Formlayout and JPanel

Hi,
Its been some time since I last programmed with Java and I am happy to revisit it, but my knowledge is somewhat rusty. This is so elementary I feel a bit dim for asking it!
I'm trying to create a JApplet which will have two JPanels next to each other, in a FormLayout. The first
JPanel will be something of a canvas allowing the applet to draw images on it; the second is an image that
the routine uploads.
Below is the bare bones programme. I can get the second JPanel to display the image, but the first won't show;
at the moment, its just a simple override of paintComponent showing a green circle to ensure that I can display
something on screen. Is there anything obviously wrong?
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import java.util.*;
public class DeaApplet extends JApplet
zapPanel zap_panel;
deaPanel dea_panel;
public void init ()
    Container content_pane = getContentPane ();
    // Grab the image.
    Image img = getImage (getCodeBase (), "zap_perch.PNG");
    // Create an instanceof DrawingPanel
    zap_panel =  new zapPanel (img);
    dea_panel = new deaPanel();
    dea_panel.setSize(100,100);
    dea_panel.setVisible(true);
    // Add the DrawingPanel to the content pane.
    content_pane.add (dea_panel);
    content_pane.add (zap_panel);
    content_pane.setVisible(true);
class deaPanel extends JPanel
   deaPanel ()
   public void paintComponent(Graphics g)
       //super.paintComponent(g);
    int width = getWidth();
    int height = getHeight();
    //System.out.println(width);
    g.setColor( Color.GREEN );
    g.drawOval(0, 0, width, height);
class zapPanel extends JPanel implements MouseListener
  Image img;
  zapPanel (Image img)
  { this.img = img;
  public void paintComponent (Graphics g) {
   super.paintComponent (g);
   // Use the image width & height to find the starting point
   int imgX = getSize ().width/2 - img.getWidth (this);
   int imgY = getSize ().height/2 - img.getHeight (this);
   //Draw image centered in the middle of the panel   
   g.drawImage (img, imgX, imgY, this);
  } // paintComponent
  public void mousePressed (MouseEvent e)
  public void mouseReleased (MouseEvent e)
  public void mouseEntered (MouseEvent e)
  public void mouseExited (MouseEvent e)
  public void mouseClicked (MouseEvent e)
    //saySomething ("Mouse clicked  (# of clicks: "
     //             + e.getClickCount () + ")", e);
    // Between 62,53 and 127,202
      int mx = e.getX();
      int my = e.getY();
}

I'm trying to create a JApplet which will have two JPanels next to each other, in a FormLayout.1. FormLayout isn't a standard JDK class. Why not use one of the standard layouts? For just adding two components side by side, many of them would fit the bill. Or use a JSplitPane if you want the contents to be resizable.
2. The code you posted doesn't in fact use any FormLayout but rather the JApplet's default BorderLayout. So it's expected that you could see only the last component added to the default location of CENTER.\
3. setSize is redundant and undesired when the component is added to a container with a non-null layout manager.

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            private JPanel holdingPanel;
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    Best regards
    Schwartz

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    * This code was edited or generated using CloudGarden's Jigloo
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    * Use of Jigloo implies acceptance of these licensing terms.
    * A COMMERCIAL LICENSE HAS NOT BEEN PURCHASED FOR
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                                  jSeparator2 = new JSeparator();
                                  jMenu3.add(jSeparator2);
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                                  jMenu3.add(exitMenuItem);
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                                  jMenu3.add(jResetMenuItem1);
                                  jResetMenuItem1.setText("Reset");
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                             jMenuBar1.add(jMenu4);
                             jMenu4.setText("Edit");
                                  cutMenuItem = new JMenuItem();
                                  jMenu4.add(cutMenuItem);
                                  cutMenuItem.setText("Cut");
                                  copyMenuItem = new JMenuItem();
                                  jMenu4.add(copyMenuItem);
                                  copyMenuItem.setText("Copy");
                                  pasteMenuItem = new JMenuItem();
                                  jMenu4.add(pasteMenuItem);
                                  pasteMenuItem.setText("Paste");
                                  jSeparator1 = new JSeparator();
                                  jMenu4.add(jSeparator1);
                                  deleteMenuItem = new JMenuItem();
                                  jMenu4.add(deleteMenuItem);
                                  deleteMenuItem.setText("Delete");
                             jMenu5 = new JMenu();
                             jMenuBar1.add(jMenu5);
                             jMenu5.setText("Help");
                                  helpMenuItem = new JMenuItem();
                                  jMenu5.add(helpMenuItem);
                                  helpMenuItem.setText("Help");
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                   e.printStackTrace();
         private void bezierActionPerformed(){
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              ((pizarra) jPanel1).pintarGrafico();
    //class graphUtils
    package func;
    import java.awt.Image;
    import java.awt.Point;
    import java.awt.image.BufferedImage;
    public class graphUtils {
         public static void dibujarPixel(BufferedImage img, int x, int y, int color){
              img.setRGB(x, y, color);
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            int dy = y1 - y0;
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                float b = y0 - m*x0;
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                while (x0 != x1) {
                    x0 += dx;
                    dibujarPixel(img, x0, Math.round(m*x0 + b), color);
            } else
            if (dy != 0) {                              // Pendiente m >= 1
                float m = (float) dx / (float) dy;
                float b = x0 - m*y0;
                if(dy < 0) dy = -1; else dy = 1;
                while (y0 != y1) {
                    y0 += dy;
                    dibujarPixel(img, Math.round(m*y0 + b), y0, color);
         public static void dibujarBezier(BufferedImage img, Point puntos, int color){
    //class pizarra
    package gui;
    import javax.swing.*;
    import sun.awt.VerticalBagLayout;
    import sun.security.krb5.internal.bh;
    import java.awt.Color;
    import java.awt.Graphics;
    import java.awt.Graphics2D;
    import java.awt.Image;
    import java.awt.Point;
    import java.awt.event.MouseEvent;
    import java.awt.event.MouseListener;
    import java.awt.image.BufferedImage;
    import java.util.ArrayList;
    import func.graphUtils;
    * esta clase pizarra extiende la clase JPanel y se agregan las funciones de pintado
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    * @author victorg
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         Image img;
         Graphics img_gc;
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              colorLinea = Color.BLUE;
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              tipoFigura = seleccion;
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              colorRelleno = relleno;          
         public void setColorLinea(Color linea){
              colorLinea = linea;
         public void setBufferedImage(BufferedImage bufimg){
              bufferImagen = bufimg;
         public void pintarGrafico(){
              Graphics g = this.getGraphics();     
              g.setColor(colorLinea);
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                        bufferImagen = new BufferedImage(getWidth(), getHeight(), BufferedImage.TYPE_INT_RGB);
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                        bufferImagen = (BufferedImage)createImage(getWidth(), getHeight());
                        //bufferImagen = this.createImage(getWidth(), getHeight());
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    //          g2.drawImage(bufferImagen, 0,0, this);          
    //          g2.dispose();     
         public void mouseClicked(MouseEvent arg0) {          
         public void mousePressed(MouseEvent arg0) {
              // TODO Auto-generated method stub
         public void mouseReleased(MouseEvent arg0) {
              // TODO Auto-generated method stub
         public void mouseEntered(MouseEvent arg0) {
              // TODO Auto-generated method stub
         public void mouseExited(MouseEvent arg0) {
              // TODO Auto-generated method stub
    }

    1) Swing related questions should be posted in the Swing forum.
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    Hi
    what wold be the property to change the back ground of all JPanels to lets say Color.WHITE
    UIManager.put("what value",Color.white);also where would i be able to fine a list of the standard properties that the Metal LnF has? for colors?

    UIManager background color JPanel
    i am ASSUMING it is UIManger.put("Panel.background",Color.WHITE);
    but how can i be sure? for other values? there must be some documentation?
    but i wanted to know where i could find a list of all of these "string values"
    i did search the forum only found
    UIManager.put("TextField.background", Color.WHITE);
    UIManager.put("Label.background", Color.WHITE);but i would really more then just finding this ONE answer i would like to know where i can go and look them up for my self?
    Very usefull to have!!

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