Help with GUI program
Writing a program that uses menu options of ADD, SUBTRACT, MULTIPLY, and DIVIDE.
The user enters a number in a field labeled "Number 1" then enters a number in a field labeled "Number 2". The final field is labeled "Result"
Each of the menu options has an ActionEvent.
I'm having trouble with how to get the fields for Number 1 and Number 2 to display in the Result field when the user selects one of the menu options.
Here is the code with an ActionEvent started for "Add" but not finished since I neeed some advice from this point on....
Please disregard the other menu options, at this point I am just working on the math portion...
Cheers!
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
public class Brown7 extends JFrame implements ActionListener
public static final int WIDTH = 400;
public static final int HEIGHT = 200;
private JTextField inputField, inputsecondField, resultField;
private double sum = 0;
private double difference = 0;
private double product = 0;
private double quotient = 0;
public Brown7()
setSize (WIDTH, HEIGHT);
addWindowListener(new WindowDestroyer());
setTitle ("Menu Demo");
Container contentPane = getContentPane();
contentPane.setLayout(new BorderLayout());
JPanel buttonPanel = new JPanel();
buttonPanel.setLayout(new FlowLayout());
JButton sumbutton = new JButton("Add");
sumbutton.addActionListener(this);
buttonPanel.add(sumbutton);
JButton subbutton = new JButton("Subtraction");
subbutton.addActionListener(this);
buttonPanel.add(subbutton);
JButton multbutton = new JButton("Multiply");
multbutton.addActionListener(this);
buttonPanel.add(multbutton);
JButton divbutton = new JButton("Divide");
divbutton.addActionListener(this);
buttonPanel.add(divbutton);
contentPane.add(buttonPanel, BorderLayout.SOUTH);
JPanel infoPanel = new JPanel();
infoPanel.setLayout(new FlowLayout());
JLabel nameLabel = new JLabel("Number 1");
infoPanel.add(nameLabel);
inputField = new JTextField("", 3);
infoPanel.add(inputField);
JLabel secondnameLabel = new JLabel("Number 2");
infoPanel.add(secondnameLabel);
inputsecondField = new JTextField("", 3);
infoPanel.add(inputsecondField);
JLabel resultLabel = new JLabel("Result");
infoPanel.add(resultLabel);
resultField = new JTextField("", 5);
infoPanel.add(resultField);
contentPane.add(infoPanel);
JMenuBar mBar = new JMenuBar();
setJMenuBar(mBar);
JMenu operationsMenu = new JMenu("Operations");
mBar.add(operationsMenu);
JMenuItem o;
o = new JMenuItem("Add");
o.addActionListener(this);
operationsMenu.add(o);
o = new JMenuItem("Subtract");
o.addActionListener(this);
operationsMenu.add(o);
o = new JMenuItem("Multiply");
o.addActionListener(this);
operationsMenu.add(o);
o = new JMenuItem("Divide");
o.addActionListener(this);
operationsMenu.add(o);
JMenu viewMenu = new JMenu("View");
mBar.add(viewMenu);
JMenuItem v;
v = new JMenuItem("Metal");
v.addActionListener(this);
viewMenu.add(v);
v = new JMenuItem("Motif");
v.addActionListener(this);
viewMenu.add(v);
v = new JMenuItem("Windows");
v.addActionListener(this);
viewMenu.add(v);
JMenu exitMenu = new JMenu("Exit");
mBar.add(exitMenu);
JMenuItem e;
e = new JMenuItem("Close");
e.addActionListener(this);
exitMenu.add(e);
public void actionPerformed(ActionEvent e)
if (e.getActionCommand().equals("Close"))
System.exit(0);
else if (e.getActionCommand().equals("Add"))
else
System.out.println("Error in Brown7 interface.");
public static void main(String[] args)
Brown7 gui = new Brown7();
gui.setVisible(true);
You can use a JOptionPane for the textfield input. Here I used a DocumentFilter (new in JDK1.4). It allows only specified characters to be entered and beeps for illegal characters. If you still want a message dialog you can add it in the document filter class with (or in place of) the Toolkit..beep call.
I also changed the variable result to a double and added a NumberFormat to allow formatting to only one decimal place for fractions (as a result of division) in resultField.
I gave a choice of YES_NO vs. YES_NO_CANCEL options in the exit dialog.
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import java.text.NumberFormat; // new
import javax.swing.text.*; // new
public class BrownTest extends JFrame implements ActionListener
public static final int WIDTH = 400;
public static final int HEIGHT = 200;
private JTextField inputField, inputsecondField, resultField;
private double sum = 0;
private double difference = 0;
private double product = 0;
private double quotient = 0;
NumberFormat nf;
JFrame frame = this;
public BrownTest()
nf = NumberFormat.getInstance();
nf.setMaximumFractionDigits(1);
setSize (WIDTH, HEIGHT);
setDefaultCloseOperation(EXIT_ON_CLOSE);
setTitle ("Menu Demo");
Container contentPane = getContentPane();
contentPane.setLayout(new BorderLayout());
JPanel buttonPanel = new JPanel();
buttonPanel.setLayout(new FlowLayout());
JButton sumbutton = new JButton("Add");
sumbutton.addActionListener(this);
buttonPanel.add(sumbutton);
JButton subbutton = new JButton("Subtract");
subbutton.addActionListener(this);
buttonPanel.add(subbutton);
JButton multbutton = new JButton("Multiply");
multbutton.addActionListener(this);
buttonPanel.add(multbutton);
JButton divbutton = new JButton("Divide");
divbutton.addActionListener(this);
buttonPanel.add(divbutton);
contentPane.add(buttonPanel, BorderLayout.SOUTH);
JPanel infoPanel = new JPanel();
infoPanel.setLayout(new FlowLayout());
JLabel nameLabel = new JLabel("Number 1");
infoPanel.add(nameLabel);
inputField = new JTextField("", 3);
infoPanel.add(inputField);
JLabel secondnameLabel = new JLabel("Number 2");
infoPanel.add(secondnameLabel);
inputsecondField = new JTextField("", 3);
infoPanel.add(inputsecondField);
JLabel resultLabel = new JLabel("Result");
infoPanel.add(resultLabel);
resultField = new JTextField("", 5);
infoPanel.add(resultField);
// set document filter on textfield documents
String integerDomain = "-.0123456789";
FieldNumberFilter filter = new FieldNumberFilter(integerDomain);
AbstractDocument doc = (AbstractDocument)inputField.getDocument();
doc.setDocumentFilter(filter);
doc = (AbstractDocument)inputsecondField.getDocument();
doc.setDocumentFilter(filter);
doc = (AbstractDocument)resultField.getDocument();
doc.setDocumentFilter(filter);
contentPane.add(infoPanel);
JMenuBar mBar = new JMenuBar();
setJMenuBar(mBar);
JMenu operationsMenu = new JMenu("Operations");
mBar.add(operationsMenu);
JMenuItem o;
o = new JMenuItem("Add");
o.addActionListener(this);
operationsMenu.add(o);
o = new JMenuItem("Subtract");
o.addActionListener(this);
operationsMenu.add(o);
o = new JMenuItem("Multiply");
o.addActionListener(this);
operationsMenu.add(o);
o = new JMenuItem("Divide");
o.addActionListener(this);
operationsMenu.add(o);
JMenu viewMenu = new JMenu("View");
mBar.add(viewMenu);
ViewMenuListener viewMenuListener = new ViewMenuListener();
JMenuItem v;
v = new JMenuItem("Metal");
v.addActionListener(viewMenuListener);
viewMenu.add(v);
v = new JMenuItem("Motif");
v.addActionListener(viewMenuListener);
viewMenu.add(v);
v = new JMenuItem("Windows");
v.addActionListener(viewMenuListener);
viewMenu.add(v);
JMenu exitMenu = new JMenu("Exit");
mBar.add(exitMenu);
JMenuItem e;
e = new JMenuItem("Close");
e.addActionListener(this);
exitMenu.add(e);
* Listener for the Operations and Close menu items
public void actionPerformed(ActionEvent e)
String ac = e.getActionCommand();
if (ac.equals("Close"))
String message = "Are you sure you want to exit this program?";
int returnVal = JOptionPane.showConfirmDialog(frame,
message,
"Exit Dialog",
// either this */ JOptionPane.YES_NO_OPTION,
/* or this */ JOptionPane.YES_NO_CANCEL_OPTION,
JOptionPane.QUESTION_MESSAGE);
if(returnVal == JOptionPane.CANCEL_OPTION ||
returnVal == JOptionPane.CLOSED_OPTION)
return;
if(returnVal == JOptionPane.YES_OPTION)
System.exit(0);
if(returnVal == JOptionPane.NO_OPTION);
frame.dispose();
// read entered data
String one = inputField.getText();
String two = inputsecondField.getText();
// if no entry, return
if(one.equals("") || two.equals(""))
return;
// attempt to parse data
double first, second;
try
first = Double.parseDouble(one);
second = Double.parseDouble(two);
catch(NumberFormatException nfe)
System.out.println(nfe.getMessage());
return;
// now we have good data, do calculations
double result = 0;
if (ac.equals("Add"))
result = first + second;
else if(ac.equals("Subtract"))
result = first - second;
else if(ac.equals("Multiply"))
result = first * second;
else if(ac.equals("Divide"))
result = first / second;
else
System.out.println("Error in Brown7 interface.");
resultField.setText(nf.format(result));
* Listener for the View menu items
private class ViewMenuListener implements ActionListener
UIManager.LookAndFeelInfo[] info = UIManager.getInstalledLookAndFeels();
public void actionPerformed(ActionEvent e)
JMenuItem item = (JMenuItem)e.getSource();
String ac = item.getActionCommand();
String name = null;
for(int i = 0; i < info.length; i++)
if(info.getName().indexOf(ac) != -1)
name = info[i].getClassName();
if(name == null)
return;
try
UIManager.setLookAndFeel(name);
catch(ClassNotFoundException cnfe)
System.out.println(cnfe.getMessage());
catch(InstantiationException ie)
System.out.println(ie.getMessage());
catch(IllegalAccessException iae)
System.out.println(iae.getMessage());
catch(UnsupportedLookAndFeelException ulafe)
System.out.println(ulafe.getMessage());
SwingUtilities.updateComponentTreeUI(BrownTest.this);
public static void main(String[] args)
BrownTest gui = new BrownTest();
gui.setVisible(true);
* Document filter for input validation in textfields
class FieldNumberFilter extends DocumentFilter
String allowables;
public FieldNumberFilter(String legalCharacters) {
allowables = legalCharacters;
public void insertString(DocumentFilter.FilterBypass fb,
int offset,
String str,
AttributeSet attr) throws BadLocationException {
replace(fb, offset, 0, str, attr);
public void replace(DocumentFilter.FilterBypass fb,
int offset,
int length,
String str,
AttributeSet attrs) throws BadLocationException {
char[] source = str.toCharArray();
char[] result = new char[source.length];
int j = 0;
for(int i = 0; i < result.length; i++)
if(allowables.indexOf(source[i]) != -1)
result[j++] = source[i];
else
Toolkit.getDefaultToolkit().beep();
fb.replace(offset, length, new String(result, 0, j), attrs);
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SandyR.One way is to
1) pass a reference of the Window object to the USDListener class, and set a local Window variable say call it window, to this reference.
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3) Give the Listener class a Converter object. -
Need some help with a program Please.
Well, im new here, im new to java, so i need your help, i have to make a connect four program, my brother "Kind of" helped me and did a program for me, but the problem is i cant use some of those commands in the program and i have to replace them with what ive learned, so i will post the program and i will need your help to modify it for me.
and for these programs, also i want help for:
They have errors and i cant fix'em
the commands that i've leaned:
If statements, for loops, while loops,do while, strings, math classes, swithc statement, else if,logical operators,methods, one and two dimensional arrays.
Thanx in advance,
truegunner
// Fhourstones 3.0 Board Logic
// Copyright 2000-2004 John Tromp
import java.io.*;
class Connect4 {
static long color[]; // black and white bitboard
static final int WIDTH = 7;
static final int HEIGHT = 6;
// bitmask corresponds to board as follows in 7x6 case:
// . . . . . . . TOP
// 5 12 19 26 33 40 47
// 4 11 18 25 32 39 46
// 3 10 17 24 31 38 45
// 2 9 16 23 30 37 44
// 1 8 15 22 29 36 43
// 0 7 14 21 28 35 42 BOTTOM
static final int H1 = HEIGHT+1;
static final int H2 = HEIGHT+2;
static final int SIZE = HEIGHT*WIDTH;
static final int SIZE1 = H1*WIDTH;
static final long ALL1 = (1L<<SIZE1)-1L; // assumes SIZE1 < 63
static final int COL1 = (1<<H1)-1;
static final long BOTTOM = ALL1 / COL1; // has bits i*H1 set
static final long TOP = BOTTOM << HEIGHT;
int moves[],nplies;
byte height[]; // holds bit index of lowest free square
public Connect4()
color = new long[2];
height = new byte[WIDTH];
moves = new int[SIZE];
reset();
void reset()
nplies = 0;
color[0] = color[1] = 0L;
for (int i=0; i<WIDTH; i++)
height[i] = (byte)(H1*i);
public long positioncode()
return 2*color[0] + color[1] + BOTTOM;
// color[0] + color[1] + BOTTOM forms bitmap of heights
// so that positioncode() is a complete board encoding
public String toString()
StringBuffer buf = new StringBuffer();
for (int i=0; i<nplies; i++)
buf.append(1+moves);
buf.append("\n");
for (int w=0; w<WIDTH; w++)
buf.append(" "+(w+1));
buf.append("\n");
for (int h=HEIGHT-1; h>=0; h--) {
for (int w=h; w<SIZE1; w+=H1) {
long mask = 1L<<w;
buf.append((color[0]&mask)!= 0 ? " @" :
(color[1]&mask)!= 0 ? " 0" : " .");
buf.append("\n");
if (haswon(color[0]))
buf.append("@ won\n");
if (haswon(color[1]))
buf.append("O won\n");
return buf.toString();
// return whether columns col has room
final boolean isplayable(int col)
return islegal(color[nplies&1] | (1L << height[col]));
// return whether newboard lacks overflowing column
final boolean islegal(long newboard)
return (newboard & TOP) == 0;
// return whether newboard is legal and includes a win
final boolean islegalhaswon(long newboard)
return islegal(newboard) && haswon(newboard);
// return whether newboard includes a win
final boolean haswon(long newboard)
long y = newboard & (newboard>>HEIGHT);
if ((y & (y >> 2*HEIGHT)) != 0) // check diagonal \
return true;
y = newboard & (newboard>>H1);
if ((y & (y >> 2*H1)) != 0) // check horizontal -
return true;
y = newboard & (newboard>>H2); // check diagonal /
if ((y & (y >> 2*H2)) != 0)
return true;
y = newboard & (newboard>>1); // check vertical |
return (y & (y >> 2)) != 0;
void backmove()
int n;
n = moves[--nplies];
color[nplies&1] ^= 1L<<--height[n];
void makemove(int n)
color[nplies&1] ^= 1L<<height[n]++;
moves[nplies++] = n;
public static void main(String argv[])
Connect4 c4;
String line;
int col=0, i, result;
long nodes, msecs;
c4 = new Connect4();
c4.reset();
BufferedReader dis = new BufferedReader(new InputStreamReader(System.in));
for (;;) {
System.out.println("position " + c4.positioncode() + " after moves " + c4 + "enter move(s):");
try {
line = dis.readLine();
} catch (IOException e) {
System.out.println(e);
System.exit(0);
return;
if (line == null)
break;
for (i=0; i < line.length(); i++) {
col = line.charAt(i) - '1';
if (col >= 0 && col < WIDTH && c4.isplayable(col))
c4.makemove(col);
By the way im using Ready to program for the programming.You can't really believe that his brother did this
for him...I did miss that copyright line at the beginning when
I first looked it over, but you know, if it had been
his brother, I'd be kinda impressed. This wasn't a
25 line program. It actually would have required
SOME thought. I doubt my brother woulda done that
for me (notwithstanding the fact that I wouldn't need
help for that program, and my brother isn't a
programmer).I originally missed the comments at the top but when I saw the complexity of what was written then I knew that it was too advanced for a beginner and I relooked through the code and saw the comments. -
Hello I need help with the following code for a Payroll program.
//CheckPoint: Payroll Program Part 3
//Java Programming IT215
//Arianne Gallegos
//05/02/2007
//Payroll3.java
//Payroll program that calculates the weekly pay for an employee.
import java.util.Scanner; // program uses class Scanner
public class Payroll3
private string name;
private double rate;
private double hours;
// Constructor to store Employee Data
public EmployeeData( String nameOfEmployee, double hourlyRate, double hoursWorked )
name = nameOfEmployee;
rate = hourlyRate;
hours = hoursWorked;
} // end constructor
} //end class EmployeeData
// main method begins execution of java application
public static void main( String args[] )
System.out.println( "Welcome to the Payroll Program! " );
boolean quit = false; // This flag will control whether we exit the loop below
// Loop until user types "quit" as the employee name:
while (!quit)
// create scanner to obtain input from command window
Scanner input = new Scanner ( System.in );
System.out.println(); // outputs a blank line
System.out.print( "Please enter the employee name or quit to terminate program: " );
// prompt for and input employee name
String nameOfEmployee = input.nextLine(); // read what user has inputted
if ( nameOfEmployee.equals("quit")) // Check whether user indicated to quit program
System.out.println( "Program has ended" );
quit = true;
else
// User did not indicate to stop, so continue reading info for this iteration:
float hourlyRate; // first number to multiply
float hoursWorked; // second number to multiply
float product; // product of hourlyRate and hoursWorked
System.out.print( "Enter hourly rate: " ); // prompt
hourlyRate = input.nextFloat(); // read first number from user
while (hourlyRate <= 0) // prompt until a positive value is entered
System.out.print( "Hourly rate must be a positive value. " +
"Please enter the hourly rate again: " ); // prompt for positive value for hourly rate
hourlyRate = input.nextFloat(); // read first number again
System.out.print( "Enter hours worked: " ); // prompt
hoursWorked = input.nextFloat(); // read second number from user
while (hoursWorked <= 0) // prompt until a positive value is entered
System.out.print( "Hours worked must be a positive value. " +
"Please enter the hours worked again: " ); // prompt for positive value for hours worked
hoursWorked = input.nextFloat(); // read second number again
product = (float) hourlyRate * hoursWorked; // multiply the hourly rate by the hours worked
// Display output for this iteration
System.out.println(); // outputs a blank line
System.out.print( nameOfEmployee ); // display employee name
System.out.printf( "'s weekly pay is: $%,.2f\n", product); // display product
System.out.println(); // outputs a blank line
// Display ending message:
System.out.println( "Thank you for using the Payroll program!" );
System.out.println(); // outputs a blank line
} // end method main
} // end class Payroll3I am getting the following errors:
Payroll3.java:18: invalid method declaration; return type required
public EmployeeData( String nameOfEmployee, double hourlyRate, double hours
Worked )
^
Payroll3.java:28: class, interface, or enum expected
public static void main( String args[] )
^
Payroll3.java:33: class, interface, or enum expected
boolean quit = false; // This flag will control whether we exit the loop b
elow
^
Payroll3.java:36: class, interface, or enum expected
while (!quit)
^
Payroll3.java:42: class, interface, or enum expected
System.out.println(); // outputs a blank line
^
Payroll3.java:43: class, interface, or enum expected
System.out.print( "Please enter the employee name or quit to terminate p
rogram: " );
^
Payroll3.java:45: class, interface, or enum expected
String nameOfEmployee = input.nextLine(); // read what user has inputted
^
Payroll3.java:48: class, interface, or enum expected
if ( nameOfEmployee.equals("quit")) // Check whether user indicated to q
uit program
^
Payroll3.java:51: class, interface, or enum expected
quit = true;
^
Payroll3.java:52: class, interface, or enum expected
^
Payroll3.java:57: class, interface, or enum expected
float hoursWorked; // second number to multiply
^
Payroll3.java:58: class, interface, or enum expected
float product; // product of hourlyRate and hoursWorked
^
Payroll3.java:60: class, interface, or enum expected
System.out.print( "Enter hourly rate: " ); // prompt
^
Payroll3.java:61: class, interface, or enum expected
hourlyRate = input.nextFloat(); // read first number from user
^
Payroll3.java:64: class, interface, or enum expected
while (hourlyRate <= 0) // prompt until a positive value is entered
^
Payroll3.java:68: class, interface, or enum expected
hourlyRate = input.nextFloat(); // read first number again
^
Payroll3.java:69: class, interface, or enum expected
^
Payroll3.java:72: class, interface, or enum expected
hoursWorked = input.nextFloat(); // read second number from user
^
Payroll3.java:75: class, interface, or enum expected
while (hoursWorked <= 0) // prompt until a positive value is entered
^
Payroll3.java:79: class, interface, or enum expected
hoursWorked = input.nextFloat(); // read second number again
^
Payroll3.java:80: class, interface, or enum expected
^
Payroll3.java:86: class, interface, or enum expected
System.out.println(); // outputs a blank line
^
Payroll3.java:87: class, interface, or enum expected
System.out.print( nameOfEmployee ); // display employee name
^
Payroll3.java:88: class, interface, or enum expected
System.out.printf( "'s weekly pay is: $%,.2f\n", product); // display
product
^
Payroll3.java:89: class, interface, or enum expected
System.out.println(); // outputs a blank line
^
Payroll3.java:91: class, interface, or enum expected
^
Payroll3.java:96: class, interface, or enum expected
System.out.println(); // outputs a blank line
^
Payroll3.java:98: class, interface, or enum expected
} // end method main
^
The problem I am having is getting the constructor to work with the rest of the program can someone please point out to me how to correct this. I have read my textbook as well as tutorials but I just don't seem to get it right. Please help.
P.S. I have never taken a programming class before so please be kind.Ok, I changed the name of the constructor:
//CheckPoint: Payroll Program Part 3
//Java Programming IT215
//Arianne Gallegos
//04/23/2007
//Payroll3.java
//Payroll program that calculates the weekly pay for an employee.
import java.util.Scanner; // program uses class Scanner
public class Payroll3
private string name;
private float rate;
private float hours;
// Constructor to store Employee Data
public void Payroll3( string nameOfEmployee, float hourlyRate, float hoursWorked )
name = nameOfEmployee;
rate = hourlyRate;
hours = hoursWorked;
} // end constructor
} //end class EmployeeData
// main method begins execution of java application
public static void main( String args[] )
System.out.println( "Welcome to the Payroll Program! " );
boolean quit = false; // This flag will control whether we exit the loop below
// Loop until user types "quit" as the employee name:
while (!quit)
// create scanner to obtain input from command window
Scanner input = new Scanner ( System.in );
System.out.println(); // outputs a blank line
System.out.print( "Please enter the employee name or quit to terminate program: " );
// prompt for and input employee name
String nameOfEmployee = input.nextLine(); // read what user has inputted
if ( nameOfEmployee.equals("quit")) // Check whether user indicated to quit program
System.out.println( "Program has ended" );
quit = true;
else
// User did not indicate to stop, so continue reading info for this iteration:
float hourlyRate; // first number to multiply
float hoursWorked; // second number to multiply
float product; // product of hourlyRate and hoursWorked
System.out.print( "Enter hourly rate: " ); // prompt
hourlyRate = input.nextFloat(); // read first number from user
while (hourlyRate <= 0) // prompt until a positive value is entered
System.out.print( "Hourly rate must be a positive value. " +
"Please enter the hourly rate again: " ); // prompt for positive value for hourly rate
hourlyRate = input.nextFloat(); // read first number again
System.out.print( "Enter hours worked: " ); // prompt
hoursWorked = input.nextFloat(); // read second number from user
while (hoursWorked <= 0) // prompt until a positive value is entered
System.out.print( "Hours worked must be a positive value. " +
"Please enter the hours worked again: " ); // prompt for positive value for hours worked
hoursWorked = input.nextFloat(); // read second number again
product = (float) hourlyRate * hoursWorked; // multiply the hourly rate by the hours worked
// Display output for this iteration
System.out.println(); // outputs a blank line
System.out.print( nameOfEmployee ); // display employee name
System.out.printf( "'s weekly pay is: $%,.2f\n", product); // display product
System.out.println(); // outputs a blank line
// Display ending message:
System.out.println( "Thank you for using the Payroll program!" );
System.out.println(); // outputs a blank line
} // end method main
} // end class Payroll3I still get the following error codes:
C:\IT215\Payroll3>javac Payroll3.java
Payroll3.java:28: class, interface, or enum expected
public static void main( String args[] )
^
Payroll3.java:33: class, interface, or enum expected
boolean quit = false; // This flag will control whether we exit the loop b
elow
^
Payroll3.java:36: class, interface, or enum expected
while (!quit)
^
Payroll3.java:42: class, interface, or enum expected
System.out.println(); // outputs a blank line
^
Payroll3.java:43: class, interface, or enum expected
System.out.print( "Please enter the employee name or quit to terminate p
rogram: " );
^
Payroll3.java:45: class, interface, or enum expected
String nameOfEmployee = input.nextLine(); // read what user has inputted
^
Payroll3.java:48: class, interface, or enum expected
if ( nameOfEmployee.equals("quit")) // Check whether user indicated to q
uit program
^
Payroll3.java:51: class, interface, or enum expected
quit = true;
^
Payroll3.java:52: class, interface, or enum expected
^
Payroll3.java:57: class, interface, or enum expected
float hoursWorked; // second number to multiply
^
Payroll3.java:58: class, interface, or enum expected
float product; // product of hourlyRate and hoursWorked
^
Payroll3.java:60: class, interface, or enum expected
System.out.print( "Enter hourly rate: " ); // prompt
^
Payroll3.java:61: class, interface, or enum expected
hourlyRate = input.nextFloat(); // read first number from user
^
Payroll3.java:64: class, interface, or enum expected
while (hourlyRate <= 0) // prompt until a positive value is entered
^
Payroll3.java:68: class, interface, or enum expected
hourlyRate = input.nextFloat(); // read first number again
^
Payroll3.java:69: class, interface, or enum expected
^
Payroll3.java:72: class, interface, or enum expected
hoursWorked = input.nextFloat(); // read second number from user
^
Payroll3.java:75: class, interface, or enum expected
while (hoursWorked <= 0) // prompt until a positive value is entered
^
Payroll3.java:79: class, interface, or enum expected
hoursWorked = input.nextFloat(); // read second number again
^
Payroll3.java:80: class, interface, or enum expected
^
Payroll3.java:86: class, interface, or enum expected
System.out.println(); // outputs a blank line
^
Payroll3.java:87: class, interface, or enum expected
System.out.print( nameOfEmployee ); // display employee name
^
Payroll3.java:88: class, interface, or enum expected
System.out.printf( "'s weekly pay is: $%,.2f\n", product); // display
product
^
Payroll3.java:89: class, interface, or enum expected
System.out.println(); // outputs a blank line
^
Payroll3.java:91: class, interface, or enum expected
^
Payroll3.java:96: class, interface, or enum expected
System.out.println(); // outputs a blank line
^
Payroll3.java:98: class, interface, or enum expected
} // end method main
^
27 errors
Any other suggestions? -
I seem to be having a little problem with my program. In my main program, depending on which method comes first, the other methods wont work for example the way my main program is not, with occurance method before removeLetter method, the occurance method works fine, but my removeLetter meth won't remove the letter. But if i switch the two and have removeLetter first then it will remove the letter, but my occurance method will come back say the letter is not in the word even when it is...can someone help me? Thanx in advance...
class CharacterRecurrance{
private int i=0;
private int occur=0;
void inString(String s, char n){
if(i<s.length()){
if(s.charAt(i)==n)
System.out.println("Yes, the letter" + " " + n + " " + "is present");
else{
i++;
inString(s,n);
else System.out.println("No, the letter" + " " + n + " " + "is not present");
void occurance(String s, char n){
if(i < s.length()){
if(s.charAt(i)==n){
occur++;
i++;
occurance(s,n);
else{
i++;
occurance(s,n);
else System.out.println("The letter" + " " + n + " " + "appears" + " " + occur + " " + "times");
void removeLetter(String s, char n){
if(i < s.length()){
if(s.charAt(i)==n){
s = s.replace(s.charAt(i),' ');
i++;
removeLetter(s,n);
else{
i++;
removeLetter(s,n);
else System.out.println(s);
class Program3_10{
public static void main(String[] a) {
CharacterRecurrance find = new CharacterRecurrance();
String word = "mississippi";
char letter = 's';
find.inString(word, letter);
System.out.println();
find.occurance(word, letter);
System.out.println();
find.removeLetter(word, letter);
}Or make it zero in the last step of each function. Like this-void occurance(String s, char n){
if(i < s.length()){
if(s.charAt(i)==n){
occur++;
i++;
occurance(s,n);
else{
i++;
occurance(s,n);
else{
System.out.println("The letter" + " " + n + " " + "appears" + " " + occur + " " + "times");
i=0; // reset to zero.
} -
hi,
i study java at school and i need help with my project.
im doing a simple demonstration of a pathfinding program whose algoritm i read off Wikipedia (http://en.wikipedia.org/wiki/Pathfinding)where the co-ordinates of the start and end points
are entered and the route is calculated as a list of co-ordinates. Here is the section of code i am having trouble with-
void find_path(int x,int y,int p,int q)
int t1;int t2;
int temp_pool[][]=new int[4][3];//stores contagious cells of elements in grid pool
int grid_pool[][]= new int[100000][3];
int pass_pool[][]=new int[4][3];//stores the pool of squares which can be added to the list of direction
int path[][]= new int[10000][3];//stores actual path
int count=1;int note=10;int kk=0;
int curx,cury;
//the above arrays contain 3 columns - to store x and y co-ordinate and a counter variable(the purpose of which will become clear later)
grid_pool[0][0]=p;
grid_pool[0][1]=q;
grid_pool[0][2]=0;
int counter=grid_pool[0][2];
for(int i=0;i<=100;i++)
counter++;
curx=grid_pool[0];
cury=grid_pool[i][1];
temp_pool[0][0]=curx-1;
temp_pool[0][1]=cury;
temp_pool[0][2]=counter;
temp_pool[0][0]=curx;
temp_pool[0][1]=cury-1;
temp_pool[0][2]=counter;
temp_pool[0][0]=curx+1;
temp_pool[0][1]=cury;
temp_pool[0][2]=counter;
temp_pool[0][0]=curx;
temp_pool[0][1]=cury+1;
temp_pool[0][2]=counter;
int pass=0;
for(int j=0;j<=3;j++)
int check=0;
int in=temp_pool[j][0];
int to=temp_pool[j][1];
if(activemap[in][to]=='X')
{check++;}
if(linear_search(grid_pool,in,to)==false)
{check++;}
if(check==2)
pass_pool[pass][0]=in;
pass_pool[pass][1]=to;
pass++;
}//finding which co-ordinates are not walls and which are not already present
for(int k=0;k<=pass_pool.length-1;k++)
grid_pool[count][0]=pass_pool[k][0];
grid_pool[count][1]=pass_pool[k][1];
count++;
if(linear_search(grid_pool,x,y)==true)
break;
//in this part we have isolated the squares which run in the approximate direction of the goal
//in the next part we will isolate the exact co-ordinates in another array called path
int yalt=linear_searchwindex(grid_pool,p,q);
t1=grid_pool[yalt][2];
int g1;int g2;int g3;
for(int u=yalt;u>=0;u--)
g3=find_next(grid_pool,p,q);
g2=g3/10;
g1=g3%10;
path[0]=g2;
path[u][1]=g3;
path[u][2]=u;
for(int v=0;v<=yalt;v++)
System.out.println(path[v][0]+','+path[v][1]);
ill be grateful if anyone can fix it. im done with the rest thoughdeath_star12 wrote:
hi,
i study java at school and i need help with my project.
im doing a simple demonstration of a pathfinding program whose algoritm i read off Wikipedia (http://en.wikipedia.org/wiki/Pathfinding)where the co-ordinates of the start and end points
are entered and the route is calculated as a list of co-ordinates. Here is the section of code i am having trouble with-
...The part "i am having trouble with" means absolutely nothing to the people who are answering questions here. It's like going to the doctor with a broken rib and just saying "doc, I don't feel so well". Get my point?
Also, please take the trouble to properly spell words and use a bit of capitalization. Your question is hard to read as it is, which will most probably cause (some) people not to help you. And lastly, please use code tags when posting code: it makes it so much easier to read (see: [Formatting Messages|http://mediacast.sun.com/users/humanlever/media/forums_text_editor.mp4]).
Thanks. -
Help with Dice program.
Hi People!
This is the homework my professor assigned for me.
Assignment 2: Write a program that rolls two dice 1000 times, counting the number of box cars (two sixes) that occur, in object-oriented way. (In other words, do not make all your code in one main() method. Use classes and objects.) Use a overloaded constructors.
I have to use two classes for it. One of is the Dice(Below), and the other would be the client
This is what I have for the dice part so far.
public class DiceServer {
public static void main (String[] args)
final int ROLLS = 1000;
int Boxcars = 0, num1, num2;
Die die1 = new Die();
Die die2 = new Die();
for (int roll = 1; roll <= ROLLS; roll++)
num1 = die1.roll();
num2 = die2.roll();
if (num1 == 6 && num2== 6)
Boxcars++;
System.out.println("Number of rolls: " + ROLLS);
System.out.println("Number of Box Cars: " + Boxcars);
I'm getting an error about the symbol not being resolved, and it's pointing at "Die die1 = new Die();". Can someone please help me. Thank you.
Also, can someone plaese get me started on the Client Class. ThanksHi,
I've gotten pretty far with this program thanks to all your help but I've got another question.
My program so far has been able to display the result of rolling 2 six sided dice 1000 times. I've used Boxcars.java as my Client and Die.java as my overloaded constructor. Now I want to display the number of Boxcars(Double six)by rolling a six-sided die and a 20 sided die together.
My question is would I code that in Boxcars.java or Die.java.
Thank you!!!
Boxcars.java
public class BoxCars {
public static void main (String[] args)
final int ROLLS = 1000;
int Boxcars = 0, num1, num2;
Die die1 = new Die();
Die die2 = new Die();
for (int roll = 1; roll <= ROLLS; roll++)
num1 = die1.roll();
num2 = die2.roll();
if (num1 == 6 && num2== 6)
Boxcars++;
System.out.println("Number of rolls: " + ROLLS);
System.out.println("Number of Box Cars: " + Boxcars);
Die.java
public class Die {
private final int MIN_FACES = 4;
private int numFaces;
private int faceValue;
public Die ()
numFaces = 6;
faceValue = 1;
public Die (int faces)
if (faces < MIN_FACES)
numFaces = 6;
else
numFaces = faces;
faceValue = 1;
public int roll ()
faceValue = (int) (Math.random() * numFaces) + 1;
return faceValue;
public int getFaceValue()
return faceValue;
************************************************************ -
Need help with basic program.....!
I've to write a program that generates a random number, which the user has to try and guess, after each guess they're told whether it's too high or too low etc., I've gotten this far, however, the user has only 10 guesses.... In my program I've used a while loop and the user gets an infinite number of guesses, I know I'm supposed to use a for loop, but can't seem to get it to work properly. Also, when the user guesses the number, the program then has to print out how many guesses it took, and I have no idea how to get it to do this AT ALL!!! I'd really appreciate some help with this, thanks v. much!!!!
I've to write a program that generates a random
number, which the user has to try and guess, after
each guess they're told whether it's too high or too
low etc., I've gotten this far, however, the user has
only 10 guesses.... In my program I've used a while
loop and the user gets an infinite number of guesses,
I know I'm supposed to use a for loop, but can't seem
to get it to work properly. Also, when the user
guesses the number, the program then has to print out
how many guesses it took, and I have no idea how to
get it to do this AT ALL!!! I'd really appreciate some
help with this, thanks v. much!!!!Hey not every book covers every aspect of Java (if you haven't got a book and don't want to buy 1 i recommend an online tutorial) If u want the user to have an infinate number of guesses, use an infinate while loop. Put this in a file called app.java:
import java.applet.Applet;
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
public class app extends Applet implements ActionListener
JLabel lbl=new JLabel("Guess a number between 0 and 10:");
JTextField txtfield=new JTextField(20);
JButton button=new JButton("Guess...");
JLabel lbl2=new JLabel();
int randomnumber=Math.round((float)Math.random()*10);
public void init()
add(lbl);
add(txtfield);
add(button);
button.addActionListener(this);
public void actionPerformed (ActionEvent e)
String s=new String("");
s+=randomnumber;
if (e.getSource().equals(button) && txtfield.getText().equals(s))
setBackground(Color.white);
setForeground(Color.black);
lbl2.setText("Got it!");
add(lbl2);
validate();
else
setBackground(Color.white);
setForeground(Color.black);
if (Integer.parseInt(txtfield.getText())>randomnumber)
lbl2.setText("Too High!");
else
lbl2.setText("Too Low!");
add(lbl2);
validate();
Then create a HTML document in the classes folder:
<HTML>
<HEAD>
<TITLE>APPLET</TITLE>
</HEAD>
<BODY>
<HR>
<CENTER>
<APPLET
CODE=app.class
WIDTH=400
HEIGHT=200 >
</APPLET>
</CENTER>
<HR>
</BODY>
</HTML>
It will do what you wish. If you want to have more then 10 numbers to guess, for example 100, do this:
int randomnumber=Math.round((float)Math.random()*100);
Does that answer your question? -
I'm having some problems with my program. It's a binary tree of names but they aren't organized in any particular order and names can repeat. I built the tree correctly but the problem comes in writing a method. I have to write method pathLength with parameters (Treenode, Person (object), and level (starts as 1) ) it returns the longest path from the TreeNode to the node containing the Person. My code seems to work for most of the names on the tree except for one or two and I can't see why. Here's my code:
public int pathLength(TreeNode t, String name, int level)
if(t==null)
return 0;
else if((name.equals(t.getValue())&&(t.getLeft()==null||t.getRight()==null)))
return level;
return max(pathLength(t.getLeft(),name,level+1),pathLength(t.getRight(),name,level+1));
max is a method that returns the larger of two integers (x,y)
next I have to write method rootPath with parameter (TreeNode) that returns the longest path from the root of the tree to a node containing the same as root.........this method I'm not even close on but I would have thought that all I needed to do for code was
public int rootPath(TreeNode t)
return pathLength(t,(String)t.getValue(),1);
so that it would go from t to another node with t's value.........maybe its because pathLength doesn't workand also another part of my program that i'm having trouble with is a different tree which has letters as leaves and null's as parents etc. To get to a letter u follow a code of 1's and 0's so 1110 would be left left left right and u'd get a letter.....i wrote the code that i'll get a code and i can find the letter but now i hafta make it go opposite so i type a letter and it gives the code
they provided me with the main code
public String wordToBits(String word)
String result="";
for(int k=0; k<word.length(); k++)
result+=wordToBitsHelper(word.substring(k,k+1),myRoot,"""");
return result;
i hafta write method private String wordToBitsHelper(String s, Treenode t, String pathSoFar)
and im really lost -
Little Help with my program..
Ok... I am not completely finished with the program but I need to figure out something before I move on. This program is reading in information from a file. The thing I am having a problem with is how I can get it to add the GPA for each group of people, instead of adding the GPA for everyone in the file!! This program is basically reading in, the "groups living group", the name of each student, and their GPA. If you run my program, you will see a printout of "GPA sum in group" and GPA sum overall, I figured out how to get the sum overall for all the groups, but I cant figure out how to get the sum for each individual group! I hope this makes sense!!! If you need more clarification just ask!!! Thanks in advance! Also, I have compiled the program already and it runs just fine..!
I will give you the information from the file being read in. Here it is
Kappa Alpha Tau Sorority
Hollander 3.347
LaFarge 1.110
EndOfGroup
Taylor 2C Dormitory Section
Rapoport 2.2956
Smith 3.87
Scarl 3.48
Granville 2.946
EndOfGroup
Richards 4B Dormitory Section
Horstmann 2.769
Cole 3.47
Barney 2.23
EndOfGroup
Here is my code!!!!
import java.util.Scanner;
import java.text.DecimalFormat;
public class GPA
public static void main(String[] args)
final String SENTINEL = "EndOfGroup";
final double MAX_GPA = 4.0;
final Double MIN_GPA = 0.0;
final boolean DEBUG = true;
String livingG, studentName, stuName, wrongFormat;
double gpa = 0.0, gpaSum = 0.0, dVal = 0.0, maxGpa = 0.0,
avgGpa = 0.0, minGpa = 0.0, overMax = 0.0, overMin = 0.0,
dMin = 0.0, dMax = 0.0;
int counter = 0, grpNum = 0, totNum = 0;
DecimalFormat form = new DecimalFormat("0.00%");
Scanner scan = new Scanner(System.in);
while(scan.hasNext())
livingG = scan.nextLine();
System.out.println("Living Group: " + livingG);
stuName = scan.next();
grpNum = 0;
while(!stuName.equals(SENTINEL))
if(!scan.hasNextDouble())
wrongFormat = scan.next();
System.out.println("ERROR: USER INPUT NOT IN PROPER " +
"FORMAT " + wrongFormat);
else
gpa = scan.nextDouble();
System.out.println(" Student: " + stuName + " GPA = " +
gpa);
if(DEBUG == true)
grpNum++;
counter++;
gpaSum = gpaSum + gpa;
totNum++;
System.out.println("DEBUG:" + "\n" + " Number in group = " +
grpNum + " GPA sum in group = " + gpa + "\n" + " Total " +
"number = " + totNum + " GPA sum overall = " + gpaSum + "\n" +
" Minimum GPA in group = " + dMin + " Maximum GPA " +
"in group = " + MAX_GPA + "\n" + " Overall minimum GPA = " +
overMin + " Overall maximum GPA = " + overMax);
System.out.println();
stuName = scan.next();
else
stuName = scan.next();
System.out.println("Average GPA for this group = " + gpaSum / counter);
System.out.println("Minimum GPA for this group = " + minGpa);
System.out.println("Maximum GPA for this group = " + maxGpa);
System.out.println();
livingG = scan.nextLine();
}Oh, Ok I see the code tag thing now!!! I will use now. Any other input to my question?
import java.util.Scanner;
import java.text.DecimalFormat;
public class GPA
public static void main(String[] args)
final String SENTINEL = "EndOfGroup";
final double MAX_GPA = 4.0;
final Double MIN_GPA = 0.0;
final boolean DEBUG = true;
String livingG, studentName, stuName, wrongFormat;
double gpa = 0.0, gpaSum = 0.0, dVal = 0.0, maxGpa = 0.0,
avgGpa = 0.0, minGpa = 0.0, overMax = 0.0, overMin = 0.0,
dMin = 0.0, dMax = 0.0;
int counter = 0, grpNum = 0, totNum = 0;
DecimalFormat form = new DecimalFormat("0.00%");
Scanner scan = new Scanner(System.in);
while(scan.hasNext())
livingG = scan.nextLine();
System.out.println("Living Group: " + livingG);
stuName = scan.next();
grpNum = 0;
while(!stuName.equals(SENTINEL))
if(!scan.hasNextDouble())
wrongFormat = scan.next();
System.out.println("ERROR: USER INPUT NOT IN PROPER " +
"FORMAT " + wrongFormat);
else
gpa = scan.nextDouble();
System.out.println(" Student: " + stuName + " GPA = " +
gpa);
if(DEBUG == true)
grpNum++;
counter++;
gpaSum = gpaSum + gpa;
totNum++;
System.out.println("DEBUG:" + "\n" + " Number in group = " +
grpNum + " GPA sum in group = " + gpa + "\n" + " Total " +
"number = " + totNum + " GPA sum overall = " + gpaSum + "\n" +
" Minimum GPA in group = " + dMin + " Maximum GPA " +
"in group = " + MAX_GPA + "\n" + " Overall minimum GPA = " +
overMin + " Overall maximum GPA = " + overMax);
System.out.println();
stuName = scan.next();
else
stuName = scan.next();
System.out.println("Average GPA for this group = " + gpaSum / counter);
System.out.println("Minimum GPA for this group = " + minGpa);
System.out.println("Maximum GPA for this group = " + maxGpa);
System.out.println();
livingG = scan.nextLine();
} -
Hello everyone.
First time posting, i hope someone would be able to help me out. There are 5 classes that i have to do, but i only need help with one of them. I've been stuck on this one pretty long and can't continue without it.
Instructions:
Has boolean data member face, either HEADS or TAILS.
Has a Random data member flipper which is instantiated in the constructor.
Class constructor has no parameters and randomly chooses the result HEADS or TAILS. (See method flip())
Method getFace() returns the face showing on the coin.
void method flip() randomly selects HEADS or TAILS.
package coinflip;
import java.util.Random;
* @author Blank
public class Coin {
boolean face = false;
int flip_coin;
Random flipper = new Random();
int getFace() {
return flip_coin;
Coin() {
if (flip_coin == 0) {
face = true;
} else {
face = false;
public void flip() {
flip_coin = flipper.nextInt(2);
}i really don't know why the random isn't working. I hope someone would be able to find my errors and instruct me on how to fix them. I would be able to continue the rest of the classes as soon as i got this figured out.
Oh and can someone teach me how to import this class into a main one? So i can test it out. This is what i have for it.public class Main {
* @param args the command line arguments
public static void main(String[] args) {
Coin flipCoin = new Coin();
for(int i=0;i<6;i++){
System.out.println(flipCoin.getFace());
}Many Thanks!
Edited by: Java_what on Feb 16, 2009 2:26 PMConstructors are only executed once. What im confused about is:
Class constructor has no parameters and randomly chooses the result HEADS or TAILS. (See method flip())
I thought i would flip() into the constructor. Mind helping me out on the whole class because it seems i am clueless about this whole class.
Edit:
public class Coin {
boolean face = false;
int flip_coin;
Random flipper = new Random();
int getFace() {
flip();
return flip_coin;
Coin() {
//flip();
public void flip() {
flip_coin = flipper.nextInt(2);
}K i reread what you wrote about the constructor and method. So i placed flip() method in getFace(); because its being called in the main(it gives me random numbers). The problem now is following the directions.
I just dont understand this description. Class constructor has no parameters and randomly chooses the result HEADS or TAILS. (See method flip())
What do you think it means.
Edited by: Java_what on Feb 16, 2009 4:14 PM -
Help with a program. GUI involved
Ok I have a homework assignment to create two combo boxes which basically will add the two combo boxes together. Each combo box has 4 different choices that are in a string array but will equal a certain amount of money. I have made constants to determine the value of each. I have created both combo boxes and set the constants/strings. I am confused how I should go about adding the two constants together.
package DormMealCalculator;
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
public class DormGUI extends JFrame {
private JPanel dormPanel;
private JPanel mealPanel;
private JComboBox dormPanelCom;
private JComboBox mealPanelCom;
//Constants for the price of each dorm.
public final int ALLEN_HALL = 1500;
public final int PIKE_HALL = 1600;
public final int FARTHING_HALL = 1200;
public final int UNIVERSITY_SUITES = 1800;
//Constants for meal costs.
public final int SEVEN_MEAL = 560;
public final int FOURTEEN_MEAL = 1095;
public final int UNLIMITED_MEAL = 1500;
//String for dormChoice combobox.
private String[]dormChoice = { "Allen Hall", "Pike Hall", "Farthing Hall",
"University Suites" };
private String[]mealChoice = { "7 per week", "14 per week", "Unlimited" };
public DormGUI()
//Displays the Name
super("Dorm Room/Meal Calculator");
//Set action when closing
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
//Create border layout
setLayout(new BorderLayout());
buildDormPanel();
buildMealPanel();
add(dormPanel, BorderLayout.WEST);
add(mealPanel, BorderLayout.EAST);
pack();
setVisible(true);
private void buildDormPanel()
dormPanel = new JPanel();
dormPanelCom = new JComboBox(dormChoice);
dormPanelCom.addActionListener(new ComboBoxListener());
dormPanel.add(dormPanelCom);
private void buildMealPanel()
mealPanel = new JPanel();
mealPanelCom = new JComboBox(mealChoice);
mealPanelCom.addActionListener(new ComboBoxListener());
mealPanel.add(mealPanelCom);
private class ComboBoxListener implements ActionListener
public void actionPerformed(ActionEvent e)I figured it out. I would mind further help as well if possible. Maybe to check and see if I did this correctly or things I may need to fix.
package DormMealCalculator;
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
public class DormGUI extends JFrame {
private JPanel dormPanel;
private JPanel mealPanel;
private JComboBox dormPanelCom;
private JComboBox mealPanelCom;
//Constants for the price of each dorm.
public final int ALLEN_HALL = 1500;
public final int PIKE_HALL = 1600;
public final int FARTHING_HALL = 1200;
public final int UNIVERSITY_SUITES = 1800;
//Constants for meal costs.
public final int SEVEN_MEAL = 560;
public final int FOURTEEN_MEAL = 1095;
public final int UNLIMITED_MEAL = 1500;
private int dormCost = 0;
private int mealCost = 0;
private int totalCost = 0;
//String for dormChoice combobox.
private String[]dormChoice = { "Allen Hall", "Pike Hall", "Farthing Hall",
"University Suites" };
private String[]mealChoice = { "7 per week", "14 per week", "Unlimited" };
public DormGUI()
//Displays the Name
super("Dorm Room/Meal Calculator");
//Set action when closing
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
//Create border layout
setLayout(new BorderLayout());
buildDormPanel();
buildMealPanel();
add(dormPanel, BorderLayout.WEST);
add(mealPanel, BorderLayout.EAST);
pack();
setVisible(true);
private void buildDormPanel()
dormPanel = new JPanel();
dormPanelCom = new JComboBox(dormChoice);
dormPanelCom.addActionListener(new ComboBoxListener());
dormPanel.add(dormPanelCom);
private void buildMealPanel()
mealPanel = new JPanel();
mealPanelCom = new JComboBox(mealChoice);
mealPanelCom.addActionListener(new MealBoxListener());
mealPanel.add(mealPanelCom);
private class ComboBoxListener implements ActionListener
public void actionPerformed(ActionEvent e)
String selection = (String) dormPanelCom.getSelectedItem();
if (selection == "Allen Hall");
dormCost = ALLEN_HALL;
if (selection == "Pike Hall")
dormCost = PIKE_HALL;
if (selection == "Farthing Hall")
dormCost = FARTHING_HALL;
if (selection == "University Suites");
dormCost = UNIVERSITY_SUITES;
private class MealBoxListener implements ActionListener
public void actionPerformed(ActionEvent e)
String selection = (String) dormPanelCom.getSelectedItem();
if (selection == "7 per week");
mealCost = SEVEN_MEAL;
if (selection == "14 per week")
mealCost = FOURTEEN_MEAL;
if (selection == "Unlimited")
mealCost = UNLIMITED_MEAL;
totalCost = dormCost + mealCost;
JOptionPane.showMessageDialog(null, "The cost is " + totalCost);
} -
Modify the Inventory Program by adding a button to the GUI that allows the user to move to the first item, the previous item, the next item, and the last item in the inventory. If the first item is displayed and the user clicks on the Previous button, the last item should display. If the last item is displayed and the user clicks on the Next button, the first item
should display. the GUI using Java graphics classes.
? Add a company logo to? Post as an attachment Course Syllabus
here is my code // created by Nicholas Baatz on July 24,2007
import java.awt.BorderLayout;
import java.awt.GridLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.Icon;
import javax.swing.ImageIcon;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.JScrollPane;
import javax.swing.JTextArea;
public class Inventory2
//main method begins execution of java application
public static void main(final String args[])
int i; // varialbe for looping
double total = 0; // variable for total inventory
final int dispProd = 0; // variable for actionEvents
// Instantiate a product object
final ProductAdd[] nwProduct = new ProductAdd[5];
// Instantiate objects for the array
for (i=0; i<5; i++)
nwProduct[0] = new ProductAdd("Paper", 101, 10, 1.00, "Box");
nwProduct[1] = new ProductAdd("Pen", 102, 10, 0.75, "Pack");
nwProduct[2] = new ProductAdd("Pencil", 103, 10, 0.50, "Pack");
nwProduct[3] = new ProductAdd("Staples", 104, 10, 1.00, "Box");
nwProduct[4] = new ProductAdd("Clip Board", 105, 10, 3.00, "Two Pack");
for (i=0; i<5; i++)
total += nwProduct.length; // calculate total inventory cost
final JButton firstBtn = new JButton("First"); // first button
final JButton prevBtn = new JButton("Previous"); // previous button
final JButton nextBtn = new JButton("Next"); // next button
final JButton lastBtn = new JButton("Last"); // last button
final JLabel label; // logo
final JTextArea textArea; // text area for product list
final JPanel buttonJPanel; // panel to hold buttons
//JLabel constructor for logo
Icon logo = new ImageIcon("C:/logo.jpg"); // load logo
label = new JLabel(logo); // create logo label
label.setToolTipText("Company Logo"); // create tooltip
buttonJPanel = new JPanel(); // set up panel
buttonJPanel.setLayout( new GridLayout(1, 4)); //set layout
// add buttons to buttonPanel
buttonJPanel.add(firstBtn);
buttonJPanel.add(prevBtn);
buttonJPanel.add(nextBtn);
buttonJPanel.add(lastBtn);
textArea = new JTextArea(nwProduct[3]+"\n"); // create textArea for product display
// add total inventory value to GUI
textArea.append("\nTotal value of Inventory "+new java.text.DecimalFormat("$0.00").format(total)+"\n\n");
textArea.setEditable(false); // make text uneditable in main display
JFrame invFrame = new JFrame(); // create JFrame container
invFrame.setLayout(new BorderLayout()); // set layout
invFrame.getContentPane().add(new JScrollPane(textArea), BorderLayout.CENTER); // add textArea to JFrame
invFrame.getContentPane().add(buttonJPanel, BorderLayout.SOUTH); // add buttons to JFrame
invFrame.getContentPane().add(label, BorderLayout.NORTH); // add logo to JFrame
invFrame.setTitle("Office Min Inventory"); // set JFrame title
invFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); // termination command
//invFrame.pack();
invFrame.setSize(400, 400); // set size of JPanel
invFrame.setLocationRelativeTo(null); // set screem location
invFrame.setVisible(true); // display window
// assign actionListener and actionEvent for each button
firstBtn.addActionListener(new ActionListener()
public void actionPerformed(ActionEvent ae)
textArea.setText(nwProduct[0]+"\n");
} // end firstBtn actionEvent
}); // end firstBtn actionListener
textArea.setText(nwProduct[4]+"n");
// prevBtn.addActionListener(new ActionListener()
// public void actionPerformed(ActionEvent ae)
// dispProd = (nwProduct.length+dispProd-1) % nwProduct.length;
// textArea.setText(nwProduct.display(dispProd)+"\n");
// } // end prevBtn actionEvent
// }); // end prevBtn actionListener
} // end main
} // end class Inventory2
class Product
protected String prodName; // name of product
protected int itmNumber; // item number
protected int units; // number of units
protected double price; // price of each unit
protected double value; // value of total units
public Product(String name, int number, int unit, double each) // Constructor for class Product
prodName = name;
itmNumber = number;
units = unit;
price = each;
} // end constructor
public void setProdName(String name) // method to set product name
prodName = name;
public String getProdName() // method to get product name
return prodName;
public void setItmNumber(int number) // method to set item number
itmNumber = number;
public int getItmNumber() // method to get item number
return itmNumber;
public void setUnits(int unit) // method to set number of units
units = unit;
public int getUnits() // method to get number of units
return units;
public void setPrice(double each) // method to set price
price = each;
public double getPrice() // method to get price
return price;
public double calcValue() // method to set value
return units * price;
} // end class Product
class ProductAdd extends Product
private String feature; // variable for added feature
public ProductAdd(String name, int number, int unit, double each, String addFeat)
// call to superclass Product constructor
super(name, number, unit, each);
feature = addFeat;
}// end constructor
public void setFeature(String addFeat) // method to set added feature
feature = addFeat;
public String getFeature() // method to get added feature
return feature;
public double calcValueRstk() // method to set value and add restock fee
return units * price * 0.05;
public String toString()
return String.format("Product: %s\nItem Number: %d\nIn Stock: %d\nPrice: $%.2f\nType: %s\nTotal Value of Stock: $%.2f\nRestock Cost: $%.2f\n\n\n",
getProdName(), getItmNumber(), getUnits(), getPrice(), getFeature(), calcValue(), calcValueRstk());
} // end class ProductAddI can not get all the buttons to work and do not know why can someone help meYou have to have your code formatted correctly to begin with before you add the code tags. All your current code is left-justified and is not indented correctly.
I only see that you've added an actionlistener to the "first" button.
I recommend that you:
1) again, do this first in a nonGUI class, then use this nonGUI class in your GUI class.
2) Have a integer variable that holds the location of the current Product that your application is pointing to.
3) Have a method called getProduct(int index) that returns the product that is at the location specified by the index in your array / arraylist / or whatever collection that you are using.
4) Have your first button set index to 0 and then call getProduct(index).
5) Have your last button set your index to the last product in your collection (i.e.: index = productCollection.length - 1 if this is an array), and then call getProduct(index).
5) Have your next button increment your index up to the maximum allowed and then call getProduct(index). If it's an array it goes up to the array length - 1.
6) If you want the next button to cause the index to roll over to the first, when you are at the last then then increment the index and mod it ("%" operator) by the length of the array...
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