Flash Movie - Controlling the Movie

I'm currently working with a flash file that has 24,000
frames. I have been able to successfully use the Call Sprite
commands to start and play the movie and stop the movie, but only
from frames 1-16,000. But for some reason the movie will not play
beyond frame 16,001. It will go to any frame using the Call Sprite
commands after 16,000 and display that frame but the movie will not
play. The movie is a flash 6 swf. published from Flash 8
professional. It was originally a video converted to flash format.
This works or any frame number between 1 and 16,000:
CallSprite(@"chair",#gotoframe,9325)
CallSprite(@"chair", #play)
But the movie image stops at frame 16,001 and the sound
continues. If I tell it to go to frame 16,100 (or any frame higher)
It will go to that frame, display that frame (image) but will not
play the movie/sound.
The flash assest properties are set as Linked,preload, image,
sound, and I've tryed every possible option.

I would not be surprised if this was a limitation of the
Flash sprite,
since it only officially supports Flash 6 or earlier. I
recall some sort
of frame limit in older versions of Flash.
Did you try 'not linked', so it's actually imported? Not that
that would
help necessarily, but maybe.
Also maybe try the Flash ActiveX control and see if that
works better
for you? Though it has it's own issues and requires different
scripting...
Erik
la4chuck wrote:
> Apparently, what ever codec was used when the video was
converted will not
> allow me to break up the flash movie into segments in
Flash professional.
>
> Is there some limit to how many frames wil play in
authorware?
>
Erik Lord
http://www.capemedia.net
Adobe Community Expert - Authorware
http://www.adobe.com/communities/experts/
http://www.awaretips.net -
samples, tips, products, faqs, and links!
*Search the A'ware newsgroup archives*
http://groups.google.com/group/macromedia.authorware
*The Blankenship Caveat: Note that direct linking to http
content
through any Authorware icon will likely fail if a proxy
server is present!*

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