Flash Pro CS6 and Adobe AIR (and Android APK)

I have a compiled SWF that I can't convert to a newer ActionScript 3.0 format.  Anything that I try breaks the file.  It is basically just an animation with a tad bit of code on the Movie Clips.  I can't seem to identify the culprit that causes the newer files to generate with errors so I have decided to use the load method to load the ActionScript 1/2 format into an AS 3.0 container.  This still does not work for generating APK's directly.
However when I generate a desktop AIR file it plays just fine.
Is there a way to take the AIR file and convert it to an APK using the command line?  I have heard of using adt on the command line but most posts speak of converting SWF's directly.  I would like to try it with the already-compiled AIR file.  If I use the SWF I might as well compile that into a non-functioning APK directly from Flash.  That's not what I'm looking to do.
Any help is greatly appreciated.

Hi kglad,
Yes I have the original FLA.
I think you're right, working with it to convert it to AS3 would be optimal.  Unfortunately it is not such an easy task because I tried that route already and I thought I had a good file but in the Android APK it still played back strangely.  With the desktop AIR I didn't have any problems after using the original FLA to reauthor the SWF movie.
I also find it strange that when I try to import the SWF into a version of Flash below CC it does not import properly.  I guess at runtime it takes some of the ActionScript commands into account but at import-time to get it into the Library or on Stage it throws the AS out the window.
Best,
markerline

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