Help with a long video?

My brother-in-law trapped me into converting one of his father's hunting trip videos from VHS to DVD. I didn't really say I would do it, but I ended up with the chore anyway.
Here is my dilemma, and I'm open to suggestions.
The video is on VHS so it's 4:3. My copy of Final Express 3.5 seems to only allow 16:9 videos... and I'm certain I was able to change this at one point in time, but now I can't find any sort of adjustment that will make it 4:3 again. So I have this video in the middle of a 16:9 space. I don't really care about that... except for the fact that...
The video is just a bit too large to work with iDVD. For whatever reason, despite the claim of 2 hours worth of video, it will not compress this 1 hour 24 minute video to work on a single layer DVD.
So I opened Toast as a back up. I dropped the QT Video (exported from FCE) into the Toast spot... and it seemed to work except the video doesn't show up. I can hear it play, but there is no picture at all.
I thought maybe it's because Toast won't work with 16:9... but I can't imagine that's the case. I tested other Quicktime .mov files and they show up fine in the Toast preview screen. It's just this one that doesn't want to work.
So... I need help in any of a number of ways:
1. How do I make it 3:4 in FCE?
2. How can I make it fit in iDVD?
3. Does it need to be 3:4 to show up in Toast?
Is there something I'm doing wrong that I could be doing right?
I've made tons of videos before, but I've never had this many issues. I'm just rusty. I mean, how long has it been since someone has handed me a VHS tape?

I tried the Quicktime export and I selected a different size, but it came out elongated.
To what codec did you transcode the data? If you left it in NTSC DV, then the encoding dimensions are fixed and the display dimensions are determined by the presence or absence of the anamorphic flag/value. Since the content is 4:3, if the project is 16:9, then the output will be distorted/spread across the entire width of the display window making people and objects look short and fat. Conversely, 16:9 content captured to a 4:3 project will be exported with people and objects looking tall and skinny
Since I am just capturing and burning the video with no editing, I just found the raw .mov file and put it into Toast
If no editing is contemplated, you may want to consider just using the free Vidi capture utility here. It captures the DV DAC output as DV (DV/DV) like iMovie rather than MOV (DV/AIFF) files in FCE/FCP and allows you to monitor the the capture as it occurs. Files are imported in their "native" aspect as output by your DAC device. All you have to do is set the correct aspect for the display window since there is no "project" editing aspect ratio to worry about and then you can drop the captured files directly to either iDVD or Toast.

Similar Messages

  • Help with exporting Minecraft video

    Hello. My name is Reynir Aron. I make Minecraft videos and I recently switched from Final Cut Pro 7 to Premiere Pro CS6 and I love using Premiere.
    However there is one little problem, when I export the video (even if I do it through Media Encoder) the video looks very smoothed out (for example the text looks really crappy and isn't pixellated).
    Can anybody help me? The video is not being scaled up, the source video, my sequence and the export settings are all 1280x720.
    By the way, is there any plugin or anything that lets me export using QuickTime Pro 7?
    Here is a screenshot of the output I get:
    This also happens if I check "Use Maximum Render Quality".
    This is what I see in Premiere's Program window:
    I have an iMac8,1 (Early 2008) with a 2,8GHz Intel Core 2 Duo, 4GB 800 MHz DDR2 SDRAM, an ATI Radeon HD 2600 Pro 256 MB and I'm running OS X Mountain Lion 10.8.2.

    I think my daughter is using FRAPS, but of course not transcoding, just putting that right into Premiere. If your captured file is 30fps, what is the transcoded ProRes file? I don't know if ProRes supports non-video settings, so maybe that is converted to 29.97? But then the edit sequence is 30fps, and I do see an issue - FIELDS is set to LOWER, but should be PROGRESSIVE. That could be causing the jaggies issue on your output.
    How did you create the editing Sequence? Try creating a NEW SEQUENCE with the same settings, except make it Progressive, then copy/paste contents of interlaced sequence into the progressive sequence and then Export again, see if that helps. Or just do a short sample to check, to save time.
    Thanks
    Jeff

  • I need help with rendering a video.

    PC specs: http://gyazo.com/8c5f268350b92762adc1f4229797eba5
    Adobe After Effects info: Updated about an hour ago.
    Video File info: http://gyazo.com/90a0b66c4dfa99d9d396eb561ac79a49 and http://gyazo.com/74ef689f606792b8a855e6e7d3c45396
    Problem: I can't render the effects I added. The render time is over 300 hours.
    Details: I got AE yesturday and I imported in a video that I already edited and rendered with Sony Vegas 12. I imported it into AE to add some 3D tracked text for the intro. I added all the text in and I'm ready to render. First try rendering I just get the same exact video I imported, no effects, no text, nothing different. The first render took about 19 minutes. Now the second time I tried changing the format that it would render to. I changed it to h.624 and got told it would take 434 hours to render, I waited about 5 minutes and that time never dropped. I stopped the render, looked online and was told restarting my computer might help. I restarted and tried to render this time in Quicktime, I got about 345 hours this time. Also I was only using 11% of 11.9gb of RAM according to AE.
    The video does not have that many effects in it at all. It is simply 3D text tracked to an object for about 7 seconds. I also just need the intro to render so I can put it back together in Vegas 12. Everytime it does render I end up with the same exact video with no effects.
    This is what I'm seeing right now: http://gyazo.com/f5fcc73636171c8213451288a507c2ae 14 hours to render a 10 second clip with only some 3D text. about 300 frames.

    Thanks for posting the screenshots.  It really helps with assessing your problem.
    You say "just some 3D text" but I presume this is extruded 3D text using the Ray Traced render option in After Effects.
    Unfortunately, your AMD display card does not allow GPU acceleration of After Effects Ray Traced rendering, with the result that you will see ridiculous render times like those you are seeing.  The AE Ray Traced render engine is extremely slow without exactly the right display card - see the System Requirements here.
    If you are using AE CC you may wish to explore the Cinema 4D integration with AE. 
    Otherwise, you can fake 3D extrusion by manually building a stack of identical layers in a precomp, or using a script that does the stacking for you. 
    You can also try third party 3D plugins like Zaxwerks 3D Invigorator, or Video Copilot Element 3D.

  • Help with detecting child video playback end

    I have a flash file that plays multiple videos. I'm trying to
    set it up so that all of the videos are loaded by a second (child)
    swf, imbedded in the first. The first (root) would call the second
    (child) swf, play the video, and at the end of the video, playback
    of the parent swf would resume. I can't seem to figure out how to
    do this. If I try to make a call to the root from the second swf, I
    of course can't because it doesn't know the root exists. The parent
    (root) swf has the following code on the frame that calls the
    child:
    ~~~
    stop();
    var loadVideo:URLRequest = new URLRequest("videoinset.swf");
    var videoLoader:Loader = new Loader();
    videoLoader.load(loadVideo);
    // Identifies which frame to play in inset video
    var vidclip:String = "intro";
    function swfLoaded(myEvent:Event):void {
    stage.addChild(videoLoader);
    var mycontent:MovieClip=myEvent.target.content;
    videoLoader.x = 210;
    videoLoader.y = 150;
    mycontent.gotoAndPlay(vidclip);
    videoLoader.contentLoaderInfo.addEventListener(Event.COMPLETE,
    swfLoaded);
    ~~~
    How can I tell it that when the child gets to frame(#), to go
    back to the root and resume play?
    I am using netstream to play the videos. There are 6, each
    called by a different frame in the videoinset child swf.
    Thanks for any help with this.

    Any help with this really would be appreciated; if I have not
    explained it clearly enough, by all means please let me
    know.

  • Need help with a lyrics video

    Ok so I am having a problem with a lyrics video I am making, my very first. I have looked up camera tutorials on youtube and still can not solve the problem. It is very hard for me to explain it in text so I made this short video in which I explain the problem, please if you have the time watch it and maybe you can tell me what is the problem

    Your video shows the problem but not much of how you are rigging your camera. I think you have made the camera moves much too complicated. It's always best to think of the AE camera as if it were a real camera on a stage. Think of your 3D layers as actors. If it is easier to move the actors than the camera then move the actors. You have created a very complex 3D set where the camera must fly up and over and around in a large arc. I would have just put a 3D null in the center of the text layers, made it the parent, then animated the null. Any camera moves would have been a simple dolly in and out or a short truck right and left.
    If you want to keep the current setup and figure out what is going on with the camera then open up multiple views so you can see what is going on with the camera moves. I've never used SureTarget so I don't know how it functions but I suspect that something like gimbal lock is happening or your orientation is being fouled up because the camera is going over the top and then ending up upside down on the other side of the text layers.

  • Help with quick time video on iphone

    Received e-mail on iphone with quick time video.Will not play.Do I need to donload quick time on iphone or is there a app for that????

    Import it into iTunes and create an iPhone version. In iTunes highlight the video, then Advanced>Create and iPod or iPhone Version.  Sync this version to your phone.

  • Please, help with Live Audio/Video example from jmf solutions

    Hello,
    I�m desperate looking for a solution for a particular problem.
    I�m trying to feed JMF with an AudioInputStream generated via Java Sound, so that I can send it via RTP. The problem is that I don�t know how to properly create a DataSource from an InputStream. I know the example Live Audio/Video Data from the jmf solutions focuses on something similar.
    The problem is that I don�t know exactly how it works, os, the question is, how can I modify that example in order to use it and try to create a proper DataSource from the AudioInputStream, and then try to send it via RTP?
    I think that I manage to create a DataSource and pass it to the class AVTransmit2 from the jmf examples, and from that DataSource create a processor, which creates successfully, and then find a corresponding format and try to send it, but when i try to send it or play it I get garbage sound, so I�m not really sure whether I create the DataSource correctly or not, as I�ve made some changes on the Live Audio/Video Data from the jmf solutions to construct a livestream from the audioinputstream. Actually, I don�t understand where in the code does it construct the DataSource from the livestream, from an inputStream, because there�s not constructor like this DataSource(InputStream) neither nothing similar.
    Please help me as I�m getting very stuck with this, I would really appreciate your help,
    thanks for your time, bye.

    import javax.media.*;
    import javax.media.format.*;
    import javax.media.protocol.*;
    import java.io.IOException;
    import javax.sound.sampled.AudioInputStream;
    public class LiveAudioStream implements PushBufferStream, Runnable {
        protected ContentDescriptor cd = new ContentDescriptor(ContentDescriptor.RAW);
        protected int maxDataLength;
        protected int vez = 0;
        protected AudioInputStream data;
        public AudioInputStream audioStream;
        protected byte[] audioBuffer;
        protected javax.media.format.AudioFormat audioFormat;
        protected boolean started;
        protected Thread thread;
        protected float frameRate = 20f;
        protected BufferTransferHandler transferHandler;
        protected Control [] controls = new Control[0];
        public LiveAudioStream(byte[] audioBuf) {
             audioBuffer = audioBuf;
                      audioFormat = new AudioFormat(AudioFormat.ULAW,
                          8000.0,
                          8,
                          1,
                          Format.NOT_SPECIFIED,
                          AudioFormat.SIGNED,
                          8,
                          Format.NOT_SPECIFIED,
                          Format.byteArray);
                      maxDataLength = 40764;
                      thread = new Thread(this);
         * SourceStream
        public ContentDescriptor getContentDescriptor() {
         return cd;
        public long getContentLength() {
         return LENGTH_UNKNOWN;
        public boolean endOfStream() {
         return false;
         * PushBufferStream
        int seqNo = 0;
        double freq = 2.0;
        public Format getFormat() {
             return audioFormat;
        public void read(Buffer buffer) throws IOException {
         synchronized (this) {
             Object outdata = buffer.getData();
             if (outdata == null || !(outdata.getClass() == Format.byteArray) ||
              ((byte[])outdata).length < maxDataLength) {
              outdata = new byte[maxDataLength];
              buffer.setData(audioBuffer);          
              buffer.setFormat( audioFormat );
              buffer.setTimeStamp( 1000000000 / 8 );
             buffer.setSequenceNumber( seqNo );
             buffer.setLength(maxDataLength);
             buffer.setFlags(0);
             buffer.setHeader( null );
             seqNo++;
        public void setTransferHandler(BufferTransferHandler transferHandler) {
         synchronized (this) {
             this.transferHandler = transferHandler;
             notifyAll();
        void start(boolean started) {
         synchronized ( this ) {
             this.started = started;
             if (started && !thread.isAlive()) {
              thread = new Thread(this);
              thread.start();
             notifyAll();
         * Runnable
        public void run() {
         while (started) {
             synchronized (this) {
              while (transferHandler == null && started) {
                  try {
                   wait(1000);
                  } catch (InterruptedException ie) {
              } // while
             if (started && transferHandler != null) {
              transferHandler.transferData(this);
              try {
                  Thread.currentThread().sleep( 10 );
              } catch (InterruptedException ise) {
         } // while (started)
        } // run
        // Controls
        public Object [] getControls() {
         return controls;
        public Object getControl(String controlType) {
           try {
              Class  cls = Class.forName(controlType);
              Object cs[] = getControls();
              for (int i = 0; i < cs.length; i++) {
                 if (cls.isInstance(cs))
    return cs[i];
    return null;
    } catch (Exception e) {   // no such controlType or such control
    return null;
    and the other one, the DataSource,
    import javax.media.Time;
    import javax.media.protocol.*;
    import java.io.IOException;
    import java.io.InputStream;
    import javax.sound.sampled.AudioInputStream;
    public class CustomDataSource extends PushBufferDataSource {
        protected Object [] controls = new Object[0];
        protected boolean started = false;
        protected String contentType = "raw";
        protected boolean connected = false;
        protected Time duration = DURATION_UNKNOWN;
        protected LiveAudioStream [] streams = null;
        protected LiveAudioStream stream = null;
        public CustomDataSource(LiveAudioStream ls) {
             streams = new LiveAudioStream[1];
             stream = streams[0]= ls;
        public String getContentType() {
         if (!connected){
                System.err.println("Error: DataSource not connected");
                return null;
         return contentType;
        public byte[] getData() {
             return stream.audioBuffer;
        public void connect() throws IOException {
          if (connected)
                return;
          connected = true;
        public void disconnect() {
         try {
                if (started)
                    stop();
            } catch (IOException e) {}
         connected = false;
        public void start() throws IOException {
         // we need to throw error if connect() has not been called
            if (!connected)
                throw new java.lang.Error("DataSource must be connected before it can be started");
            if (started)
                return;
         started = true;
         stream.start(true);
        public void stop() throws IOException {
         if ((!connected) || (!started))
             return;
         started = false;
         stream.start(false);
        public Object [] getControls() {
         return controls;
        public Object getControl(String controlType) {
           try {
              Class  cls = Class.forName(controlType);
              Object cs[] = getControls();
              for (int i = 0; i < cs.length; i++) {
                 if (cls.isInstance(cs))
    return cs[i];
    return null;
    } catch (Exception e) {   // no such controlType or such control
    return null;
    public Time getDuration() {
         return duration;
    public PushBufferStream [] getStreams() {
         return streams;
    hope this helps

  • Help with exporting. Video looks horrible after export, but great when in premiere pro

    Hey guys, looking for some advice on exporting.
    When I finish a video, the color and everything looks great while in premiere pro, but after exporting it, the color ends up looking dull and the whole video looks blurry.  I'm filming with a canon vixia hf200 at 60i. It imports as a AVCHD file, I deinterlace it, and then export at the Vimeo HD settings. What can be causing the video to look horrible after exporting? What settings should I be exporting under? Any help would be appreciated!

    It looks like you're coming up against some of the colorspace handling issues that the Premiere pipeline has.
    Since your source is 60i AVCHD it's HD and thus rec709 colorspace. If it gets encoded with the standard rec601 colorspace (SD sizes are this) then all the colors get crushed. Look for a "709" and "601" radio button in your export settings. If it's not there you're out of luck.
    The "blurry" is probably a poor quality de-interlacer. If Vimeo permits interlaced vs progressive do that instead. it's always cleaner to stay in the same video format all the way through.
    TECHNICAL ASIDE:
    rec709 is a triangle of possible colors that can be expressed by mixing of ratios of 3 emitters (the R G B corners of the triangle). (they are the RGB phosphors of a CRT and now LCD pixel elements)
    rec709 is a bigger triangle than rec601 so it's capable of more colors. but if you accidently map that triangle's corners to the coordinates of rec601 it gets crushed.
    In photography the "sRGB" uses the rec709 triangle. A bigger triangle that that is "Adobe RGB". So if you work in Adobe RGB and export to sRGB without conversion the colors get crushed because sRGB in inside the triangle of "Adobe RGB".
    http://en.wikipedia.org/wiki/Srgb
    http://en.wikipedia.org/wiki/Rec._709
    http://upload.wikimedia.org/wikipedia/commons/8/8f/CIExy1931_sRGB.svg

  • I need help with exporting 720p video for youtube.

    Hi everyone, I have been using Adobe premeir for almost a year now and I love it, as its very professional and powerful. I used to edit Standard with no problem, then export the full unconverted file (wmv) and run it though Windows Movie Maker to compress it (haha yeah I know its crazy.) Now that I got a camera capable of shooting HDV I want to use it. Im just wondering the following:
    1.What format should I export with in Adobe Media Encoder? (Original Raw footage files from Camera are MOV formatted)
    2.What should I set the Bitrate to?
    3.How do I export to flash without it being to large of a file (Under 200mb's for a 5 minute video) and have it not choppy or pixelated?
    4.How do I speed up exporting, how many passes should I do?
    5.What overall is the best setup for youtube?
    I also noticed a small glitch, and its when I export normally (full size, no compression) and run it though a compressor it cuts out all of the titles, and just flashes them for a milisecond. Its really odd. It only happens when I export in a certain format in which I cannot quite remember. Anyways.. thanks in advance for helping me. Its very appreciated.
    NineLivesProductions

    perform a search using the term export for web and it should throw up some ideas.
    here's one for starters:
    http://discussions.apple.com/thread.jspa?messageID=2309121&#2309121
    If you're using flip4mac to convert to wmv, the trial stops at 30 seconds - you need at least wmvstudio to export to wmv:
    http://www.flip4mac.com/wmv.htm

  • Help with uploading large video to ipad2

    Hi guys, I'm using the ipad 2 with camera connection kit to import videos from a Mobius camera which is working fine for videos less than a minute long but when I try to import anything larger (2 minute) it won't work? There is approx 6gig space on the ipad so I'm confused why it won't allow it!
    Cheerrs

    What actually happens - can we have more detail please

  • Help with Multiple Source Video on DVD

    I am new to Premiere 9 trying to make a DVD of a birthday party with video from my Canon Vixia HF200 and a slideshow I exported from iPhoto to a m4v file.  It was my understanding from reading earlier posts I should export the instant movie I made by going to Share and export "for viewing on computer or make DVD" and then doing the same for the slideshow.  But instead of an avi file, it makes a flv file and I am unable to open it or import it back to Premiere 9 to create a DVD.  I am really confused as to how to go about putting these two files together to make a DVD.  (I can't just put them together on the same project?)   I have a iMac computer and am used to making movies on iMovie where you can just add clips from various sources and then export to iDVD.  I am finding it difficult to get the help I need from the Help menu on the program.  I know I must be doing something wrong.  Please help if you can.

    Now we know why we've been confused! At the beginning of this discussion, you were talking about creating a DVD. Now you're talking about creating a BluRay disc, which is a very different project.
    To output a hi-def file from Premiere Elements, go to Share/Computer/MPEG and use the 1440x1080i output preset.
    Should load right into a Toast BluRay project!
    I don't know if Toast has a WebDVD project, but you can output a WebDVD project from Premiere Elements. Just set up a menu system as you would if you were creating a DVD or BluRay in Premiere Elements. Then go to Share/WebDVD to output your files.
    A webDVD is a combination of FLV video and html files that can be posted to a site (including Photoshop.com) and then navigated just like a DVD -- except that it's online.
    Glad to hear you're ordering the book too! Thanks for supporting our Muvipix.com mission!

  • Export a presentation in quicktime with a long video

    Hello,
    I have the latest revamped Keynote program. I have two slides, on the second I've put a video hai is about 30 minutes. When I export it on quicktime the second slide with the video only last 5 seconds and so the video is cut at the beginning. How can I solve this ? Thanks

    thanks for the replies.
    It really helps me a lot solve the issue.
    Although the actual issue with the printing company my client currently using.
    "If your logo is square or rectangular, you can choose to fit the artboard to the logo (the art) and then save out the PDF. If it is not a square or a rectangle, the PDF will always show "white" around the logo."
    I didnt able to find out any option under edit/view menu. there are "fit to window" and another think cant remember...but no fit to art work...
    any way my problem is solved now.
    thanks guys.

  • Help with a disappearing video sequence on Final Cut

    I was working on my video and suddenly, the video sequence disappeared. The audio tracks are still there and the video tracks are still on my timeline but nothing appears in the canvas when I try to watch my video. I checked every one of my projects and it's the same for all of them. I also can't start any new projects - the visual parts just don't show up when I'm trying to edit though they do when I export the video.
    Also I'm not sure whether this has to do with it but when I restarted my computer, my desktop when to default then went completely black then back to default. It also, at first, only gave me question marks in place of pictures though that's gone away now.
    My project above just shows what it look like right now. Clips show up in the viewer but not the canvas.
    I have 17 projects that are completely lost at the moment so I would love some help if you know how to fix it!

    Make sure your Canvas is set to display Image or Image + Wireframe and not just Wireframe -
    If it is set correctly and you do not see an image, trash your FCP preferences by downloading Preference Manager (free) from Digital Rebellion -
    http://www.digitalrebellion.com/prefman/
    This is usually the first step when FCP begins to act unexpectedly.
    You preferences will be set to default settings the next time you launch FCP.
    MtD

  • Please help with audio and video not syncing.

    I'm using Encore 3, and have already authored a DVD a month ago without a glitch. The following are the same steps I used, but this time around, the video and audio in Encore are not syncing.
    Here's what I've done.
    1) I export my Final Cut projects to .mov using the following settings (Share > Master File).
    Format: Video and Audio
    Video codec: H.264
    Resolution: 1920x1080
    Audio file format: Quicktime Movie (AAC)
    Include chapter markers: Unchecked
    Roles as: Quicktime Movie
    2) I run the .mov file in Compressor using the "Disc Burning" preset.
    3) I then import the .ac3 and .m2v files that Compressor created into Encore.
    4) In Encore, I select both files and go to New > Timeline.
    In the Timeline window, the durations on both are the same. But I don't understand why the audio and video are not synced when I preview or when I burn a test DVD. The audio comes in just a tad late.
    Video Clip:
    Source In: 00;00;00;00
    Duration: 00;02;33;29
    In-Point: 00;00;00;00
    Out-Point: 00;02;33;29
    Audio Clip:
    Source In: 00;00;00;00
    Duration: 00;02;34;00
    In-Point: 00;00;00;00
    Out-Point: 00;02;34;00
    What's puzzling is that two of the 10 videos I've import to Encore are synced perfectly -- same export settings from FCP, same settings Compressor.
    Please help.
    Thanks!
    Mark

    Hi Mark.
    Do you have any situations where there is more than one video file in a timeline?
    Secondly - why are you using H264 HD files for a DVD? This is using lossy compression to make the H264, which is in turn then scaled & even further bitrate reduced for M2V.
    I would give it a try rendering an SD video file for use in Encore - not the H264 - and starting out with Dolby Digital or LPCM audio, not AAC.
    As with all DVD authoring programs, Encore works best with DVD compliant assets - which you are most definitely using - but I still think you are over-complicating things by using H264/AAC at all.
    Eliminating this may help.

  • Help with viewing youtube videos after update software?

    Since ive upgraded my software as prompted by my computer, i havent been able to view 90% of videos,,,, help
    Its drivng me nuts,  i feel like throwing my macbook through a window... seriously

    You mean you aren't crashing?
    Thunderbolt Software Update 1.2 Causes Boot Failures
    Thunderbolt Update plaguing MacBook Pros with kernel panics
    Let's just say those last updates left a lot to be desired.
    Revert your system to backbefore those updates.

Maybe you are looking for