Get server instance name without deploying weblogic.jar to client

I use wlclient.jar with my client. Using weblogic.jar instead causes the
size of the deployment package of my client to go from 4 meg to 34 meg
(roughly). I don't want full MBean functionality, all I want to do is find
out what the server instance name is. Surely there's a way to do this.

Hi,
Weblogic provides you a way to create client jar files so that the complete weblogic.jar
doesn't need to be downloaded to the client. The tool is called verboseToZip.
See
http://e-docs.bea.com/wls/docs70/adminguide/utils.html#1117405
hope this helps, pat
"BEA" <[email protected]> wrote:
I am trying to deploy my client application on a standalone windows machine
and do not wish to deploy weblogic.jar with the client deployment. Is
there
any way of allowing my clients to use Weblogic JNDI without having to
deploy
weblogic.jndi.WLInitialContextFactory.class (and its associated classes.
I find it hard to believe that everyone who is developing on weblogic
distributes this JAR file to their customers with their client
applications....?
Can you use something other than weblogic.jndi.WLInitialContextFactory
such
as the sun jndi provider instead....?
If anyone can shed some light on this deployment problem it would be
much
appreciated.....even if its simply 'thats just the way you have to do
it
!......will save me time trying to get other solutions to work...!
TIA

Similar Messages

  • Deploying client apps without deploying Weblogic.jar ?

    I am trying to deploy my client application on a standalone windows machine
    and do not wish to deploy weblogic.jar with the client deployment. Is there
    any way of allowing my clients to use Weblogic JNDI without having to deploy
    weblogic.jndi.WLInitialContextFactory.class (and its associated classes.
    I find it hard to believe that everyone who is developing on weblogic
    distributes this JAR file to their customers with their client
    applications....?
    Can you use something other than weblogic.jndi.WLInitialContextFactory such
    as the sun jndi provider instead....?
    If anyone can shed some light on this deployment problem it would be much
    appreciated.....even if its simply 'thats just the way you have to do it
    !......will save me time trying to get other solutions to work...!
    TIA

    Hi,
    Weblogic provides you a way to create client jar files so that the complete weblogic.jar
    doesn't need to be downloaded to the client. The tool is called verboseToZip.
    See
    http://e-docs.bea.com/wls/docs70/adminguide/utils.html#1117405
    hope this helps, pat
    "BEA" <[email protected]> wrote:
    I am trying to deploy my client application on a standalone windows machine
    and do not wish to deploy weblogic.jar with the client deployment. Is
    there
    any way of allowing my clients to use Weblogic JNDI without having to
    deploy
    weblogic.jndi.WLInitialContextFactory.class (and its associated classes.
    I find it hard to believe that everyone who is developing on weblogic
    distributes this JAR file to their customers with their client
    applications....?
    Can you use something other than weblogic.jndi.WLInitialContextFactory
    such
    as the sun jndi provider instead....?
    If anyone can shed some light on this deployment problem it would be
    much
    appreciated.....even if its simply 'thats just the way you have to do
    it
    !......will save me time trying to get other solutions to work...!
    TIA

  • Get All instance names in the stage

    hi,
    is there any way to get all instance name of the objects presents on the stage ? trace them for example
    thank you

    thank you, it's the correct answer but i still can't solve my problem ,
    the thing is that am using a code from http://www.freeactionscript.com that make enemie follow the player, but i need to do some modification, i need to detect collision between enemies so they will not get the one into the other and the thing that i cannot found their instance name, even when i used your function i only get "player_mc : _level0.player_mc" at the output,
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    ps :
    am trying to write my own code that make enemie follow the player, coz this one looks very complicated
    thank you
    the code :
    * Game Enemy AI Behavior - Run Away & Follow Player
    * Version:           1.0
    * Author:           Philip Radvan
    * URL:                     http://www.freeactionscript.com
    var enemiesArray:Array = new Array();
    var radians:Number = 180/Math.PI;
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    // use ex: createEnemies(10, "slow", "myLinkedMovieClip);
    function createEnemies(enemyAmount:Number, enemyBehavior:String, enemyLibraryClip:String):Void
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                        var tempEnemy:MovieClip = _root.attachMovie(enemyLibraryClip, "enemy"+_root.getNextHighestDepth(),_root.getNextHighestDepth())
                        //give new enemy a random x/y position based on stage width/height
                        tempEnemy._x = random(Stage.width);
                        tempEnemy._y = random(Stage.height);
                        tempEnemy._rotation = random(360);
                        //set enemy behavior
                        if(enemyBehavior == "typeA")
                                  //define enemy characteristics
                                  tempEnemy.speed = 1
                                  tempEnemy.turnRate = .05
                                  tempEnemy.agroRange = 200;
                                  tempEnemy.mode = "follow"
                        else if(enemyBehavior == "typeB")
                                  //define enemy characteristics
                                  tempEnemy.speed = 4
                                  tempEnemy.turnRate = .5
                                  tempEnemy.agroRange = 200;
                                  tempEnemy.mode = "follow"
                        else if(enemyBehavior == "typeC")
                                  //define enemy characteristics
                                  tempEnemy.speed = 1
                                  tempEnemy.turnRate = .2
                                  tempEnemy.agroRange = 100;
                                  tempEnemy.mode = "run"
                        //define variables that are used to calculate following
                        //*don't change these*
                        tempEnemy.distanceX = 0;
                        tempEnemy.distanceY = 0;
                        tempEnemy.distanceTotal = 0;
                        tempEnemy.moveDistanceX = 0;
                        tempEnemy.moveDistanceY = 0;
                        tempEnemy.moveX = 0;
                        tempEnemy.moveY = 0;
                        tempEnemy.totalmove = 0;
                        //add new enemy to array
                        enemiesArray.push(tempEnemy)
    //Update enemies function
    function updateEnemies():Void {
              //run a for loop based on the amount of enemies
              for(var i = 0; i < enemiesArray.length; i++)
                        //set temporary variable that will hold the new enemy attributes
                        var tempEnemy:MovieClip = enemiesArray[i];
                        //run follow function with temporary enemy as the follower
                        updatePosition(tempEnemy, player_mc);
    // updatePosition(follower, target)
    // use ex: updatePosition(myEnemyMovieClip, playerMovieClip)
    function updatePosition(follower:MovieClip, target:MovieClip) {
              //calculate distance between follower and target
              follower.distanceX = target._x-follower._x;
              follower.distanceY = target._y-follower._y;
              //get total distance as one number
              follower.distanceTotal = Math.sqrt(follower.distanceX * follower.distanceX + follower.distanceY * follower.distanceY);
              //check if target is within agro range
              if(follower.distanceTotal <= follower.agroRange){
                        //calculate how much to move
                        follower.moveDistanceX = follower.turnRate * follower.distanceX / follower.distanceTotal;
                        follower.moveDistanceY = follower.turnRate * follower.distanceY / follower.distanceTotal;
                        //increase current speed
                        follower.moveX += follower.moveDistanceX;
                        follower.moveY += follower.moveDistanceY;
                        //get total move distance
                        follower.totalmove = Math.sqrt(follower.moveX * follower.moveX + follower.moveY * follower.moveY);
                        //apply easing
                        follower.moveX = follower.speed * follower.moveX / follower.totalmove;
                        follower.moveY = follower.speed * follower.moveY / follower.totalmove;
                        //move & rotate follower
                        if(follower.mode == "follow")
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                                  follower._y += follower.moveY;
                                  follower._rotation = Math.atan2(follower.moveY, follower.moveX) * radians;
                        else if(follower.mode == "run")
                                  follower._x -= follower.moveX;
                                  follower._y -= follower.moveY;
                                  follower._rotation = (Math.atan2(follower.moveY, follower.moveX) * radians)+180;
    //onEnterFrame that executes the updatePosition updateEnemies every frame
    _root.onEnterFrame = function(){
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    //start/stop drag for player_mc
    player_mc.onPress = function(){
              startDrag(this);
    player_mc.onRelease = function(){
              stopDrag();

  • Get the instance names of clips attached to a movieclip

    I want to get the instance names of all the cmovieclips that
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    Is there a simple way to do this.
    I imagine this is something that can be done with AS3 but can
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    regards J

    you're welcome.
    FYI: a for...in loop loops through all the accesible
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  • How to get InitialContextFactory using RMI/IIOP without using weblogic.jar

    Hi Robert
    I know this is an old post. but I am interested in knowing how to get the
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    like weblogic.jndi.WLInitialContextFactory . If you have a code snippet that
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    thanx in advance
    Daya Sharma
    See comments inline...
    Stewart Wachs wrote:
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    Take a look at the RMI/IIOP section of our whitepaper "Small Footprint
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    Daya Sharma wrote:
    Hi Robert
    I know this is an old post. but I am interested in knowing how to get the
    initial context using RMI/IIOP without the use weblogic specific classes
    like weblogic.jndi.WLInitialContextFactory . If you have a code snippet that
    you can provide as an example, it would be just great.
    thanx in advance
    Daya Sharma
    See comments inline...
    Stewart Wachs wrote:
    I would like to get an initial context to Weblogic JNDI from a client.
    code snippet:
    Hashtable ht = new Hashtable();
    ht.put(Context.INITIAL_CONTEXT_FACTORY,
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    ht.put(Context.PROVIDER_URL, "t3://localhost:7001");
    try {
    Context ctx = new InitialContext(ht);
    catch(...) {
    This works fine when I include weblogic.jar (and other dependend weblogic
    jar's) in the classpath.
    Is there a way to access WL JNDI from a client without the weblogic
    classes
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    If you are using WLS 6.1, you could use RMI/IIOP to do this but in general,
    the
    answer is no, you will need at least some of the weblogic classes on the
    client.
    If not, is there a lightweight jar available for distribution for client
    JNDI connectivity?
    This is something in the works. In addition, a colleague and I are working
    on
    a white paper that describes the "Thin Client Options with WebLogic Server"
    that we hope to make available in the not too distant future...
    Are there any licencing issues with distributing the weblogic classes to
    clients that need to access WL JNDI?
    No. WLS is licensed by the server so you are free to distribute
    weblogic.jar
    to your clients.
    Hope this helps,
    Robert

  • Jar not loaded Error when deploying weblogic.jar in tomcat

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  • How to find out the application server instance name?

    Hi,
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    J. Newman wrote:
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    NewmanI think Oracle software should always be installed in a separate directory. I think it may also generate errors in its functioning but it will certainly create a whole lot confusion and mess in later administration and configurations.
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    Edited by: AMN on Oct 8, 2009 5:14 PM

  • How to get DB Instance name

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    >
    PG wrote:
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    >
    > Regards
    > PG
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    Yes. hashcode is not absolutely unique. I know this.
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  • Jdbc - get DB instance name

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  • How to get the Instance Name of Creator

    Hi all.
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    Thanks.

    Yes. hashcode is not absolutely unique. I know this.
    I had took this idea into my consideration. But it failed finally.
    Thanks
    To JN_.
    Maybe I still have some misunderstood descripte my question.
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    So now, I really do not know how to call this.
    Can you tell me? Then I will not make the same fault next time.
    thanks.

  • Weblogic 6.1 server instance interaction with a weblogic 8.1 server instance

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  • How to get a host-name representing a WebLogic cluster

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