Headphone Detection on xfi gamer not work

When I plug my headphones into the wired remote, all speaker sounds cut off even though the settings are unchecked on the Headphone Detection options.
The "automatically enable headphone settings" box never works whether checked or unchecked,
and the "automatically mute speakers" box always mutes speakers whether checked or unchecked.
How do I get these setting to work properly?
I want to be able to plug my headphones in, but still have sound coming out of the speakers? I have a 7. speaker system, XP pro sp2, and an xfi gamer. The wired remote is cheaply made and started only giving right channel sound after month of use. I had the entire 7. system replaced with all new parts, and don't want the cheap wired remote to break again, so I want to plug an extension cable to the wired remote, and then jack my headphones into the extension cable when I need them, so I need the speakers to not mute when the extension cord is plugged into the wired remote.

those option are meant for use for those ppl soundcard that have those external/internal I/O console. it's not meant to work for your speaker volume remote.

Similar Messages

  • Why export audio to movie command not visible and detect cuts command is not working in 64bit mode?

    Does anyone know why export to audio disappear from menu in 64bit mode?
    Why detect cuts command is not working well in 64 bit mode?
    I tested on several machines (brand-new iMac, brand-new MacPro with 10.8 OS, MacPro with 10.6.8),and everythig wotks in 32 bit mode. As I switch to 64 bit mode detect cuts only put one marker at the begening of film.
    I also noticed that Firewire output option in 64bit mode is not avaible.
    Is there a certain film format that I have to use to make it work? I tried DV PAL, but I had ther same result.
    Thanks a lot.

    Hi
    Those functions are not available when Logic is running in 64bit mode
    http://support.apple.com/kb/TS3171
    CCT

  • Audio sound of loudspeaker and headphone of hp laptop is not working.... pls help me

    audio sound of loudspeaker and headphone of hp laptop is not working.... pls help me

    Hi @manishs400 
    I understand that you are having trouble with the sound on your speakers and headphones.I am happy to help with this.
    Please verify the operating system in use on your notebook. It is possible that it make be a driver related issue. Please seethe following for the HP customized drivers for this notebook.
    HP Pavilion dv4-3145tx Entertainment Notebook PC - Software & Drivers
    Also you should check out these pages, as it is quite possible you can find a resolution.
    No Sound from the Speakers (Windows 8)
    Resolving headphones and headset problems (Windows 8)
    From Microsoft's support website:
    Poor sound quality after upgrading to windows 8.1
    Automatically diagnose and fix Windows audio playback problems
    Let me know if any of that works for you.
    Malygris1
    I work on behalf of HP
    Please click Accept as Solution if you feel my post solved your issue, it will help others find the solution.
    Click Kudos Thumbs Up on the right to say “Thanks” for helping!

  • Headphone and mic jacks do not work

    I disabled the onboard audio drivers to install an Audigy 2ZS board in my new Dimension 900. Now the Dell factory installed mic and headphone jacks on the front of the computer do not work. I'm assuming thats because I disabled the onboard drivers? Any way to get them working with the 2ZS card? I understand that the mic and headphone jacks have cables that can be hooked to a card. Does the 2ZS support this kind of hookup?
    Thanks

    Hey everyone
    It's very possible to connect your front jacks to Audigy. I'm currently using my headphones that way.
    Here is what you do:
    . On top you audigy card
    <IMG src="http://images0.fotki.com/v203/photos//2786/2503093/CreativeAudigy2ZS-vi.jpg">
    2. Audigy pin assignments (connect you front panel cable to things marked in red)
    AUDIGY FRONT PANEL CONNECTIONS======================================= =========================
    - Analog Ground< 2 - Headphone Out (Left) 3 - Audio Backpanel Mute -- mute (ground) the backpanel when using headphones< 4 - Headphone Out (Right) 5 - same as #3< 6 - Mic Input 7 - key pin (shouldn't be there) 8 - VREF out -- voltage reference for Mic 9 - MIC IN MUTE -- ground when mic isn't plugged in, +2VDC when mic is plugged in0 - Audio cable detect -- will be ground when headphones are plugged in (not used)
    I'm still working out the kinks. For instance, if you've ever had an Audigy Dri've (comes with Platinum and Pro version of Audigy), you know that when you plug in headphones, sound to speakers mutes and Creative Speaker Settings panel automatically switches to "Headphones". That was nice. I don't know if it's possible this way.
    Enjoy,
    Igor

  • My headphones speakers and microphone are not working please help

    hi i have had my hp windows 7 lap top for 2 years and never had a problme but recently my speakers and microphone are not working even if i put in my headphones i have installed new audio drivers checked my sound settings and did a restore to a date and a factory reset and still no sound ( my speakers say there working the geen bar goes up and down showing the volume but still no sound) please help me thanks

    Hi,
    Please use the following instructions to check and fix:
       http://h10025.www1.hp.com/ewfrf/wc/document?docname=c01912228&cc=ad&dlc=en&lc=en&jumpid=reg_r1002_us...
    Good luck.
    BH
    **Click the KUDOS thumb up on the left to say 'Thanks'**
    Make it easier for other people to find solutions by marking a Reply 'Accept as Solution' if it solves your problem.

  • Games not working on Steam (is it 64bits now?)

    After months of playing games with Steam, the last few with that long command to load the libs, it is not working for me anymore (the games, Steam works). Last time I played was yesterday, less than 24h hours ago.
    On loading it says:
    Running Steam on arch  64-bit
    STEAM_RUNTIME is enabled automatically
    Which is strange, because I always thought it was 32b, so it may be new.
    When I want to play a game, in my case Dota2, it says it cannot find the opengl entry point. Video card unsupported or update drivers.
    What follows is the error I am getting:
    Game update: AppID 570 "Dota 2", ProcID 5311, IP 0.0.0.0:0
    ERROR: ld.so: object '/home/juanma/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
    ERROR: ld.so: object '/home/juanma/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
    pid 5313 != 5312, skipping destruction (fork without exec?)
    ERROR: ld.so: object '/home/juanma/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
    ERROR: ld.so: object '/home/juanma/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
    libGL error: dlopen /usr/lib32/xorg/modules/dri/radeonsi_dri.so failed (/home/juanma/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/libstdc++.so.6: version `GLIBCXX_3.4.20' not found (required by /usr/lib32/libLLVM-3.4.so))
    libGL error: unable to load driver: radeonsi_dri.so
    libGL error: driver pointer missing
    libGL error: failed to load driver: radeonsi
    libGL error: dlopen /usr/lib32/xorg/modules/dri/swrast_dri.so failed (/home/juanma/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/libstdc++.so.6: version `GLIBCXX_3.4.20' not found (required by /usr/lib32/libLLVM-3.4.so))
    libGL error: unable to load driver: swrast_dri.so
    libGL error: failed to load driver: swrast
    PROBLEM: You appear to have OpenGL 1.4.0, but we need at least 2.0.0!
    Could not find required OpenGL entry point 'glGetError'! Either your video card is unsupported, or your OpenGL driver needs to be updated.
    WARNING: setlocale('en_US.UTF-8') failed, using locale:'C'. International characters may not work.
    SDL video target is 'x11'
    SDL failed to create GL compatibility profile (whichProfile=0!
    Could not find required OpenGL entry point 'glGetError'! Either your video card is unsupported, or your OpenGL driver needs to be updated.
    Game removed: AppID 570 "Dota 2", ProcID 5311
    Game update: AppID 570 "Dota 2", ProcID 5520, IP 0.0.0.0:0
    ERROR: ld.so: object '/home/juanma/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
    ERROR: ld.so: object '/home/juanma/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
    pid 5522 != 5521, skipping destruction (fork without exec?)
    ERROR: ld.so: object '/home/juanma/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
    ERROR: ld.so: object '/home/juanma/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
    libGL error: dlopen /usr/lib32/xorg/modules/dri/radeonsi_dri.so failed (/home/juanma/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/libstdc++.so.6: version `GLIBCXX_3.4.20' not found (required by /usr/lib32/libLLVM-3.4.so))
    libGL error: unable to load driver: radeonsi_dri.so
    libGL error: driver pointer missing
    libGL error: failed to load driver: radeonsi
    libGL error: dlopen /usr/lib32/xorg/modules/dri/swrast_dri.so failed (/home/juanma/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/libstdc++.so.6: version `GLIBCXX_3.4.20' not found (required by /usr/lib32/libLLVM-3.4.so))
    libGL error: unable to load driver: swrast_dri.so
    libGL error: failed to load driver: swrast
    PROBLEM: You appear to have OpenGL 1.4.0, but we need at least 2.0.0!
    Could not find required OpenGL entry point 'glGetError'! Either your video card is unsupported, or your OpenGL driver needs to be updated.
    WARNING: setlocale('en_US.UTF-8') failed, using locale:'C'. International characters may not work.
    SDL video target is 'x11'
    SDL failed to create GL compatibility profile (whichProfile=0!
    Could not find required OpenGL entry point 'glGetError'! Either your video card is unsupported, or your OpenGL driver needs to be updated.
    Game removed: AppID 570 "Dota 2", ProcID 5520
    ExecCommandLine: "/home/juanma/.local/share/Steam/ubuntu12_32/steam -foreground"
    Generating new string page texture 321: 256x256, total string texture memory is 458.75 KB
    Game update: AppID 570 "Dota 2", ProcID 5798, IP 0.0.0.0:0
    ERROR: ld.so: object '/home/juanma/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
    ERROR: ld.so: object '/home/juanma/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
    pid 5800 != 5799, skipping destruction (fork without exec?)
    ERROR: ld.so: object '/home/juanma/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
    ERROR: ld.so: object '/home/juanma/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
    libGL error: dlopen /usr/lib32/xorg/modules/dri/radeonsi_dri.so failed (/home/juanma/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/libstdc++.so.6: version `GLIBCXX_3.4.20' not found (required by /usr/lib32/libLLVM-3.4.so))
    libGL error: unable to load driver: radeonsi_dri.so
    libGL error: driver pointer missing
    libGL error: failed to load driver: radeonsi
    libGL error: dlopen /usr/lib32/xorg/modules/dri/swrast_dri.so failed (/home/juanma/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/libstdc++.so.6: version `GLIBCXX_3.4.20' not found (required by /usr/lib32/libLLVM-3.4.so))
    libGL error: unable to load driver: swrast_dri.so
    libGL error: failed to load driver: swrast
    PROBLEM: You appear to have OpenGL 1.4.0, but we need at least 2.0.0!
    Could not find required OpenGL entry point 'glGetError'! Either your video card is unsupported, or your OpenGL driver needs to be updated.
    WARNING: setlocale('en_US.UTF-8') failed, using locale:'C'. International characters may not work.
    SDL video target is 'x11'
    SDL failed to create GL compatibility profile (whichProfile=0!
    Could not find required OpenGL entry point 'glGetError'! Either your video card is unsupported, or your OpenGL driver needs to be updated.
    Game removed: AppID 570 "Dota 2", ProcID 5798
    Game update: AppID 570 "Dota 2", ProcID 5973, IP 0.0.0.0:0
    ERROR: ld.so: object '/home/juanma/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
    ERROR: ld.so: object '/home/juanma/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
    pid 5975 != 5974, skipping destruction (fork without exec?)
    ERROR: ld.so: object '/home/juanma/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
    ERROR: ld.so: object '/home/juanma/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
    libGL error: dlopen /usr/lib32/xorg/modules/dri/radeonsi_dri.so failed (/home/juanma/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/libstdc++.so.6: version `GLIBCXX_3.4.20' not found (required by /usr/lib32/libLLVM-3.4.so))
    libGL error: unable to load driver: radeonsi_dri.so
    libGL error: driver pointer missing
    libGL error: failed to load driver: radeonsi
    libGL error: dlopen /usr/lib32/xorg/modules/dri/swrast_dri.so failed (/home/juanma/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/libstdc++.so.6: version `GLIBCXX_3.4.20' not found (required by /usr/lib32/libLLVM-3.4.so))
    libGL error: unable to load driver: swrast_dri.so
    libGL error: failed to load driver: swrast
    PROBLEM: You appear to have OpenGL 1.4.0, but we need at least 2.0.0!
    Could not find required OpenGL entry point 'glGetError'! Either your video card is unsupported, or your OpenGL driver needs to be updated.
    It seems I won't be able to play today
    As you can see I am using the open source drivers, and I have an ATI HD 7770
    Last edited by joanmanel (2014-08-16 16:24:47)

    STUART wrote:Have you tried removing the root Steam Runtime versions of those core libraries?
    rm ~/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/libstdc++.so.6
    rm ~/.local/share/Steam/ubuntu12_32/steam-runtime/i386/lib/i386-linux-gnu/libgcc_s.so.1
    rm ~/.local/share/Steam/ubuntu12_32/steam-runtime/amd64/lib/x86_64-linux-gnu/libgcc_s.so.1
    rm ~/.local/share/Steam/ubuntu12_32/steam-runtime/amd64/usr/lib/x86_64-linux-gnu/libstdc++.so.6
    rm ~/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/libxcb.so.1
    Worked for me, thanks. I had already removed at least some libs in the past, I guess a recent update either restored them or cause a new incompatiblity.

  • Old Mac games not working

    I've just found a box with some of my favourite old Mac games in that I used with my old Lime iMac. Titles such as FA/18 Hornet, Command and Conquer and Railroad Tycoon amongst others. I also have some education disks that are invaluable resources. I've tried loading them onto my MacBook Pro and it says each title cannot be loaded as it's not supported on this computer. How can this be? Surely these titles are back compatible? Is there anything I can do to load them on and use them or are they now useless? Thanks in advance!

    Rosetta is the built-in translator for OS X PPC apps. It works with many, but not all, apps:
    http://www.macintouch.com/imacintel/rosettacompat.html
    However, it does not work with OS 9 apps (which PPC Macs running OS X could run in the Classic environment). To run those on an Intel Mac, you can try SheepSaver:
    http://gwenole.beauchesne.info/projects/sheepshaver/
    That's a bit involved, as it requires you to have OS 9.0.4 or earlier install discs, and you need to have access to a PowerPC Mac to extract the bootROM from it.
    Frankly, you are probably better off 1) finding new games to play and contacting the vendor(s) of the educational/medical materials to see if they have an updated version or 2) getting an old Mac to run those on.
    ~I've got a PowerMac 6500/225 sitting in my basement, 2 GB HDD, built in Zip drive (remember those?), still runs great!~
    Hope this helps...

  • Game not working in Internet Explorer

    I am learning to code in flash by making simple virtual paper doll games.  My most recent works fine in Safari and Chrome, but in IE gets the dreaded "a script in this movie is causing Adobe Flash to run slowly" and either refuses to load or plays everything immobile and blinking.
    The game can be seen (or not seen, depending on browser) here: http://siamesa.deviantart.com/art/Mesmer-Dress-Up-276690752?q=gallery%3Asiamesa&qo=0
    It seems to load until around the 20% mark and then freeze.  The game also works fine when directly in my computer instead of on the web.
    Could anyone help?  I am a total novice and have no idea what to do.

    i don't know what to tell about their embedding except it's a mess that looks like it links directly to the swf and not the html.  so, if you can't upload to your own server, you're stuck with their faulty embedding or must find someone else to host your files.

  • Online game not working

    I am trying to play spades on msn games and it says it requires internet explorer 7 or later and is not working on safari or google chrome. Is there any way around this? If not how can I download IE 7 for free?
    After I click on the game and click play now it redirects a few times and then a page comes up that says "page not found"

    You are not running windows on your mac?
    Because that's the only way to run IE7.
    You can't run IE7 on the mac OS. It doesn't exist.  IE for the mac stopped being supported several years ago.
    And you can hardly expect MSN to be terribly Mac friendly.
    Still, you might try:
    * Firefox
    or
    * Enabling the developer menu (Safari Preferences, Advanced tab) and from the Develop menu, User Agent, specify Internet Explorer. This might fool those DBs at MSN.
    charlie

  • Question on games not working

    Why all the games are not working?

    Yes, what is going on with certain apps? Star Wars: Force Unleashed; two of the Deathspank games (1 I just downloaded!); Unstoppable Gorg. They launched fine when I was on 10.6. Now on 10.8, they launch once (or 0, in the case of Deathspank) and when I launch them again"Force Quit" just says they're not responding.
    What gives, Apple?

  • Games not working after ICS update!!! on LWW

    I reinstalled the games which worked perfectly on GB on ICS but some of them are not working. Please fix the issue ASAP
    Following are not working as of now:-
    1. Can Knockdown 2 : no touch response
    2. Puffle launch: same as above no touch response
    3. NinJump : black screen

    Yes, not all applications and games run on ICS.

  • Afl live game not working

    Trying to watch the game and it's coming up as an error

    I have uninstalled and installed still not working I have a Samsung Galaxy note 3. All other videos play except the live game

  • AVP2 Internet Game not working

    Hello,
    I purchased a game (AVP2) and after talking to support.
    I was told that the internet gaming function will not work because I have OSX 10.4
    I would need to install an older OSX version like 10.2
    Is it possible to run both OSX versions?
    Thanks
    Frank

    I have OSX 10.4.
    I would need to install an older OSX version like 10.2
    Is it possible to run both OSX versions?
    I'm not sure.
    But I
    b do
    know that Apple says that you shouldn't install a version of Mac OS X older than what came originally on your computer.
    Does the above mean that if OS X 10.2 came installed on your computer originally, then you could run both 10.2 and 10.4? I just don't know.

  • Auto-Detect Screen Resolution Does Not Work Across Multiple Monitors With Different Resolutions

    Hi,
    The Acrobat Pro DC (15.007.20033.2203) auto-detect screen resolution feature does not work with multiple monitors at different resolutions.  Acrobat looks fine on my hidpi primary laptop display (Razr 14" 2014) but is completely unusable if I drag or extend the application to a standard HD resolution secondary monitor. Dragging Acrobat from my primary desktop display to the secondary display causes the UI elements to become 2x as large as they should be and makes Acrobat unusable. 
    Is there a way to make Acrobat auto-detect the display that it is currently on? 
    Thanks!
    -Donald

    To prevent it from happing again, you can
    1. go to the Mouse preference and turn off the scroll zoom feature.
    2. go to the Universal Access preference and disable the zoom features.

  • Headphone Jack on MacBook Pro Not Working

    Hello,
    The headphone jack on my MacBook Pro is not working properly.
    When I plug in my earbuds or headphones only one side of the headphone or earbud is working and the other side is "muted".
    I am certain the problem are not my earbuds or headphones because I use them with other devices and they work just fine.
    Can someone help me how to fix it?
    Please and thank you much.

    Go step by step and test.
    1.   System Preferences > Sound > Output > Internal Speakers/Headphone
           Settings for the selected device:
           Balance:
           Make sure that the slider is set at middle.
    2.    AudioMIDI Setup
           Applications/Utilities/ Audio MIDI Setup.app
           Audio Devices window
           Side Bar
           Click the Built-in Output.
          Make sure that CH1 and CH2 volume sliders are matched.
    3.   Reset PRAM.  http://support.apple.com/kb/PH14222
    4.   Reset SMC.     http://support.apple.com/kb/HT3964
        Choose the method for:
        "Resetting SMC on portables with a battery you should not remove on your own".
    Best.

Maybe you are looking for