Flash development resolution for phones

I am starting development for a game that I originally intended for the android os.  However with the recent news of flash 10.1 and its capabilities across the palm os and web os as well I would rather use it.
My two main questions are
1. Will phones only be able to view flash games through their browsers, or will they be able to download/play them locally?
2. How will flash handle the different phone resolutions.  Will it auto resize or is there a specific resolution i should use?
Ideally I would like to host a download-able app on droid market, but regardless any information about this you could tell me is appreciated.
Thanks

Generally, there are still lots of unanswered questions in regards to Flash on mobile devices.  They will be answered soon by Adobe, but things are still in the works.
I would check out the various presentations at this last year's MAX conference.  In many cases, they show what they expect the work flow to be.
To answer your questions
1.  We don't know yet.  They announced they are working on the FP for Android, but they haven't announced anything additional for the Droid platform yet.
2.  Generally, it's been said that the developer needs to target the various resolutions themselfs.  I doubt that the applications will be auto-resized for the mobile platform (that would be painful on both sides).

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