How do you profile AIR mobile applications?

I'm used to using FlashBuilder to profile an application, take memory snapshots, and find lingering objects from memory leaks.  With AIR mobile, the best I can do is run Adobe Scout to verify that my application has a memory leak.  The list of all ActionScript objects is massive- it's not useful for tracking down a leak.  Is there a way to use the standard FlashBuilder profiler, or another way to track down a memory leak using Adobe Scout?
Thanks!

Yes, I've enabled telemetry.  I use object pooling and nulling, but not in the instance that's causing the exception.  It's a simple block that involves a few Parsley commands and an ANE.  I really need the profiler to figure out what part is leaking, and I have to test it on a device because of the ANE.

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    2   MyGame                                  0x003e7e6c 0x1000 + 4091500
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    10  MyGame                                  0x0052ce5e 0x1000 + 5422686
    11  MyGame                                  0x0052c474 0x1000 + 5420148
    12  MyGame                                  0x004f62e8 0x1000 + 5198568
    13  MyGame                                  0x0052ce5e 0x1000 + 5422686
    14  MyGame                                  0x0052c474 0x1000 + 5420148
    15  MyGame                                  0x004f62e8 0x1000 + 5198568
    16  MyGame                                  0x0052ce5e 0x1000 + 5422686
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    21  MyGame                                  0x001e1a64 0x1000 + 1968740
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    30  MyGame                                  0x0052ce5e 0x1000 + 5422686
    31  MyGame                                  0x0052c474 0x1000 + 5420148
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    42  MyGame                                  0x003e85e0 0x1000 + 4093408
    43  MyGame                                  0x000c17ac 0x1000 + 788396
    44  MyGame                                  0x000c1658 0x1000 + 788056
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    47  Foundation                              0x34b30740 __NSThreadPerformPerform + 344
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    49  CoreFoundation                          0x356d5298 __CFRunLoopDoSources0 + 208
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    51  CoreFoundation                          0x3565749e CFRunLoopRunSpecific + 294
    52  CoreFoundation                          0x35657366 CFRunLoopRunInMode + 98
    53  GraphicsServices                        0x333f2432 GSEventRunModal + 130
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    Hi,
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    Regards,
    Nimit

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