How to design a simple menu midlet in j2me?

I'm new to j2me and trying to make a simple menu midlet without using polish (css). Please help... Thank you

You need to use
Class javax.microedition.lcdui.List
Interface javax.microedition.lcdui.CommandListener
Lots of MIDP Technical Articles and Tips at
http://developers.sun.com/mobility/midp/reference/techart/index.html
For future needs, please post on the CLDC and MIDP forum
http://forum.java.sun.com/forum.jspa?forumID=76
db

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    i know scenarios should include every possible way of
    utilizing the software but it gives countless
    possbilities and i was wonder if scenario for every
    single way of utilizing the product should be created
    or maybe not? i suppose that number of scenarios
    depends on how the product is complicated but in case
    of very simple game like connect4 aproximately how
    many scenarios would be expected?Very few. This program is small and the interaction
    with the user is minimal.
    2. having above scenario ready i've used noun
    extraction method to extract candidate classes and so
    i have:
    player
    token
    board
    row
    column
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    change, i skipped those and left only two classes
    board and player. after a while i also noticed that
    another class named connect4 would be needed to put it
    all together.Things like "player" or "person" are rarely if ever real classes.
    Imagine you were designing the control program for an
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    In reality, this program is small enough for one major class,
    the gameboard itself. You may have an enum for the token
    color but that's about it.
    What can you do with this gameboard? Not much:
    1. Add a token to column X.
    2. Check for a win.
    3. Obtain a copy of the board.
    Your gameboard only has to maintain the state of the
    board and allow you to add a token or check for a win.
    Your class to display the gameboard and accept user
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    i've put hereOverkill for a program of this size.
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    5. then i started writing pseudocode but while writing
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    variables etc and keep changing design while coding,
    what dosent seem to be a good practice. i was wonder
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    get application designed correctly for the first time,
    i mean extract the classes with methods etc.If you find your design doesn't work while writing code
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    document. This isn't too big of a sign of disaster unless
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    By all means, go back and change the design document
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    In this case however, its probably overkill.
    to be honest i got lost a little cause according to
    shach's book i missed state diagram and few other
    things and dont know how important those bit are in
    real life and designing real software. as i said i'm
    real beginner in software engineering and any help
    would be much appreciated. than you very much in
    advance for any comments regarding my design and helpIts next to impossible to go through a structured design
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    You really need a bigger project with multiple team members
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    Projects of this size are written almost as soon as you start
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    import org.eclipse.swt.graphics.Image;
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    import org.eclipse.swt.widgets.Display;
    import org.eclipse.swt.widgets.Event;
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    int endx=0;
    int endy=0;
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                        private int oldY = 0;
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                        private int newY = 0;
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                                       gc.fillRectangle(startx, starty, szerokosc-500, wysokosc-500);
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                                       int y = (oldY < newY) ? oldY : newY;
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                                       // gc.setBackground(gc.getForeground());
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                                       // gc.setBackground(c);
                                       break;
                             } // end switch caly
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                             oldY = event.y;
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    nitroduxe wrote:
    ok i add the following code:
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                  MenuItem editItem = new MenuItem(menu, SWT.CASCADE);
                  editItem.setText("menu2");
                  MenuItem viewItem = new MenuItem(menu, SWT.CASCADE);
                  viewItem.setText("menu3");
                  shell.setMenuBar(menu); // DODANIE MENUhow now i can add some submenu into menu1 and menu2 and menu3 ?
    Edited by: nitroduxe on Mar 9, 2010 10:23 AMI would start by reading the [menu tutorial|http://java.sun.com/docs/books/tutorial/uiswing/components/menu.html].

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                        <span class="title">Maroon Velvet Bikini High-Waist Bottoms</span>
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                        <img class="thumb" src="slideshowpictures/1005246_10151762745636348_129531182_n.jpg" />
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    <script type="text/javascript">
    var MenuBar1 = new Spry.Widget.MenuBar("MenuBar1", {imgDown:"SpryAssets/SpryMenuBarDownHover.gif", imgRight:"SpryAssets/SpryMenuBarRightHover.gif"});
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    </body>
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    @charset "UTF-8";
    /* SpryMenuBarHorizontal.css - version 0.6 - Spry Pre-Release 1.6.1 */
    /* Copyright (c) 2006. Adobe Systems Incorporated. All rights reserved. */
    LAYOUT INFORMATION: describes box model, positioning, z-order
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              padding-left: 0.75em;
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              color: #666;
    SUBMENU INDICATION: styles if there is a submenu under a given menu item
    /* Menu items that have a submenu have the class designation MenuBarItemSubmenu and are set to use a background image positioned on the far left (95%) and centered vertically (50%) */
    ul.MenuBarHorizontal a.MenuBarItemSubmenu
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    ul.MenuBarHorizontal ul a.MenuBarItemSubmenu
              background-image: url(SpryMenuBarRight.gif);
              background-repeat: no-repeat;
              background-position: 95% 50%;
    /* Menu items that are open with submenus have the class designation MenuBarItemSubmenuHover and are set to use a "hover" background image positioned on the far left (95%) and centered vertically (50%) */
    ul.MenuBarHorizontal a.MenuBarItemSubmenuHover
              background-image: url(SpryMenuBarDownHover.gif);
              background-repeat: no-repeat;
              background-position: 95% 50%;
    /* Menu items that are open with submenus have the class designation MenuBarItemSubmenuHover and are set to use a "hover" background image positioned on the far left (95%) and centered vertically (50%) */
    ul.MenuBarHorizontal ul a.MenuBarItemSubmenuHover
              background-image: url(SpryMenuBarRightHover.gif);
              background-repeat: no-repeat;
              background-position: 95% 50%;
    BROWSER HACKS: the hacks below should not be changed unless you are an expert
    /* HACK FOR IE: to make sure the sub menus show above form controls, we underlay each submenu with an iframe */
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              position: absolute;
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  • From a Technical Architect point of view, how to design a web application?

    Hi to all,
    I am writing this issue here because I this question is not related on how to program, but on how to design a web application. That is, this question is not related to how to program with the technologies in J2EE, but how to use them correctly to achieve a desired outcome.
    Basically I know how to develop a simple web application. I like to use SpringFramework with AcegiSecurity and Hibernate Framework to persist my data. I usually use JBoss to deploy my web applications, however I could easily use Tomcat or Jetty (Since I am not using EJB�s).
    However I have no idea on how to develop (or a better word would be �design�) a website which is divided into different modules.
    Usually when you develop a website, you have certain areas that are public, and other areas that are not. For example, a company would want anyone on the Internet to download information about the products they are selling, however they would only want their employees to download certain restricted information.
    Personally I try to categorise this scenario in to common words; Extranet and Intranet.
    But � (and here starts the confusion in my mind) should I treat these two as two projects, or as one project? The content to be displayed on the Extranet is much different then the content to be displayed on the Intranet and definitely clients should not be allowed to the Intranet.
    First approach would be to treat them as the same project. This would be perfect, since if the company (one day) decides to change the layout of the website, then the design would change for both the Intranet and the Extranet version. Also the system has a common login screen, that is I would only need to have employees to have a certain Role so that they have access to the intranet, while clients would not have a certain Role and thus they would not be allowed in. But what about performance and scalability? What if the Intranet and Extranet have to be deployed on the different Hardware!?
    The second approach is to threat them as two separate projects. To keep the same layout you just copy & paste the layout from one project to another. However we would not want to have two different databases to store our users, one for the employees and the other one for the clients. Therefore we would build a CAS server for authentication purposes. Both the Intranet and the Extranet would use the same CAS server to login however they could be deployed on different hardware. However what if we want to change the design. Do we really want to have to just copy and paste elements from one project to another? We all know how these things finish! �We do not have time for that � just change the Extranet and leave the Intranet as it is!�
    The third approach (and this is the one I like most) is to have a single project built into different WAR files. The common elements would be placed in all WAR files. However in development you would only need to change once and the effects would show in the different war files. The problem with this approach is that the project will be very big. Also, you will still need to define configuration files for each one of them (2 Web.config, 2 Spring-Servlet.config, 2 acegi-security.config, etc).
    Basically I would like something in the middle of approach 2 and approach 3! However I can identify what this approach is. Also I can not understand if there is even a better approach then these three! I always keep in mind that there can always be more then two modules (that is not only Intranet and Extranet).
    Anyways, it is already too long this post. Any comments are more then welcome and appreciated.
    Thanks & Regards,
    Sim085

    Hi to all,
    First of all thanks for the interest shown and for the replies. I do know what MVC or Multi-layered design is and I develop all my websites in that way.
    Basically I have read a lot of books about Domain-Driven Design. I divide my web applications into 4 layers. The first layer is the presentation layer. Then I have the Facade layer and after that I have a Service layer (Sometimes I join these two together if the web application is small enough). Finally I have the Data Access layer where lately I use Hibernate to persist my object in the database.
    I do not have problems to understand how layering a web application works and why it is required. My problem is how to design and develop web applications with different concerns that use same resources. Let me give an example:
    Imagine a Supermarket. The owner of the Supermarket want to sell products from the website, however he wants to also be able to insert new products from the website itself. This means that we have two different websites that make use of the same resources.
    The first website is for the Supermarket clients. The clients can create an account. Then they can view products and order them. From the above description we can see that in our domain model we will have definitely an object Account and an object Product (I am not mentioning all of them). In the Data Access layer we will have repository objects that will be used to persist the Account and Products.
    The second website is for the Supermarket employees. The employees still need to have an account. Also there is still a product object. This means that Account and Product objects are common to the two websites.
    Also important to mention is the style (CSS). The Supermarket owner would like to have the same style for both websites.
    Now I would not like to just copy & paste the objects and elements that are common to both websites into the two different projects since this would mean that I have to always repeat the changes I make in one website, inside the other one.
    Having a single WAR file with both websites is not an option either because I would not like to have to deploy both websites on the same server because of performance and scalability issues.
    Basically so far I have tought of putting the common elements in a Jar File which would be found on the two different servers. However I am not sure if this is the best approach.
    As you can see my problem is not about layering. I know what layering is and agree with both of you on its importance.
    My question is: What is the best approach to have the same resources available for different websites? This includes Class Files, CSS Files, JavaScript Files, etc.
    Thanks & Regards,
    Sim085

  • How to clear the cookie in midlet before quite the midlet?anyone?pls

    i am fresh in J2ME . Can anyone teach me on how to clear the cookie in midlet before i quit from it?
    I designed an application that require login and use session(cookie) management, i need to clear the cookie before or during i quit the midlet, so that the user will need to login again after quit from midlet. Can anyone pls assist me? i need it urgently!

    I designed an application that require login and use session(cookie) management,How did you implement the cookies. This isn't a built-in part of J2ME. You have to implement it yourself (saving the cookie and resending it in future requests), so only you can know how to delete it.
    shmoove

  • How to make a simple Plugin system?

    hey guys, first let me say I see very much hostility here, and I'm not here to annoy anyone, so if you don't feel like answering then simply don't.
    I want to design a simple Plugin System for my application. I think what I need is a bit of reassurance and redirection if I'm making wrong assumptions.
    here is the stages I see:
    1. the system has a HashMap<String,PluginTypeData> that holds types of plugins, and the folder of the application that hold the libraries files for the plugins among other details.
    (this would be saved in the application configuration file)
    2. once the application starts/on request the system would load the libraries into the memory.
    3. in each library there should be a file that holds the textual fully qualified name of the classes that this plugin would require to operate properly.
    4. the objects in the library would have to be familiar to the application, therefore they must implement or extend a known base object from the application, and once loaded a reference to that known base object is assigned to the new object.
    5. and then if I want to load a GUI component from the plugin I just get it from the reference.
    lets start with how does that sound? I would like to get a feed back, just a serious one please, that may help me understand any mistakes I might be doing, and not just to understand that I'm wrong....
    Thanks in advance,
    Adam Zehavi.
    Edited by: Adam-Z. on Dec 19, 2009 12:34 AM

    well, English is not my native, so I find it hard to describe, sometimes I feel the lack of words to describe what I want, and I have to take a break, and use a dictionary to find the right word to use, and sometimes these are basic words that I miss so I'm sorry if I'm not clear.
    And this will be required for every single plugin in exactly the same way? If not then each plugin should include a factory.Yes, they are all saved the save way, every plugin has a method that create an instance of a basic class J2MeDataChunk.
    The types of the data chunks are defined on the J2Me platform and only there.
    The reason that they are defined on the J2Me platform is because of the first limitation of the J2Me platform.
    1. I cannot import into the build path of the project any external libraries.Therefore in the future when I would like to add more chunk types, I would have to add them into the J2Me project as classes, and not as a jar in the build path, but the plugin would have to refer to the J2Me project and to know which chunk type it is going to edit.
    Each plugin knows how to edit a different type of J2MeDataChunk, the data chunks saves them selfs into a data output stream using a serialize method in each of them, and the serialize method is invoked from the plugin itself when the user (me) press the save button.
    "produce"? You mean a factory?No, I meant that the object I posted earlier (J2MeDataChunkType) is an object that represent the type of the data chunk for each of the data chunk types, and that there can only be one instance of the object that represent the type of the data chunk, and that single instance of the object that represent the type of the data chunk is the one that can create new instances of that data chunk type, it can create an empty data chunk,or to deserialize the data chunk type using a DataInputStream, and it has an abstract method, that returns Swing component only on the J2Se platform (a class that extends the J2MeDataChunkType object on the J2Se platform that overrides the abstract method for the editing Frame/Panel).
    What do you mean "external" libraries? Your code doesn't count right?I mean that a J2Me project cannot import other jar files into its build path, only the classes files that are in the project are known to the complier.
    The other two limitations are not limitations at all as far as I can see.well the third one might not be a limitation but it is a pain in the .. S since I have to implement every object I want to serialize myself
    but the second one, well, if you don't use the full strength of the 1.5 then you might not miss it, but there are so many elements I miss when programming on J2Me platform... like this one, I don't know how it is called:
    class A {
    class B  extends A {
    class C {
          A getA() {
    //  return instance of A
    class D extends C{
          B getA() {    // this is not implementable on J2Me, and I miss this for better implementation of things since I try to integrate my J2Me platform I'm building with J2Se application.
    //  return instance of B
    }moreover I miss enumeration, god I love using the
    for(Object o: objectList)very useful very efficient to use...
    and how could I leave generics out... wow no generics... terrible oh, and enums, no enums... hell if there were enums on J2Me... life would have been less gray.
    so yes I see all this as limitations, it slows me down allot, and it makes my code less readable.
    well since I try to build a bridge between the J2Me and J2Se platforms, and since there are some limitation to the J2Me platform* I needed to
    define a few things in a few objects, it was possible to make all the data to fit into one object, but it would make that object too heavy for the
    J2Me platform (besides I rather having two objects it felt more OOD right way to do), where one is a type definer that can produce only one
    instance of this object although it is inheritable,
    Memory in terms of the class or the instance? If the instance then it doesn't have much to do with this discussion. If the class then that impacts >your design because with a limited memory size and large impact then unloading might come up - and that requires a class loader.well this design actually adds an extra class for each type I decide to add to my platform although at the end I intend to join all the objects that represent the type of the data chunk into one object only on the J2Me platform which would actually add only one class to the memory on the phone, it is just easier for me to see things clearer now as I design this bridge application between the platforms, besides it allows maximum flexibility to create new types of chunks, and that was my main aim, to make as many types to be saved on files that I can transfer via a wireless onto the phone and the platform on the phone would know exactly what to use them the data chunks for with out any user intervention.
    as for instances, this way I reduce the memory each of the chunks would use and in the total calculation it would improve memory usage while creating objects from these chunks.
    Presumably you are managing the data items because the base class is going to provide functionality relevant to them.Right, the base class is the most common ground I could find for all the chunks together.
    Presuming that each "type" really is a type (say you have 4 interfaces any of which might be implemented) then you would need the following in
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    1. Type of the implemented class.
    2. Full name of the implemented class
    3. Full name of the GUI dialog object.
    4. Optional Name of this entry. I suggest this as it allows you to report errors using this name rather than plugin class names
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