FLV/Mp3 Cue Points for Accessing Frame Labels on the Main Timeline in Flash 8
Hello,
In Flash MX2004, creating cue points for syncing locations on
flv and mp3 files to locations on the main timeline included:
1) Dragging a media component onto the stage
2) Entering file path, frame label name, and time code
information in the component inspector
3) Creating the frame label names on the main timeline, and
4) Enabling the Media Labeled Frame Cue Point Navigation
Behavior
Flash 8 documentation details a considerably different
process of creating cue points. While it discusses how to create
cue points in the flv, I have not been able to locate how to enable
linking locations in flv and mp3 files with frame labels on the man
timeline. It appears that there would need to be ActionScript
necessary to accomplish this that is not available in the docs.
Please advise what ActionScript/process would enable this
function.
Thank you!
James
[email protected]
I usually start off solving problems with the livedocs, as I
recommend for anyone. The following link will take you to the
NetStream.onCuePoint handler. This is what you need.
http://livedocs.macromedia.com/flash/8/main/wwhelp/wwhimpl/common/html/wwhelp.htm?context= LiveDocs_Parts&file=00002561.html
You can have this code on the main timeline. When the
cuepoint is hit, it will invoke this event handler and inside is
where your gotoAndPlay( ) should go.
Your other question about the text will get activated by the
same handler. Just have a conditional statement (if, switch, etc.)
to differentiate between the two events. The text itself can be
mask inside a movieclip.
Does this help?
Similar Messages
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Toolkit for CreateJS: How to control the main timeline from outside the canvas.
Hey Everyone,
I'm currently trying to do something simple, but my animation breaks whenever I attempt to change my code. I have created a basic animation in Flash where an object moves from the left side of the canvas, to the right, and then loops from the last frame to the first frame. Nothing else. The animation is simply put on the main timeline. I exported the animation with Toolkit for CreateJS through Flash's extension and the animation runs as it should. I am trying to start and stop (restarting from the first frame) the animation with mouse over and mouse off events. I want the events to fire when moused over/off a div OUTSIDE the animation's canvas tag. Is this possible with CreateJS? I'm trying to figure out how to control the main timeline without being inside the canvas tag.
Example HTML:
http://www.thephotoncore.com/testing/example_test.html
Example Code:
<section id="container">
<canvas id="canvas" width="550" height="400" style="background-color:#cccccc"></canvas>
<section id="animation_control">
<p>Roll over to start and stop animation.</p>
</section>
</section>
Thanks again for the help!
-DJHi DjPhantasy5,
All movieclips on the stage are children of the stage,
So on the "mouseover" all movieclips on the stage could be stopped with stop and on the "mouseout" all children could be restarted with gotoAndPlay like this:
function Stop()
if (stage && stage.children)
var i, l = stage.children.length;
for (i = 0; i < l; i++)
var child = stage.children[i];
if ("stop" in child)
child.stop();
function Restart()
if (stage && stage.children)
var i, l = stage.children.length;
for (i = 0; i < l; i++)
var child = stage.children[i];
if ("gotoAndPlay" in child)
child.gotoAndPlay(0);
See http://www.liauw.nl/forums/adobe/djfantasy5/index.html
But it is also possible to expose "ball1", for example, by adding it to the document.
This can be done by adding code to "ball1" like so:
/* js
document.ball1 = this;
Then the stopping of the animation would look like:
function Stop()
if ("ball1" in document)
document.ball1.stop();
etc.
Have fun!
Ronald -
Using cue points to trigger events on the main timeline...
Hi--
I have successfully placed an flv (video) file (progressive
download) on the main timeline of my movie with controls to play
and pause (Flash 8 Professional). So far, so good!
NOW TWO PROBLEMS: Does anyone know how to set it up so that
when a specific cue point is reached in the video, it triggers an
action on the main timeline? In this case, once the video is over,
I want the main timeline to gotoAndPlay frame 3. Specific script to
do this would be great!
The other action I'd like to happen is that when the video
begins, it targets a scrolling text mc ("text") in the main
timeline and tells it to gotoAndPlay frame 2.
Any advice would be GREATLY appreciated!!! Many
thanks!!!I usually start off solving problems with the livedocs, as I
recommend for anyone. The following link will take you to the
NetStream.onCuePoint handler. This is what you need.
http://livedocs.macromedia.com/flash/8/main/wwhelp/wwhimpl/common/html/wwhelp.htm?context= LiveDocs_Parts&file=00002561.html
You can have this code on the main timeline. When the
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Your other question about the text will get activated by the
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Does this help? -
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I have a Report that Contains 2 Parameters, @Customer & @Area. When trying to set up the Available Values for @Area, I'm having issues using multiple values for one Label, i.e. = "4006" Or "4610"
One of the Filters in the Report is an Operation number, which is the [OPERATION] field, which is setup as a filter on the Tablix referencing the @Area parameter.
PROBLEM: I cannot retrieve any data when trying to use the ‘Or’ Operator here. If I simply put “4006” or “4610” I retrieve data, but when trying to combine it returns no data.
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QUESTION:
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it correct.
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Try creating either a function or stored procedure using the code below (compliments to
http://www.dotnetspider.com/resources/4680-Parse-comma-separated-string-SQL.aspx) to parse the string:
CREATE FUNCTION dbo.Parse(@Array VARCHAR(1000), @Separator VARCHAR(10))
RETURNS @ResultTable TABLE (ParseValue VARCHAR(100))AS
BEGIN
DECLARE @SeparatorPosition INT
DECLARE @ArrayValue VARCHAR(1000)
SET @Array = @Array + @Separator
WHILE PATINDEX('%' + @Separator + '%' , @Array) <> 0
BEGIN
SELECT @SeparatorPosition = PATINDEX('%' + @Separator + '%', @Array)
SELECT @ArrayValue = LEFT(@Array, @SeparatorPosition - 1)
INSERT @ResultTable VALUES (CAST(@ArrayValue AS VARCHAR))
SELECT @Array = STUFF(@Array, 1, @SeparatorPosition, '')
END
RETURN
END
Once created you can do things like this:
SELECT * FROM Parse('John,Bill,David,Thomas', ',')
SELECT * FROM (SELECT 'John' AS TestName union select 'David' AS TestName) AS Main
WHERE TestName IN (SELECT ParseValue FROM dbo.Parse('John,Bill,David,Thomas', ','))
This is what your SQL query would probably look like:
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Placed the above code in actions layer in the movieclip timeline at frame "johnFeedback". I had placed the button also in the movieclip timeline at Frame "johnFeedback in layer buttons. No compiler error.No runtime error. Just nothing happens when I click on the button "questionJohn".
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Hello,
I have multiple instances of a movieclip (a1) within the main timeline. These instances move around via tweening within the main timeline. The instances also appear (are added) and disappear (are removed) while the main timeline is playing.
Within the movieclip is this actionscript:
(code)
addEventListener(Event.ENTER_FRAME, ef);
function ef(evt:Event):void
trace(MovieClip(parent).currentFrame);
(end code)
As soon as an instance disappears... I get this typeError:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at test13_fla::a1_1/ef()
The question then is - How can I access the main timeline from each instance (even when it is not currently on stage)? Is this possible? Any suggestions on how I can keep all of my code within the movieclip?
Thanks in advance!
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To remove the event listener when it does dissappear I could do a addEventListener(Event.Removed, removeEventListenerFn);.... but I need a way to keep it.
In my real project, each instance draws itself via drawRect and then put into a sprite and added to the main timeline. Then within the event function (where it traces the maintimelines current frame) I need all of the sprites to be removed when the main timeline gets to a certain frame#. I know... confusing...
I just need to find a way to access the main timeline while the instance is removed from the stage.
If, for example, I did this...
(code)
addEventListener(Event.REMOVED, ef);
var ccc:Number = 1;
function ef(evt:Event):void
trace("First Removed: " + MovieClip(root).currentFrame);
addEventListener(Event.ENTER_FRAME, eg);
function eg(evt:Event):void
if(ccc < 10)
trace("I am now removed");
ccc++;
(end code)
... I do not get any errors and I would get this in the output window:
First Removed: 59
I am now removed
I am now removed
I am now removed
I am now removed
I am now removed
I am now removed
I am now removed
I am now removed
I am now removed -
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gotoAndStop(2)
this part of the code works it goes to the 2nd frame of the timeline it is in and stops wich is a blown up version of the origanal symbol
i added on frame 2 a second command
blog.addEventListener(MouseEvent.CLICK.gotoblogpage);
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ss1.addEventListener(MouseEvent.CLICK, OneButtonClicked);
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Scene1(main timeline)->ssbox_mc(MC where my labeled frame is) -
Play a movieclip once, then go to the next frame on the main timeline
Hello, I'm sorry for the long topic's title.
I have an animation I'd like to use as an INTRO in my flash
movie. I will joint it inside a movieclip, giving it the istance
name "INTRO". And I position it in the first frame of the main
timeline.
How can I make possible that played once my intro (my
movieclip) the player jumps to the second frame of the timeline,
named by the istance "HOME".
Is it possible?
Thankyou very much for your help,
and great things.
Stebianchion intro's first frame place:
if(!this.played){
_level0.gotoAndStop(2);
and on its last frame place:
this.stop();
this.played=true;
_level0.gotoAndStop(2);
// or this.removeMovieClip(), if this is no longer ever used.
and if you use this, you don't need the frame 1 code. -
Error checking for persistence unit annotations in the main class
Hi
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WARNING: Cannot load ${main.class} reason : ${main.class}
Nov 29, 2006 3:40:33 PM com.sun.enterprise.appclient.MainWithModuleSupport <init
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WARNING: ACC003: Application threw an exception.
java.lang.RuntimeException: Error checking for persistence unit annotations in t
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otation(StandAloneAppClientInfo.java:88)
at com.sun.enterprise.appclient.AppClientInfo.mainClassContainsPURefcAnn
otations(AppClientInfo.java:342)
at com.sun.enterprise.appclient.AppClientInfo.appClientDependsOnPersiste
nceUnit(AppClientInfo.java:311)
at com.sun.enterprise.appclient.AppClientInfo.completeInit(AppClientInfo
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at com.sun.enterprise.appclient.AppClientInfoFactory.buildAppClientInfo(
AppClientInfoFactory.java:136)
at com.sun.enterprise.appclient.MainWithModuleSupport.<init>(MainWithMod
uleSupport.java:287)
at com.sun.enterprise.appclient.Main.main(Main.java:180)
Caused by: java.lang.NullPointerException
at java.util.zip.ZipFile.getInputStream(ZipFile.java:286)
at java.util.jar.JarFile.getInputStream(JarFile.java:387)
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--- andyj748 -
Using Flach CS4 and action script 2.0 how do I advance to a specific frame of the main timeline when a movie clip instance come to the end of its timeline?
code on the last frame of your movieclip instance:
_root.gotoAndStop('whatever_frame'); // will work unless this swf is loaded into another swf. in that situation, you should use a relative path to the main timeline (eg, _parent or _parent._parent etc). -
Appclient: Error checking for persistence unit annotations in the main clas
what does this mean? i tried to launch my app client as follows:
appclient -client foo.jar
Oct 9, 2006 3:49:02 PM com.sun.enterprise.appclient.MainWithModuleSupport <init>
WARNING: ACC003: Application threw an exception.
java.lang.RuntimeException: Error checking for persistence unit annotations in the main class
at com.sun.enterprise.appclient.StandAloneAppClientInfo.classContainsAnnotation(StandAloneAppClientInfo.java:88)
at com.sun.enterprise.appclient.AppClientInfo.mainClassContainsPURefcAnnotations(AppClientInfo.java:342)
at com.sun.enterprise.appclient.AppClientInfo.appClientDependsOnPersistenceUnit(AppClientInfo.java:311)
at com.sun.enterprise.appclient.AppClientInfo.completeInit(AppClientInfo.java:164)
at com.sun.enterprise.appclient.AppClientInfoFactory.buildAppClientInfo(AppClientInfoFactory.java:136)
at com.sun.enterprise.appclient.MainWithModuleSupport.<init>(MainWithModuleSupport.java:287)
at com.sun.enterprise.appclient.Main.main(Main.java:180)
Caused by: java.lang.NullPointerException
at java.util.zip.ZipFile.getInputStream(ZipFile.java:286)
at java.util.jar.JarFile.getInputStream(JarFile.java:382)
at com.sun.enterprise.deployment.util.AnnotationDetector.containsAnnotation(AnnotationDetector.java:139)
at com.sun.enterprise.appclient.StandAloneAppClientInfo.classContainsAnnotation(StandAloneAppClientInfo.java:86)
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:\Sun\EJB3\Chapter02-SessionSamples\SessionBeanSamples\archive>%GLASSFISH_HOME%
bin/appclient.bat -client searchfacadeclient.jar
006-11-08 12:52:48 com.sun.enterprise.deployment.annotation.impl.ModuleScanner
etElements
ARNING: Cannot load SearchFacadeTest reason : SearchFacadeTest
006-11-08 12:52:48 com.sun.enterprise.appclient.MainWithModuleSupport <init>
ARNING: ACC003: Application threw an exception.
ava.lang.RuntimeException: Error checking for persistence unit annotations in t
e main class
at com.sun.enterprise.appclient.StandAloneAppClientInfo.classContainsAnn
tation(StandAloneAppClientInfo.java:88)
at com.sun.enterprise.appclient.AppClientInfo.mainClassContainsPURefcAnn
tations(AppClientInfo.java:342)
at com.sun.enterprise.appclient.AppClientInfo.appClientDependsOnPersiste
ceUnit(AppClientInfo.java:311)
at com.sun.enterprise.appclient.AppClientInfo.completeInit(AppClientInfo
java:164)
at com.sun.enterprise.appclient.AppClientInfoFactory.buildAppClientInfo(
ppClientInfoFactory.java:136)
at com.sun.enterprise.appclient.MainWithModuleSupport.<init>(MainWithMod
leSupport.java:287)
at com.sun.enterprise.appclient.Main.main(Main.java:180)
aused by: java.lang.NullPointerException
at java.util.zip.ZipFile.getInputStream(ZipFile.java:286)
at java.util.jar.JarFile.getInputStream(JarFile.java:382)
at com.sun.enterprise.deployment.util.AnnotationDetector.containsAnnotat
on(AnnotationDetector.java:139)
at com.sun.enterprise.appclient.StandAloneAppClientInfo.classContainsAnn
tation(StandAloneAppClientInfo.java:86)
... 6 more
xception in thread "main" java.lang.RuntimeException: java.lang.RuntimeExceptio
: Error checking for persistence unit annotations in the main class
at com.sun.enterprise.appclient.MainWithModuleSupport.<init>(MainWithMod
leSupport.java:364)
at com.sun.enterprise.appclient.Main.main(Main.java:180)
aused by: java.lang.RuntimeException: Error checking for persistence unit annot
tions in the main class
at com.sun.enterprise.appclient.StandAloneAppClientInfo.classContainsAnn
tation(StandAloneAppClientInfo.java:88)
at com.sun.enterprise.appclient.AppClientInfo.mainClassContainsPURefcAnn
tations(AppClientInfo.java:342)
at com.sun.enterprise.appclient.AppClientInfo.appClientDependsOnPersiste
ceUnit(AppClientInfo.java:311)
at com.sun.enterprise.appclient.AppClientInfo.completeInit(AppClientInfo
java:164)
at com.sun.enterprise.appclient.AppClientInfoFactory.buildAppClientInfo(
ppClientInfoFactory.java:136) -
Revision: 8864
Author: [email protected]
Date: 2009-07-28 11:31:14 -0700 (Tue, 28 Jul 2009)
Log Message:
Fix for ASDoc @event tag assumes the class is in flash.events package
Bugs: SDK-22275
QE Notes: None.
Doc Notes: None.
tests: checkintests, asdoc
Ticket Links:
http://bugs.adobe.com/jira/browse/SDK-22275
Modified Paths:
flex/sdk/trunk/modules/compiler/src/java/flex2/compiler/asdoc/TopLevelClassesGenerator.ja vaerror dateField not selecion date 27/11/2002 ?
This is bug flex 3 ?
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Actions for flv event cue point
I have an flv playing back from component in a nested
timeline (an actionscript 2 proj) and I want at the end of the
video to gotoAndPlay the label"vidend" in the this timeline. I
embedded the the event cue point called "end" on the last frame of
video when I encoded it in my new CS3.I placed the following on the
first frame of the nested timeline... The video plays fine but does
not trigger the action. Any suggestions???...I 've found reams of
info on navigation events but this is the result of everything I
could find on the adobe site and I still not there.
I'd really appreciate any direction anyone can give me.
//leave this as is
var listenerObject:Object = new Object();
listenerObject.cuePoint = function(eventObject:Object):Void {
//change this info..."end" is the name that you called your
cuepoint when
//you embedded it into the video
if(eventObject.info.name == "end"){
//tell your movie what you want it to do once your cuepoint
has been hit
this.gotoAndPlay("vidend");
//_root.SessionPlay.mov_loadcard.gotoAndPlay("vidend");
//my_FLVPB is the name of your video on the stage, the rest
stays as is
my_FLVPB.addEventListener("cuePoint", listenerObject);I have an flv playing back from component in a nested
timeline (an actionscript 2 proj) and I want at the end of the
video to gotoAndPlay the label"vidend" in the this timeline. I
embedded the the event cue point called "end" on the last frame of
video when I encoded it in my new CS3.I placed the following on the
first frame of the nested timeline... The video plays fine but does
not trigger the action. Any suggestions???...I 've found reams of
info on navigation events but this is the result of everything I
could find on the adobe site and I still not there.
I'd really appreciate any direction anyone can give me.
//leave this as is
var listenerObject:Object = new Object();
listenerObject.cuePoint = function(eventObject:Object):Void {
//change this info..."end" is the name that you called your
cuepoint when
//you embedded it into the video
if(eventObject.info.name == "end"){
//tell your movie what you want it to do once your cuepoint
has been hit
this.gotoAndPlay("vidend");
//_root.SessionPlay.mov_loadcard.gotoAndPlay("vidend");
//my_FLVPB is the name of your video on the stage, the rest
stays as is
my_FLVPB.addEventListener("cuePoint", listenerObject);
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