How do I set the bootup/startup message in Mac OS X (Tiger)?

Thanks to other users I know I can set the login message via:
sudo defaults write /Library/Preferences/com.apple.loginwindow LoginwindowText 'your banner text here'
But I would like to set the bootup message that appears before getting to the login window. How is that done?

Right click on the hard drive and select Get Info. (Or select the drive and type command + i).
1. In the pane that comes up, click on the padlock and authenticate with your password.
2. Click on your name (in the lower part of the pane) and in Privilege, select Read and Write.
3. Click on the gear wheel (bottom of the pane) and select Apply to enclosed items.

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  • How do I set the frame size

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    import java.awt.*;
    import java.awt.event.*;
    class MobileGame extends Panel implements ActionListener { // Begin Class
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         private int noOfGames;
    //     private GameList list;
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         private Panel middlePanel = new Panel();
         private Panel bottomPanel = new Panel();
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         private TextField remove = new TextField(3);
         private Button purchaseButton = new Button("Purchase");
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         All the above will be added to the interface 
         so that they are visible to the user.        
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              parentFrame = frameIn;
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              topPanel.add(saleArea);
              topPanel.add(addButton);
              topPanel.add(add);
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              middlePanel.add(currentArea);
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              bottomPanel.add(remove);
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              this.add("Center", middlePanel);
              this.add("South", bottomPanel);
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              removeButton.addActionListener(this);
              purchaseButton.addActionListener(this);
              The following line of code below is 
              needed inorder for the games to be  
              loaded into the SaleArea            
         } // End Constructor
         All the operations which will be performed are  
         going to be written below. This includes the    
         Add, Remove and Purchase.                       
         public void actionPerformed (ActionEvent e) { // Begin actionPerformed
         If the Add to Basket Button is pressed, a       
         suitable message will appear to say if the game 
         was successfully added or not. If not, an       
         ErrorDialog box will appear stateing the error. 
              if(e.getSource() == addButton) { // Begin Add to Basket
    //          GameFileHandler.readRecords(list);
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                        if (gameEntered.length() == 0 ) {
                             new ErrorDialog (parentFrame,"Feild Blank");
                        } else if (Integer.parseInt(gameEntered)< 0
                                  || Integer.parseInt(gameEntered)>noOfGames) { // Begin Else If
                             new ErrorDialog (parentFrame,"Invalid Game Number");
                        } else { // Begin Else If
                             //ADD GAME
                        } // End Else
                   } catch (NumberFormatException num) { // Begin Catch
                        new ErrorDialog(parentFrame,"Please enter an Integer only");
                   } // End Catch
              } // End Add to Basket
         If the Remove From Basket Button is pressed, a  
         a suitable message will appear to say if the    
         removal was successful or not. If not, an       
         ErrorDialog box will appear stateing the error. 
         if(e.getSource() == removeButton) { // Begin Remove from Basket
              try { // Begin Try
                        String gameEntered = remove.getText();
                        if (gameEntered.length() == 0 ) {
                             new ErrorDialog (parentFrame,"Feild Blank");
                        } else if (Integer.parseInt(gameEntered)< 1
                                  || Integer.parseInt(gameEntered)>noOfGames) { // Begin Else If
                             new ErrorDialog (parentFrame,"Invalid Game Number");
                        } else { // Begin Else If
                             //ADD GAME CODE
                        } // End Else
                   } catch (NumberFormatException num) { // Begin Catch
                        new ErrorDialog(parentFrame,"Please enter an Integer only");
                   } // End Catch
              } // End Remove from Basket
         If the purchase button is pressed, the          
         following is executed. NOTE: nothing is done    
         when the ok button is pressed, the window       
         just closes.                                    
              if(e.getSource() == purchaseButton) { // Begin Purchase
                   String gameEntered = currentArea.getText();
                   if (gameEntered.length() == 0 ) {
                        new ErrorDialog (parentFrame,"Nothing to Purchase");
                   } else { // Begin Else If
                        new CreditDialog(parentFrame,"Cost � 00.00. Please enter Credit Card Number");
                   } // End Else               
              } // End Purchase
         } // End actionPerformed
    } // End Class
    RunMobileGame
    import java.awt.*;
    public class RunMobileGame { // Begin Class
         public static void main (String[] args) { // Begin Main
              EasyFrame frame = new EasyFrame();
              frame.setTitle("Game Purchase for 3G Mobile Phone");
              MobileGame purchase = new MobileGame(frame); //need frame for dialog
              frame.setSize(500,300); // sets frame size
              frame.setBackground(Color.lightGray); // sets frame colour
              frame.add(purchase); // adds frame
              frame.setVisible(true); // makes the frame visible
         } // End Main
    } // End Class
    EasyFrame
    import java.awt.*;
    import java.awt.event.*;
    public class EasyFrame extends Frame implements WindowListener {
    public EasyFrame()
    addWindowListener(this);
    public EasyFrame(String msg)
    super(msg);
    addWindowListener(this);
    public void windowClosing(WindowEvent e)
    dispose();
    public void windowDeactivated(WindowEvent e)
    public void windowActivated(WindowEvent e)
    public void windowDeiconified(WindowEvent e)
    public void windowIconified(WindowEvent e)
    public void windowClosed(WindowEvent e)
    System.exit(0);
    public void windowOpened(WindowEvent e)
    } // end EasyFrame class
    ObjectList
    class ObjectList
    private Object[] object ;
    private int total ;
    public ObjectList(int sizeIn)
    object = new Object[sizeIn];
    total = 0;
    public boolean add(Object objectIn)
    if(!isFull())
    object[total] = objectIn;
    total++;
    return true;
    else
    return false;
    public boolean isEmpty()
    if(total==0)
    return true;
    else
    return false;
    public boolean isFull()
    if(total==object.length)
    return true;
    else
    return false;
    public Object getObject(int i)
    return object[i-1];
    public int getTotal()
    return total;
    public boolean remove(int numberIn)
    // check that a valid index has been supplied
    if(numberIn >= 1 && numberIn <= total)
    {   // overwrite object by shifting following objects along
    for(int i = numberIn-1; i <= total-2; i++)
    object[i] = object[i+1];
    total--; // Decrement total number of objects
    return true;
    else // remove was unsuccessful
    return false;
    ErrorDialog
    import java.awt.*;
    import java.awt.event.*;
    class ErrorDialog extends Dialog implements ActionListener {
    private Label errorLabel = new Label("Message space here",Label.CENTER);
    private String errorMessage;
    private Button okButton = new Button("OK");
    public ErrorDialog(Frame frameIn, String message) {
    /* call the constructor of Dialog with the associated
    frame as a parameter */
    super(frameIn);
    // add the components to the Dialog
              errorLabel.setText(message);
              add("North",errorLabel);
    add("South",okButton);
    // add the ActionListener
    okButton.addActionListener(this);
    /* set the location of the dialogue window, relative to the top
    left-hand corner of the frame */
    setLocation(100,100);
    // use the pack method to automatically size the dialogue window
    pack();
    // make the dialogue visible
    setVisible(true);
    /* the actionPerformed method determines what happens
    when the okButton is pressed */
    public void actionPerformed(ActionEvent e) {
    dispose(); // no other possible action!
    } // end class
    I Know there are alot of files. Any help will be much appreciated. Once again, Many thanks in advance

    setSize (600, 200);orpack ();Kind regards,
      Levi
    PS:
        int i;
    parses to
    int i;
    , but
    [code]    int i;[code[i]]
    parses to
        int i;

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    == Issue
    ==
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    == Description
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    Message was edited by: Anilkumar Vippagunta

  • How do you set the Crystal Report Viewer Printer to Duplex

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    using System.Xml;
    using System.Drawing;
    using System.Collections;
    using System.ComponentModel;
    using System.Windows.Forms;
    using System.Data;
    using CrystalDecisions.CrystalReports.Engine;
    using CrystalDecisions.Shared;
    using CrystalDecisions.ReportAppServer.ClientDoc;
    using CrystalDecisions.ReportAppServer.Controllers;
    using CrystalDecisions.ReportAppServer.ReportDefModel;
    using CrystalDecisions.ReportAppServer.CommonControls;
    using CrystalDecisions.ReportAppServer.CommLayer;
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    using CrystalDecisions.ReportSource;
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    using System.Data.SqlClient;
    using System.Runtime.InteropServices;
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                openFileDialog.FilterIndex = 1;
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                      btnSaveRptAs.Enabled = false;
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                        return;
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    Thank you
    Don

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    Now you create PO(ME21N) and maintain the text and save it. Go to ME22N and print the PO by giving output type ZNEU).
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