HDR too dark

I've recently upgraded to 5.1 and have been working through "Classroom in a Book". No problems until the lesson about Merging Exposures in HDR. The example uses 3 DNG raw files. They look awful on my laptop monitor, way too dark and blotchy. I'm running 32-bit, so I tried PS with that turned off and the problem persists. One of the Help files led me to the View>32bit Preview Options in menu but that is grayed out. Could this be a limitation of the laptop monitor? System = 10.6.8. Hoping there is a fix for this, thanks for any help.

Most people don't use the term LDR. I'm just trying to make the different more explicit when explaining it, since you seemed to be a bit unclear on the concepts.
If the result is 8 or 16 bit, then it is not HDR.   High Dynamic Range only exists in 32 bit/channel.
If the image is 8 or 16 bit, then it is Low Dynamic Range (LDR), even if it was created originally from an HDR image at one time.
Yes, the 32 bit image may look bad - because you haven't done anything to bring that High Dyamic Range data into the range o your low dynamic range display.  The purpose of a 32 bit/channel image isn't to look good - but to represent the range of light values you actually photographed (or rendered if working in 3D).  think of HDR data like a negative - it doesn't look good on it's own, but does represent a lot of the scene photographed, and you can manipulate it to look good in a print (LDR).
For 32 bit HDR images - you don't make it look good in MergeToHDR.  Merging is onbly the first step (and many people stop at this point because they need the full HDR data).
To make the image look good on a conventional display, you need to apply additional processing or toning to reduce that High Dynamic Range data down to LDR for print or display.

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