Flash lite V flash mobile ?

im hoping to create a game on a pda/mobile phone to do this
do i need flash lite or can i create documents in flash mobile
documents(in flash cs3) that will work. i know its a rathar
retarted question, but im really confused!
help appreciated, thanks
-Louise

Ciao Louise,
to create content for Flash Lite, you can use the Flash CS3
mobile templates and Device Central. I have a set of infos that you
might want to take a look at it:
http://www.biskero.org/?page_id=342
Alessandro

Similar Messages

  • Flash mobile V flash lite?

    im hoping to create a game on a pda/mobile phone to do this
    do i need flash lite or can i create documents in flash mobile
    documents(in flash cs3) that will work. i know its a rathar
    retarted question, but im really confused!
    help appreciated, thanks
    -Louise

    Hi,
    Flash Lite is actually a compacted version of Flash PLayer to
    enable you to play Flash on mobile low resources. However, it is
    similier to Flash Player you use it to view Flash content not
    creating it. So you create content for mobile using Flash authoring
    tool (Flash CS3) and select your file publishing setting to be for
    mobile and then the output file will be a mobile Flash file that
    you can play on mobiles that have Flash Lite installed.
    Hope i undertood you question in a right way

  • Loadmovie for flash mobile full screen?

    I tried using flash mobile full screen with flash lite 2.1.
    How do I load a movie?
    I tried to embed a FLV, but when I tried to publish it I got
    an error.
    It said :
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    the Flash Lite 2.1 player
    Scene=Scene 1, layer=Content, frame=1:VP6 Codec requires
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    I tried it by creating the video as an swf, then using
    loadmove to play it but that did not work in
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    Hi Travistee,
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    movie_mc.loadMovie("file.swf").
    Did you try to encoding the video with Sorenson Spark video
    codec? The error was the video encode feature.
    Try this sequence:
    1. File > import video
    2. Press Next
    3. Select the video
    4. Press Next
    5. Chose embed video in SWF and play in timeline
    6. Press Next
    7. Press Next again
    8. On encoding step click in 'Show Advanced Settings', select
    the video codec Sorenson Spark.
    9. Press next and finish.
    You can find video playback issues on the QTek 8310, 9000,
    9100 and i-Mate MP5 devices.
    Regards,

  • New to flash mobile packager

    Hello,
    I'm new to the flash mobile packager, and I have a newbie question.  After I create the .sis file, what can I do to test it and make sure everything is working?  How do I run the package in an emulator?
    Thanks

    These packages are native binary code for the device, for testing you can use Adobe Device Central and a supported device for real world test.
    I suggest something like an N95 device from Nokia.
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  • I need to download Flash Lite to develop mobile apps...

    I can't find the link for downloading Flash Lite, may anyone help me please ? I will appreciate it, thanks in advance,

    You can get the Flash Lite Player
    http://www.adobe.com/support/flash/downloads.html
    Search for "Get the Flash Lite Player" here.
    Although, to develop application you might not need the player installer, instead you would need the profile in the Flash IDE which is also available in the same page for Flash 8. For higher versions of Flash you can download the profile to Flash IDE using the update manager.

  • Application Flash Lite version - Adobe Mobile Packager

    After I open a new packager project, Application Flash Lite
    version is not able to selected. It sets 3.1 as default version of
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    flash lite I would like ?

    Hi Sevenli,
    It is not necessary to set the option, your application will
    run on the latest Flash Player.
    We will remove this option in the next version.
    Mark
    www.flashmobileblog.com

  • @Adobe: Flash Mobile axed?!

    Adobe, I read today you have abandoned Flash development for mobile devices. But what does this mean for the future of Flex/AIR and developing apps in Flash Builder for mobile devices?

    I was just sent this from a flash usergroup:
    #1 Some FAQs about Adobe’s announcements yesterday
    What is it that Adobe is announcing?
    Adobe announced to increase its efforts on HTML5, use of the Flash Player for
    applications (packaged with AIR) and specific desktop browsing use cases including
    premium video and console-quality gaming. As a result, Adobe will no longer develop
    Flash Player for mobile web browsers. See this Flash Platform blog post for more details: http://adobe.ly/sbokei
    Does this mean that Adobe is no longer supporting content publishers focused
    on delivering content via a browser on a mobile device?
    Adobe offers world-class tools and technologies including HTML5 tools like Edge that
    allow content publishers and developers to bring rich content and experiences across
    mobile web browsers using HTML5.
    What does this mean for Flash Player support on desktops?
    Adobe is fully committed to providing a great experience for use cases not yet well
    supported by HTML, including console quality gaming and premium video. In fact, Flash
    Player 11 just introduced dozens of new features, including hardware accelerated 3D
    graphics for console-quality gaming and premium HD video with content protection. We
    are already working on Flash Player 12 and a new round of exciting features which we
    expect to again advance what is possible for delivering high definition entertainment
    experiences.
    Why is Adobe making this move now?
    All the major platform providers (Android, iOS, Windows 8) are betting on HTML5 for
    browsing, some even to the point of excluding third party plug-ins such as Flash Player.
    Adobe sees this as the right time to increase our focus on accelerating the development
    of HTML for in browser experiences, especially on mobile (phones and tablets), and
    general purpose apps, while using Flash to drive what’s possible in advanced interactive
    entertainment areas like console-quality gaming and premium video so that it can
    continue to serve as a blueprint for further work on HTML. Flash developers get the
    greatest reach by targeting mobile devices with apps packaged with AIR, and that is
    where we are investing while helping the mobile browsers advance the state of the art of
    what can be done in a browser. Our new strategy allows us to maintain leadership in
    web content and give developers the best tools to create content across all platforms.
    Will Adobe continue to support AIR? On Mobile? On TVs?
    Adobe is fully committed to enabling Flash based apps via AIR on mobile and digital
    home devices.
    Will the Flash Player continue to be available on the Android Market?
    Yes. The current version of Flash will be available on the Android Market in the near
    future.
    When will Adobe stop supporting Flash Player for browsing on mobile?
    Adobe will release one more version of the Flash Player for mobile browsing, which will
    provide support for Android 4.0, and one more release of the Flash Linux Porting Kit -
    both expected to be released before the end of this year. After that time, Adobe will
    continue to provide critical bug fixes and security updates.
    What will happen with Flash Player support on RIM’s BBX platform?
    Adobe will continue to support RIM’s use of the Flash Player on the current PlayBook
    configurations with critical bug fixes and security updates. RIM has done a great job
    optimizing the Flash Player for their platform and as a result the RIM playbook provides
    a great experience for consuming Flash content. RIM is expected to leverage their
    expertise with Flash to continue to support and ship the Flash Player on BBX devices for the foreseeable future.
    Will the current version of Flash Player support smartphones and tablets that are
    coming to market over the coming weeks and months?
    It depends on the version of the OS, silicon, and browser supported on the device. We
    are working with OEMs to determine the appropriate support and transition plan for their
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    Will Adobe stop OEMs from shipping Flash Player on devices?
    No, Adobe will not stop OEMs from pre-loading and shipping the Flash Player. We
    expect some of our OEM partners to opt to continue working on and releasing their own
    implementations of the Flash Player. However, Adobe will be recommending mobile
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    Will 3D support and any of the console-quality Flash games you demoed at MAX
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    Yes, game developers will be able to bring console-quality games with hardwareaccelerated
    3D graphics to mobile devices as Flash based apps packaged with AIR. On
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    What does this mean for Flex?
    Flex SDK 4.5 supports the development of mobile applications that target, or are
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    they are unaffected by this announcement.
    How does this affect other Flash Platform tools?
    This news has no impact on the Flash platform tooling offerings (e.g. Flash Builder) from
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    Is Flash getting more and more replaced by HTML5? How will Adobe advance
    Flash Player on desktops and stay relevant?
    We are continuing to invest in Flash to deliver the most advanced web experiences on
    desktops, focusing on features that are not yet available in HTML5. Flash Player 11 just
    introduced dozens of new features, including hardware accelerated 3D graphics for
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    developers can take advantage of these features, and all that Flash has to offer, to reach more than a billion desktops through their browsers and repurpose their content to hundreds of millions of mobile devices through popular App Stores using Flash based
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    We are already working on the next future version of Flash Player and a new round of
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    How many Flash-based apps are available on App Stores today?
    There are thousands of Flash based apps available on App Stores like Android Market,
    AppWorld, or Amazon’s App Store. Popular and top rated examples include
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    How are Flash-based apps different from HTML5 apps?
    Flash based apps deliver features and capabilities not yet supported in HTML5 such as
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    platforms and within the browser on desktops.
    What about Flash Player and support for web browsing on TV’s (Google TV,
    Samsung SmartTVs and other connected Digital Home devices)?
    Adobe will continue to support existing licensees who are planning on supporting Flash
    Player for web browsing on digital home devices and are using the Flash Player Porting
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    What happens to Flash browsing support in the Google TV solution?
    We recommend you talk with Google, but we believe Google has no immediate plans to
    remove the Flash Player from the Google TV browser.
    Do you regret having waited so long after Steve Jobs predicted that Flash Player
    won’t work on mobile devices 1.5 years ago?
    HTML5 has matured and is able to deliver a great web browsing experiences across
    mobile devices. At the same time users consume rich content almost exclusively via
    apps on smartphones and tablets today.
    At Adobe we are focused on delivering the best tools and technologies for our
    developers and content publishers so they can offer the best possible experiences to
    their customers across platforms - from desktops to smartphones, from tablets to
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    edge features in Flash that are not yet supported in HTML5.
    Is this expected to improve the relationship between Adobe and Apple?
    Adobe and Apple have a longstanding relationship and Mac and iOS users are very
    important to Adobe. Like with any other company in the industry we work closely with
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    compete in other areas like video editing tools.
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    Adobe plans to continue to support Apple Mac OS X and Safari; Google Chrome
    Browser for Mac OS X, Microsoft Windows and Intel-based Chrome OS; Microsoft Intel based Windows and desktop Internet Explorer; and cooperate with other third-party
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    How will content publishers serving premium video reach mobile devices?
    Content publishers can continue to stream premium, Flash based video content across
    platforms and devices including the iPhone and iPad using Flash Media Server
    4.5. Additionally, content publishers can deliver premium video experiences as Flash
    based applications packaged with AIR across platforms including connected TVs.
    Does Adobe intend to bring HTML5’s capabilities to full parity with Flash
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    HTML5 today cannot replace the Flash Player as a platform for delivering console
    gaming or premium video experience on desktop computers. Adobe plans to leverage
    its expertise around these use cases to help HTML5 catch up to the Flash Player, but
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    Will Adobe create Flash Player for Windows 8 on ARM and Windows 8 on X86?
    Adobe’s plan is to continue supporting Flash Player for browsing on desktops going
    forward with Windows 8 on X86 only.

  • There is a flash mobile - ios/android community somewhere?

    Hello!
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  • Flash mobile development - AIR 3.4 and Microphone access

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                    microphoneLabel.text = "Microphone: " + Microphone.isSupported.toString() + " => " + Microphone.getMicrophone();
            ]]>
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    You can read this from the "/system/build.prop" file on Android.
    Funky Monkey Studio has released a nice utiltiy class for doing this, NativeDeviceInfo.

  • Flash Mobile CDK for Mac?

    Hi,
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  • [Mobile] Spotify Lite Version for Mobile Apps

    Hello,
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    I was thinking about when installing, semi app recommed for old smartphones or full app ... . And let people choose even later in options.
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  • Captivate and Flash lite 2.1 for Mobile

    Hi, I need to visualize a SWF file in my Intermec CN3 HH, but
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    do i need to make it compatible with flash lite 2.1, do i need to
    export to Flash CS3, and then export from there to flash lite 2.1?,
    thanks,

    > Hi, I need to visualize a SWF file in my Intermec CN3
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    > to do
    > that, visualization isn't good, i've installed Adobe
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    > MFlashPlayer 7 to visualize my SWF, but doesn't work, do
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    You need to go to MAX -
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  • Serious bugs in Flash Lite 2.1

    I've noticed some pretty serious problems when when working
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    Let me clarify the purpose of the Windows Mobile 5 release of
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    OEMs ship phones with Flash Lite 2.1 already preinstalled, your
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    Flash Lite 2.1 authoring is supported as an "add on" to the
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    http://www.adobe.com/devnet/devices/
    - select the Flash Lite 2.1 for Flash Professional 8.
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    Flash Player 7 SDK - this is a kit not for developers, but
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    devices such as set top boxes or game consoles. We give these
    customers source code of the Flash 7 player.
    The Flash Player 7 for PocketPC will play back Flash 7 and
    prior versions of Flash content.
    I would encourage you to read up on more of our online
    resources and as you get more familiar with Flash, you will
    definitely see that it is a very compelling application development
    platform and join the thousands of other flash developers.
    best regards,
    Vinay

  • How do they recommend creating a plugin or extending the capabilities of Flash Lite

    I have a potential new project to build a plugin for Flash
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    Hi,
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    Symbian and Flash Lite -
    http://www.janus-flash.com/
    Symbian and Flash Lite -
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