-4F37B08E4C03> /Applications/Adobe Flash CS6/Adobe Flash CS6.app/Contents/Frameworks/AdobeXMP.framework/Versions/A/AdobeXMP
    0x83df000 -  0x8457fe3 +com.adobe.FileInfo.framework Adobe XMP FileInfo 5 . 3 . 0 . 0 -i 3 (66.145433) <EF13921E-1CC6-2891-0EEC-D8D8C68D5D87> /Applications/Adobe Flash CS6/Adobe Flash CS6.app/Contents/Frameworks/FileInfo.framework/Versions/A/FileInfo
    0x8466000 -  0x8645ffb +com.adobe.owl AdobeOwl version 4.0.93 (4.0.93) <D102FCD2-496D-5322-AEC0-7A5091CAA2CA> /Applications/Adobe Flash CS6/Adobe Flash CS6.app/Contents/Frameworks/AdobeOwl.framework/Versions/A/AdobeOwl
    0x8672000 -  0x971eff3 +com.adobe.psl AdobePSL 13.0.0.19655 (13.0.0.19655) <47A9AAEC-43CD-17C9-6E58-6312315FC15D> /Applications/Adobe Flash CS6/Adobe Flash CS6.app/Contents/Frameworks/AdobePSL.framework/Versions/A/AdobePSL
    0x9897000 -  0x9ac1ffb +com.adobe.linguistic.LinguisticManager 6.0.0 (17018) <DE928A0E-AE8F-4FB7-6B6C-C52E4FD366A1> /Applications/Adobe Flash CS6/Adobe Flash CS6.app/Contents/Frameworks/AdobeLinguistic.framework/Versions/3/AdobeLinguistic
    0x9b33000 -  0x9b36ffb +com.adobe.AdobeCrashReporter 6.0 (6.0.20120201) <6CE1936E-6AC7-6900-769B-876CBB68B5BC> /Applications/Adobe Flash CS6/Adobe Flash CS6.app/Contents/Frameworks/AdobeCrashReporter.framework/Versions/A/AdobeCrashReporter
    0x9b3e000 -  0x9f71ffb +com.adobe.dvaui.framework 5.0.0 (5.0.0.0) <EAD7D965-79BB-EA89-AB42-692578840BA8> /Applications/Adobe Flash CS6/

    It's been my experience that Flash doesn't much like a few things in particular. One is large vector files with a lot of points; in other words stuff brought in from Illustrator or trace bitmapped from within the program so you might try reducing the amount of points in your art if you'r working with imported art. Flash seems to work best when all art has been created within the program. If you've converted it to vector via the Trace Bitmap or Illustrator's Live Trace it doesn't like that either. It also tends to bog down with high resolution bitmaps, especially with many layers (which greatly add to the file size) so you might try to flatten some of the art to make it more managable. In general, maybe see if you can reduce whatever file sizes you can in your project before you import them. I typically have some pretty big libraries and Flash doesn't crash so much for me so changing your workflow a bit might be useful. IF it's code that's crashing the render, that I can't help you with, but there's some pretty knowledgable people on this board who might be able to help in that regard.

  • Play animation on main timeline from within a mc

    this is probably the most basic question of the day, but how
    do you get the main timeline to play from within a mc?
    say I have a mc called jolly_mc and within it is an action on
    it's timeline at keyframe 10. That action needs to jump to a
    certain frame on the main timeline and play.
    I've tried
    _level0.gotoAndPlay(492);
    _root.gotoAndPlay(492);
    _level0.gotoAndPlay("animation");
    _root.gotoAndPlay("animation");
    and non of these work, can anyone clear the haze in my day :)
    thanks in advance.

    _root.mainText = "Obtain 0.2 grams of Ascorbic Acid using the
    Spattula.";
    This line is fine. It's fine to have full-stops inside a
    string. It doesn't effect the code.
    this._root.bkg.gotoAndStop(3);
    Your pathing is a little strange in this line. As you can't
    go any further up the hierarchical tree than _root, if you're
    referencing objects via the root, it should be the first object in
    the target. So if you want to refer to your target using an
    absolute reference(ie by using root) then your line should read:
    _root.bkg.gotoAndStop(3);
    alternatively, since your AS is in a movieclip inside bkg,
    you can refer to your target using a relative reference like so:
    this._parent.gotoAndStop(3);
    this._level0.bkg.power.powerOne.gotoAndStop(2);
    similar story here. _level0 is the highest up you can go, so
    putting this before it is a little strange. Fixing this using
    absolute referencing:
    _level0.bkg.power.powerOne.gotoAndStop(2);
    or:
    _root.bkg.power.powerOne.gotoAndStop(2);
    or relative referencing(assuming the movieclip where the AS
    is is not power):
    this._parent.power.powerOne.gotoAndStop(2);
    if it is power then you could have simply written:
    powerOne.gotoAndStop(2);
    yes, the syntax you suggested for trace is correct.
    but anyway, i don't think that any of this advice is helping
    you with your problem. sorry i can't see the solution with the
    information you've provided. maybe upload?
    how'd you go with sourcing a flash book?

  • How do I recerence Movie Clips on the Main Timeline from inside a class?

    Hey everyone, this might be a stupid question but I thought
    I'd ask cause it's making me nuts. I'm all of 2 days into AS3
    (coming from not using Flash at all in YEARS) so feel free to
    consider me ignorant. I do have plenty of application development
    experience in other areas though.
    I can't seem to create a class that can reference an instance
    of a movie clip on my main timeline. I'd post code of what I've
    tried but I've gone through so many desperate edits & wild
    guesses that it was just garbled junk before I deleted it all.
    Basically here's how I figured Flash could work, though maybe
    it doesn't work this way at all.
    I'm assuming that with AS 3 being so big on being a true
    object oriented environment, I wouldn't need to mix my code and
    interface together. Preferably I'd be using the Flash authoring
    tools just to design my interface. Create a button... place it
    somewhere... give it an instance name. Roughly the equivilant of
    Apple's InterfaceBuilder for those of you that might be familiar
    with Cocoa development. I can see maybe having to put a few lines
    of ActionScript onto frame 1 (though really I'm hoping Flash would
    have a better method of kicking off the application at this point
    that using code tied to frames) to load my classes & such, but
    after that I'd like all of my code to be held in external class
    files.
    So maybe I've got:
    Interface.fla - My interface
    Button_1
    Button_2
    TextField_1
    Main.as - My main controller class using to handle all of my
    applications behavior
    SomeClass.as - Some helper Class
    SomeOtherClass.as - Some helper Class
    Main.as would have instructions in its initialization method
    to go ahead & attach events to buttons & initialize
    anything else that needs to happen when the application starts.
    From there on it would all be objects communicating back &
    forth. Button_1 would get clicked with would fire
    Main.someMethod(). Main.someMethod() would then do it's thing and
    set the value of TextField_1. All very clean & code is very
    separated from interface.
    Unfortunately I can't for the life of me figure out how AS3
    classes reference each other like that. There doesn't seem to be
    any kind of a global 'root' or '_root' I can use to locate any
    movie clips on the stage. I've searched the help & the web for
    any kind of simple tutorial but to no avail. My job has tasked me
    with building a flash app for a project but I'd really rather not
    have a tone of ActionScript just shoved into frame 1. That just
    seems... ugh! (::shudder::)
    Can someone maybe point me in the right direction here? I'm
    really willing to do my homework but I can't seem to locate the
    info I need to get started. Also, is there an ActionScript IRC
    channel or something maybe?
    Thanks,
    Cliff

    I worked with the problem last night and the solution I
    started coming to involved creating my own custom document class
    based off which extends MovieClip. My thought is that way I have
    access to the initialization routine of the timeline itself and
    that all of the elements on the main timeline should be
    "properties" of my custom class.
    Is this correct? Is there a down side to doing this & if
    so what is it & why?
    Also, just for my reference, the last time I did anything
    with ActionScript I think I was using '_root' to target the main
    timeline. WHat are the global variable names in AS 3? Is it just
    'root' & 'stage' or 'Root' & 'Stage' or what?

  • How do I move Flash CS6 from an old computer to a new one?

    I installed CC and CS6 on my computer when it was first introduced years ago. Now I need to upgrade to a new computer. The CC on the new computer does not show Flash CS6 support. I require AS2 since I have created many apps with it for my customers and need to continue to support them. I do not intend to switch to AS3 because I have too many old apps to change over.
    How do I install Flash CS6 on my new computer so I can remove it from my old one and get rid of it?
    Thanks!

    You can install Flash CS6 on your new machine with your Creative Cloud subscription.
    Sign in with your Adobe ID on the page https://creative.adobe.com/products/flash. You can then toggle the version from CC to CS6 and click the blue Download button. This will make the Creative Cloud app download and install the CS6 version.

Maybe you are looking for