Hand-drawn animation -- Loosing frames in Timeline

I'm using CS4 Extended.
I was trying to create a traditional style hand-drawn animation using the Animation Timeline.  I'm creating key drawings, then going back and inserting the inbetween drawings.
The problem is when I insert a blank frame (Layer>Video Layers>Insert Blank Frame), I end up loosing the last drawing in my time-line.
This is what I'm doing...
1.  Create a document.
2.  Add a new blank video layer.
3.  In Document Timeline Settings I change Frame Rate from 30 to 24 fps (and leave timeline/range at 240 frames).
4.  create a drawing in frames 1 and 2
5.  go back to frame 1 and insert a blank frame between frames 1 & 2, and create a drawing.
so far so good... I have 3 drawings.
This is where I loose frames...
6.  Every time I try to insert another blank frame between any of those drawings, I loose the last (3rd) drawing.  It just disappears.  I use Alt+Ctrl+Z to get my last drawing, and I'm stuck with my 3 frames.
(I originally thought the last frame was somehow falling off the time-line or layer range, but I've made sure it was extended beyond just those 3 drawings.)
Am I doing something wrong?
Thanks!
Paul

if you are working with frames then why not just use frame based animation?

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