Help with a simple GUI.

I am totally new to building GUI's. Everything I have picked up I did so online. From what I have learned this should work, but it throws all sorts of exceptions when I run it.
package com.shadowconcept.mcdougal;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
public class NavSystemGUI extends JApplet implements ActionListener
      String citylist[] = {"Birmingham", "Tuscaloosa", "Atlanta", "Montgomery", "Macon", "Mobile", "Tallahassee", "Ashburn", "Lake City", "Ocala", "Orlando", "Daytona Beach", "Jacksonville", "Savannah"};
      NavigationSystem N1 = new NavigationSystem();
   JLabel startposition = new JLabel("Starting Position");
   JLabel endposition = new JLabel("Ending Posiiton");
   JLabel choice = new JLabel("Make a Choice");
   JComboBox startselection = new JComboBox(citylist);
   JComboBox endselection = new JComboBox(citylist);
   ButtonGroup choices = new ButtonGroup();
   JRadioButton DFS = new JRadioButton("Depth-First Search");
   JRadioButton BFS = new JRadioButton("Breadth-First Search");
   JRadioButton shortestpath = new JRadioButton("Find the Shortest Path");
   JButton button = new JButton("Execute");
   String Start, End;
    public void init()
      Container con = getContentPane();
      con.setLayout(new FlowLayout());
      choices.add(DFS);
      DFS.setSelected(true);
      choices.add(BFS);
      choices.add(shortestpath);
      con.add(startposition);
      //startposition.setLocation(10, 20);
      con.add(startselection);
      //startselection.setLocation(50, 20);
      startselection.addActionListener(this);
      con.add(endposition);
      //endposition.setLocation(10, 40);
      con.add(endselection);
      //endselection.setLocation(50, 40);
      endselection.addActionListener(this);
      con.add(choice);
      //choice.setLocation(10, 60);
      con.add(DFS);
      DFS.addActionListener(this);
      con.add(BFS);
      BFS.addActionListener(this);
      con.add(shortestpath);
      shortestpath.addActionListener(this);
      con.add(button);
      button.addActionListener(this);
      startselection.requestFocus();
      Start = startselection.getName();
      End = endselection.getName();
    public void actionPerformed(ActionEvent e) {
        if(e.getSource() == button){
             if(DFS.isSelected()){
                  N1.DFS(Start, End);
             if(BFS.isSelected()){
                  N1.BFS(Start, End);
             if(shortestpath.isSelected()){
                  N1.shortestpath(Start, End);
}

rhm54 wrote:
I am totally new to building GUI's. Everything I have picked up I did so online. From what I have learned this should work, but it throws all sorts of exceptions when I run it.It compiles and runs fine for me. Perhaps your problems are with the NavigationSystem class? But I agree with Hunter: show your error messages and somehow indicate the lines in your code that cause the errors. I often find that reposting the code with comments indicating the offending lines works best. Good luck.

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    http://www.cisco.com/wwl/export/crypto/tool/stqrg.html                        
    If you require further assistance please contact us by sending email to       
    [email protected].                                                             
    Cisco 1812 (MPC8500) processor (revision 0x400) with 118784K/12288K bytes of m.
    Processor board ID FHK120622J3, with hardware revision 0000                   
    10 FastEthernet interfaces                                                    
    1 ISDN Basic Rate interface                                                   
    31488K bytes of ATA CompactFlash (Read/Write)                                 
    Configuration register is 0x2102  
    Thanks again for your help,
    Josh

  • Help with some simple coding

    Hello
    I am very new to Java and am currently studying a course in the language.
    I am working through a tutorial at the moment and a question has been asked and I am struggling a bit
    I have been given the code to a program that creates a window with a ball bouncing around inside the window.
    There are 2 classes (code below) - Call class - this contains all the code need to create the ball and BallWorld Class (the main Class) this create the window and moves the ball, it also detects if the ball hits the edge of the window, whne this happens it redirects the ball. I understand how all this code works
    I have been asked the following:-
    Rather than testing whether or not the ball has hit the wall in the nmain program, we could use inhertitance to provide a specialized forom of Ball. Create a class BoundedBall that inherits from the class Ball. The constructor for this class should provide the height and width of the window, which should be maintained as data fields in the class, rewrite the move method so that the ball moves outside the bound, it automatically reflects its direction. Finally rewrite the BallWorld class to use an instance of BoundedBall rather than ordianary Ball, and elimiante the bounds test in the main program.
    I am having trouble with this and I can not get my code to work, I think I may be going in completly the wrong direction with the code can sombody please provide me with a simple working code for both the BoundedBall and ammended BallWorld class, as this will help me understand whare I am going wrong
    Ball class
    //a generic round colored object that moves
    import java.awt.*;
    public class Ball {
    public Ball (Point lc, int r) {     //constructor for new ball
         //ball centre at point loc, radius rad
         loc = lc;
         rad = r;
    protected Point loc; //position in window
    protected int rad; //radius of ball
    protected double changeInX = 0.0; //horizontal change in ball position in one cycle
    protected double changeInY = 0.0; //vertical change in ball position in one cycle
    protected Color color = Color.blue; //colour of ball
    //methods that set attributes of ball
    public void setColor(Color newColor) {color = newColor;}
    public void setMotion(double dx,double dy)
    {changeInX = dx; changeInY = dy;}
    //methods that access attributes of ball
    public int radius() {return rad;}
    public Point location() {return loc;}
    //methods to reverse motion of the ball
    public void reflectVert(){ changeInY = -changeInY; }
    public void reflectHorz(){ changeInX = -changeInX; }
    //methods to move the ball
    public void moveTo(int x, int y) {loc.move(x,y);}
    public void move(){loc.translate((int)changeInX, (int)changeInY);}
    //method to display ball
    public void paint (Graphics g) {
    g.setColor(color);
    g.fillOval(loc.x-rad, loc.y-rad, 2*rad, 2*rad);
    BallWorld class
    //A bouncing ball animation
    import java.awt.*;          //import the awt package
    import javax.swing.JFrame;     //import the JFrame class from the swing package
    public class BallWorld extends JFrame{
         public static void main (String [] args){
              BallWorld world = new BallWorld(Color.red);
              world.show();
    for(int i = 0; i < 1000; i++) world.run();
    System.exit(0);
         public static final int FrameWidth = 600;
         public static final int FrameHeight = 400;
    private Ball aBall = new Ball(new Point (50,50),20);
         private BallWorld(Color ballColor) {     //constructor for new window
              //resize frame, initialize title
         setSize(FrameWidth, FrameHeight);
         setTitle("Ball World");
    //set colour and motion of ball
         aBall.setColor(ballColor);
         aBall.setMotion(3.0, 6.0);
         public void paint (Graphics g) {
    //first draw the ball
    super.paint(g);
         aBall.paint(g);
    public void run(){
              //move ball slightly
         aBall.move();
    Point pos =aBall.location();
    if ((pos.x < aBall.radius()) ||
    (pos.x > FrameWidth - aBall.radius()))
    aBall.reflectHorz();
    if ((pos.y < aBall.radius()) ||
    (pos.y > FrameHeight - aBall.radius()))
    aBall.reflectVert();
    repaint();
    try{
    Thread.sleep(50);
    } catch(InterruptedException e) {System.exit(0);}

    Here - you can study this :0))import java.awt.*;
    import javax.swing.*;
    public class MovingBall extends JFrame {
       mapPanel map   = new mapPanel();
       public MovingBall() {
          setBounds(10,10,400,300);
          setContentPane(map);
       public class mapPanel extends JPanel {
          Ball ball  = new Ball(this);
          public void paintComponent(Graphics g) {
            super.paintComponent(g);
            ball.paint(g);
    public class Ball extends Thread {
       mapPanel map;
       int x  = 200, y = 20, xi = 1, yi = 1;
    public Ball(mapPanel m) {
       map = m;
       start();
    public synchronized void run(){
       while (true) {
          try{
            sleep(10);
          catch(InterruptedException i){
            System.out.print("Interrupted: ");
          move();
    public void move() {
        map.repaint(x-1,y-1,22,22);
           if (x > map.getWidth()-20 || x < 0)  xi = xi*-1;
           if (y > map.getHeight()-20 || y < 0) yi = yi*-1;
           x = x + xi;
           y = y + yi;
           map.repaint(x-1,y-1,22,22);
        public void paint(Graphics g) {
           Graphics2D g2 = (Graphics2D)g;
           g2.setColor(Color.red);
           g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
                               RenderingHints.VALUE_ANTIALIAS_ON);
           g2.fillOval(x,y,20,20);
           g2.dispose();
    public static void main(String[] args) {
       new MovingBall().show();
    }

  • Help with Times Table GUI applet

    Hello,
    I need help with an applet which inputs an integer from the user and displays the appropiate times table up to times 10 eg; user input 5 - display shows
    5 time 1 is 5
    5 times 2 is 10
    5 times 10 is 50.
    I have only managedt o get the display to show one statement eg 5 times 1 - I have tried using a for loop to show the whole table - but unlike a print statement each time the loop goes round it overwrites the data in the display box with the new data - any help would be much appreciated.
    Note: it is for a programming course year 1 exercise - so I can only use basic constructs or loops to achieve this. Thanks in advance! Heres what I have so far:
    import java.applet.* ;
    import java.awt.* ;
    import java.awt.event.* ;
    public class TimesTableApplet extends Applet implements ActionListener
         // Declare the GUI components globally
         Label titleLabel, whichTableLabel ;
         TextField whichTableBox, resultBox ;
         Button showTableButton, clearButton ;
         // Declare integer variables for holdind the number input by the user,
         // the times number, and the result number
         int whichTable, times=1, result ;
         // Declare variables to hold string versions of the three integer variables
         // above, for placing in the TextFields
         String whichTableString, timesString, resultString ;
         public void init ()
              // Create the Labels
              titleLabel = new Label ( "Times Table" ) ;
              whichTableLabel = new Label ( "Which Table?" ) ;
              // Create the TextFields
              whichTableBox = new TextField ( 5 ) ;
              resultBox = new TextField ( 30 ) ;
              // Create the Buttons
              showTableButton = new Button ( "Show Table" ) ;
              clearButton = new Button ( "Clear" ) ;
              // Add the components to the applet window
              add ( titleLabel ) ;
              add ( whichTableLabel ) ;
              add ( whichTableBox ) ;
              whichTableBox.addActionListener ( this ) ;
              add ( resultBox ) ;
              resultBox.setEditable ( false ) ;
              add ( showTableButton ) ;
              showTableButton.addActionListener ( this ) ;
              add ( clearButton ) ;
              clearButton.addActionListener ( this ) ;
         } // End of init method
         public void actionPerformed ( ActionEvent event )
              // Find out which button generated the event
              String arg = event.getActionCommand () ;
              // If the user clicks the clear button, clear the whichTableBox and
              // resultBox
              if ( arg.equals ( "Clear" ) )
                   whichTableBox.setText ( "" ) ;
                   resultBox.setText ( "" ) ;
              else
                   try
                        // Try extracting a string from the whichTableBox ( the users input )
                        // and converting it to an integer
                        whichTableString = whichTableBox.getText () ;
                        whichTable = Integer.parseInt ( whichTableString ) ;
                        // Clear status box
                        showStatus ( "" ) ;
                        // If the user clicks the showTableButton, display the appropiate
                        // times table up to times 10
                        if ( arg.equals ( "Show Table" ) ) ;
                             result = whichTable * times ;
                             timesString = Integer.toString ( times ) ;
                             resultString = Integer.toString ( result ) ;
                             resultBox.setText ( whichTableString + " times " + timesString + " is " + resultString ) ;
                   } // End of try block
                   catch ( NumberFormatException entry )
                        // Display error message and clear whichTableBox
                        showStatus ( "Error: Invalid Input - not an integer!" ) ;
                        whichTableBox.setText ( "" ) ;
                   } // End of catch block
              } // End of else statement
         } // End of actionPerformed method
    } // End of class

    use this code, please arrange your User interface correctly.
    * TimesTableApplet.java
    * Created on March 12, 2007, 12:08 PM
    * @author cc.woon
    import java.applet.* ;
    import java.awt.* ;
    import java.awt.event.* ;
    public class TimesTableApplet extends Applet implements ActionListener
    // Declare the GUI components globally
    Label titleLabel, whichTableLabel ;
    TextField whichTableBox ;
    TextArea resultBox;
    Button showTableButton, clearButton ;
    // Declare integer variables for holdind the number input by the user,
    // the times number, and the result number
    int whichTable, times=1, result ;
    // Declare variables to hold string versions of the three integer variables
    // above, for placing in the TextFields
    String whichTableString, timesString, resultString ;
    public void init ()
    // Create the Labels
    titleLabel = new Label ( "Times Table" ) ;
    whichTableLabel = new Label ( "Which Table?" ) ;
    // Create the TextFields
    whichTableBox = new TextField ( 5 ) ;
    resultBox = new TextArea() ;
    // Create the Buttons
    showTableButton = new Button ( "Show Table" ) ;
    clearButton = new Button ( "Clear" ) ;
    // Add the components to the applet window
    add ( titleLabel ) ;
    add ( whichTableLabel ) ;
    add ( whichTableBox ) ;
    whichTableBox.addActionListener ( this ) ;
    add ( resultBox ) ;
    resultBox.setEditable ( false ) ;
    add ( showTableButton ) ;
    showTableButton.addActionListener ( this ) ;
    add ( clearButton ) ;
    clearButton.addActionListener ( this ) ;
    } // End of init method
    public void actionPerformed ( ActionEvent event )
    // Find out which button generated the event
    String arg = event.getActionCommand () ;
    // If the user clicks the clear button, clear the whichTableBox and
    // resultBox
    if ( arg.equals ( "Clear" ) )
    whichTableBox.setText ( "" ) ;
    resultBox.setText ( "" ) ;
    else
    try
    // Try extracting a string from the whichTableBox ( the users input )
    // and converting it to an integer
    whichTableString = whichTableBox.getText () ;
    whichTable = Integer.parseInt ( whichTableString ) ;
    // Clear status box
    showStatus ( "" ) ;
    // If the user clicks the showTableButton, display the appropiate
    // times table up to times 10
    if ( arg.equals ( "Show Table" ) ) ;
    result = whichTable * times ;
    timesString = Integer.toString ( times ) ;
    String output = "";
    for(int i =1;i<=10;i++){
    output += whichTable +" times "+i + ": "+(i*whichTable)+"\n";
    resultString = Integer.toString ( result ) ;
    //resultBox.setText ( whichTableString + " times " + timesString + " is " + resultString ) ;
    resultBox.setText ( output) ;
    } // End of try block
    catch ( NumberFormatException entry )
    // Display error message and clear whichTableBox
    showStatus ( "Error: Invalid Input - not an integer!" ) ;
    whichTableBox.setText ( "" ) ;
    } // End of catch block
    } // End of else statement
    } // End of actionPerformed method
    } // End of class

  • Can someone help with this simple application

    I am taking my first java class and there are limited resourses for the class as far as getting help with coding.
    Any hoo if any one can point me in the correct direction from the following information listed below I would be greatfull. I am trying to use the set and get methods on the instance veriables and then I am goign to post the results once I get them workign to a JOption pane window.
    examples are most welcome thanks
    // Invoice.java
    // Homework assignment 3.13
    // Student Arthur Clark
    public class Invoice // public class
    String partNumber;// instance veriable quantity
    String partDescription;// instance verialbe partDescription
    //constructors
    public void setpartNumber( String number, String description )
              partNumber = number; //initalize quantity
              partDescription = description; // initalize partDescription
         }// end constructors
    //method getpartNumber
    public String getpartNumber()
              return partNumber;
         }//end method getpartNumber
    public String getpartDescription()
              return partDescription;
         }// end method getpartDescription
    public void displayMessage()
         //this is the statement that calls getpartNumber
         System.out.printf(" part number # \n%s!\n the description", getpartNumber(), getpartDescription() );
    } // method displaMessage
    }// end method main
    // Fig. 3.14 InvoiceTest.java
    // Careate and manipulate an account object
    import java.util.Scanner;
    import javax.swing.JOptionPane;//import JOptionPane
    public class InvoiceTest{
         // main method begins the exciution of the program
         public static void main ( String args [] )
              // create Scanner to obtain input from mommand window
              Scanner input = new Scanner ( System.in );
              // create a Invoice object and assig it to mymethod
              Invoice myMethod = new Invoice();
              Invoice myMethod2 = new Invoice();
              // display inital value of partName, partDescriptoin
              System.out.printf( "inital partname is %s\n\n", myMethod.getpartNumber() );
              // prompt for and read part name, partDescription
              System.out.println( "please enter the Part Number:" );
              String theNumber = input.nextLine(); // read a line of text
              myMethod.setpartNumber( theNumber ); // set the part name with in the parens
              System.out.println();// outputs blank line
              myMethod.displayMessage();
              System.out.println( "please enter the Part Description" );
              String theDescription = input.nextLine(); // read a line of text
              myMethod2.setpartDescription( theDescription );// set the part description
              System.out.println();// outputs blank line
              myMethod2.displayMessage();
         }// end main mehtod
    }// end class

    //constructors
    public void setpartNumber( String number, String description )
              partNumber = number; //initalize quantity
              partDescription = description; // initalize partDescription
         }// end constructorsThe above code is not a constructor. You do not include a return type, void or anything else. Also, the constructor should be called the same as your class.
    public Invoice( String number, String description )
              partNumber = number;
              partDescription = description;
         } Another thing, comments should only be used when it isn't bleedingly obvious what your code is doing.
    P.S. is your middle initial C?

  • Im DROWNING! need help with a simple java assignment! plz someone help me!

    i need help with my java assignment, with validating a sin number. easy for must who know java. im drowning... please help!

    You will need to store each digit of the social insurance number in a field of its own. To validate the entry you will:
    1. Multiply the 2nd, 4th, 6th and 8th digit by 2.
    2. If the product of any of the four multiplications result in a value greater than 9, add the two resulting digits together to yield a single-digit response. For example 6 * 2 = 12, so you would add the 1 and the 2 to get a result of 3.
    3. Add these four calculated values together, along with the 1st, 3rd, 5th, and 7th digits of the original number.
    4. Subtract this sum from the next highest multiple of 10.
    5. The difference should be equal to the 9th digit, which is considered the check digit.
    Example of validating S.I.N. 765932546
    1st digit 7
    2nd digit (6*2 =12 1+2=) 3
    3rd digit 5
    4th digit (9*2 = 18 1+8 =) 9
    5th digit 3
    6th digit (2*2 = 4) 4
    7th digit 5
    8th digit (4*2 = 8) 8
    Total 44 next multiple of 10 is 50
    50-44 = 6 which is the 9th digit
    Therefore the S.I.N. 765932546 is Valid
    ********* SIN Validation *********
    Welcome - Please enter the first number: 120406780
    Second digit value multiplied by 2 4
    Fourth digit value multiplied by 2 8
    Sixth digit value multiplied by 2 12
    Eighth digit value multiplied by 2 16
    Value derived from 6th digit 3
    Value derived from 8th digit 7
    The total is 30
    Calculated digit is 10
    Check digit must be zero because calculated value is 10
    The SIN 120406780 is Valid
    this is my assignemtn this is what i have! i dont know where to start! please help me!
    /*     File:     sinnumber.java
         Author:     Ashley
         Date:     October 2006
         Purpose: Lab1
    import java.util.Scanner;
    public class Lab1
              public static void main(String[] args)
                   Scanner input = new Scanner(System.in);
                   int sin = 0;
                   int number0, number1, number2, number3, number4, number5, number6, number7, number8;
                   int count = 0;
                   int second, fourth, sixth, eighth;
                   System.out.print("\t\n**********************************");
                   System.out.print("\t\n**********SIN Validation**********");
                   System.out.print("\t\n**********************************");
                   System.out.println("\t\nPlease enter the First sin number: ");
                   sin = input.nextInt();
                   count = int.length(sin);     
                   if (count > 8 || count < 8)
                   System.out.print("Valid: ");
         }

  • Example code for java compiler with a simple GUI

    There is no question here (though discussion of the code is welcome).
    /* Update 1 */
    Now available as a stand alone or webstart app.! The STBC (see the web page*) has its own web page and has been improved to allow the user to browse to a tools.jar if one is not found on the runtime classpath, or in the JRE running the code.
    * See [http://pscode.org/stbc/].
    /* End: Update 1 */
    This simple example of using the JavaCompiler made available in Java 1.6 might be of use to check that your SSCCE is actually what it claims to be!
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    import java.awt.BorderLayout;
    import java.awt.Font;
    import java.awt.EventQueue;
    import java.awt.event.ActionListener;
    import java.awt.event.ActionEvent;
    import javax.swing.JFrame;
    import javax.swing.JOptionPane;
    import javax.swing.JPanel;
    import javax.swing.JScrollPane;
    import javax.swing.JLabel;
    import javax.swing.JTextArea;
    import javax.swing.JTextField;
    import javax.swing.JButton;
    import javax.swing.SwingWorker;
    import javax.swing.border.EmptyBorder;
    import java.util.ArrayList;
    import java.net.URI;
    import java.io.ByteArrayOutputStream;
    import java.io.OutputStreamWriter;
    import javax.tools.ToolProvider;
    import javax.tools.JavaCompiler;
    import javax.tools.SimpleJavaFileObject;
    /** A simple Java compiler with a GUI.  Java 1.6+.
    @author Andrew Thompson
    @version 2008-06-13
    public class GuiCompiler extends JPanel {
      /** Instance of the compiler used for all compilations. */
      JavaCompiler compiler;
      /** The name of the public class.  For 'HelloWorld.java',
      this would be 'HelloWorld'. */
      JTextField name;
      /** The source code to be compiled. */
      JTextArea sourceCode;
      /** Errors and messages from the compiler. */
      JTextArea output;
      JButton compile;
      static int pad = 5;
      GuiCompiler() {
        super( new BorderLayout(pad,pad) );
        setBorder( new EmptyBorder(7,4,7,4) );
      /** A worker to perform each compilation. Disables
      the GUI input elements during the work. */
      class SourceCompilation extends SwingWorker<String, Object> {
        @Override
        public String doInBackground() {
          return compileCode();
        @Override
        protected void done() {
          try {
            enableComponents(true);
          } catch (Exception ignore) {
      /** Construct the GUI. */
      public void initGui() {
        JPanel input = new JPanel( new BorderLayout(pad,pad) );
        Font outputFont = new Font("Monospaced",Font.PLAIN,12);
        sourceCode = new JTextArea("Paste code here..", 15, 60);
        sourceCode.setFont( outputFont );
        input.add( new JScrollPane( sourceCode ),
          BorderLayout.CENTER );
        sourceCode.select(0,sourceCode.getText().length());
        JPanel namePanel = new JPanel(new BorderLayout(pad,pad));
        name = new JTextField(15);
        name.setToolTipText("Name of the public class");
        namePanel.add( name, BorderLayout.CENTER );
        namePanel.add( new JLabel("Class name"), BorderLayout.WEST );
        input.add( namePanel, BorderLayout.NORTH );
        compile = new JButton( "Compile" );
        compile.addActionListener( new ActionListener() {
            public void actionPerformed(ActionEvent ae) {
              (new SourceCompilation()).execute();
        input.add( compile, BorderLayout.SOUTH );
        this.add( input, BorderLayout.CENTER );
        output = new JTextArea("", 5, 40);
        output.setFont( outputFont );
        output.setEditable(false);
        this.add( new JScrollPane( output ), BorderLayout.SOUTH );
      /** Compile the code in the source input area. */
      public String compileCode() {
        output.setText( "Compiling.." );
        enableComponents(false);
        String compResult = null;
        if (compiler==null) {
          compiler = ToolProvider.getSystemJavaCompiler();
        if ( compiler!=null ) {
          String code = sourceCode.getText();
          String sourceName = name.getText().trim();
          if ( sourceName.toLowerCase().endsWith(".java") ) {
            sourceName = sourceName.substring(
              0,sourceName.length()-5 );
          JavaSourceFromString javaString = new JavaSourceFromString(
            sourceName,
            code);
          ArrayList<JavaSourceFromString> al =
            new ArrayList<JavaSourceFromString>();
          al.add( javaString );
          ByteArrayOutputStream baos = new ByteArrayOutputStream();
          OutputStreamWriter osw = new OutputStreamWriter( baos );
          JavaCompiler.CompilationTask task = compiler.getTask(
            osw,
            null,
            null,
            null,
            null,
            al);
          boolean success = task.call();
          output.setText( baos.toString().replaceAll("\t", "  ") );
          compResult = "Compiled without errors: " + success;
          output.append( compResult );
          output.setCaretPosition(0);
        } else {
          output.setText( "No compilation possible - sorry!" );
          JOptionPane.showMessageDialog(this,
            "No compiler is available to this runtime!",
            "Compiler not found",
            JOptionPane.ERROR_MESSAGE
          System.exit(-1);
        return compResult;
      /** Set the main GUI input components enabled
      according to the enable flag. */
      public void enableComponents(boolean enable) {
        compile.setEnabled(enable);
        name.setEnabled(enable);
        sourceCode.setEnabled(enable);
      public static void main(String[] args) throws Exception {
        Runnable r = new Runnable() {
          public void run() {
            JFrame f = new JFrame("SSCCE text based compiler");
            f.setDefaultCloseOperation( JFrame.EXIT_ON_CLOSE );
            GuiCompiler compilerPane = new GuiCompiler();
            compilerPane.initGui();
            f.getContentPane().add(compilerPane);
            f.pack();
            f.setMinimumSize( f.getSize() );
            f.setLocationRelativeTo(null);
            f.setVisible(true);
        EventQueue.invokeLater(r);
    * A file object used to represent source coming from a string.
    * This example is from the JavaDocs for JavaCompiler.
    class JavaSourceFromString extends SimpleJavaFileObject {
      * The source code of this "file".
      final String code;
      * Constructs a new JavaSourceFromString.
      * @param name the name of the compilation unit represented
        by this file object
      * @param code the source code for the compilation unit
        represented by this file object
      JavaSourceFromString(String name, String code) {
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