How do i create an alpha channel to place into edge animate?

HowHow do i create an alpha channel compatible with edge animate?

I don't use Edge, but since it is a web tool it stands to reason it would use standard web techniques, meaning it would rely on built-in transparency functions of formats like PNG and GIF, which you can easily produce by using Save for Web after creating normal transparency on a layer in Photoshop. No extra Alpha channel or otehr extra steps required. Perhaps Edge even has some stuff that does the conversion on the fly by allowing you to open a native PSD like in Dreamweaver, but beyond that I don't see what else it could/ would do - all the features it can provide are limited by standard specifications for HTML, CSS and JavaScript. There is simply no way to do something sensible with a TIFF in a browser, if you get my meaning .
Mylenium

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      if( gMxiInfo->availableBuffersMask & CmaxwellMXI::ALPHA_BUFFER ){
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        count++;
      else{
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      gMxiInfo->nExtraBuffers = count;
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      case 8:
          gMxiInfo->mode = plugInModeRGBColor;
          break;
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          gMxiInfo->mode = plugInModeRGB48;
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      case 32:
          gMxiInfo->mode = plugInModeRGB48; //96 gives me an error
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      VPoint imageSize;
      if( gFormatRecord->openForPreview ){
        // Preview always RGB8.
        imageSize.v = gMxiInfo->heightPreview;
        imageSize.h = gMxiInfo->widthPreview;
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        gFormatRecord->loPlane = 0;
        gFormatRecord->hiPlane = 2;
        gFormatRecord->colBytes = 3;
        gFormatRecord->rowBytes = imageSize.h * gFormatRecord->planes;
        gFormatRecord->planeBytes = 1;
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        imageSize.v = gMxiInfo->height;
        imageSize.h = gMxiInfo->width;
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        gFormatRecord->imageMode = gMxiInfo->mode;
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        gFormatRecord->loPlane = 0;
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        gFormatRecord->planeBytes = IMAGE_DEPTH >> 3;
        gFormatRecord->rowBytes = imageSize.h * gFormatRecord->planes * ( IMAGE_DEPTH >> 3 );
        gFormatRecord->colBytes = gFormatRecord->planes * ( IMAGE_DEPTH >> 3 );
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        gFormatRecord->transparencyMatting = 1;
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      gFormatRecord->imageVRes = FixRatio(72, 1);
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        gMxiInfo->lightNamesList = NULL;
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        delete[] gMxiInfo->bufferPreview;
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      if( gMxiInfo->filename != NULL ){
        delete[] gMxiInfo->filename;
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        delete cMax;
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    static void DoReadLayerContinue (void){
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        int32 total;
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          ((float*)gFormatRecord->data)[ i * 4 ]     =
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        gFormatRecord->layerName[1] = 'a';
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        gFormatRecord->layerName[4] = 'g';
        gFormatRecord->layerName[5] = 'r';
        gFormatRecord->layerName[6] = 'o';
        gFormatRecord->layerName[7] = 'u';
        gFormatRecord->layerName[8] = 'n';
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        void* alphaBuffer = NULL;
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