How to draw images at a particular spot in a subview

When you load an image into a UIImageView:
{CODE}
UIImageView* page1 = [[UIImageView alloc] initWithImage: [UIImage imageNamed:@"page1.jpg"]];
[myparentview addSubView:page1];
{CODE}
That works fine, and you get an UIImageView object with the picture at (0,0).
If you add another UIImageView to the parent UIView object, then when that UIView is drawn you get the picture at 0,0 again, and it overwrites the first picture. I want to draw a series of sub-picutures into a giant view. When you add a subview is there any coordinate translation that happens, I tried zapping the frame() or bounds() variables of the subview to make it draw differently but that doesn't seem to change anything.

Do this:
UIImageView *page1 = [[UImageView alloc] initWithImage:[UIImage imageNamed:@"page1.jpg"]];
CGRect frame = page1.frame;
frame.origin.x = newX;
frame.origin.y = newY;
page1.frame = frame;
[myParentView addSubView:page1];
And use {code}, not {CODE}

Similar Messages

  • How to draw image in different dpi?

    I wonder is there any approach can be used to draw a image in different dpi, such as 144dpi, in a JPanel?
    'cause my image processed from other tools is not good, if I can draw image in a high dpi, then the image will looks much better, though the image becomes smaller.
    Note: no SCALE!

    I have a image which is 152dpi, then, how does the Widows draws this image? It looks much better than scale the 72dpi image to the same size.
    Really puzzled-_-                                                                                                                                                                                                                                                                                                                               

  • URGENT! : how to draw images?

    new to swing, wanna create an app using jframes but how do i draw my images? added 2 jpanels to my jframe to split the window into 2, 1 side for text, the other is for my images. but how do i draw them on the jpanel? read the java tutorial but it only shows me class xxx extends jpanel. must i do this? if i must, where shld my jframe be? really need some help right away cos i'm doing it for a project n deadline's coming soon...

    i attached the source code as following:(made by jbuilder)
    package untitled3;
    import java.awt.*;
    import java.awt.event.*;
    import javax.swing.*;
    public class Frame1 extends JFrame {
    private JPanel contentPane;
    private BorderLayout borderLayout1 = new BorderLayout();
    private JSplitPane jSplitPane1 = new JSplitPane();
    private JTextArea jTextArea1 = new JTextArea();
    private JPanel jPanel1 = new JPanel();
    //Construct the frame
    public Frame1() {
    enableEvents(AWTEvent.WINDOW_EVENT_MASK);
    try {
    jbInit();
    catch(Exception e) {
    e.printStackTrace();
    //Component initialization
    private void jbInit() throws Exception {
    //setIconImage(Toolkit.getDefaultToolkit().createImage(Frame1.class.getResource("[Your Icon]")));
    contentPane = (JPanel) this.getContentPane();
    contentPane.setLayout(borderLayout1);
    this.setSize(new Dimension(400, 300));
    this.setTitle("Frame Title");
    jTextArea1.setText("jTextArea1");
    contentPane.add(jSplitPane1, BorderLayout.CENTER);
    jSplitPane1.add(jTextArea1, JSplitPane.LEFT);
    jSplitPane1.add(jPanel1, JSplitPane.RIGHT);
    //Overridden so we can exit when window is closed
    protected void processWindowEvent(WindowEvent e) {
    super.processWindowEvent(e);
    if (e.getID() == WindowEvent.WINDOW_CLOSING) {
    System.exit(0);
    package untitled3;
    import javax.swing.UIManager;
    import java.awt.*;
    public class Application1 {
    private boolean packFrame = false;
    //Construct the application
    public Application1() {
    Frame1 frame = new Frame1();
    //Validate frames that have preset sizes
    //Pack frames that have useful preferred size info, e.g. from their layout
    if (packFrame) {
    frame.pack();
    else {
    frame.validate();
    //Center the window
    Dimension screenSize = Toolkit.getDefaultToolkit().getScreenSize();
    Dimension frameSize = frame.getSize();
    if (frameSize.height > screenSize.height) {
    frameSize.height = screenSize.height;
    if (frameSize.width > screenSize.width) {
    frameSize.width = screenSize.width;
    frame.setLocation((screenSize.width - frameSize.width) / 2, (screenSize.height - frameSize.height) / 2);
    frame.setVisible(true);
    //Main method
    public static void main(String[] args) {
    try {
    UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
    catch(Exception e) {
    e.printStackTrace();
    new Application1();
    }

  • How to draw attention to a particular JInternalFrame?

    In my application, I have several different types of JInternalFrames. One type I'd like to highlight, because it's special. I was thinking of turning the title bar red, but I'd rather not break into look&feel stuff. What's a good way to draw attention to it's uniqueness?

    Good idea. I'll try it out. Thanks!
    --- Eric

  • How can I draw image in a vbean?

    How can I draw image in a vbean?
    this is my code :
    import java.awt.BorderLayout;
    import java.awt.Image;
    import java.awt.Graphics;
    import java.net.MalformedURLException;
    import java.net.URL;
    import com.sun.jimi.core.Jimi;
    import oracle.forms.handler.IHandler;
    import oracle.forms.properties.ID;
    import oracle.forms.ui.VBean;
    public class PrintEmailLogo extends VBean {
         URL url;
         Image img;
         boolean ImageLoaded = false;
         public void paint(Graphics g) {
              if (ImageLoaded) {
                   System.out.println("yes~~~");
                   g.drawImage(img, 0, 0, null);
              } else
                   System.out.println("no~~~");
         public boolean imageUpdate(Image img, int infoflags, int x, int y, int w,
                   int h) {
              if (infoflags == ALLBITS) {
                   System.out.println("yes");
                   ImageLoaded = true;
                   repaint();
                   return false;
              } else
                   return true;
         public void init(IHandler arg0) {
              super.init(arg0);
              try {
                   url = new URL("file:print/77G.gif");
                   img = Jimi.getImage(url);
                   Image offScreenImage = createImage(size().width, size().height);
                   Graphics offScreenGC = offScreenImage.getGraphics();
                   System.out.println(offScreenGC.drawImage(img, 0, 0, this));
              } catch (MalformedURLException e) {
                   // TODO Auto-generated catch block
                   e.printStackTrace();
    but when I run it in forms
    when it run Graphics offScreenGC = offScreenImage.getGraphics();
    It throw a exception:
    java.lang.NullPointerException     at com.avicit.aepcs.calendar.PrintEmailLogo.init(PrintEmailLogo.java:72)     at oracle.forms.handler.UICommon.instantiate(Unknown Source)     at oracle.forms.handler.UICommon.onCreate(Unknown Source)     at oracle.forms.handler.JavaContainer.onCreate(Unknown Source)     at oracle.forms.engine.Runform.onCreateHandler(Unknown Source)     at oracle.forms.engine.Runform.processMessage(Unknown Source)     at oracle.forms.engine.Runform.processSet(Unknown Source)     at oracle.forms.engine.Runform.onMessageReal(Unknown Source)     at oracle.forms.engine.Runform.onMessage(Unknown Source)     at oracle.forms.engine.Runform.processEventEnd(Unknown Source)     at oracle.ewt.lwAWT.LWComponent.redispatchEvent(Unknown Source)     at oracle.ewt.lwAWT.LWComponent.processEvent(Unknown Source)     at java.awt.Component.dispatchEventImpl(Unknown Source)     at java.awt.Container.dispatchEventImpl(Unknown Source)     at java.awt.Component.dispatchEvent(Unknown Source)     at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)     at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)     at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)     at java.awt.Container.dispatchEventImpl(Unknown Source)     at java.awt.Component.dispatchEvent(Unknown Source)     at java.awt.EventQueue.dispatchEvent(Unknown Source)     at java.awt.EventDispatchThread.pumpOneEventForHierarchy(Unknown Source)     at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)     at java.awt.EventDispatchThread.pumpEvents(Unknown Source)     at java.awt.EventDispatchThread.run(Unknown Source)
    I change it to:
    import java.awt.BorderLayout;
    import java.awt.Image;
    import java.awt.Graphics;
    import java.net.MalformedURLException;
    import java.net.URL;
    import javax.swing.JFrame;
    import com.sun.jimi.core.Jimi;
    import oracle.forms.handler.IHandler;
    import oracle.forms.properties.ID;
    import oracle.forms.ui.VBean;
    public class PrintEmailLogo extends VBean {
         URL url;
         Image img;
         public void paint(Graphics g) {
              try {
                   url = new URL("file:print/77G.gif");
                   img = Jimi.getImage(url);
                   g.drawImage(img, 0, 0, this));
              } catch (MalformedURLException e) {
                   // TODO Auto-generated catch block
                   e.printStackTrace();
         public void init(IHandler arg0) {
              super.init(arg0);
    But it display nothing.
    It isn't paint continuous.
    what's wrong in my vbean?
    please help me.

    The following code works fine for me:
    package oracle.forms.fd;
    import java.awt.*;
    import java.awt.event.*;
    import java.net.*;
    import java.util.*;
    import javax.swing.*;
    import javax.swing.event.*;
    import oracle.forms.handler.IHandler;
    import oracle.forms.properties.ID;
    import oracle.forms.ui.CustomEvent;
    import oracle.forms.ui.VBean;
    public class test extends VBean {
      private URL url;
      private URL m_codeBase; 
      private Image img;
    public void paint(Graphics g) {
      // draw the image
      g.drawImage(img, 0, 0, this);
    public void init(IHandler arg0) {
       super.init(arg0);
       // load image file
       img = loadImage("file:///c:/coyote.jpg");   
    public test()
        super();
       *  Load an image from JAR file, Client machine or Internet URL  *
      private Image loadImage(String imageName)
        URL imageURL = null;
        boolean loadSuccess = false;
        Image img = null ;
        //JAR
        imageURL = getClass().getResource(imageName);
        if (imageURL != null)
          try
            img = Toolkit.getDefaultToolkit().getImage(imageURL);
            loadSuccess = true;
            return img ;
          catch (Exception ilex)
            System.out.println("Error loading image from JAR: " + ilex.toString());
        else
          System.out.println("Unable to find " + imageName + " in JAR");
        //DOCBASE
        if (loadSuccess == false)
          System.out.println("Searching docbase for " + imageName);
          try
            if (imageName.toLowerCase().startsWith("http://")||imageName.toLowerCase().startsWith("https://"))
              imageURL = new URL(imageName);
            else if(imageName.toLowerCase().startsWith("file:"))
              imageURL = new URL(imageName);
            else
              imageURL = new URL(m_codeBase.getProtocol() + "://" + m_codeBase.getHost() + ":" + m_codeBase.getPort() + imageName);
            System.out.println("Constructed URL: " + imageURL.toString());
            try
              img = createImage((java.awt.image.ImageProducer) imageURL.getContent());
              loadSuccess = true;
              System.out.println("Image found: " + imageURL.toString());
              return img ;
            catch (Exception ilex)
              System.out.println("Error reading image - " + ilex.toString());
          catch (java.net.MalformedURLException urlex)
            System.out.println("Error creating URL - " + urlex.toString());
        //CODEBASE
        if (loadSuccess == false)
          System.out.println("Searching codebase for " + imageName);
          try
            imageURL = new URL(m_codeBase, imageName);
            System.out.println("Constructed URL: " + imageURL.toString());
            try
              img = createImage((java.awt.image.ImageProducer) imageURL.getContent());
              loadSuccess = true;
              System.out.println("Image found: " + imageURL.toString());
              return img ;
            catch (Exception ilex)
                    System.out.println("Error reading image - " + ilex.toString());
          catch (java.net.MalformedURLException urlex)
            System.out.println("Error creating URL - " + urlex.toString());
        if (loadSuccess == false)
          System.out.println("Error image " + imageName + " could not be located");
        return img ;
    }Francois

  • How to draw 2D shapes on the image generated by JMF MediaPlayer?

    Hello all:
    IS there any way that we can draw 2D shapes on the image generated by JMF
    MediaPlayer?
    I am currently working on a project which should draw 2D shapes(rectangle, circle etc) to
    mark the interesting part of image generated by JMF MediaPlayer.
    The software is supposed to work as follows:
    1> first use will open a mpg file and use JMF MediaPlayer to play this video
    2> if the user finds some interesting image on the video, he will pause the video
    and draw a circle to mark the interesting part on that image.
    I know how to draw a 2D shapes on JPanel, however, I have no idea how I can
    draw them on the Mediaplayer Screen.
    What technique I should learn to implement this software?
    any comments are welcome.
    thank you
    -Daniel

    If anyone can help?!
    thank you
    -Daniel

  • How draw image into frame in applet

    How draw image into frame in applet.Please give my simple example code.

    http://search.java.sun.com/search/java/index.jsp?qt=%2Bdraw+%2Bimage+%2Bpanel+%2Bhow&nh=10&qp=&rf=1&since=&country=&language=&charset=&variant=&col=javaforums

  • How to draw transparent image?

    i'm developing a java game, i wonder how to draw a transparent image, i'm using Image class, and Graphics class.

    http://search.java.sun.com/search/java/index.jsp?qp=forum%3A20&nh=10&qt=%2Btransparent+%2Bimage&col=javaforums

  • Blast from the past: How do I draw image maps in Dreamweaver CC 2014?

    Need to update some old stuff, and can´t find where to draw image-maps on images.

    First, you need to be in Design View to get the image map tools to appear.
    Once there, the image map icons should show when you select an image. If they don't, you may have your Properties panel collapsed. In the bottom right corner of the Properties panel, there's a tiny triangle, click that to expand the panel to include the image map tools.

  • Place images to a specific spot in a template

    I am trying to create an action that will drop images into a specific spot in another document and save it with a certain file name. After the first image is dropped in and saved, I want my next image to do the same and so on. I have all my images cropped to the correct ratio and being pulled from a folder on my desktop. I have my template open in Photoshop where I want my images from that folder to be dropped into. Is this possible?
    Any help is greatly appreciated!!
    Melissa

    Melissa
    What you want to do can be done but it is complex and actions have some limitations and can not use logic without using a script or two. File saving  can be tricky for an action will always save the same file name or use the current document name saved either overwriting the file or saving it to some other particular folder. Action that populate a template can be created but it will always populate the same number of images because an action can not use logic to find out how many spots there are to populate. There are different ways to drop an image into the active document you can paste into an area or just past in the image in as a new layer.  You can also Place images in as smart objects. Each method has some advantages and disadvantages. Layers can also be aligned with selections and layers can be transformed in size.  Your best off creating rule for creating a template and have a plan as to how your going to populate these templates that follow your rules. To protect the template from alteration you may want to dupe the template close the original and work on the duped version. When you dupe the template you can give the dupe a name if you do not name it the new document will have the same name with copy appended.
    Scripting is more powerful then Action but they are programs that are written in a scripting language. Photoshop supports three languages. VBS, Applescript and Javascript. Only Javascript is supported on both the MAC and PC platforms.  Even using Javascript you may need to code the script to work on both platforms for I'm sure there are some differences in the OS and file system the may need special handling to work on both platform.  From you description of you work-flow it is hard to tell exactly what you are doing.   If you trying simple create a photo Collage.  You may want to have a look at my free Package for Photoshop called "Photo Collage Toolkit" . I have been told this package works on a MAC but I created it and tested it on widows and got it To work with CS2, CS3, CS4 and CS5.
    Photo Collage Toolkit UPDATED Sept 24, 2011 added a script to replace a Populated Layered Collage Smart Object Image with an other image with resizing.
    Photoshop scripting is powerful and I believe this package demonstrates this.
    The package includes four simple rules to follow when making Photo Collage Template PSD files so they will be compatible with my Photoshop scripts.
    There are eight scripts in this package they provide the following functions:
    TestCollageTemplate.jsx - Used to test a Photo Collage Template while you are making it with Photoshop.
    CollageTemplateBuilder.jsx - Can build Templates compatible with this toolkit's scripts.
    LayerToAlphaChan.jsx - Used to convert a Prototype Image Layer stack into a template document.
    InteractivePopulateCollage.jsx - Used to interactively populate Any Photo Collage template. Offers most user control inserting pictures and text.
    ReplaceCollageImage.jsx - use to replace a populated collage image Smart Object layer with an other image correctly resized and positioned.
    PopulateCollageTemplate.jsx - Used to Automatically populate a Photo Collage template and leave the populated copy open in Photoshop.
    BatchOneImageCollage.jsx - Used to Automatically Batch Populate Collage templates that only have one image inserted. The Collage or Image may be stamped with text.
    BatchMultiImageCollage.jsx - Used to Automatically Batch Populate Any Photo Collage template with images in a source image folder. Easier to use than the interactive script. Saved collages can be tweaked.
    Note: Rags Gardner www.rags-int-inc.com Photoshop Collage Template Builder script Copyright (c) 2006 builds layered Photo Collage Template psd files. Rags's has given me permission to include a modified version of his script in my package. The modification converts Rags's layered image template document into a flattened template compatible with Photoshop "Photo Collage Toolkit" package. There is also an option that will instead create a layered image stack like Rags's templates are these are also produced if you attempt to create a template with more then 53 images.
    Photoshop only supports up to 53 Alpha channels therefore with its design the Photo Collage Toolkit can only support collages with 1 to 53 images. I do not feel this is a big limitation for if you put 53 3:2 aspect ratio images on a large 16" x 20" paper they would need to be less then 1.9" x 2.86" in size if you wanted a frame around each and less then .95" x 1.43" on a 8" x 10" year book page size.
    While the maximum number of images in a collage is 53 you can actually create larger collages by populating a large number of images into several collages and then populate yet an other collage template with these populated collages. Each will be placed into the collage of collages as a single smart object layer. You may want to save the populates PSD file as Jpeg files first to cut down on the overhead of having large PSD file smart object layers in the collage of collages.
    Documentation and Examples

  • Drawing Images. Making them Durable?

    Im trying to create an application that draws images to the screen. So for example, it draws an image (call it image x) where the user left clicks the mouse. It draws fine. Then when the user clicks at a new spot, the first image x is erased when the next is placed on the screen. This isn't what I want, I want all previous images from clicking to say. From searching, it seems my problem is that drawn images are not durable. Other forum posts didn't help me understand the solution to the problem so any help would be wonderful.
    Edited by: goyanks135 on May 12, 2009 6:13 PM

    Thanks for the quick reply, that seems to work best for this application. Another thing, is there any way to generate a BufferedImage that represents the panel? Currently I am using:
    <BufferedImage> = robot.createScreenCapture(<Rectangle>);
    to do so, but would not depending on where the window is on the screen. I couldn't figure out how to determine the windows location. Is there a method to create the BufferedImage or obtain the window's coordinates?
    edit: I was looking at the getLocation() and getSize() methods of the component class. Seems like they should work if I use
    <BufferedImage> = robot.createScreenCapture(new Rectangle (getLocation(), getSize());
    I'm going to bed right now and didn't get it to work. Seems like it should.
    Edited by: goyanks135 on May 12, 2009 7:01 PM

  • Can one add more than one photo layer to a draw image?

    I cannot seem to find a way to add more than one photo or photo layer to a Draw image, but the Draw page on Adobe seems to imply multiple photos can be added. How might I accomplish this? Thanks for your time.

    Unfortunately, Draw is currently limited to one photo layer, and only one photo within that layer.
    Hope that helps,
    Frank
    Draw Engineering

  • How to display images at runtime in a web appplication

    i use C#. and also, how do i get an image to be downloaded from mysql database at runtime upon request. here is a bit of my declaration code and conditional construct code
     byte [] f = (byte[])(read["Passport"]); // this reads d byte data from the column passport in the database and assigns it to byte f.
    if (f == null)
           admin1pass.ImageUrl = null;
     else
           MemoryStream ms = new MemoryStream(f); // this holds the image gotten from the database
           admin1pass.ImageUrl = System.Drawing.Image.FromStream(ms);
    'now thats where i'm stuck. i hv used the
    using System.Drawing;
    using System.Data;
    namespaces but none contains the class Image which is oftren what i use in windows form apps.

    They'll help you over here.
    Microsoft C# ASP.Net forum
    Regards, Dave Patrick ....
    Microsoft Certified Professional
    Microsoft MVP [Windows]
    Disclaimer: This posting is provided "AS IS" with no warranties or guarantees , and confers no rights.

  • How to hide image displays for lightbox

    Using DW, I have a lightbox display.  Here is the page:
    Example page
    As you'll see, if you click on the photo, it opens up into a lightbox.  My colleague wants to have 10 photos open up in the lightbox but they do not want all of those photos to have thumbnails on the page.  In other words, they want one single photo, you click on it, and then see all 10 photos in the lightbox.
    If I put all of the img code for all 10 images on the page then all 10 images will also show up on the page.  So I have to somehow "hide" the images so that the small version of the photos do not show up on the page but will show up in the lightbox.
    Sorry if this sounds confusing and hope someone can help.  Thanks.

    Deaf Mike wrote:
    I've never seen it either as it already existed on the site and I actually just discovered it.
    Here's another example
    When you arrive at the above, click on the turtle and you'll see how several photos are in the lightbox.  Then close the light box and scroll down and click on those + symbols.  See those other images in the other sections?  Somehow the code is pulling those photos into the lightbox too.
    I want to do the same thing but the key is there will be no + symbols on the page - just one turtle photo and when you click on the turtle, all of the other photos appear in the light box.  Another thing I'm thinking about doing is having one turtle photo and then 10 1 pixel by 1 pixel invisible image down at the bottom of the page then have 10 of them and then the h ref for each are the larger photos - that way when you click on the turtle, the code will pull in the 1X1's large photos into the light box.
    Well that would be pretty easy just do as 'Per' suggested in the previous post and hide the 'thumbnails' you don't want on the page:
    Create a rule in your css - something like:
    .hide_thumbs {display:none;}
    So typically a set of light box images might look like the code below. (when clicked they open in a lightbox and that lightbox usually has an option to display the other images in that particular gallery by clicking through them, rather than clicking on them individually).
    <a href="turtle.jpg"><img src="turtleThumb.jpg" alt="turtle"></a>
    <a href="whale.jpg"><img src="whaleThumb.jpg" alt="whale"></a>
    <a href="dolphin.jpg"><img src="dolphinThumb.jpg" alt="Dolphin"></a>
    <a href="tuna.jpg"><img src="tunnaThumb.jpg" alt="Tunna"></a>
    If you add a class="hide_thumbs" the ones you don't want to show get the display: none; property BUT they should still be available in the lightbox to click through.
    <a href="turtle.jpg"><img src="turtleThumb.jpg" alt="turtle"></a>
    <a href="whale.jpg" class="hide_thumbs"><img src="whaleThumb.jpg" alt="Whale"></a>
    <a href="dolphin.jpg" class="hide_thumbs"><img src="dolphinThumb.jpg" alt="Dolphin"></a>
    <a href="tuna.jpg" class="hide_thumbs"><img src="tunnaThumb.jpg" alt="Tuna"></a>

  • How to render image dynamically in ADF using URL

    Hi all,
    I have a requirement where i need to render the images dynamically using the url. As the url are of the IPM Application and each of the url is associated to a particular image of a particular document. I have tried making the URL Data Control but couldn't able to get the Image as per the document,even the image is not being rendered onto the page.I want the whole IPM console to be rendered on my jspx page.
    Note- It is not a wsdl url.
    Please suggest how should i implement this
    thanks in advance

    if you decompile the imaging.ear file, there is a web.xml file which you can add the following parameter:
    <context-param>
    <param-name>oracle.adf.view.rich.security.FRAME_BUSTING</param-name>
    <param-value>never</param-value>
    </context-param>
    or take a look at      Receiving "Warning: Unable to load content in a frame. Frame content will load at the top level." When Trying to Use the <af:inlineFrame> Component [ID 1266770.1] on Oracle Support.
    Make sure you take a copy of the imaging app before you make changes. You can then upload back through the weblogic console.
    Sudi

Maybe you are looking for

  • Missing information when updating invoice line

    Dear all, I am updating invoice line information but system giving and error declare begin for rec in (select l.* from ap_invoices_all l where invoice_num = 'akp/445' and vendor_id = 1068 and org_id = 82) loop AP_INVOICES_PKG.Update_Row(X_Rowid => 'A

  • Problem when creating a new Linux VM

    Hi, When I create a new Ubuntu linux from ISO, I received error messages blow. But it's ok for me to create a Windows XP/2K host. I search the forum. My xen_caps are: xen-3.0-x86_64 xen-3.0-x86_32p hvm-3.0-x86_32 hvm-3.0-x86_32p hvm-3.0-x86_64 Update

  • Edit PDF DOC

    How do I edit a pdf document?

  • Multiple Weblogic nodes on single Windows server  - Dispatcher question?

    Hi All, My experience is with other J2EE web servers (SAP's Netweaver predominantly) and typical installations on this platform include the installation of a dispatcher J2EE node which balances load across potentially multiple J2EE nodes on a single

  • Discover a VB Password

    We have an Excel 2010 file that has VB macros password protected.  The individual who wrote the code has left the company, have no idea where he is and now need to get into the VB code.  How can I unprotect the VB code?